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-rw-r--r--OpenSim/Framework/AvatarAppearance.cs48
1 files changed, 24 insertions, 24 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 53c0d92..4611647 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -381,30 +381,30 @@ namespace OpenSim.Framework
381 381
382 BodyItem = new LLUUID((string)h["body_item"]); 382 BodyItem = new LLUUID((string)h["body_item"]);
383 BodyAsset = new LLUUID((string)h["body_asset"]); 383 BodyAsset = new LLUUID((string)h["body_asset"]);
384 SkinItem = new LLUUID((string)h["skin_item"]); 384 SkinItem = new LLUUID((string)h["skin_item"]);
385 SkinAsset = new LLUUID((string)h["skin_asset"]); 385 SkinAsset = new LLUUID((string)h["skin_asset"]);
386 HairItem = new LLUUID((string)h["hair_item"]); 386 HairItem = new LLUUID((string)h["hair_item"]);
387 HairAsset = new LLUUID((string)h["hair_asset"]); 387 HairAsset = new LLUUID((string)h["hair_asset"]);
388 EyesItem = new LLUUID((string)h["eyes_item"]); 388 EyesItem = new LLUUID((string)h["eyes_item"]);
389 EyesAsset = new LLUUID((string)h["eyes_asset"]); 389 EyesAsset = new LLUUID((string)h["eyes_asset"]);
390 ShirtItem = new LLUUID((string)h["shirt_item"]); 390 ShirtItem = new LLUUID((string)h["shirt_item"]);
391 ShirtAsset = new LLUUID((string)h["shirt_asset"]); 391 ShirtAsset = new LLUUID((string)h["shirt_asset"]);
392 PantsItem = new LLUUID((string)h["pants_item"]); 392 PantsItem = new LLUUID((string)h["pants_item"]);
393 PantsAsset = new LLUUID((string)h["pants_asset"]); 393 PantsAsset = new LLUUID((string)h["pants_asset"]);
394 ShoesItem = new LLUUID((string)h["shoes_item"]); 394 ShoesItem = new LLUUID((string)h["shoes_item"]);
395 ShoesAsset = new LLUUID((string)h["shoes_asset"]); 395 ShoesAsset = new LLUUID((string)h["shoes_asset"]);
396 SocksItem = new LLUUID((string)h["socks_item"]); 396 SocksItem = new LLUUID((string)h["socks_item"]);
397 SocksAsset = new LLUUID((string)h["socks_asset"]); 397 SocksAsset = new LLUUID((string)h["socks_asset"]);
398 JacketItem = new LLUUID((string)h["jacket_item"]); 398 JacketItem = new LLUUID((string)h["jacket_item"]);
399 JacketAsset = new LLUUID((string)h["jacket_asset"]); 399 JacketAsset = new LLUUID((string)h["jacket_asset"]);
400 GlovesItem = new LLUUID((string)h["gloves_item"]); 400 GlovesItem = new LLUUID((string)h["gloves_item"]);
401 GlovesAsset = new LLUUID((string)h["gloves_asset"]); 401 GlovesAsset = new LLUUID((string)h["gloves_asset"]);
402 UnderShirtItem = new LLUUID((string)h["undershirt_item"]); 402 UnderShirtItem = new LLUUID((string)h["undershirt_item"]);
403 UnderShirtAsset = new LLUUID((string)h["undershirt_asset"]); 403 UnderShirtAsset = new LLUUID((string)h["undershirt_asset"]);
404 UnderPantsItem = new LLUUID((string)h["underpants_item"]); 404 UnderPantsItem = new LLUUID((string)h["underpants_item"]);
405 UnderPantsAsset = new LLUUID((string)h["underpants_asset"]); 405 UnderPantsAsset = new LLUUID((string)h["underpants_asset"]);
406 SkirtItem = new LLUUID((string)h["skirt_item"]); 406 SkirtItem = new LLUUID((string)h["skirt_item"]);
407 SkirtAsset = new LLUUID((string)h["skirt_asset"]); 407 SkirtAsset = new LLUUID((string)h["skirt_asset"]);
408 } 408 }
409 409
410 [SecurityPermission(SecurityAction.LinkDemand, 410 [SecurityPermission(SecurityAction.LinkDemand,