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-rw-r--r--OpenSim/Framework/Constants.cs11
-rw-r--r--OpenSim/Framework/RegionInfo.cs187
-rw-r--r--OpenSim/Framework/TerrainData.cs418
-rw-r--r--OpenSim/Framework/UserProfileData.cs14
-rw-r--r--OpenSim/Framework/Util.cs38
5 files changed, 625 insertions, 43 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs
index a2eb5ee..d80808c 100644
--- a/OpenSim/Framework/Constants.cs
+++ b/OpenSim/Framework/Constants.cs
@@ -30,9 +30,18 @@ namespace OpenSim.Framework
30{ 30{
31 public class Constants 31 public class Constants
32 { 32 {
33 // 'RegionSize' is the legacy region size.
34 // DO NOT USE THIS FOR ANY NEW CODE. Use Scene.RegionSize[XYZ] as a region might not
35 // be the legacy region size.
33 public const uint RegionSize = 256; 36 public const uint RegionSize = 256;
34 public const uint RegionHeight = 4096; 37 public const uint RegionHeight = 4096;
35 public const byte TerrainPatchSize = 16; 38 // This could be a parameters but, really, a region of greater than this is pretty unmanageable
39 public const uint MaximumRegionSize = 8192;
40
41 // Since terrain is stored in 16x16 heights, regions must be a multiple of this number and that is the minimum
42 public const int MinRegionSize = 16;
43 public const int TerrainPatchSize = 16;
44
36 public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; 45 public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f";
37 46
38 public enum EstateAccessCodex : uint 47 public enum EstateAccessCodex : uint
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index 24b9c89..35278f8 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -99,6 +99,7 @@ namespace OpenSim.Framework
99 public class RegionInfo 99 public class RegionInfo
100 { 100 {
101 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 101 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
102 private static readonly string LogHeader = "[REGION INFO]";
102 103
103 public bool commFailTF = false; 104 public bool commFailTF = false;
104 public ConfigurationMember configMember; 105 public ConfigurationMember configMember;
@@ -137,16 +138,20 @@ namespace OpenSim.Framework
137 public bool m_allow_alternate_ports; 138 public bool m_allow_alternate_ports;
138 protected string m_externalHostName; 139 protected string m_externalHostName;
139 protected IPEndPoint m_internalEndPoint; 140 protected IPEndPoint m_internalEndPoint;
140 protected uint? m_regionLocX;
141 protected uint? m_regionLocY;
142 protected uint m_remotingPort; 141 protected uint m_remotingPort;
143 public UUID RegionID = UUID.Zero; 142 public UUID RegionID = UUID.Zero;
144 public string RemotingAddress; 143 public string RemotingAddress;
145 public UUID ScopeID = UUID.Zero; 144 public UUID ScopeID = UUID.Zero;
146 private UUID m_maptileStaticUUID = UUID.Zero; 145 private UUID m_maptileStaticUUID = UUID.Zero;
147 146
148 private Dictionary<String, String> m_otherSettings = new Dictionary<string, string>(); 147 public uint WorldLocX = 0;
148 public uint WorldLocY = 0;
149 public uint WorldLocZ = 0;
150 public uint RegionSizeX = Constants.RegionSize;
151 public uint RegionSizeY = Constants.RegionSize;
152 public uint RegionSizeZ = Constants.RegionHeight;
149 153
154 private Dictionary<String, String> m_otherSettings = new Dictionary<string, string>();
150 155
151 // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. 156 // Apparently, we're applying the same estatesettings regardless of whether it's local or remote.
152 157
@@ -229,11 +234,8 @@ namespace OpenSim.Framework
229 m_serverURI = string.Empty; 234 m_serverURI = string.Empty;
230 } 235 }
231 236
232 public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) 237 public RegionInfo(uint legacyRegionLocX, uint legacyRegionLocY, IPEndPoint internalEndPoint, string externalUri)
233 { 238 {
234 m_regionLocX = regionLocX;
235 m_regionLocY = regionLocY;
236
237 m_internalEndPoint = internalEndPoint; 239 m_internalEndPoint = internalEndPoint;
238 m_externalHostName = externalUri; 240 m_externalHostName = externalUri;
239 m_serverURI = string.Empty; 241 m_serverURI = string.Empty;
@@ -447,25 +449,42 @@ namespace OpenSim.Framework
447 449
448 /// <summary> 450 /// <summary>
449 /// The x co-ordinate of this region in map tiles (e.g. 1000). 451 /// The x co-ordinate of this region in map tiles (e.g. 1000).
452 /// Coordinate is scaled as world coordinates divided by the legacy region size
453 /// and is thus is the number of legacy regions.
450 /// </summary> 454 /// </summary>
451 public uint RegionLocX 455 public uint RegionLocX
452 { 456 {
453 get { return m_regionLocX.Value; } 457 get { return WorldLocX / Constants.RegionSize; }
454 set { m_regionLocX = value; } 458 set { WorldLocX = value * Constants.RegionSize; }
455 } 459 }
456 460
457 /// <summary> 461 /// <summary>
458 /// The y co-ordinate of this region in map tiles (e.g. 1000). 462 /// The y co-ordinate of this region in map tiles (e.g. 1000).
463 /// Coordinate is scaled as world coordinates divided by the legacy region size
464 /// and is thus is the number of legacy regions.
459 /// </summary> 465 /// </summary>
460 public uint RegionLocY 466 public uint RegionLocY
461 { 467 {
462 get { return m_regionLocY.Value; } 468 get { return WorldLocY / Constants.RegionSize; }
463 set { m_regionLocY = value; } 469 set { WorldLocY = value * Constants.RegionSize; }
470 }
471
472 public void SetDefaultRegionSize()
473 {
474 WorldLocX = 0;
475 WorldLocY = 0;
476 WorldLocZ = 0;
477 RegionSizeX = Constants.RegionSize;
478 RegionSizeY = Constants.RegionSize;
479 RegionSizeZ = Constants.RegionHeight;
464 } 480 }
465 481
482 // A unique region handle is created from the region's world coordinates.
483 // This cannot be changed because some code expects to receive the region handle and then
484 // compute the region coordinates from it.
466 public ulong RegionHandle 485 public ulong RegionHandle
467 { 486 {
468 get { return Util.UIntsToLong((RegionLocX * (uint) Constants.RegionSize), (RegionLocY * (uint) Constants.RegionSize)); } 487 get { return Util.UIntsToLong(WorldLocX, WorldLocY); }
469 } 488 }
470 489
471 public void SetEndPoint(string ipaddr, int port) 490 public void SetEndPoint(string ipaddr, int port)
@@ -572,8 +591,25 @@ namespace OpenSim.Framework
572 591
573 string[] locationElements = location.Split(new char[] {','}); 592 string[] locationElements = location.Split(new char[] {','});
574 593
575 m_regionLocX = Convert.ToUInt32(locationElements[0]); 594 RegionLocX = Convert.ToUInt32(locationElements[0]);
576 m_regionLocY = Convert.ToUInt32(locationElements[1]); 595 RegionLocY = Convert.ToUInt32(locationElements[1]);
596
597 // Region size
598 // Default to legacy region size if not specified.
599 allKeys.Remove("SizeX");
600 string configSizeX = config.GetString("SizeX", Constants.RegionSize.ToString());
601 config.Set("SizeX", configSizeX);
602 RegionSizeX = Convert.ToUInt32(configSizeX);
603 allKeys.Remove("SizeY");
604 string configSizeY = config.GetString("SizeY", Constants.RegionSize.ToString());
605 config.Set("SizeY", configSizeX);
606 RegionSizeY = Convert.ToUInt32(configSizeY);
607 allKeys.Remove("SizeZ");
608 string configSizeZ = config.GetString("SizeZ", Constants.RegionHeight.ToString());
609 config.Set("SizeZ", configSizeX);
610 RegionSizeZ = Convert.ToUInt32(configSizeZ);
611
612 DoRegionSizeSanityChecks();
577 613
578 // InternalAddress 614 // InternalAddress
579 // 615 //
@@ -693,6 +729,57 @@ namespace OpenSim.Framework
693 } 729 }
694 } 730 }
695 731
732 // Make sure user specified region sizes are sane.
733 // Must be multiples of legacy region size (256).
734 private void DoRegionSizeSanityChecks()
735 {
736 if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize)
737 {
738 // Doing non-legacy region sizes.
739 // Enforce region size to be multiples of the legacy region size (256)
740 uint partial = RegionSizeX % Constants.RegionSize;
741 if (partial != 0)
742 {
743 RegionSizeX -= partial;
744 if (RegionSizeX == 0)
745 RegionSizeX = Constants.RegionSize;
746 m_log.ErrorFormat("{0} Region size must be multiple of {1}. Enforcing {2}.RegionSizeX={3} instead of specified {4}",
747 LogHeader, Constants.RegionSize, m_regionName, RegionSizeX, RegionSizeX + partial);
748 }
749 partial = RegionSizeY % Constants.RegionSize;
750 if (partial != 0)
751 {
752 RegionSizeY -= partial;
753 if (RegionSizeY == 0)
754 RegionSizeY = Constants.RegionSize;
755 m_log.ErrorFormat("{0} Region size must be multiple of {1}. Enforcing {2}.RegionSizeY={3} instead of specified {4}",
756 LogHeader, Constants.RegionSize, m_regionName, RegionSizeY, RegionSizeY + partial);
757 }
758
759 // Because of things in the viewer, regions MUST be square.
760 // Remove this check when viewers have been updated.
761 if (RegionSizeX != RegionSizeY)
762 {
763 uint minSize = Math.Min(RegionSizeX, RegionSizeY);
764 RegionSizeX = minSize;
765 RegionSizeY = minSize;
766 m_log.ErrorFormat("{0} Regions must be square until viewers are updated. Forcing region {1} size to <{2},{3}>",
767 LogHeader, m_regionName, RegionSizeX, RegionSizeY);
768 }
769
770 // There is a practical limit to region size.
771 if (RegionSizeX > Constants.MaximumRegionSize || RegionSizeY > Constants.MaximumRegionSize)
772 {
773 RegionSizeX = Util.Clamp<uint>(RegionSizeX, Constants.RegionSize, Constants.MaximumRegionSize);
774 RegionSizeY = Util.Clamp<uint>(RegionSizeY, Constants.RegionSize, Constants.MaximumRegionSize);
775 m_log.ErrorFormat("{0} Region dimensions must be less than {1}. Clamping {2}'s size to <{3},{4}>",
776 LogHeader, Constants.MaximumRegionSize, m_regionName, RegionSizeX, RegionSizeY);
777 }
778
779 m_log.InfoFormat("{0} Region {1} size set to <{2},{3}>", LogHeader, m_regionName, RegionSizeX, RegionSizeY);
780 }
781 }
782
696 private void WriteNiniConfig(IConfigSource source) 783 private void WriteNiniConfig(IConfigSource source)
697 { 784 {
698 IConfig config = source.Configs[RegionName]; 785 IConfig config = source.Configs[RegionName];
@@ -704,9 +791,16 @@ namespace OpenSim.Framework
704 791
705 config.Set("RegionUUID", RegionID.ToString()); 792 config.Set("RegionUUID", RegionID.ToString());
706 793
707 string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY); 794 string location = String.Format("{0},{1}", RegionLocX, RegionLocY);
708 config.Set("Location", location); 795 config.Set("Location", location);
709 796
797 if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize)
798 {
799 config.Set("SizeX", RegionSizeX);
800 config.Set("SizeY", RegionSizeY);
801 config.Set("SizeZ", RegionSizeZ);
802 }
803
710 config.Set("InternalAddress", m_internalEndPoint.Address.ToString()); 804 config.Set("InternalAddress", m_internalEndPoint.Address.ToString());
711 config.Set("InternalPort", m_internalEndPoint.Port); 805 config.Set("InternalPort", m_internalEndPoint.Port);
712 806
@@ -789,10 +883,18 @@ namespace OpenSim.Framework
789 RegionID.ToString(), true); 883 RegionID.ToString(), true);
790 configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, 884 configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
791 "Region Name", RegionName, true); 885 "Region Name", RegionName, true);
886
792 configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, 887 configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
793 "Grid Location (X Axis)", m_regionLocX.ToString(), true); 888 "Grid Location (X Axis)", RegionLocX.ToString(), true);
794 configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, 889 configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
795 "Grid Location (Y Axis)", m_regionLocY.ToString(), true); 890 "Grid Location (Y Axis)", RegionLocY.ToString(), true);
891 configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
892 "Size of region in X dimension", RegionSizeX.ToString(), true);
893 configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
894 "Size of region in Y dimension", RegionSizeY.ToString(), true);
895 configMember.addConfigurationOption("sim_size_z", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
896 "Size of region in Z dimension", RegionSizeZ.ToString(), true);
897
796 //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); 898 //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false);
797 configMember.addConfigurationOption("internal_ip_address", 899 configMember.addConfigurationOption("internal_ip_address",
798 ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, 900 ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS,
@@ -855,10 +957,18 @@ namespace OpenSim.Framework
855 UUID.Random().ToString(), true); 957 UUID.Random().ToString(), true);
856 configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, 958 configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY,
857 "Region Name", "OpenSim Test", false); 959 "Region Name", "OpenSim Test", false);
960
858 configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, 961 configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
859 "Grid Location (X Axis)", "1000", false); 962 "Grid Location (X Axis)", "1000", false);
860 configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, 963 configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
861 "Grid Location (Y Axis)", "1000", false); 964 "Grid Location (Y Axis)", "1000", false);
965 configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
966 "Size of region in X dimension", Constants.RegionSize.ToString(), false);
967 configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
968 "Size of region in Y dimension", Constants.RegionSize.ToString(), false);
969 configMember.addConfigurationOption("sim_size_z", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
970 "Size of region in Z dimension", Constants.RegionHeight.ToString(), false);
971
862 //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); 972 //m_configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false);
863 configMember.addConfigurationOption("internal_ip_address", 973 configMember.addConfigurationOption("internal_ip_address",
864 ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, 974 ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS,
@@ -916,10 +1026,19 @@ namespace OpenSim.Framework
916 RegionName = (string) configuration_result; 1026 RegionName = (string) configuration_result;
917 break; 1027 break;
918 case "sim_location_x": 1028 case "sim_location_x":
919 m_regionLocX = (uint) configuration_result; 1029 RegionLocX = (uint) configuration_result;
920 break; 1030 break;
921 case "sim_location_y": 1031 case "sim_location_y":
922 m_regionLocY = (uint) configuration_result; 1032 RegionLocY = (uint) configuration_result;
1033 break;
1034 case "sim_size_x":
1035 RegionSizeX = (uint) configuration_result;
1036 break;
1037 case "sim_size_y":
1038 RegionSizeY = (uint) configuration_result;
1039 break;
1040 case "sim_size_z":
1041 RegionSizeZ = (uint) configuration_result;
923 break; 1042 break;
924 case "internal_ip_address": 1043 case "internal_ip_address":
925 IPAddress address = (IPAddress) configuration_result; 1044 IPAddress address = (IPAddress) configuration_result;
@@ -1000,8 +1119,13 @@ namespace OpenSim.Framework
1000 args["external_host_name"] = OSD.FromString(ExternalHostName); 1119 args["external_host_name"] = OSD.FromString(ExternalHostName);
1001 args["http_port"] = OSD.FromString(HttpPort.ToString()); 1120 args["http_port"] = OSD.FromString(HttpPort.ToString());
1002 args["server_uri"] = OSD.FromString(ServerURI); 1121 args["server_uri"] = OSD.FromString(ServerURI);
1122
1003 args["region_xloc"] = OSD.FromString(RegionLocX.ToString()); 1123 args["region_xloc"] = OSD.FromString(RegionLocX.ToString());
1004 args["region_yloc"] = OSD.FromString(RegionLocY.ToString()); 1124 args["region_yloc"] = OSD.FromString(RegionLocY.ToString());
1125 args["region_size_x"] = OSD.FromString(RegionSizeX.ToString());
1126 args["region_size_y"] = OSD.FromString(RegionSizeY.ToString());
1127 args["region_size_z"] = OSD.FromString(RegionSizeZ.ToString());
1128
1005 args["internal_ep_address"] = OSD.FromString(InternalEndPoint.Address.ToString()); 1129 args["internal_ep_address"] = OSD.FromString(InternalEndPoint.Address.ToString());
1006 args["internal_ep_port"] = OSD.FromString(InternalEndPoint.Port.ToString()); 1130 args["internal_ep_port"] = OSD.FromString(InternalEndPoint.Port.ToString());
1007 if ((RemotingAddress != null) && !RemotingAddress.Equals("")) 1131 if ((RemotingAddress != null) && !RemotingAddress.Equals(""))
@@ -1040,6 +1164,13 @@ namespace OpenSim.Framework
1040 UInt32.TryParse(args["region_yloc"].AsString(), out locy); 1164 UInt32.TryParse(args["region_yloc"].AsString(), out locy);
1041 RegionLocY = locy; 1165 RegionLocY = locy;
1042 } 1166 }
1167 if (args.ContainsKey("region_size_x"))
1168 RegionSizeX = (uint)args["region_size_x"].AsInteger();
1169 if (args.ContainsKey("region_size_y"))
1170 RegionSizeY = (uint)args["region_size_y"].AsInteger();
1171 if (args.ContainsKey("region_size_z"))
1172 RegionSizeZ = (uint)args["region_size_z"].AsInteger();
1173
1043 IPAddress ip_addr = null; 1174 IPAddress ip_addr = null;
1044 if (args["internal_ep_address"] != null) 1175 if (args["internal_ep_address"] != null)
1045 { 1176 {
@@ -1076,23 +1207,5 @@ namespace OpenSim.Framework
1076 regionInfo.ServerURI = serverURI; 1207 regionInfo.ServerURI = serverURI;
1077 return regionInfo; 1208 return regionInfo;
1078 } 1209 }
1079
1080 public Dictionary<string, object> ToKeyValuePairs()
1081 {
1082 Dictionary<string, object> kvp = new Dictionary<string, object>();
1083 kvp["uuid"] = RegionID.ToString();
1084 kvp["locX"] = RegionLocX.ToString();
1085 kvp["locY"] = RegionLocY.ToString();
1086 kvp["external_ip_address"] = ExternalEndPoint.Address.ToString();
1087 kvp["external_port"] = ExternalEndPoint.Port.ToString();
1088 kvp["external_host_name"] = ExternalHostName;
1089 kvp["http_port"] = HttpPort.ToString();
1090 kvp["internal_ip_address"] = InternalEndPoint.Address.ToString();
1091 kvp["internal_port"] = InternalEndPoint.Port.ToString();
1092 kvp["alternate_ports"] = m_allow_alternate_ports.ToString();
1093 kvp["server_uri"] = ServerURI;
1094
1095 return kvp;
1096 }
1097 } 1210 }
1098} 1211}
diff --git a/OpenSim/Framework/TerrainData.cs b/OpenSim/Framework/TerrainData.cs
new file mode 100644
index 0000000..1c52a69
--- /dev/null
+++ b/OpenSim/Framework/TerrainData.cs
@@ -0,0 +1,418 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.IO;
31using System.Reflection;
32
33using OpenMetaverse;
34
35using log4net;
36
37namespace OpenSim.Framework
38{
39 public abstract class TerrainData
40 {
41 // Terrain always is a square
42 public int SizeX { get; protected set; }
43 public int SizeY { get; protected set; }
44 public int SizeZ { get; protected set; }
45
46 // A height used when the user doesn't specify anything
47 public const float DefaultTerrainHeight = 21f;
48
49 public abstract float this[int x, int y] { get; set; }
50 // Someday terrain will have caves
51 public abstract float this[int x, int y, int z] { get; set; }
52
53 public bool IsTainted { get; protected set; }
54 public abstract bool IsTaintedAt(int xx, int yy);
55 public abstract void ClearTaint();
56
57 public abstract void ClearLand();
58 public abstract void ClearLand(float height);
59
60 // Return a representation of this terrain for storing as a blob in the database.
61 // Returns 'true' to say blob was stored in the 'out' locations.
62 public abstract bool GetDatabaseBlob(out int DBFormatRevisionCode, out Array blob);
63
64 // Given a revision code and a blob from the database, create and return the right type of TerrainData.
65 // The sizes passed are the expected size of the region. The database info will be used to
66 // initialize the heightmap of that sized region with as much data is in the blob.
67 // Return created TerrainData or 'null' if unsuccessful.
68 public static TerrainData CreateFromDatabaseBlobFactory(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob)
69 {
70 // For the moment, there is only one implementation class
71 return new HeightmapTerrainData(pSizeX, pSizeY, pSizeZ, pFormatCode, pBlob);
72 }
73
74 // return a special compressed representation of the heightmap in shorts
75 public abstract short[] GetCompressedMap();
76 public abstract float CompressionFactor { get; }
77
78 public abstract double[,] GetDoubles();
79 public abstract TerrainData Clone();
80 }
81
82 // The terrain is stored in the database as a blob with a 'revision' field.
83 // Some implementations of terrain storage would fill the revision field with
84 // the time the terrain was stored. When real revisions were added and this
85 // feature removed, that left some old entries with the time in the revision
86 // field.
87 // Thus, if revision is greater than 'RevisionHigh' then terrain db entry is
88 // left over and it is presumed to be 'Legacy256'.
89 // Numbers are arbitrary and are chosen to to reduce possible mis-interpretation.
90 // If a revision does not match any of these, it is assumed to be Legacy256.
91 public enum DBTerrainRevision
92 {
93 // Terrain is 'double[256,256]'
94 Legacy256 = 11,
95 // Terrain is 'int32, int32, float[,]' where the ints are X and Y dimensions
96 // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256.
97 Variable2D = 22,
98 // Terrain is 'int32, int32, int32, int16[]' where the ints are X and Y dimensions
99 // and third int is the 'compression factor'. The heights are compressed as
100 // "short compressedHeight = (short)(height * compressionFactor);"
101 // The dimensions are presumed to be multiples of 16 and, more likely, multiples of 256.
102 Compressed2D = 27,
103 // A revision that is not listed above or any revision greater than this value is 'Legacy256'.
104 RevisionHigh = 1234
105 }
106
107 // Version of terrain that is a heightmap.
108 // This should really be 'LLOptimizedHeightmapTerrainData' as it includes knowledge
109 // of 'patches' which are 16x16 terrain areas which can be sent separately to the viewer.
110 // The heighmap is kept as an array of short integers. The integer values are converted to
111 // and from floats by TerrainCompressionFactor. Shorts are used to limit storage used.
112 public class HeightmapTerrainData : TerrainData
113 {
114 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
115 private static string LogHeader = "[HEIGHTMAP TERRAIN DATA]";
116
117 // TerrainData.this[x, y]
118 public override float this[int x, int y]
119 {
120 get { return FromCompressedHeight(m_heightmap[x, y]); }
121 set {
122 short newVal = ToCompressedHeight(value);
123 if (m_heightmap[x, y] != newVal)
124 {
125 m_heightmap[x, y] = newVal;
126 m_taint[x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize] = true;
127 }
128 }
129 }
130
131 // TerrainData.this[x, y, z]
132 public override float this[int x, int y, int z]
133 {
134 get { return this[x, y]; }
135 set { this[x, y] = value; }
136 }
137
138 // TerrainData.ClearTaint
139 public override void ClearTaint()
140 {
141 IsTainted = false;
142 for (int ii = 0; ii < m_taint.GetLength(0); ii++)
143 for (int jj = 0; jj < m_taint.GetLength(1); jj++)
144 m_taint[ii, jj] = false;
145 }
146
147 // TerrainData.ClearLand
148 public override void ClearLand()
149 {
150 ClearLand(DefaultTerrainHeight);
151 }
152 // TerrainData.ClearLand(float)
153 public override void ClearLand(float pHeight)
154 {
155 short flatHeight = ToCompressedHeight(pHeight);
156 for (int xx = 0; xx < SizeX; xx++)
157 for (int yy = 0; yy < SizeY; yy++)
158 m_heightmap[xx, yy] = flatHeight;
159 }
160
161 public override bool IsTaintedAt(int xx, int yy)
162 {
163 return m_taint[xx / Constants.TerrainPatchSize, yy / Constants.TerrainPatchSize];
164 }
165
166 // TerrainData.GetDatabaseBlob
167 // The user wants something to store in the database.
168 public override bool GetDatabaseBlob(out int DBRevisionCode, out Array blob)
169 {
170 bool ret = false;
171 if (SizeX == Constants.RegionSize && SizeY == Constants.RegionSize)
172 {
173 DBRevisionCode = (int)DBTerrainRevision.Legacy256;
174 blob = ToLegacyTerrainSerialization();
175 ret = true;
176 }
177 else
178 {
179 DBRevisionCode = (int)DBTerrainRevision.Compressed2D;
180 blob = ToCompressedTerrainSerialization();
181 ret = true;
182 }
183 return ret;
184 }
185
186 // TerrainData.CompressionFactor
187 private float m_compressionFactor = 100.0f;
188 public override float CompressionFactor { get { return m_compressionFactor; } }
189
190 // TerrainData.GetCompressedMap
191 public override short[] GetCompressedMap()
192 {
193 short[] newMap = new short[SizeX * SizeY];
194
195 int ind = 0;
196 for (int xx = 0; xx < SizeX; xx++)
197 for (int yy = 0; yy < SizeY; yy++)
198 newMap[ind++] = m_heightmap[xx, yy];
199
200 return newMap;
201
202 }
203 // TerrainData.Clone
204 public override TerrainData Clone()
205 {
206 HeightmapTerrainData ret = new HeightmapTerrainData(SizeX, SizeY, SizeZ);
207 ret.m_heightmap = (short[,])this.m_heightmap.Clone();
208 return ret;
209 }
210
211 // TerrainData.GetDoubles
212 public override double[,] GetDoubles()
213 {
214 double[,] ret = new double[SizeX, SizeY];
215 for (int xx = 0; xx < SizeX; xx++)
216 for (int yy = 0; yy < SizeY; yy++)
217 ret[xx, yy] = FromCompressedHeight(m_heightmap[xx, yy]);
218
219 return ret;
220 }
221
222
223 // =============================================================
224
225 private short[,] m_heightmap;
226 // Remember subregions of the heightmap that has changed.
227 private bool[,] m_taint;
228
229 // To save space (especially for large regions), keep the height as a short integer
230 // that is coded as the float height times the compression factor (usually '100'
231 // to make for two decimal points).
232 public short ToCompressedHeight(double pHeight)
233 {
234 return (short)(pHeight * CompressionFactor);
235 }
236
237 public float FromCompressedHeight(short pHeight)
238 {
239 return ((float)pHeight) / CompressionFactor;
240 }
241
242 // To keep with the legacy theme, create an instance of this class based on the
243 // way terrain used to be passed around.
244 public HeightmapTerrainData(double[,] pTerrain)
245 {
246 SizeX = pTerrain.GetLength(0);
247 SizeY = pTerrain.GetLength(1);
248 SizeZ = (int)Constants.RegionHeight;
249 m_compressionFactor = 100.0f;
250
251 m_heightmap = new short[SizeX, SizeY];
252 for (int ii = 0; ii < SizeX; ii++)
253 {
254 for (int jj = 0; jj < SizeY; jj++)
255 {
256 m_heightmap[ii, jj] = ToCompressedHeight(pTerrain[ii, jj]);
257
258 }
259 }
260 // m_log.DebugFormat("{0} new by doubles. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ);
261
262 m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize];
263 ClearTaint();
264 }
265
266 // Create underlying structures but don't initialize the heightmap assuming the caller will immediately do that
267 public HeightmapTerrainData(int pX, int pY, int pZ)
268 {
269 SizeX = pX;
270 SizeY = pY;
271 SizeZ = pZ;
272 m_compressionFactor = 100.0f;
273 m_heightmap = new short[SizeX, SizeY];
274 m_taint = new bool[SizeX / Constants.TerrainPatchSize, SizeY / Constants.TerrainPatchSize];
275 // m_log.DebugFormat("{0} new by dimensions. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ);
276 ClearTaint();
277 }
278
279 public HeightmapTerrainData(short[] cmap, float pCompressionFactor, int pX, int pY, int pZ) : this(pX, pY, pZ)
280 {
281 m_compressionFactor = pCompressionFactor;
282 int ind = 0;
283 for (int xx = 0; xx < SizeX; xx++)
284 for (int yy = 0; yy < SizeY; yy++)
285 m_heightmap[xx, yy] = cmap[ind++];
286 // m_log.DebugFormat("{0} new by compressed map. sizeX={1}, sizeY={2}, sizeZ={3}", LogHeader, SizeX, SizeY, SizeZ);
287 }
288
289 // Create a heighmap from a database blob
290 public HeightmapTerrainData(int pSizeX, int pSizeY, int pSizeZ, int pFormatCode, byte[] pBlob) : this(pSizeX, pSizeY, pSizeZ)
291 {
292 switch ((DBTerrainRevision)pFormatCode)
293 {
294 case DBTerrainRevision.Compressed2D:
295 FromCompressedTerrainSerialization(pBlob);
296 m_log.DebugFormat("{0} HeightmapTerrainData create from Compressed2D serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY);
297 break;
298 default:
299 FromLegacyTerrainSerialization(pBlob);
300 m_log.DebugFormat("{0} HeightmapTerrainData create from legacy serialization. Size=<{1},{2}>", LogHeader, SizeX, SizeY);
301 break;
302 }
303 }
304
305 // Just create an array of doubles. Presumes the caller implicitly knows the size.
306 public Array ToLegacyTerrainSerialization()
307 {
308 Array ret = null;
309
310 using (MemoryStream str = new MemoryStream((int)Constants.RegionSize * (int)Constants.RegionSize * sizeof(double)))
311 {
312 using (BinaryWriter bw = new BinaryWriter(str))
313 {
314 for (int xx = 0; xx < Constants.RegionSize; xx++)
315 {
316 for (int yy = 0; yy < Constants.RegionSize; yy++)
317 {
318 double height = this[xx, yy];
319 if (height == 0.0)
320 height = double.Epsilon;
321 bw.Write(height);
322 }
323 }
324 }
325 ret = str.ToArray();
326 }
327 return ret;
328 }
329
330 // Just create an array of doubles. Presumes the caller implicitly knows the size.
331 public void FromLegacyTerrainSerialization(byte[] pBlob)
332 {
333 // In case database info doesn't match real terrain size, initialize the whole terrain.
334 ClearLand();
335
336 using (MemoryStream mstr = new MemoryStream(pBlob))
337 {
338 using (BinaryReader br = new BinaryReader(mstr))
339 {
340 for (int xx = 0; xx < (int)Constants.RegionSize; xx++)
341 {
342 for (int yy = 0; yy < (int)Constants.RegionSize; yy++)
343 {
344 float val = (float)br.ReadDouble();
345 if (xx < SizeX && yy < SizeY)
346 m_heightmap[xx, yy] = ToCompressedHeight(val);
347 }
348 }
349 }
350 ClearTaint();
351 }
352 }
353
354 // See the reader below.
355 public Array ToCompressedTerrainSerialization()
356 {
357 Array ret = null;
358 using (MemoryStream str = new MemoryStream((3 * sizeof(Int32)) + (SizeX * SizeY * sizeof(Int16))))
359 {
360 using (BinaryWriter bw = new BinaryWriter(str))
361 {
362 bw.Write((Int32)DBTerrainRevision.Compressed2D);
363 bw.Write((Int32)SizeX);
364 bw.Write((Int32)SizeY);
365 bw.Write((Int32)CompressionFactor);
366 for (int yy = 0; yy < SizeY; yy++)
367 for (int xx = 0; xx < SizeX; xx++)
368 {
369 bw.Write((Int16)m_heightmap[xx, yy]);
370 }
371 }
372 ret = str.ToArray();
373 }
374 return ret;
375 }
376
377 // Initialize heightmap from blob consisting of:
378 // int32, int32, int32, int32, int16[]
379 // where the first int32 is format code, next two int32s are the X and y of heightmap data and
380 // the forth int is the compression factor for the following int16s
381 // This is just sets heightmap info. The actual size of the region was set on this instance's
382 // creation and any heights not initialized by theis blob are set to the default height.
383 public void FromCompressedTerrainSerialization(byte[] pBlob)
384 {
385 Int32 hmFormatCode, hmSizeX, hmSizeY, hmCompressionFactor;
386
387 using (MemoryStream mstr = new MemoryStream(pBlob))
388 {
389 using (BinaryReader br = new BinaryReader(mstr))
390 {
391 hmFormatCode = br.ReadInt32();
392 hmSizeX = br.ReadInt32();
393 hmSizeY = br.ReadInt32();
394 hmCompressionFactor = br.ReadInt32();
395
396 m_compressionFactor = hmCompressionFactor;
397
398 // In case database info doesn't match real terrain size, initialize the whole terrain.
399 ClearLand();
400
401 for (int yy = 0; yy < hmSizeY; yy++)
402 {
403 for (int xx = 0; xx < hmSizeX; xx++)
404 {
405 Int16 val = br.ReadInt16();
406 if (xx < SizeX && yy < SizeY)
407 m_heightmap[xx, yy] = val;
408 }
409 }
410 }
411 ClearTaint();
412
413 m_log.InfoFormat("{0} Read compressed 2d heightmap. Heightmap size=<{1},{2}>. Region size=<{3},{4}>. CompFact={5}",
414 LogHeader, hmSizeX, hmSizeY, SizeX, SizeY, hmCompressionFactor);
415 }
416 }
417 }
418}
diff --git a/OpenSim/Framework/UserProfileData.cs b/OpenSim/Framework/UserProfileData.cs
index 9bac739..266ccf0 100644
--- a/OpenSim/Framework/UserProfileData.cs
+++ b/OpenSim/Framework/UserProfileData.cs
@@ -160,15 +160,19 @@ namespace OpenSim.Framework
160 public virtual ulong HomeRegion 160 public virtual ulong HomeRegion
161 { 161 {
162 get 162 get
163 { 163 {
164 return Utils.UIntsToLong( 164 return Util.RegionWorldLocToHandle(Util.RegionToWorldLoc(m_homeRegionX), Util.RegionToWorldLoc(m_homeRegionY));
165 m_homeRegionX * (uint)Constants.RegionSize, m_homeRegionY * (uint)Constants.RegionSize); 165 // return Utils.UIntsToLong( m_homeRegionX * (uint)Constants.RegionSize, m_homeRegionY * (uint)Constants.RegionSize);
166 } 166 }
167 167
168 set 168 set
169 { 169 {
170 m_homeRegionX = (uint) (value >> 40); 170 uint regionWorldLocX, regionWorldLocY;
171 m_homeRegionY = (((uint) (value)) >> 8); 171 Util.RegionHandleToWorldLoc(value, out regionWorldLocX, out regionWorldLocY);
172 m_homeRegionX = Util.WorldToRegionLoc(regionWorldLocX);
173 m_homeRegionY = Util.WorldToRegionLoc(regionWorldLocY);
174 // m_homeRegionX = (uint) (value >> 40);
175 // m_homeRegionY = (((uint) (value)) >> 8);
172 } 176 }
173 } 177 }
174 178
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index e8dfec1..2276951 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -333,6 +333,44 @@ namespace OpenSim.Framework
333 return Utils.UIntsToLong(X, Y); 333 return Utils.UIntsToLong(X, Y);
334 } 334 }
335 335
336 // Regions are identified with a 'handle' made up of its region coordinates packed into a ulong.
337 // Several places rely on the ability to extract a region's location from its handle.
338 // Note the location is in 'world coordinates' (see below).
339 // Region handles are based on the lowest coordinate of the region so trim the passed x,y to be the regions 0,0.
340 public static ulong RegionWorldLocToHandle(uint X, uint Y)
341 {
342 return Utils.UIntsToLong(X, Y);
343 }
344
345 public static void RegionHandleToWorldLoc(ulong handle, out uint X, out uint Y)
346 {
347 X = (uint)(handle >> 32);
348 Y = (uint)(handle & (ulong)uint.MaxValue);
349 }
350
351 public static void RegionHandleToRegionLoc(ulong handle, out uint X, out uint Y)
352 {
353 uint worldX, worldY;
354 RegionHandleToWorldLoc(handle, out worldX, out worldY);
355 X = WorldToRegionLoc(worldX);
356 Y = WorldToRegionLoc(worldY);
357 }
358
359 // A region location can be 'world coordinates' (meters from zero) or 'region coordinates'
360 // (number of regions from zero). This measurement of regions relies on the legacy 256 region size.
361 // These routines exist to make what is being converted explicit so the next person knows what was meant.
362 // Convert a region's 'world coordinate' to its 'region coordinate'.
363 public static uint WorldToRegionLoc(uint worldCoord)
364 {
365 return worldCoord / Constants.RegionSize;
366 }
367
368 // Convert a region's 'region coordinate' to its 'world coordinate'.
369 public static uint RegionToWorldLoc(uint regionCoord)
370 {
371 return regionCoord * Constants.RegionSize;
372 }
373
336 public static T Clamp<T>(T x, T min, T max) 374 public static T Clamp<T>(T x, T min, T max)
337 where T : IComparable<T> 375 where T : IComparable<T>
338 { 376 {