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-rw-r--r--OpenSim/Framework/Util.cs7
1 files changed, 7 insertions, 0 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index eb24c84..0685fdc 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -2858,6 +2858,12 @@ namespace OpenSim.Framework
2858 /// <returns>The stack trace, or null if failed to get it</returns> 2858 /// <returns>The stack trace, or null if failed to get it</returns>
2859 private static StackTrace GetStackTrace(Thread targetThread) 2859 private static StackTrace GetStackTrace(Thread targetThread)
2860 { 2860 {
2861
2862 return null;
2863/*
2864 not only this does not work on mono but it is not longer recomended on windows.
2865 can cause deadlocks etc.
2866
2861 if (IsPlatformMono) 2867 if (IsPlatformMono)
2862 { 2868 {
2863 // This doesn't work in Mono 2869 // This doesn't work in Mono
@@ -2920,6 +2926,7 @@ namespace OpenSim.Framework
2920 // Signal the fallack-thread to stop 2926 // Signal the fallack-thread to stop
2921 exitedSafely.Set(); 2927 exitedSafely.Set();
2922 } 2928 }
2929*/
2923 } 2930 }
2924#pragma warning restore 0618 2931#pragma warning restore 0618
2925 2932