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-rw-r--r--OpenSim/Framework/AssetBase.cs11
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs73
-rw-r--r--OpenSim/Framework/AvatarWearable.cs18
-rw-r--r--OpenSim/Framework/ChildAgentDataUpdate.cs36
-rw-r--r--OpenSim/Framework/Communications/RestClient.cs2
-rw-r--r--OpenSim/Framework/Console/RemoteConsole.cs4
-rw-r--r--OpenSim/Framework/EstateSettings.cs56
-rw-r--r--OpenSim/Framework/ExtraPhysicsData.cs50
-rw-r--r--OpenSim/Framework/IClientAPI.cs28
-rw-r--r--OpenSim/Framework/IMoneyModule.cs1
-rw-r--r--OpenSim/Framework/LandData.cs2
-rw-r--r--OpenSim/Framework/Monitoring/BaseStatsCollector.cs34
-rw-r--r--OpenSim/Framework/Monitoring/Watchdog.cs2
-rw-r--r--OpenSim/Framework/OSChatMessage.cs21
-rw-r--r--OpenSim/Framework/ObjectChangeData.cs80
-rw-r--r--OpenSim/Framework/ParcelMediaCommandEnum.cs2
-rw-r--r--OpenSim/Framework/PluginLoader.cs17
-rw-r--r--OpenSim/Framework/PrimitiveBaseShape.cs38
-rw-r--r--OpenSim/Framework/PriorityQueue.cs20
-rw-r--r--OpenSim/Framework/RegionInfo.cs13
-rw-r--r--OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs118
-rw-r--r--OpenSim/Framework/RegionSettings.cs22
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs2
-rw-r--r--OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs87
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs18
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs286
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs16
-rw-r--r--OpenSim/Framework/Servers/Tests/OSHttpTests.cs4
-rw-r--r--OpenSim/Framework/Servers/VersionInfo.cs6
-rw-r--r--OpenSim/Framework/TaskInventoryDictionary.cs189
-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs2
-rw-r--r--OpenSim/Framework/Tests/MundaneFrameworkTests.cs6
-rw-r--r--OpenSim/Framework/Util.cs46
-rw-r--r--OpenSim/Framework/WebUtil.cs5
34 files changed, 1108 insertions, 207 deletions
diff --git a/OpenSim/Framework/AssetBase.cs b/OpenSim/Framework/AssetBase.cs
index d2c6c57..5da8e11 100644
--- a/OpenSim/Framework/AssetBase.cs
+++ b/OpenSim/Framework/AssetBase.cs
@@ -60,6 +60,8 @@ namespace OpenSim.Framework
60 /// </summary> 60 /// </summary>
61 private AssetMetadata m_metadata; 61 private AssetMetadata m_metadata;
62 62
63 private int m_uploadAttempts;
64
63 // This is needed for .NET serialization!!! 65 // This is needed for .NET serialization!!!
64 // Do NOT "Optimize" away! 66 // Do NOT "Optimize" away!
65 public AssetBase() 67 public AssetBase()
@@ -148,7 +150,8 @@ namespace OpenSim.Framework
148 Type == (sbyte)AssetType.SnapshotFolder || 150 Type == (sbyte)AssetType.SnapshotFolder ||
149 Type == (sbyte)AssetType.TrashFolder || 151 Type == (sbyte)AssetType.TrashFolder ||
150 Type == (sbyte)AssetType.ImageJPEG || 152 Type == (sbyte)AssetType.ImageJPEG ||
151 Type == (sbyte) AssetType.ImageTGA || 153 Type == (sbyte)AssetType.ImageTGA ||
154 Type == (sbyte)AssetType.Mesh ||
152 Type == (sbyte) AssetType.LSLBytecode); 155 Type == (sbyte) AssetType.LSLBytecode);
153 } 156 }
154 } 157 }
@@ -198,6 +201,12 @@ namespace OpenSim.Framework
198 set { m_metadata.Type = value; } 201 set { m_metadata.Type = value; }
199 } 202 }
200 203
204 public int UploadAttempts
205 {
206 get { return m_uploadAttempts; }
207 set { m_uploadAttempts = value; }
208 }
209
201 /// <summary> 210 /// <summary>
202 /// Is this a region only asset, or does this exist on the asset server also 211 /// Is this a region only asset, or does this exist on the asset server also
203 /// </summary> 212 /// </summary>
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 4f598b0..c5d9641 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -42,6 +42,8 @@ namespace OpenSim.Framework
42 { 42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44 44
45 // this is viewer capabilities and weared things dependent
46 // should be only used as initial default value ( V1 viewers )
45 public readonly static int VISUALPARAM_COUNT = 218; 47 public readonly static int VISUALPARAM_COUNT = 218;
46 48
47 public readonly static int TEXTURE_COUNT = 21; 49 public readonly static int TEXTURE_COUNT = 21;
@@ -240,6 +242,21 @@ namespace OpenSim.Framework
240// } 242// }
241 } 243 }
242 244
245 /// <summary>
246 /// Invalidate all of the baked textures in the appearance, useful
247 /// if you know that none are valid
248 /// </summary>
249 public virtual void ResetBakedTextures()
250 {
251 SetDefaultTexture();
252
253 //for (int i = 0; i < BAKE_INDICES.Length; i++)
254 // {
255 // int idx = BAKE_INDICES[i];
256 // m_texture.FaceTextures[idx].TextureID = UUID.Zero;
257 // }
258 }
259
243 protected virtual void SetDefaultTexture() 260 protected virtual void SetDefaultTexture()
244 { 261 {
245 m_texture = new Primitive.TextureEntry(new UUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE)); 262 m_texture = new Primitive.TextureEntry(new UUID(AppearanceManager.DEFAULT_AVATAR_TEXTURE));
@@ -304,19 +321,30 @@ namespace OpenSim.Framework
304 // made. We determine if any of the visual parameters actually 321 // made. We determine if any of the visual parameters actually
305 // changed to know if the appearance should be saved later 322 // changed to know if the appearance should be saved later
306 bool changed = false; 323 bool changed = false;
307 for (int i = 0; i < AvatarAppearance.VISUALPARAM_COUNT; i++) 324
325 int newsize = visualParams.Length;
326
327 if (newsize != m_visualparams.Length)
308 { 328 {
309 if (visualParams[i] != m_visualparams[i]) 329 changed = true;
330 m_visualparams = (byte[])visualParams.Clone();
331 }
332 else
333 {
334
335 for (int i = 0; i < newsize; i++)
310 { 336 {
311// DEBUG ON 337 if (visualParams[i] != m_visualparams[i])
312// m_log.WarnFormat("[AVATARAPPEARANCE] vparams changed [{0}] {1} ==> {2}", 338 {
313// i,m_visualparams[i],visualParams[i]); 339 // DEBUG ON
314// DEBUG OFF 340 // m_log.WarnFormat("[AVATARAPPEARANCE] vparams changed [{0}] {1} ==> {2}",
315 m_visualparams[i] = visualParams[i]; 341 // i,m_visualparams[i],visualParams[i]);
316 changed = true; 342 // DEBUG OFF
343 m_visualparams[i] = visualParams[i];
344 changed = true;
345 }
317 } 346 }
318 } 347 }
319
320 // Reset the height if the visual parameters actually changed 348 // Reset the height if the visual parameters actually changed
321 if (changed) 349 if (changed)
322 SetHeight(); 350 SetHeight();
@@ -374,7 +402,8 @@ namespace OpenSim.Framework
374 } 402 }
375 403
376 s += "Visual Params: "; 404 s += "Visual Params: ";
377 for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++) 405 // for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++)
406 for (uint j = 0; j < m_visualparams.Length; j++)
378 s += String.Format("{0},",m_visualparams[j]); 407 s += String.Format("{0},",m_visualparams[j]);
379 s += "\n"; 408 s += "\n";
380 409
@@ -390,19 +419,18 @@ namespace OpenSim.Framework
390 /// </remarks> 419 /// </remarks>
391 public List<AvatarAttachment> GetAttachments() 420 public List<AvatarAttachment> GetAttachments()
392 { 421 {
393 List<AvatarAttachment> alist = new List<AvatarAttachment>(); 422
394 423
395 lock (m_attachments) 424 lock (m_attachments)
396 { 425 {
426 List<AvatarAttachment> alist = new List<AvatarAttachment>();
397 foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments) 427 foreach (KeyValuePair<int, List<AvatarAttachment>> kvp in m_attachments)
398 { 428 {
399 foreach (AvatarAttachment attach in kvp.Value) 429 foreach (AvatarAttachment attach in kvp.Value)
400 alist.Add(new AvatarAttachment(attach)); 430 alist.Add(new AvatarAttachment(attach));
401 } 431 }
402 } 432 return alist;
403 433 } }
404 return alist;
405 }
406 434
407 internal void AppendAttachment(AvatarAttachment attach) 435 internal void AppendAttachment(AvatarAttachment attach)
408 { 436 {
@@ -531,7 +559,6 @@ namespace OpenSim.Framework
531 return kvp.Key; 559 return kvp.Key;
532 } 560 }
533 } 561 }
534
535 return 0; 562 return 0;
536 } 563 }
537 564
@@ -598,12 +625,14 @@ namespace OpenSim.Framework
598 OSDBinary visualparams = new OSDBinary(m_visualparams); 625 OSDBinary visualparams = new OSDBinary(m_visualparams);
599 data["visualparams"] = visualparams; 626 data["visualparams"] = visualparams;
600 627
601 // Attachments 628 lock (m_attachments)
602 List<AvatarAttachment> attachments = GetAttachments(); 629 {
603 OSDArray attachs = new OSDArray(attachments.Count); 630 // Attachments
604 foreach (AvatarAttachment attach in GetAttachments()) 631 OSDArray attachs = new OSDArray(m_attachments.Count);
605 attachs.Add(attach.Pack()); 632 foreach (AvatarAttachment attach in GetAttachments())
606 data["attachments"] = attachs; 633 attachs.Add(attach.Pack());
634 data["attachments"] = attachs;
635 }
607 636
608 return data; 637 return data;
609 } 638 }
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs
index 8e27596..aee295a 100644
--- a/OpenSim/Framework/AvatarWearable.cs
+++ b/OpenSim/Framework/AvatarWearable.cs
@@ -62,9 +62,14 @@ namespace OpenSim.Framework
62 public static readonly int UNDERSHIRT = 10; 62 public static readonly int UNDERSHIRT = 10;
63 public static readonly int UNDERPANTS = 11; 63 public static readonly int UNDERPANTS = 11;
64 public static readonly int SKIRT = 12; 64 public static readonly int SKIRT = 12;
65
66 public static readonly int MAX_BASICWEARABLES = 13;
67
65 public static readonly int ALPHA = 13; 68 public static readonly int ALPHA = 13;
66 public static readonly int TATTOO = 14; 69 public static readonly int TATTOO = 14;
70// public static readonly int PHYSICS = 15;
67 71
72 // public static readonly int MAX_WEARABLES = 16;
68 public static readonly int MAX_WEARABLES = 15; 73 public static readonly int MAX_WEARABLES = 15;
69 74
70 public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9"); 75 public static readonly UUID DEFAULT_BODY_ITEM = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
@@ -219,7 +224,7 @@ namespace OpenSim.Framework
219 { 224 {
220 get 225 get
221 { 226 {
222 AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; //should be 15 of these 227 AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES];
223 for (int i = 0; i < MAX_WEARABLES; i++) 228 for (int i = 0; i < MAX_WEARABLES; i++)
224 { 229 {
225 defaultWearables[i] = new AvatarWearable(); 230 defaultWearables[i] = new AvatarWearable();
@@ -242,10 +247,13 @@ namespace OpenSim.Framework
242 247
243// // Alpha 248// // Alpha
244// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET); 249// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET);
245 250
246// // Tattoo 251 // // Tattoo
247// defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET); 252 // defaultWearables[TATTOO].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
248 253
254 // // Physics
255 // defaultWearables[PHYSICS].Add(DEFAULT_TATTOO_ITEM, DEFAULT_TATTOO_ASSET);
256
249 return defaultWearables; 257 return defaultWearables;
250 } 258 }
251 } 259 }
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs
index 6d048f4..e718aa6 100644
--- a/OpenSim/Framework/ChildAgentDataUpdate.cs
+++ b/OpenSim/Framework/ChildAgentDataUpdate.cs
@@ -229,12 +229,14 @@ namespace OpenSim.Framework
229 229
230 public class ControllerData 230 public class ControllerData
231 { 231 {
232 public UUID ObjectID;
232 public UUID ItemID; 233 public UUID ItemID;
233 public uint IgnoreControls; 234 public uint IgnoreControls;
234 public uint EventControls; 235 public uint EventControls;
235 236
236 public ControllerData(UUID item, uint ignore, uint ev) 237 public ControllerData(UUID obj, UUID item, uint ignore, uint ev)
237 { 238 {
239 ObjectID = obj;
238 ItemID = item; 240 ItemID = item;
239 IgnoreControls = ignore; 241 IgnoreControls = ignore;
240 EventControls = ev; 242 EventControls = ev;
@@ -248,6 +250,7 @@ namespace OpenSim.Framework
248 public OSDMap PackUpdateMessage() 250 public OSDMap PackUpdateMessage()
249 { 251 {
250 OSDMap controldata = new OSDMap(); 252 OSDMap controldata = new OSDMap();
253 controldata["object"] = OSD.FromUUID(ObjectID);
251 controldata["item"] = OSD.FromUUID(ItemID); 254 controldata["item"] = OSD.FromUUID(ItemID);
252 controldata["ignore"] = OSD.FromInteger(IgnoreControls); 255 controldata["ignore"] = OSD.FromInteger(IgnoreControls);
253 controldata["event"] = OSD.FromInteger(EventControls); 256 controldata["event"] = OSD.FromInteger(EventControls);
@@ -258,6 +261,8 @@ namespace OpenSim.Framework
258 261
259 public void UnpackUpdateMessage(OSDMap args) 262 public void UnpackUpdateMessage(OSDMap args)
260 { 263 {
264 if (args["object"] != null)
265 ObjectID = args["object"].AsUUID();
261 if (args["item"] != null) 266 if (args["item"] != null)
262 ItemID = args["item"].AsUUID(); 267 ItemID = args["item"].AsUUID();
263 if (args["ignore"] != null) 268 if (args["ignore"] != null)
@@ -306,8 +311,11 @@ namespace OpenSim.Framework
306 311
307 public AgentGroupData[] Groups; 312 public AgentGroupData[] Groups;
308 public Animation[] Anims; 313 public Animation[] Anims;
314 public Animation DefaultAnim = null;
309 315
310 public UUID GranterID; 316 public UUID GranterID;
317 public UUID ParentPart;
318 public Vector3 SitOffset;
311 319
312 // Appearance 320 // Appearance
313 public AvatarAppearance Appearance; 321 public AvatarAppearance Appearance;
@@ -390,6 +398,11 @@ namespace OpenSim.Framework
390 args["animations"] = anims; 398 args["animations"] = anims;
391 } 399 }
392 400
401 if (DefaultAnim != null)
402 {
403 args["default_animation"] = DefaultAnim.PackUpdateMessage();
404 }
405
393 if (Appearance != null) 406 if (Appearance != null)
394 args["packed_appearance"] = Appearance.Pack(); 407 args["packed_appearance"] = Appearance.Pack();
395 408
@@ -468,6 +481,10 @@ namespace OpenSim.Framework
468 } 481 }
469 args["attach_objects"] = attObjs; 482 args["attach_objects"] = attObjs;
470 } 483 }
484
485 args["parent_part"] = OSD.FromUUID(ParentPart);
486 args["sit_offset"] = OSD.FromString(SitOffset.ToString());
487
471 return args; 488 return args;
472 } 489 }
473 490
@@ -583,6 +600,18 @@ namespace OpenSim.Framework
583 } 600 }
584 } 601 }
585 602
603 if (args["default_animation"] != null)
604 {
605 try
606 {
607 DefaultAnim = new Animation((OSDMap)args["default_animation"]);
608 }
609 catch
610 {
611 DefaultAnim = null;
612 }
613 }
614
586 //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array) 615 //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array)
587 //{ 616 //{
588 // OSDArray textures = (OSDArray)(args["agent_textures"]); 617 // OSDArray textures = (OSDArray)(args["agent_textures"]);
@@ -675,6 +704,11 @@ namespace OpenSim.Framework
675 } 704 }
676 } 705 }
677 } 706 }
707
708 if (args["parent_part"] != null)
709 ParentPart = args["parent_part"].AsUUID();
710 if (args["sit_offset"] != null)
711 Vector3.TryParse(args["sit_offset"].AsString(), out SitOffset);
678 } 712 }
679 713
680 public AgentData() 714 public AgentData()
diff --git a/OpenSim/Framework/Communications/RestClient.cs b/OpenSim/Framework/Communications/RestClient.cs
index 97b3b60..42c0b18 100644
--- a/OpenSim/Framework/Communications/RestClient.cs
+++ b/OpenSim/Framework/Communications/RestClient.cs
@@ -363,7 +363,7 @@ namespace OpenSim.Framework.Communications
363 _request = (HttpWebRequest) WebRequest.Create(buildUri()); 363 _request = (HttpWebRequest) WebRequest.Create(buildUri());
364 _request.KeepAlive = false; 364 _request.KeepAlive = false;
365 _request.ContentType = "application/xml"; 365 _request.ContentType = "application/xml";
366 _request.Timeout = 900000; 366 _request.Timeout = 30000;
367 _request.Method = RequestMethod; 367 _request.Method = RequestMethod;
368 _asyncException = null; 368 _asyncException = null;
369 _request.ContentLength = src.Length; 369 _request.ContentLength = src.Length;
diff --git a/OpenSim/Framework/Console/RemoteConsole.cs b/OpenSim/Framework/Console/RemoteConsole.cs
index 27edd4b..3e3c2b3 100644
--- a/OpenSim/Framework/Console/RemoteConsole.cs
+++ b/OpenSim/Framework/Console/RemoteConsole.cs
@@ -234,7 +234,7 @@ namespace OpenSim.Framework.Console
234 string uri = "/ReadResponses/" + sessionID.ToString() + "/"; 234 string uri = "/ReadResponses/" + sessionID.ToString() + "/";
235 235
236 m_Server.AddPollServiceHTTPHandler( 236 m_Server.AddPollServiceHTTPHandler(
237 uri, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, sessionID)); 237 uri, new PollServiceEventArgs(null, HasEvents, GetEvents, NoEvents, sessionID,25000)); // 25 secs timeout
238 238
239 XmlDocument xmldoc = new XmlDocument(); 239 XmlDocument xmldoc = new XmlDocument();
240 XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration, 240 XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
@@ -425,7 +425,7 @@ namespace OpenSim.Framework.Console
425 return false; 425 return false;
426 } 426 }
427 427
428 private Hashtable GetEvents(UUID RequestID, UUID sessionID, string request) 428 private Hashtable GetEvents(UUID RequestID, UUID sessionID)
429 { 429 {
430 ConsoleConnection c = null; 430 ConsoleConnection c = null;
431 431
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs
index a92abbf..9020761 100644
--- a/OpenSim/Framework/EstateSettings.cs
+++ b/OpenSim/Framework/EstateSettings.cs
@@ -58,6 +58,30 @@ namespace OpenSim.Framework
58 set { m_EstateName = value; } 58 set { m_EstateName = value; }
59 } 59 }
60 60
61 private bool m_AllowLandmark = true;
62
63 public bool AllowLandmark
64 {
65 get { return m_AllowLandmark; }
66 set { m_AllowLandmark = value; }
67 }
68
69 private bool m_AllowParcelChanges = true;
70
71 public bool AllowParcelChanges
72 {
73 get { return m_AllowParcelChanges; }
74 set { m_AllowParcelChanges = value; }
75 }
76
77 private bool m_AllowSetHome = true;
78
79 public bool AllowSetHome
80 {
81 get { return m_AllowSetHome; }
82 set { m_AllowSetHome = value; }
83 }
84
61 private uint m_ParentEstateID = 1; 85 private uint m_ParentEstateID = 1;
62 86
63 public uint ParentEstateID 87 public uint ParentEstateID
@@ -338,11 +362,30 @@ namespace OpenSim.Framework
338 return false; 362 return false;
339 } 363 }
340 364
341 public bool IsBanned(UUID avatarID) 365 public bool IsBanned(UUID avatarID, int userFlags)
342 { 366 {
343 foreach (EstateBan ban in l_EstateBans) 367 foreach (EstateBan ban in l_EstateBans)
344 if (ban.BannedUserID == avatarID) 368 if (ban.BannedUserID == avatarID)
345 return true; 369 return true;
370
371 if (!IsEstateManagerOrOwner(avatarID) && !HasAccess(avatarID))
372 {
373 if (DenyMinors)
374 {
375 if ((userFlags & 32) == 0)
376 {
377 return true;
378 }
379 }
380 if (DenyAnonymous)
381 {
382 if ((userFlags & 4) == 0)
383 {
384 return true;
385 }
386 }
387 }
388
346 return false; 389 return false;
347 } 390 }
348 391
@@ -350,7 +393,7 @@ namespace OpenSim.Framework
350 { 393 {
351 if (ban == null) 394 if (ban == null)
352 return; 395 return;
353 if (!IsBanned(ban.BannedUserID)) 396 if (!IsBanned(ban.BannedUserID, 32)) //Ignore age-based bans
354 l_EstateBans.Add(ban); 397 l_EstateBans.Add(ban);
355 } 398 }
356 399
@@ -374,6 +417,15 @@ namespace OpenSim.Framework
374 return l_EstateAccess.Contains(user); 417 return l_EstateAccess.Contains(user);
375 } 418 }
376 419
420 public void SetFromFlags(ulong regionFlags)
421 {
422 ResetHomeOnTeleport = ((regionFlags & (ulong)RegionFlags.ResetHomeOnTeleport) == (ulong)RegionFlags.ResetHomeOnTeleport);
423 BlockDwell = ((regionFlags & (ulong)RegionFlags.BlockDwell) == (ulong)RegionFlags.BlockDwell);
424 AllowLandmark = ((regionFlags & (ulong)RegionFlags.AllowLandmark) == (ulong)RegionFlags.AllowLandmark);
425 AllowParcelChanges = ((regionFlags & (ulong)RegionFlags.AllowParcelChanges) == (ulong)RegionFlags.AllowParcelChanges);
426 AllowSetHome = ((regionFlags & (ulong)RegionFlags.AllowSetHome) == (ulong)RegionFlags.AllowSetHome);
427 }
428
377 public bool GroupAccess(UUID groupID) 429 public bool GroupAccess(UUID groupID)
378 { 430 {
379 return l_EstateGroups.Contains(groupID); 431 return l_EstateGroups.Contains(groupID);
diff --git a/OpenSim/Framework/ExtraPhysicsData.cs b/OpenSim/Framework/ExtraPhysicsData.cs
new file mode 100644
index 0000000..9e7334f
--- /dev/null
+++ b/OpenSim/Framework/ExtraPhysicsData.cs
@@ -0,0 +1,50 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29
30namespace OpenSim.Framework
31{
32 public enum PhysShapeType : byte
33 {
34 prim = 0,
35 none = 1,
36 convex = 2,
37
38 invalid = 255 // use to mark invalid data in ExtraPhysicsData
39 }
40
41 public struct ExtraPhysicsData
42 {
43 public float Density;
44 public float GravitationModifier;
45 public float Friction;
46 public float Bounce;
47 public PhysShapeType PhysShapeType;
48
49 }
50}
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 8a63bff..4ae533e 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -70,6 +70,8 @@ namespace OpenSim.Framework
70 70
71 public delegate void StopAnim(IClientAPI remoteClient, UUID animID); 71 public delegate void StopAnim(IClientAPI remoteClient, UUID animID);
72 72
73 public delegate void ChangeAnim(UUID animID, bool addOrRemove, bool sendPack);
74
73 public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children); 75 public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children);
74 76
75 public delegate void DelinkObjects(List<uint> primIds, IClientAPI client); 77 public delegate void DelinkObjects(List<uint> primIds, IClientAPI client);
@@ -124,12 +126,14 @@ namespace OpenSim.Framework
124 public delegate void ObjectDrop(uint localID, IClientAPI remoteClient); 126 public delegate void ObjectDrop(uint localID, IClientAPI remoteClient);
125 127
126 public delegate void UpdatePrimFlags( 128 public delegate void UpdatePrimFlags(
127 uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, IClientAPI remoteClient); 129 uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, ExtraPhysicsData PhysData, IClientAPI remoteClient);
128 130
129 public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); 131 public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);
130 132
131 public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient); 133 public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient);
132 134
135 public delegate void ClientChangeObject(uint localID, object data ,IClientAPI remoteClient);
136
133 public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient); 137 public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
134 138
135 public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient); 139 public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
@@ -266,6 +270,9 @@ namespace OpenSim.Framework
266 public delegate void MoveInventoryItem( 270 public delegate void MoveInventoryItem(
267 IClientAPI remoteClient, List<InventoryItemBase> items); 271 IClientAPI remoteClient, List<InventoryItemBase> items);
268 272
273 public delegate void MoveItemsAndLeaveCopy(
274 IClientAPI remoteClient, List<InventoryItemBase> items, UUID destFolder);
275
269 public delegate void RemoveInventoryItem( 276 public delegate void RemoveInventoryItem(
270 IClientAPI remoteClient, List<UUID> itemIDs); 277 IClientAPI remoteClient, List<UUID> itemIDs);
271 278
@@ -441,6 +448,7 @@ namespace OpenSim.Framework
441 public delegate void ClassifiedInfoRequest(UUID classifiedID, IClientAPI client); 448 public delegate void ClassifiedInfoRequest(UUID classifiedID, IClientAPI client);
442 public delegate void ClassifiedInfoUpdate(UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client); 449 public delegate void ClassifiedInfoUpdate(UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client);
443 public delegate void ClassifiedDelete(UUID classifiedID, IClientAPI client); 450 public delegate void ClassifiedDelete(UUID classifiedID, IClientAPI client);
451 public delegate void ClassifiedGodDelete(UUID classifiedID, UUID queryID, IClientAPI client);
444 452
445 public delegate void EventNotificationAddRequest(uint EventID, IClientAPI client); 453 public delegate void EventNotificationAddRequest(uint EventID, IClientAPI client);
446 public delegate void EventNotificationRemoveRequest(uint EventID, IClientAPI client); 454 public delegate void EventNotificationRemoveRequest(uint EventID, IClientAPI client);
@@ -463,9 +471,9 @@ namespace OpenSim.Framework
463 471
464 public delegate void AgentFOV(IClientAPI client, float verticalAngle); 472 public delegate void AgentFOV(IClientAPI client, float verticalAngle);
465 473
466 public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int Flags,UUID AgentID); 474 public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int type, uint flags);
467 475
468 public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name, UUID AgentID); 476 public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name);
469 477
470 public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages); 478 public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages);
471 479
@@ -503,6 +511,7 @@ namespace OpenSim.Framework
503 public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID); 511 public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID);
504 512
505 public delegate void SendPostcard(IClientAPI client); 513 public delegate void SendPostcard(IClientAPI client);
514 public delegate void ChangeInventoryItemFlags(IClientAPI client, UUID itemID, uint flags);
506 515
507 #endregion 516 #endregion
508 517
@@ -791,6 +800,7 @@ namespace OpenSim.Framework
791 event ObjectDrop OnObjectDrop; 800 event ObjectDrop OnObjectDrop;
792 event StartAnim OnStartAnim; 801 event StartAnim OnStartAnim;
793 event StopAnim OnStopAnim; 802 event StopAnim OnStopAnim;
803 event ChangeAnim OnChangeAnim;
794 event LinkObjects OnLinkObjects; 804 event LinkObjects OnLinkObjects;
795 event DelinkObjects OnDelinkObjects; 805 event DelinkObjects OnDelinkObjects;
796 event RequestMapBlocks OnRequestMapBlocks; 806 event RequestMapBlocks OnRequestMapBlocks;
@@ -840,6 +850,7 @@ namespace OpenSim.Framework
840 event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; 850 event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
841 event UpdatePrimFlags OnUpdatePrimFlags; 851 event UpdatePrimFlags OnUpdatePrimFlags;
842 event UpdatePrimTexture OnUpdatePrimTexture; 852 event UpdatePrimTexture OnUpdatePrimTexture;
853 event ClientChangeObject onClientChangeObject;
843 event UpdateVector OnUpdatePrimGroupPosition; 854 event UpdateVector OnUpdatePrimGroupPosition;
844 event UpdateVector OnUpdatePrimSinglePosition; 855 event UpdateVector OnUpdatePrimSinglePosition;
845 event UpdatePrimRotation OnUpdatePrimGroupRotation; 856 event UpdatePrimRotation OnUpdatePrimGroupRotation;
@@ -864,6 +875,7 @@ namespace OpenSim.Framework
864 event RequestTaskInventory OnRequestTaskInventory; 875 event RequestTaskInventory OnRequestTaskInventory;
865 event UpdateInventoryItem OnUpdateInventoryItem; 876 event UpdateInventoryItem OnUpdateInventoryItem;
866 event CopyInventoryItem OnCopyInventoryItem; 877 event CopyInventoryItem OnCopyInventoryItem;
878 event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy;
867 event MoveInventoryItem OnMoveInventoryItem; 879 event MoveInventoryItem OnMoveInventoryItem;
868 event RemoveInventoryFolder OnRemoveInventoryFolder; 880 event RemoveInventoryFolder OnRemoveInventoryFolder;
869 event RemoveInventoryItem OnRemoveInventoryItem; 881 event RemoveInventoryItem OnRemoveInventoryItem;
@@ -982,7 +994,7 @@ namespace OpenSim.Framework
982 event ClassifiedInfoRequest OnClassifiedInfoRequest; 994 event ClassifiedInfoRequest OnClassifiedInfoRequest;
983 event ClassifiedInfoUpdate OnClassifiedInfoUpdate; 995 event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
984 event ClassifiedDelete OnClassifiedDelete; 996 event ClassifiedDelete OnClassifiedDelete;
985 event ClassifiedDelete OnClassifiedGodDelete; 997 event ClassifiedGodDelete OnClassifiedGodDelete;
986 998
987 event EventNotificationAddRequest OnEventNotificationAddRequest; 999 event EventNotificationAddRequest OnEventNotificationAddRequest;
988 event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; 1000 event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
@@ -1021,6 +1033,7 @@ namespace OpenSim.Framework
1021 event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 1033 event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
1022 event SimWideDeletesDelegate OnSimWideDeletes; 1034 event SimWideDeletesDelegate OnSimWideDeletes;
1023 event SendPostcard OnSendPostcard; 1035 event SendPostcard OnSendPostcard;
1036 event ChangeInventoryItemFlags OnChangeInventoryItemFlags;
1024 event MuteListEntryUpdate OnUpdateMuteListEntry; 1037 event MuteListEntryUpdate OnUpdateMuteListEntry;
1025 event MuteListEntryRemove OnRemoveMuteListEntry; 1038 event MuteListEntryRemove OnRemoveMuteListEntry;
1026 event GodlikeMessage onGodlikeMessage; 1039 event GodlikeMessage onGodlikeMessage;
@@ -1046,7 +1059,7 @@ namespace OpenSim.Framework
1046 /// If true, attempts the close without checking active status. You do not want to try this except as a last 1059 /// If true, attempts the close without checking active status. You do not want to try this except as a last
1047 /// ditch attempt where Active == false but the ScenePresence still exists. 1060 /// ditch attempt where Active == false but the ScenePresence still exists.
1048 /// </param> 1061 /// </param>
1049 void Close(bool force); 1062 void Close(bool sendStop, bool force);
1050 1063
1051 void Kick(string message); 1064 void Kick(string message);
1052 1065
@@ -1158,6 +1171,7 @@ namespace OpenSim.Framework
1158 /// </summary> 1171 /// </summary>
1159 /// <param name="Item"></param> 1172 /// <param name="Item"></param>
1160 void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId); 1173 void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId);
1174 void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId);
1161 1175
1162 void SendRemoveInventoryItem(UUID itemID); 1176 void SendRemoveInventoryItem(UUID itemID);
1163 1177
@@ -1177,7 +1191,7 @@ namespace OpenSim.Framework
1177 /// <param name="node"></param> 1191 /// <param name="node"></param>
1178 void SendBulkUpdateInventory(InventoryNodeBase node); 1192 void SendBulkUpdateInventory(InventoryNodeBase node);
1179 1193
1180 void SendXferPacket(ulong xferID, uint packet, byte[] data); 1194 void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory);
1181 1195
1182 void SendAbortXferPacket(ulong xferID); 1196 void SendAbortXferPacket(ulong xferID);
1183 1197
@@ -1329,6 +1343,8 @@ namespace OpenSim.Framework
1329 1343
1330 void SendObjectPropertiesReply(ISceneEntity Entity); 1344 void SendObjectPropertiesReply(ISceneEntity Entity);
1331 1345
1346 void SendPartPhysicsProprieties(ISceneEntity Entity);
1347
1332 void SendAgentOffline(UUID[] agentIDs); 1348 void SendAgentOffline(UUID[] agentIDs);
1333 1349
1334 void SendAgentOnline(UUID[] agentIDs); 1350 void SendAgentOnline(UUID[] agentIDs);
diff --git a/OpenSim/Framework/IMoneyModule.cs b/OpenSim/Framework/IMoneyModule.cs
index 1e09728..71de93a 100644
--- a/OpenSim/Framework/IMoneyModule.cs
+++ b/OpenSim/Framework/IMoneyModule.cs
@@ -40,6 +40,7 @@ namespace OpenSim.Framework
40 bool AmountCovered(UUID agentID, int amount); 40 bool AmountCovered(UUID agentID, int amount);
41 void ApplyCharge(UUID agentID, int amount, string text); 41 void ApplyCharge(UUID agentID, int amount, string text);
42 void ApplyUploadCharge(UUID agentID, int amount, string text); 42 void ApplyUploadCharge(UUID agentID, int amount, string text);
43 void MoveMoney(UUID fromUser, UUID toUser, int amount, string text);
43 44
44 int UploadCharge { get; } 45 int UploadCharge { get; }
45 int GroupCreationCharge { get; } 46 int GroupCreationCharge { get; }
diff --git a/OpenSim/Framework/LandData.cs b/OpenSim/Framework/LandData.cs
index bf2ecf2..dcaa46d 100644
--- a/OpenSim/Framework/LandData.cs
+++ b/OpenSim/Framework/LandData.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Framework
67 67
68 private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark | 68 private uint _flags = (uint) ParcelFlags.AllowFly | (uint) ParcelFlags.AllowLandmark |
69 (uint) ParcelFlags.AllowAPrimitiveEntry | 69 (uint) ParcelFlags.AllowAPrimitiveEntry |
70 (uint) ParcelFlags.AllowDeedToGroup | (uint) ParcelFlags.AllowTerraform | 70 (uint) ParcelFlags.AllowDeedToGroup |
71 (uint) ParcelFlags.CreateObjects | (uint) ParcelFlags.AllowOtherScripts | 71 (uint) ParcelFlags.CreateObjects | (uint) ParcelFlags.AllowOtherScripts |
72 (uint) ParcelFlags.SoundLocal | (uint) ParcelFlags.AllowVoiceChat; 72 (uint) ParcelFlags.SoundLocal | (uint) ParcelFlags.AllowVoiceChat;
73 73
diff --git a/OpenSim/Framework/Monitoring/BaseStatsCollector.cs b/OpenSim/Framework/Monitoring/BaseStatsCollector.cs
index 57a63ef..9ee0876 100644
--- a/OpenSim/Framework/Monitoring/BaseStatsCollector.cs
+++ b/OpenSim/Framework/Monitoring/BaseStatsCollector.cs
@@ -43,18 +43,30 @@ namespace OpenSim.Framework.Monitoring
43 StringBuilder sb = new StringBuilder(Environment.NewLine); 43 StringBuilder sb = new StringBuilder(Environment.NewLine);
44 sb.Append("MEMORY STATISTICS"); 44 sb.Append("MEMORY STATISTICS");
45 sb.Append(Environment.NewLine); 45 sb.Append(Environment.NewLine);
46 sb.Append(
47 string.Format(
48 "Allocated to OpenSim objects: {0} MB\n",
49 Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)));
46 50
47 sb.AppendFormat( 51 Process myprocess = Process.GetCurrentProcess();
48 "Allocated to OpenSim objects: {0} MB\n", 52 if (!myprocess.HasExited)
49 Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0)); 53 {
50 54 myprocess.Refresh();
51 sb.AppendFormat( 55 sb.Append(
52 "OpenSim object memory churn : {0} MB/s\n", 56 string.Format(
53 Math.Round((MemoryWatchdog.AverageMemoryChurn * 1000) / 1024.0 / 1024, 3)); 57 "Process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
54 58 Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0),
55 sb.AppendFormat( 59 Math.Round(Process.GetCurrentProcess().PagedMemorySize64 / 1024.0 / 1024.0),
56 "Process memory : {0} MB\n", 60 Math.Round(Process.GetCurrentProcess().VirtualMemorySize64 / 1024.0 / 1024.0)));
57 Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024.0 / 1024.0)); 61 sb.Append(
62 string.Format(
63 "Peak process memory: Physical {0} MB \t Paged {1} MB \t Virtual {2} MB\n",
64 Math.Round(Process.GetCurrentProcess().PeakWorkingSet64 / 1024.0 / 1024.0),
65 Math.Round(Process.GetCurrentProcess().PeakPagedMemorySize64 / 1024.0 / 1024.0),
66 Math.Round(Process.GetCurrentProcess().PeakVirtualMemorySize64 / 1024.0 / 1024.0)));
67 }
68 else
69 sb.Append("Process reported as Exited \n");
58 70
59 return sb.ToString(); 71 return sb.ToString();
60 } 72 }
diff --git a/OpenSim/Framework/Monitoring/Watchdog.cs b/OpenSim/Framework/Monitoring/Watchdog.cs
index 7964f28..eaddb8c 100644
--- a/OpenSim/Framework/Monitoring/Watchdog.cs
+++ b/OpenSim/Framework/Monitoring/Watchdog.cs
@@ -365,4 +365,4 @@ namespace OpenSim.Framework.Monitoring
365 m_watchdogTimer.Start(); 365 m_watchdogTimer.Start();
366 } 366 }
367 } 367 }
368} \ No newline at end of file 368}
diff --git a/OpenSim/Framework/OSChatMessage.cs b/OpenSim/Framework/OSChatMessage.cs
index 455756d..7450be2 100644
--- a/OpenSim/Framework/OSChatMessage.cs
+++ b/OpenSim/Framework/OSChatMessage.cs
@@ -51,12 +51,11 @@ namespace OpenSim.Framework
51 protected object m_senderObject; 51 protected object m_senderObject;
52 protected ChatTypeEnum m_type; 52 protected ChatTypeEnum m_type;
53 protected UUID m_fromID; 53 protected UUID m_fromID;
54 protected UUID m_toID; 54 protected UUID m_destination = UUID.Zero;
55 55
56 public OSChatMessage() 56 public OSChatMessage()
57 { 57 {
58 m_position = new Vector3(); 58 m_position = new Vector3();
59 m_toID = UUID.Zero;
60 } 59 }
61 60
62 /// <summary> 61 /// <summary>
@@ -104,15 +103,6 @@ namespace OpenSim.Framework
104 set { m_from = value; } 103 set { m_from = value; }
105 } 104 }
106 105
107 /// <summary>
108 /// The name of the sender (needed for scripts)
109 /// </summary>
110 public string To
111 {
112 get { return m_from; }
113 set { m_from = value; }
114 }
115
116 #region IEventArgs Members 106 #region IEventArgs Members
117 107
118 /// TODO: Sender and SenderObject should just be Sender and of 108 /// TODO: Sender and SenderObject should just be Sender and of
@@ -142,13 +132,10 @@ namespace OpenSim.Framework
142 set { m_fromID = value; } 132 set { m_fromID = value; }
143 } 133 }
144 134
145 /// <summary> 135 public UUID Destination
146 /// The single recipient or all if not set.
147 /// </summary>
148 public UUID TargetUUID
149 { 136 {
150 get { return m_toID; } 137 get { return m_destination; }
151 set { m_toID = value; } 138 set { m_destination = value; }
152 } 139 }
153 140
154 /// <summary> 141 /// <summary>
diff --git a/OpenSim/Framework/ObjectChangeData.cs b/OpenSim/Framework/ObjectChangeData.cs
new file mode 100644
index 0000000..8d56291
--- /dev/null
+++ b/OpenSim/Framework/ObjectChangeData.cs
@@ -0,0 +1,80 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29
30namespace OpenSim.Framework
31{
32 public enum ObjectChangeType : uint
33 {
34 // bits definitions
35 Position = 0x01,
36 Rotation = 0x02,
37 Scale = 0x04,
38 Group = 0x08,
39 UniformScale = 0x10,
40
41 // macros from above
42 // single prim
43 primP = 0x01,
44 primR = 0x02,
45 primPR = 0x03,
46 primS = 0x04,
47 primPS = 0x05,
48 primRS = 0x06,
49 primPSR = 0x07,
50
51 primUS = 0x14,
52 primPUS = 0x15,
53 primRUS = 0x16,
54 primPUSR = 0x17,
55
56 // group
57 groupP = 0x09,
58 groupR = 0x0A,
59 groupPR = 0x0B,
60 groupS = 0x0C,
61 groupPS = 0x0D,
62 groupRS = 0x0E,
63 groupPSR = 0x0F,
64
65 groupUS = 0x1C,
66 groupPUS = 0x1D,
67 groupRUS = 0x1E,
68 groupPUSR = 0x1F,
69
70 PRSmask = 0x07
71 }
72
73 public struct ObjectChangeData
74 {
75 public Quaternion rotation;
76 public Vector3 position;
77 public Vector3 scale;
78 public ObjectChangeType change;
79 }
80}
diff --git a/OpenSim/Framework/ParcelMediaCommandEnum.cs b/OpenSim/Framework/ParcelMediaCommandEnum.cs
index 93c41ec..e714382 100644
--- a/OpenSim/Framework/ParcelMediaCommandEnum.cs
+++ b/OpenSim/Framework/ParcelMediaCommandEnum.cs
@@ -27,7 +27,7 @@
27 27
28namespace OpenSim.Framework 28namespace OpenSim.Framework
29{ 29{
30 public enum ParcelMediaCommandEnum 30 public enum ParcelMediaCommandEnum : int
31 { 31 {
32 Stop = 0, 32 Stop = 0,
33 Pause = 1, 33 Pause = 1,
diff --git a/OpenSim/Framework/PluginLoader.cs b/OpenSim/Framework/PluginLoader.cs
index 819cb7b..cc80943 100644
--- a/OpenSim/Framework/PluginLoader.cs
+++ b/OpenSim/Framework/PluginLoader.cs
@@ -244,13 +244,22 @@ namespace OpenSim.Framework
244 // The Mono addin manager (in Mono.Addins.dll version 0.2.0.0) 244 // The Mono addin manager (in Mono.Addins.dll version 0.2.0.0)
245 // occasionally seems to corrupt its addin cache 245 // occasionally seems to corrupt its addin cache
246 // Hence, as a temporary solution we'll remove it before each startup 246 // Hence, as a temporary solution we'll remove it before each startup
247
248 string customDir = Environment.GetEnvironmentVariable ("MONO_ADDINS_REGISTRY");
249 string v0 = "addin-db-000";
250 string v1 = "addin-db-001";
251 if (customDir != null && customDir != String.Empty)
252 {
253 v0 = Path.Combine(customDir, v0);
254 v1 = Path.Combine(customDir, v1);
255 }
247 try 256 try
248 { 257 {
249 if (Directory.Exists("addin-db-000")) 258 if (Directory.Exists(v0))
250 Directory.Delete("addin-db-000", true); 259 Directory.Delete(v0, true);
251 260
252 if (Directory.Exists("addin-db-001")) 261 if (Directory.Exists(v1))
253 Directory.Delete("addin-db-001", true); 262 Directory.Delete(v1, true);
254 } 263 }
255 catch (IOException) 264 catch (IOException)
256 { 265 {
diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs
index 76dcfca..fcc9873 100644
--- a/OpenSim/Framework/PrimitiveBaseShape.cs
+++ b/OpenSim/Framework/PrimitiveBaseShape.cs
@@ -724,7 +724,12 @@ namespace OpenSim.Framework
724 return _lightColorR; 724 return _lightColorR;
725 } 725 }
726 set { 726 set {
727 _lightColorR = value; 727 if (value < 0)
728 _lightColorR = 0;
729 else if (value > 1.0f)
730 _lightColorR = 1.0f;
731 else
732 _lightColorR = value;
728 } 733 }
729 } 734 }
730 735
@@ -733,7 +738,12 @@ namespace OpenSim.Framework
733 return _lightColorG; 738 return _lightColorG;
734 } 739 }
735 set { 740 set {
736 _lightColorG = value; 741 if (value < 0)
742 _lightColorG = 0;
743 else if (value > 1.0f)
744 _lightColorG = 1.0f;
745 else
746 _lightColorG = value;
737 } 747 }
738 } 748 }
739 749
@@ -742,7 +752,12 @@ namespace OpenSim.Framework
742 return _lightColorB; 752 return _lightColorB;
743 } 753 }
744 set { 754 set {
745 _lightColorB = value; 755 if (value < 0)
756 _lightColorB = 0;
757 else if (value > 1.0f)
758 _lightColorB = 1.0f;
759 else
760 _lightColorB = value;
746 } 761 }
747 } 762 }
748 763
@@ -751,7 +766,12 @@ namespace OpenSim.Framework
751 return _lightColorA; 766 return _lightColorA;
752 } 767 }
753 set { 768 set {
754 _lightColorA = value; 769 if (value < 0)
770 _lightColorA = 0;
771 else if (value > 1.0f)
772 _lightColorA = 1.0f;
773 else
774 _lightColorA = value;
755 } 775 }
756 } 776 }
757 777
@@ -865,6 +885,11 @@ namespace OpenSim.Framework
865 885
866 public ulong GetMeshKey(Vector3 size, float lod) 886 public ulong GetMeshKey(Vector3 size, float lod)
867 { 887 {
888 return GetMeshKey(size, lod, false);
889 }
890
891 public ulong GetMeshKey(Vector3 size, float lod, bool convex)
892 {
868 ulong hash = 5381; 893 ulong hash = 5381;
869 894
870 hash = djb2(hash, this.PathCurve); 895 hash = djb2(hash, this.PathCurve);
@@ -910,6 +935,9 @@ namespace OpenSim.Framework
910 hash = djb2(hash, scaleBytes[i]); 935 hash = djb2(hash, scaleBytes[i]);
911 } 936 }
912 937
938 if(convex)
939 hash = djb2(hash, 0xa5);
940
913 return hash; 941 return hash;
914 } 942 }
915 943
@@ -1414,7 +1442,7 @@ namespace OpenSim.Framework
1414 prim.Textures = this.Textures; 1442 prim.Textures = this.Textures;
1415 1443
1416 prim.Properties = new Primitive.ObjectProperties(); 1444 prim.Properties = new Primitive.ObjectProperties();
1417 prim.Properties.Name = "Primitive"; 1445 prim.Properties.Name = "Object";
1418 prim.Properties.Description = ""; 1446 prim.Properties.Description = "";
1419 prim.Properties.CreatorID = UUID.Zero; 1447 prim.Properties.CreatorID = UUID.Zero;
1420 prim.Properties.GroupID = UUID.Zero; 1448 prim.Properties.GroupID = UUID.Zero;
diff --git a/OpenSim/Framework/PriorityQueue.cs b/OpenSim/Framework/PriorityQueue.cs
index e7a7f7f..e4f1111 100644
--- a/OpenSim/Framework/PriorityQueue.cs
+++ b/OpenSim/Framework/PriorityQueue.cs
@@ -45,7 +45,8 @@ namespace OpenSim.Framework
45 /// <summary> 45 /// <summary>
46 /// Total number of queues (priorities) available 46 /// Total number of queues (priorities) available
47 /// </summary> 47 /// </summary>
48 public const uint NumberOfQueues = 12; 48
49 public const uint NumberOfQueues = 12; // includes immediate queues, m_queueCounts need to be set acording
49 50
50 /// <summary> 51 /// <summary>
51 /// Number of queuest (priorities) that are processed immediately 52 /// Number of queuest (priorities) that are processed immediately
@@ -60,7 +61,8 @@ namespace OpenSim.Framework
60 // each pass. weighted towards the higher priority queues 61 // each pass. weighted towards the higher priority queues
61 private uint m_nextQueue = 0; 62 private uint m_nextQueue = 0;
62 private uint m_countFromQueue = 0; 63 private uint m_countFromQueue = 0;
63 private uint[] m_queueCounts = { 8, 4, 4, 2, 2, 2, 2, 1, 1, 1, 1, 1 }; 64 // first queues are imediate, so no counts
65 private uint[] m_queueCounts = {0, 0, 8, 4, 4, 2, 2, 2, 2, 1, 1, 1};
64 66
65 // next request is a counter of the number of updates queued, it provides 67 // next request is a counter of the number of updates queued, it provides
66 // a total ordering on the updates coming through the queue and is more 68 // a total ordering on the updates coming through the queue and is more
@@ -137,7 +139,7 @@ namespace OpenSim.Framework
137 /// </summary> 139 /// </summary>
138 public bool TryDequeue(out IEntityUpdate value, out Int32 timeinqueue) 140 public bool TryDequeue(out IEntityUpdate value, out Int32 timeinqueue)
139 { 141 {
140 // If there is anything in priority queue 0, return it first no 142 // If there is anything in imediate queues, return it first no
141 // matter what else. Breaks fairness. But very useful. 143 // matter what else. Breaks fairness. But very useful.
142 for (int iq = 0; iq < NumberOfImmediateQueues; iq++) 144 for (int iq = 0; iq < NumberOfImmediateQueues; iq++)
143 { 145 {
@@ -172,14 +174,13 @@ namespace OpenSim.Framework
172 } 174 }
173 175
174 // Find the next non-immediate queue with updates in it 176 // Find the next non-immediate queue with updates in it
175 for (int i = 0; i < NumberOfQueues; ++i) 177 for (uint i = NumberOfImmediateQueues; i < NumberOfQueues; ++i)
176 { 178 {
177 m_nextQueue = (uint)((m_nextQueue + 1) % NumberOfQueues); 179 m_nextQueue++;
178 m_countFromQueue = m_queueCounts[m_nextQueue]; 180 if(m_nextQueue >= NumberOfQueues)
181 m_nextQueue = NumberOfImmediateQueues;
179 182
180 // if this is one of the immediate queues, just skip it 183 m_countFromQueue = m_queueCounts[m_nextQueue];
181 if (m_nextQueue < NumberOfImmediateQueues)
182 continue;
183 184
184 if (m_heaps[m_nextQueue].Count > 0) 185 if (m_heaps[m_nextQueue].Count > 0)
185 { 186 {
@@ -189,7 +190,6 @@ namespace OpenSim.Framework
189 m_lookupTable.Remove(item.Value.Entity.LocalId); 190 m_lookupTable.Remove(item.Value.Entity.LocalId);
190 timeinqueue = Util.EnvironmentTickCountSubtract(item.EntryTime); 191 timeinqueue = Util.EnvironmentTickCountSubtract(item.EntryTime);
191 value = item.Value; 192 value = item.Value;
192
193 return true; 193 return true;
194 } 194 }
195 } 195 }
diff --git a/OpenSim/Framework/RegionInfo.cs b/OpenSim/Framework/RegionInfo.cs
index 016f2a6..e7bed6a 100644
--- a/OpenSim/Framework/RegionInfo.cs
+++ b/OpenSim/Framework/RegionInfo.cs
@@ -40,6 +40,7 @@ using OpenMetaverse.StructuredData;
40 40
41namespace OpenSim.Framework 41namespace OpenSim.Framework
42{ 42{
43 [Serializable]
43 public class RegionLightShareData : ICloneable 44 public class RegionLightShareData : ICloneable
44 { 45 {
45 public bool valid = false; 46 public bool valid = false;
@@ -102,6 +103,7 @@ namespace OpenSim.Framework
102 103
103 public bool commFailTF = false; 104 public bool commFailTF = false;
104 public ConfigurationMember configMember; 105 public ConfigurationMember configMember;
106 public string DataStore = String.Empty;
105 public string RegionFile = String.Empty; 107 public string RegionFile = String.Empty;
106 public bool isSandbox = false; 108 public bool isSandbox = false;
107 public bool Persistent = true; 109 public bool Persistent = true;
@@ -694,6 +696,9 @@ namespace OpenSim.Framework
694 string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY); 696 string location = String.Format("{0},{1}", m_regionLocX, m_regionLocY);
695 config.Set("Location", location); 697 config.Set("Location", location);
696 698
699 if (DataStore != String.Empty)
700 config.Set("Datastore", DataStore);
701
697 config.Set("InternalAddress", m_internalEndPoint.Address.ToString()); 702 config.Set("InternalAddress", m_internalEndPoint.Address.ToString());
698 config.Set("InternalPort", m_internalEndPoint.Port); 703 config.Set("InternalPort", m_internalEndPoint.Port);
699 704
@@ -899,6 +904,9 @@ namespace OpenSim.Framework
899 case "sim_location_y": 904 case "sim_location_y":
900 m_regionLocY = (uint) configuration_result; 905 m_regionLocY = (uint) configuration_result;
901 break; 906 break;
907 case "datastore":
908 DataStore = (string) configuration_result;
909 break;
902 case "internal_ip_address": 910 case "internal_ip_address":
903 IPAddress address = (IPAddress) configuration_result; 911 IPAddress address = (IPAddress) configuration_result;
904 m_internalEndPoint = new IPEndPoint(address, 0); 912 m_internalEndPoint = new IPEndPoint(address, 0);
@@ -1052,6 +1060,11 @@ namespace OpenSim.Framework
1052 return regionInfo; 1060 return regionInfo;
1053 } 1061 }
1054 1062
1063 public int getInternalEndPointPort()
1064 {
1065 return m_internalEndPoint.Port;
1066 }
1067
1055 public Dictionary<string, object> ToKeyValuePairs() 1068 public Dictionary<string, object> ToKeyValuePairs()
1056 { 1069 {
1057 Dictionary<string, object> kvp = new Dictionary<string, object>(); 1070 Dictionary<string, object> kvp = new Dictionary<string, object>();
diff --git a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
index a2f5d9c..c7caf6f 100644
--- a/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
+++ b/OpenSim/Framework/RegionLoader/Web/RegionLoaderWebServer.cs
@@ -48,6 +48,9 @@ namespace OpenSim.Framework.RegionLoader.Web
48 48
49 public RegionInfo[] LoadRegions() 49 public RegionInfo[] LoadRegions()
50 { 50 {
51 int tries = 3;
52 int wait = 2000;
53
51 if (m_configSource == null) 54 if (m_configSource == null)
52 { 55 {
53 m_log.Error("[WEBLOADER]: Unable to load configuration source!"); 56 m_log.Error("[WEBLOADER]: Unable to load configuration source!");
@@ -66,63 +69,72 @@ namespace OpenSim.Framework.RegionLoader.Web
66 } 69 }
67 else 70 else
68 { 71 {
69 RegionInfo[] regionInfos = new RegionInfo[] {}; 72 while(tries > 0)
70 int regionCount = 0; 73 {
71 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url); 74 RegionInfo[] regionInfos = new RegionInfo[] {};
72 webRequest.Timeout = 30000; //30 Second Timeout 75 int regionCount = 0;
73 m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url); 76 HttpWebRequest webRequest = (HttpWebRequest) WebRequest.Create(url);
77 webRequest.Timeout = 30000; //30 Second Timeout
78 m_log.DebugFormat("[WEBLOADER]: Sending download request to {0}", url);
74 79
75 try 80 try
76 { 81 {
77 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse(); 82 HttpWebResponse webResponse = (HttpWebResponse) webRequest.GetResponse();
78 m_log.Debug("[WEBLOADER]: Downloading region information..."); 83 m_log.Debug("[WEBLOADER]: Downloading region information...");
79 StreamReader reader = new StreamReader(webResponse.GetResponseStream()); 84 StreamReader reader = new StreamReader(webResponse.GetResponseStream());
80 string xmlSource = String.Empty; 85 string xmlSource = String.Empty;
81 string tempStr = reader.ReadLine(); 86 string tempStr = reader.ReadLine();
82 while (tempStr != null) 87 while (tempStr != null)
83 { 88 {
84 xmlSource = xmlSource + tempStr; 89 xmlSource = xmlSource + tempStr;
85 tempStr = reader.ReadLine(); 90 tempStr = reader.ReadLine();
86 } 91 }
87 m_log.Debug("[WEBLOADER]: Done downloading region information from server. Total Bytes: " + 92 m_log.Debug("[WEBLOADER]: Done downloading region information from server. Total Bytes: " +
88 xmlSource.Length); 93 xmlSource.Length);
89 XmlDocument xmlDoc = new XmlDocument(); 94 XmlDocument xmlDoc = new XmlDocument();
90 xmlDoc.LoadXml(xmlSource); 95 xmlDoc.LoadXml(xmlSource);
91 if (xmlDoc.FirstChild.Name == "Regions") 96 if (xmlDoc.FirstChild.Name == "Regions")
92 { 97 {
93 regionCount = xmlDoc.FirstChild.ChildNodes.Count; 98 regionCount = xmlDoc.FirstChild.ChildNodes.Count;
94 99
95 if (regionCount > 0) 100 if (regionCount > 0)
96 { 101 {
97 regionInfos = new RegionInfo[regionCount]; 102 regionInfos = new RegionInfo[regionCount];
98 int i; 103 int i;
99 for (i = 0; i < xmlDoc.FirstChild.ChildNodes.Count; i++) 104 for (i = 0; i < xmlDoc.FirstChild.ChildNodes.Count; i++)
100 { 105 {
101 m_log.Debug(xmlDoc.FirstChild.ChildNodes[i].OuterXml); 106 m_log.Debug(xmlDoc.FirstChild.ChildNodes[i].OuterXml);
102 regionInfos[i] = 107 regionInfos[i] =
103 new RegionInfo("REGION CONFIG #" + (i + 1), xmlDoc.FirstChild.ChildNodes[i],false,m_configSource); 108 new RegionInfo("REGION CONFIG #" + (i + 1), xmlDoc.FirstChild.ChildNodes[i],false,m_configSource);
104 } 109 }
105 } 110 }
106 } 111 }
107 } 112 }
108 catch (WebException ex) 113 catch (WebException ex)
109 { 114 {
110 if (((HttpWebResponse)ex.Response).StatusCode == HttpStatusCode.NotFound) 115 if (((HttpWebResponse)ex.Response).StatusCode == HttpStatusCode.NotFound)
116 {
117 if (!allowRegionless)
118 throw ex;
119 }
120 else
121 throw ex;
122 }
123
124 if (regionCount > 0 | allowRegionless)
125 return regionInfos;
126
127 m_log.Debug("[WEBLOADER]: Request yielded no regions.");
128 tries--;
129 if (tries > 0)
111 { 130 {
112 if (!allowRegionless) 131 m_log.Debug("[WEBLOADER]: Retrying");
113 throw ex; 132 System.Threading.Thread.Sleep(wait);
114 } 133 }
115 else 134 }
116 throw ex;
117 }
118 135
119 if (regionCount > 0 | allowRegionless) 136 m_log.Error("[WEBLOADER]: No region configs were available.");
120 return regionInfos; 137 return null;
121 else
122 {
123 m_log.Error("[WEBLOADER]: No region configs were available.");
124 return null;
125 }
126 } 138 }
127 } 139 }
128 } 140 }
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index 47dbcec..47a2780 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -482,6 +482,28 @@ namespace OpenSim.Framework
482 set { m_LoadedCreationID = value; } 482 set { m_LoadedCreationID = value; }
483 } 483 }
484 484
485 private bool m_GodBlockSearch = false;
486 public bool GodBlockSearch
487 {
488 get { return m_GodBlockSearch; }
489 set { m_GodBlockSearch = value; }
490 }
491
492 private bool m_Casino = false;
493 public bool Casino
494 {
495 get { return m_Casino; }
496 set { m_Casino = value; }
497 }
498
499 // Telehub support
500 private bool m_TelehubEnabled = false;
501 public bool HasTelehub
502 {
503 get { return m_TelehubEnabled; }
504 set { m_TelehubEnabled = value; }
505 }
506
485 // Connected Telehub object 507 // Connected Telehub object
486 private UUID m_TelehubObject = UUID.Zero; 508 private UUID m_TelehubObject = UUID.Zero;
487 public UUID TelehubObject 509 public UUID TelehubObject
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 7a5c16d..cf19002 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -308,7 +308,7 @@ namespace OpenSim.Framework.Servers
308 308
309 EnhanceVersionInformation(); 309 EnhanceVersionInformation();
310 310
311 m_log.Info("[STARTUP]: OpenSimulator version: " + m_version + Environment.NewLine); 311 m_log.Info("[STARTUP]: Careminster version: " + m_version + Environment.NewLine);
312 // clr version potentially is more confusing than helpful, since it doesn't tell us if we're running under Mono/MS .NET and 312 // clr version potentially is more confusing than helpful, since it doesn't tell us if we're running under Mono/MS .NET and
313 // the clr version number doesn't match the project version number under Mono. 313 // the clr version number doesn't match the project version number under Mono.
314 //m_log.Info("[STARTUP]: Virtual machine runtime version: " + Environment.Version + Environment.NewLine); 314 //m_log.Info("[STARTUP]: Virtual machine runtime version: " + Environment.Version + Environment.NewLine);
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
index d5bc3c3..b3e31a6 100644
--- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
+++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
@@ -334,6 +334,7 @@ namespace OpenSim.Framework.Servers.HttpServer
334 StreamReader reader = new StreamReader(requestStream, encoding); 334 StreamReader reader = new StreamReader(requestStream, encoding);
335 335
336 string requestBody = reader.ReadToEnd(); 336 string requestBody = reader.ReadToEnd();
337 reader.Close();
337 338
338 Hashtable keysvals = new Hashtable(); 339 Hashtable keysvals = new Hashtable();
339 Hashtable headervals = new Hashtable(); 340 Hashtable headervals = new Hashtable();
@@ -648,7 +649,7 @@ namespace OpenSim.Framework.Servers.HttpServer
648 // Every month or so this will wrap and give bad numbers, not really a problem 649 // Every month or so this will wrap and give bad numbers, not really a problem
649 // since its just for reporting 650 // since its just for reporting
650 int tickdiff = requestEndTick - requestStartTick; 651 int tickdiff = requestEndTick - requestStartTick;
651 if (tickdiff > 3000 && requestHandler.Name != "GetTexture") 652 if (tickdiff > 3000 && (requestHandler == null || requestHandler.Name == null || requestHandler.Name != "GetTexture"))
652 { 653 {
653 m_log.InfoFormat( 654 m_log.InfoFormat(
654 "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} {4} from {5} took {6}ms", 655 "[BASE HTTP SERVER]: Slow handling of {0} {1} {2} {3} {4} from {5} took {6}ms",
@@ -1532,10 +1533,40 @@ namespace OpenSim.Framework.Servers.HttpServer
1532 1533
1533 internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response) 1534 internal byte[] DoHTTPGruntWork(Hashtable responsedata, OSHttpResponse response)
1534 { 1535 {
1535 //m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response"); 1536 int responsecode;
1536 int responsecode = (int)responsedata["int_response_code"]; 1537 string responseString = String.Empty;
1537 string responseString = (string)responsedata["str_response_string"]; 1538 byte[] responseData = null;
1538 string contentType = (string)responsedata["content_type"]; 1539 string contentType;
1540
1541 if (responsedata == null)
1542 {
1543 responsecode = 500;
1544 responseString = "No response could be obtained";
1545 contentType = "text/plain";
1546 responsedata = new Hashtable();
1547 }
1548 else
1549 {
1550 try
1551 {
1552 //m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
1553 responsecode = (int)responsedata["int_response_code"];
1554 if (responsedata["bin_response_data"] != null)
1555 responseData = (byte[])responsedata["bin_response_data"];
1556 else
1557 responseString = (string)responsedata["str_response_string"];
1558 contentType = (string)responsedata["content_type"];
1559 if (responseString == null)
1560 responseString = String.Empty;
1561 }
1562 catch
1563 {
1564 responsecode = 500;
1565 responseString = "No response could be obtained";
1566 contentType = "text/plain";
1567 responsedata = new Hashtable();
1568 }
1569 }
1539 1570
1540 if (responsedata.ContainsKey("error_status_text")) 1571 if (responsedata.ContainsKey("error_status_text"))
1541 { 1572 {
@@ -1580,25 +1611,40 @@ namespace OpenSim.Framework.Servers.HttpServer
1580 1611
1581 response.AddHeader("Content-Type", contentType); 1612 response.AddHeader("Content-Type", contentType);
1582 1613
1614 if (responsedata.ContainsKey("headers"))
1615 {
1616 Hashtable headerdata = (Hashtable)responsedata["headers"];
1617
1618 foreach (string header in headerdata.Keys)
1619 response.AddHeader(header, (string)headerdata[header]);
1620 }
1621
1583 byte[] buffer; 1622 byte[] buffer;
1584 1623
1585 if (!(contentType.Contains("image") 1624 if (responseData != null)
1586 || contentType.Contains("x-shockwave-flash")
1587 || contentType.Contains("application/x-oar")
1588 || contentType.Contains("application/vnd.ll.mesh")))
1589 { 1625 {
1590 // Text 1626 buffer = responseData;
1591 buffer = Encoding.UTF8.GetBytes(responseString);
1592 } 1627 }
1593 else 1628 else
1594 { 1629 {
1595 // Binary! 1630 if (!(contentType.Contains("image")
1596 buffer = Convert.FromBase64String(responseString); 1631 || contentType.Contains("x-shockwave-flash")
1597 } 1632 || contentType.Contains("application/x-oar")
1633 || contentType.Contains("application/vnd.ll.mesh")))
1634 {
1635 // Text
1636 buffer = Encoding.UTF8.GetBytes(responseString);
1637 }
1638 else
1639 {
1640 // Binary!
1641 buffer = Convert.FromBase64String(responseString);
1642 }
1598 1643
1599 response.SendChunked = false; 1644 response.SendChunked = false;
1600 response.ContentLength64 = buffer.Length; 1645 response.ContentLength64 = buffer.Length;
1601 response.ContentEncoding = Encoding.UTF8; 1646 response.ContentEncoding = Encoding.UTF8;
1647 }
1602 1648
1603 return buffer; 1649 return buffer;
1604 } 1650 }
@@ -1678,7 +1724,8 @@ namespace OpenSim.Framework.Servers.HttpServer
1678 m_httpListener2.Start(64); 1724 m_httpListener2.Start(64);
1679 1725
1680 // Long Poll Service Manager with 3 worker threads a 25 second timeout for no events 1726 // Long Poll Service Manager with 3 worker threads a 25 second timeout for no events
1681 m_PollServiceManager = new PollServiceRequestManager(this, 3, 25000); 1727// m_PollServiceManager = new PollServiceRequestManager(this, 3, 25000);
1728 m_PollServiceManager = new PollServiceRequestManager(this, 4, 25000);
1682 HTTPDRunning = true; 1729 HTTPDRunning = true;
1683 1730
1684 //HttpListenerContext context; 1731 //HttpListenerContext context;
@@ -1712,7 +1759,9 @@ namespace OpenSim.Framework.Servers.HttpServer
1712 1759
1713 public void httpServerException(object source, Exception exception) 1760 public void httpServerException(object source, Exception exception)
1714 { 1761 {
1715 m_log.Error(String.Format("[BASE HTTP SERVER]: {0} had an exception: {1} ", source.ToString(), exception.Message), exception); 1762 if (source.ToString() == "HttpServer.HttpListener" && exception.ToString().StartsWith("Mono.Security.Protocol.Tls.TlsException"))
1763 return;
1764 m_log.ErrorFormat("[BASE HTTP SERVER]: {0} had an exception {1}", source.ToString(), exception.ToString());
1716 /* 1765 /*
1717 if (HTTPDRunning)// && NotSocketErrors > 5) 1766 if (HTTPDRunning)// && NotSocketErrors > 5)
1718 { 1767 {
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
index 3089351..d0a37d0 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Framework.Servers.HttpServer
34 public delegate void RequestMethod(UUID requestID, Hashtable request); 34 public delegate void RequestMethod(UUID requestID, Hashtable request);
35 public delegate bool HasEventsMethod(UUID requestID, UUID pId); 35 public delegate bool HasEventsMethod(UUID requestID, UUID pId);
36 36
37 public delegate Hashtable GetEventsMethod(UUID requestID, UUID pId, string request); 37 public delegate Hashtable GetEventsMethod(UUID requestID, UUID pId);
38 38
39 public delegate Hashtable NoEventsMethod(UUID requestID, UUID pId); 39 public delegate Hashtable NoEventsMethod(UUID requestID, UUID pId);
40 40
@@ -45,17 +45,29 @@ namespace OpenSim.Framework.Servers.HttpServer
45 public NoEventsMethod NoEvents; 45 public NoEventsMethod NoEvents;
46 public RequestMethod Request; 46 public RequestMethod Request;
47 public UUID Id; 47 public UUID Id;
48 public int TimeOutms;
49 public EventType Type;
50
51 public enum EventType : int
52 {
53 Normal = 0,
54 LslHttp = 1,
55 Inventory = 2,
56 Texture = 3
57 }
48 58
49 public PollServiceEventArgs( 59 public PollServiceEventArgs(
50 RequestMethod pRequest, 60 RequestMethod pRequest,
51 HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents, 61 HasEventsMethod pHasEvents, GetEventsMethod pGetEvents, NoEventsMethod pNoEvents,
52 UUID pId) 62 UUID pId, int pTimeOutms)
53 { 63 {
54 Request = pRequest; 64 Request = pRequest;
55 HasEvents = pHasEvents; 65 HasEvents = pHasEvents;
56 GetEvents = pGetEvents; 66 GetEvents = pGetEvents;
57 NoEvents = pNoEvents; 67 NoEvents = pNoEvents;
58 Id = pId; 68 Id = pId;
69 TimeOutms = pTimeOutms;
70 Type = EventType.Normal;
59 } 71 }
60 } 72 }
61} \ No newline at end of file 73}
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 8d50151..4be8bf4 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -33,15 +33,20 @@ using log4net;
33using HttpServer; 33using HttpServer;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Framework.Monitoring; 35using OpenSim.Framework.Monitoring;
36using Amib.Threading;
36 37
38
39/*
37namespace OpenSim.Framework.Servers.HttpServer 40namespace OpenSim.Framework.Servers.HttpServer
38{ 41{
42
39 public class PollServiceRequestManager 43 public class PollServiceRequestManager
40 { 44 {
41// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 45// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42 46
43 private readonly BaseHttpServer m_server; 47 private readonly BaseHttpServer m_server;
44 private static Queue m_requests = Queue.Synchronized(new Queue()); 48 private static Queue m_requests = Queue.Synchronized(new Queue());
49 private static ManualResetEvent m_ev = new ManualResetEvent(false);
45 private uint m_WorkerThreadCount = 0; 50 private uint m_WorkerThreadCount = 0;
46 private Thread[] m_workerThreads; 51 private Thread[] m_workerThreads;
47 private PollServiceWorkerThread[] m_PollServiceWorkerThreads; 52 private PollServiceWorkerThread[] m_PollServiceWorkerThreads;
@@ -67,7 +72,6 @@ namespace OpenSim.Framework.Servers.HttpServer
67 ThreadPriority.Normal, 72 ThreadPriority.Normal,
68 false, 73 false,
69 true, 74 true,
70 null,
71 int.MaxValue); 75 int.MaxValue);
72 } 76 }
73 77
@@ -77,7 +81,6 @@ namespace OpenSim.Framework.Servers.HttpServer
77 ThreadPriority.Normal, 81 ThreadPriority.Normal,
78 false, 82 false,
79 true, 83 true,
80 null,
81 1000 * 60 * 10); 84 1000 * 60 * 10);
82 } 85 }
83 86
@@ -91,15 +94,17 @@ namespace OpenSim.Framework.Servers.HttpServer
91 { 94 {
92 lock (m_requests) 95 lock (m_requests)
93 m_requests.Enqueue(req); 96 m_requests.Enqueue(req);
97 m_ev.Set();
94 } 98 }
95 99
96 public void ThreadStart() 100 public void ThreadStart()
97 { 101 {
98 while (m_running) 102 while (m_running)
99 { 103 {
104 m_ev.WaitOne(1000);
105 m_ev.Reset();
100 Watchdog.UpdateThread(); 106 Watchdog.UpdateThread();
101 ProcessQueuedRequests(); 107 ProcessQueuedRequests();
102 Thread.Sleep(1000);
103 } 108 }
104 } 109 }
105 110
@@ -141,8 +146,9 @@ namespace OpenSim.Framework.Servers.HttpServer
141 foreach (object o in m_requests) 146 foreach (object o in m_requests)
142 { 147 {
143 PollServiceHttpRequest req = (PollServiceHttpRequest) o; 148 PollServiceHttpRequest req = (PollServiceHttpRequest) o;
144 PollServiceWorkerThread.DoHTTPGruntWork( 149 m_server.DoHTTPGruntWork(
145 m_server, req, req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id)); 150 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id),
151 new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext));
146 } 152 }
147 153
148 m_requests.Clear(); 154 m_requests.Clear();
@@ -151,8 +157,274 @@ namespace OpenSim.Framework.Servers.HttpServer
151 { 157 {
152 t.Abort(); 158 t.Abort();
153 } 159 }
154
155 m_running = false; 160 m_running = false;
156 } 161 }
157 } 162 }
158} \ No newline at end of file 163}
164 */
165
166using System.IO;
167using System.Text;
168using System.Collections.Generic;
169
170namespace OpenSim.Framework.Servers.HttpServer
171{
172 public class PollServiceRequestManager
173 {
174 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
175
176 private readonly BaseHttpServer m_server;
177
178 private BlockingQueue<PollServiceHttpRequest> m_requests = new BlockingQueue<PollServiceHttpRequest>();
179 private static Queue<PollServiceHttpRequest> m_slowRequests = new Queue<PollServiceHttpRequest>();
180 private static Queue<PollServiceHttpRequest> m_retryRequests = new Queue<PollServiceHttpRequest>();
181
182 private uint m_WorkerThreadCount = 0;
183 private Thread[] m_workerThreads;
184 private Thread m_retrysThread;
185
186 private bool m_running = true;
187 private int slowCount = 0;
188
189 private SmartThreadPool m_threadPool = new SmartThreadPool(20000, 12, 2);
190
191// private int m_timeout = 1000; // increase timeout 250; now use the event one
192
193 public PollServiceRequestManager(BaseHttpServer pSrv, uint pWorkerThreadCount, int pTimeout)
194 {
195 m_server = pSrv;
196 m_WorkerThreadCount = pWorkerThreadCount;
197 m_workerThreads = new Thread[m_WorkerThreadCount];
198
199 //startup worker threads
200 for (uint i = 0; i < m_WorkerThreadCount; i++)
201 {
202 m_workerThreads[i]
203 = Watchdog.StartThread(
204 PoolWorkerJob,
205 String.Format("PollServiceWorkerThread{0}", i),
206 ThreadPriority.Normal,
207 false,
208 false,
209 null,
210 int.MaxValue);
211 }
212
213 m_retrysThread = Watchdog.StartThread(
214 this.CheckRetries,
215 "PollServiceWatcherThread",
216 ThreadPriority.Normal,
217 false,
218 true,
219 null,
220 1000 * 60 * 10);
221 }
222
223
224 private void ReQueueEvent(PollServiceHttpRequest req)
225 {
226 if (m_running)
227 {
228 lock (m_retryRequests)
229 m_retryRequests.Enqueue(req);
230 }
231 }
232
233 public void Enqueue(PollServiceHttpRequest req)
234 {
235 if (m_running)
236 {
237 if (req.PollServiceArgs.Type != PollServiceEventArgs.EventType.Normal)
238 {
239 m_requests.Enqueue(req);
240 }
241 else
242 {
243 lock (m_slowRequests)
244 m_slowRequests.Enqueue(req);
245 }
246 }
247 }
248
249 private void CheckRetries()
250 {
251 while (m_running)
252 {
253 Thread.Sleep(100); // let the world move .. back to faster rate
254 Watchdog.UpdateThread();
255 lock (m_retryRequests)
256 {
257 while (m_retryRequests.Count > 0 && m_running)
258 m_requests.Enqueue(m_retryRequests.Dequeue());
259 }
260 slowCount++;
261 if (slowCount >= 10)
262 {
263 slowCount = 0;
264
265 lock (m_slowRequests)
266 {
267 while (m_slowRequests.Count > 0 && m_running)
268 m_requests.Enqueue(m_slowRequests.Dequeue());
269 }
270 }
271 }
272 }
273
274 ~PollServiceRequestManager()
275 {
276 m_running = false;
277// m_timeout = -10000; // cause all to expire
278 Thread.Sleep(1000); // let the world move
279
280 foreach (Thread t in m_workerThreads)
281 Watchdog.AbortThread(t.ManagedThreadId);
282
283 try
284 {
285 foreach (PollServiceHttpRequest req in m_retryRequests)
286 {
287 DoHTTPGruntWork(m_server,req,
288 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
289 }
290 }
291 catch
292 {
293 }
294
295 PollServiceHttpRequest wreq;
296 m_retryRequests.Clear();
297
298 lock (m_slowRequests)
299 {
300 while (m_slowRequests.Count > 0 && m_running)
301 m_requests.Enqueue(m_slowRequests.Dequeue());
302 }
303
304 while (m_requests.Count() > 0)
305 {
306 try
307 {
308 wreq = m_requests.Dequeue(0);
309 DoHTTPGruntWork(m_server,wreq,
310 wreq.PollServiceArgs.NoEvents(wreq.RequestID, wreq.PollServiceArgs.Id));
311 }
312 catch
313 {
314 }
315 }
316
317 m_requests.Clear();
318 }
319
320 // work threads
321
322 private void PoolWorkerJob()
323 {
324 while (m_running)
325 {
326 PollServiceHttpRequest req = m_requests.Dequeue(5000);
327
328 Watchdog.UpdateThread();
329 if (req != null)
330 {
331 try
332 {
333 if (req.PollServiceArgs.HasEvents(req.RequestID, req.PollServiceArgs.Id))
334 {
335 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id);
336
337 if (responsedata == null)
338 continue;
339
340 if (req.PollServiceArgs.Type == PollServiceEventArgs.EventType.Normal)
341 {
342 try
343 {
344 DoHTTPGruntWork(m_server, req, responsedata);
345 }
346 catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
347 {
348 // Ignore it, no need to reply
349 }
350 }
351 else
352 {
353 m_threadPool.QueueWorkItem(x =>
354 {
355 try
356 {
357 DoHTTPGruntWork(m_server, req, responsedata);
358 }
359 catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
360 {
361 // Ignore it, no need to reply
362 }
363
364 return null;
365 }, null);
366 }
367 }
368 else
369 {
370 if ((Environment.TickCount - req.RequestTime) > req.PollServiceArgs.TimeOutms)
371 {
372 DoHTTPGruntWork(m_server, req,
373 req.PollServiceArgs.NoEvents(req.RequestID, req.PollServiceArgs.Id));
374 }
375 else
376 {
377 ReQueueEvent(req);
378 }
379 }
380 }
381 catch (Exception e)
382 {
383 m_log.ErrorFormat("Exception in poll service thread: " + e.ToString());
384 }
385 }
386 }
387 }
388
389 // DoHTTPGruntWork changed, not sending response
390 // do the same work around as core
391
392 internal static void DoHTTPGruntWork(BaseHttpServer server, PollServiceHttpRequest req, Hashtable responsedata)
393 {
394 OSHttpResponse response
395 = new OSHttpResponse(new HttpResponse(req.HttpContext, req.Request), req.HttpContext);
396
397 byte[] buffer = server.DoHTTPGruntWork(responsedata, response);
398
399 response.SendChunked = false;
400 response.ContentLength64 = buffer.Length;
401 response.ContentEncoding = Encoding.UTF8;
402
403 try
404 {
405 response.OutputStream.Write(buffer, 0, buffer.Length);
406 }
407 catch (Exception ex)
408 {
409 m_log.Warn(string.Format("[POLL SERVICE WORKER THREAD]: Error ", ex));
410 }
411 finally
412 {
413 //response.OutputStream.Close();
414 try
415 {
416 response.OutputStream.Flush();
417 response.Send();
418
419 //if (!response.KeepAlive && response.ReuseContext)
420 // response.FreeContext();
421 }
422 catch (Exception e)
423 {
424 m_log.Warn(String.Format("[POLL SERVICE WORKER THREAD]: Error ", e));
425 }
426 }
427 }
428 }
429}
430
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
index 5adbcd1..1c529b6 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
@@ -25,6 +25,8 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28/* Ubit work moved to PollServiceRequestManager
29
28using System; 30using System;
29using System.Collections; 31using System.Collections;
30using System.Collections.Generic; 32using System.Collections.Generic;
@@ -90,8 +92,15 @@ namespace OpenSim.Framework.Servers.HttpServer
90 continue; 92 continue;
91 } 93 }
92 94
93 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd()); 95 try
94 DoHTTPGruntWork(m_server, req, responsedata); 96 {
97 Hashtable responsedata = req.PollServiceArgs.GetEvents(req.RequestID, req.PollServiceArgs.Id, str.ReadToEnd());
98 DoHTTPGruntWork(m_server, req, responsedata);
99 }
100 catch (ObjectDisposedException) // Browser aborted before we could read body, server closed the stream
101 {
102 // Ignore it, no need to reply
103 }
95 } 104 }
96 else 105 else
97 { 106 {
@@ -162,4 +171,5 @@ namespace OpenSim.Framework.Servers.HttpServer
162 } 171 }
163 } 172 }
164 } 173 }
165} \ No newline at end of file 174}
175*/ \ No newline at end of file
diff --git a/OpenSim/Framework/Servers/Tests/OSHttpTests.cs b/OpenSim/Framework/Servers/Tests/OSHttpTests.cs
index dc4eb8f..4c2f586 100644
--- a/OpenSim/Framework/Servers/Tests/OSHttpTests.cs
+++ b/OpenSim/Framework/Servers/Tests/OSHttpTests.cs
@@ -75,6 +75,10 @@ namespace OpenSim.Framework.Servers.Tests
75 /// </summary> 75 /// </summary>
76 public event EventHandler<RequestEventArgs> RequestReceived = delegate { }; 76 public event EventHandler<RequestEventArgs> RequestReceived = delegate { };
77 77
78 public bool CanSend { get { return true; } }
79 public string RemoteEndPoint { get { return ""; } }
80 public string RemoteEndPointAddress { get { return ""; } }
81 public string RemoteEndPointPort { get { return ""; } }
78 } 82 }
79 83
80 public class TestHttpRequest: IHttpRequest 84 public class TestHttpRequest: IHttpRequest
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs
index c9d9770..bb094ed 100644
--- a/OpenSim/Framework/Servers/VersionInfo.cs
+++ b/OpenSim/Framework/Servers/VersionInfo.cs
@@ -29,11 +29,11 @@ namespace OpenSim
29{ 29{
30 public class VersionInfo 30 public class VersionInfo
31 { 31 {
32 private const string VERSION_NUMBER = "0.7.5"; 32 private const string VERSION_NUMBER = "0.7.5CM";
33 private const Flavour VERSION_FLAVOUR = Flavour.Dev; 33 private const Flavour VERSION_FLAVOUR = Flavour.Dev;
34 34
35 public enum Flavour 35 public enum Flavour
36 { 36 {
37 Unknown, 37 Unknown,
38 Dev, 38 Dev,
39 RC1, 39 RC1,
@@ -50,7 +50,7 @@ namespace OpenSim
50 50
51 public static string GetVersionString(string versionNumber, Flavour flavour) 51 public static string GetVersionString(string versionNumber, Flavour flavour)
52 { 52 {
53 string versionString = "OpenSim " + versionNumber + " " + flavour; 53 string versionString = "Careminster " + versionNumber + " " + flavour;
54 return versionString.PadRight(VERSIONINFO_VERSION_LENGTH); 54 return versionString.PadRight(VERSIONINFO_VERSION_LENGTH);
55 } 55 }
56 56
diff --git a/OpenSim/Framework/TaskInventoryDictionary.cs b/OpenSim/Framework/TaskInventoryDictionary.cs
index 421bd5d..4d07746 100644
--- a/OpenSim/Framework/TaskInventoryDictionary.cs
+++ b/OpenSim/Framework/TaskInventoryDictionary.cs
@@ -27,9 +27,13 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Threading;
31using System.Reflection;
30using System.Xml; 32using System.Xml;
33using System.Diagnostics;
31using System.Xml.Schema; 34using System.Xml.Schema;
32using System.Xml.Serialization; 35using System.Xml.Serialization;
36using log4net;
33using OpenMetaverse; 37using OpenMetaverse;
34 38
35namespace OpenSim.Framework 39namespace OpenSim.Framework
@@ -45,6 +49,180 @@ namespace OpenSim.Framework
45 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 49 // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
46 50
47 private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem)); 51 private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem));
52 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
53
54 private Thread LockedByThread;
55// private string WriterStack;
56
57// private Dictionary<Thread, string> ReadLockers =
58// new Dictionary<Thread, string>();
59
60 /// <value>
61 /// An advanced lock for inventory data
62 /// </value>
63 private System.Threading.ReaderWriterLockSlim m_itemLock = new System.Threading.ReaderWriterLockSlim();
64
65 /// <summary>
66 /// Are we readlocked by the calling thread?
67 /// </summary>
68 public bool IsReadLockedByMe()
69 {
70 if (m_itemLock.RecursiveReadCount > 0)
71 {
72 return true;
73 }
74 else
75 {
76 return false;
77 }
78 }
79
80 /// <summary>
81 /// Lock our inventory list for reading (many can read, one can write)
82 /// </summary>
83 public void LockItemsForRead(bool locked)
84 {
85 if (locked)
86 {
87 if (m_itemLock.IsWriteLockHeld && LockedByThread != null)
88 {
89 if (!LockedByThread.IsAlive)
90 {
91 //Locked by dead thread, reset.
92 m_itemLock = new System.Threading.ReaderWriterLockSlim();
93 }
94 }
95
96 if (m_itemLock.RecursiveReadCount > 0)
97 {
98 m_log.Error("[TaskInventoryDictionary] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
99 try
100 {
101 // That call stack is useful for end users only. RealProgrammers need a full dump. Commented.
102 // StackTrace stackTrace = new StackTrace(); // get call stack
103 // StackFrame[] stackFrames = stackTrace.GetFrames(); // get method calls (frames)
104 //
105 // // write call stack method names
106 // foreach (StackFrame stackFrame in stackFrames)
107 // {
108 // m_log.Error("[SceneObjectGroup.m_parts] "+(stackFrame.GetMethod().Name)); // write method name
109 // }
110
111 // The below is far more useful
112// System.Console.WriteLine("------------------------------------------");
113// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
114// System.Console.WriteLine("------------------------------------------");
115// foreach (KeyValuePair<Thread, string> kvp in ReadLockers)
116// {
117// System.Console.WriteLine("Locker name {0} call stack:\n" + kvp.Value, kvp.Key.Name);
118// System.Console.WriteLine("------------------------------------------");
119// }
120 }
121 catch
122 {}
123 m_itemLock.ExitReadLock();
124 }
125 if (m_itemLock.RecursiveWriteCount > 0)
126 {
127 m_log.Error("[TaskInventoryDictionary] Recursive write lock requested. This should not happen and means something needs to be fixed.");
128// try
129// {
130// System.Console.WriteLine("------------------------------------------");
131// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
132// System.Console.WriteLine("------------------------------------------");
133// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
134// System.Console.WriteLine("------------------------------------------");
135// }
136// catch
137// {}
138 m_itemLock.ExitWriteLock();
139 }
140
141 while (!m_itemLock.TryEnterReadLock(60000))
142 {
143 m_log.Error("Thread lock detected while trying to aquire READ lock in TaskInventoryDictionary. Locked by thread " + LockedByThread.Name + ". I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
144 if (m_itemLock.IsWriteLockHeld)
145 {
146 m_itemLock = new System.Threading.ReaderWriterLockSlim();
147// System.Console.WriteLine("------------------------------------------");
148// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
149// System.Console.WriteLine("------------------------------------------");
150// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
151// System.Console.WriteLine("------------------------------------------");
152// LockedByThread = null;
153// ReadLockers.Clear();
154 }
155 }
156// ReadLockers[Thread.CurrentThread] = Environment.StackTrace;
157 }
158 else
159 {
160 if (m_itemLock.RecursiveReadCount>0)
161 {
162 m_itemLock.ExitReadLock();
163 }
164// if (m_itemLock.RecursiveReadCount == 0)
165// ReadLockers.Remove(Thread.CurrentThread);
166 }
167 }
168
169 /// <summary>
170 /// Lock our inventory list for writing (many can read, one can write)
171 /// </summary>
172 public void LockItemsForWrite(bool locked)
173 {
174 if (locked)
175 {
176 //Enter a write lock, wait indefinately for one to open.
177 if (m_itemLock.RecursiveReadCount > 0)
178 {
179 m_log.Error("[TaskInventoryDictionary] Recursive read lock requested. This should not happen and means something needs to be fixed. For now though, it's safe to continue.");
180 m_itemLock.ExitReadLock();
181 }
182 if (m_itemLock.RecursiveWriteCount > 0)
183 {
184 m_log.Error("[TaskInventoryDictionary] Recursive write lock requested. This should not happen and means something needs to be fixed.");
185
186 m_itemLock.ExitWriteLock();
187 }
188 while (!m_itemLock.TryEnterWriteLock(60000))
189 {
190 if (m_itemLock.IsWriteLockHeld)
191 {
192 m_log.Error("Thread lock detected while trying to aquire WRITE lock in TaskInventoryDictionary. Locked by thread " + LockedByThread.Name + ". I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
193// System.Console.WriteLine("------------------------------------------");
194// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
195// System.Console.WriteLine("------------------------------------------");
196// System.Console.WriteLine("Locker's call stack:\n" + WriterStack);
197// System.Console.WriteLine("------------------------------------------");
198 }
199 else
200 {
201 m_log.Error("Thread lock detected while trying to aquire WRITE lock in TaskInventoryDictionary. Locked by a reader. I'm going to try to solve the thread lock automatically to preserve region stability, but this needs to be fixed.");
202// System.Console.WriteLine("------------------------------------------");
203// System.Console.WriteLine("My call stack:\n" + Environment.StackTrace);
204// System.Console.WriteLine("------------------------------------------");
205// foreach (KeyValuePair<Thread, string> kvp in ReadLockers)
206// {
207// System.Console.WriteLine("Locker name {0} call stack:\n" + kvp.Value, kvp.Key.Name);
208// System.Console.WriteLine("------------------------------------------");
209// }
210 }
211 m_itemLock = new System.Threading.ReaderWriterLockSlim();
212// ReadLockers.Clear();
213 }
214
215 LockedByThread = Thread.CurrentThread;
216// WriterStack = Environment.StackTrace;
217 }
218 else
219 {
220 if (m_itemLock.RecursiveWriteCount > 0)
221 {
222 m_itemLock.ExitWriteLock();
223 }
224 }
225 }
48 226
49 #region ICloneable Members 227 #region ICloneable Members
50 228
@@ -52,14 +230,13 @@ namespace OpenSim.Framework
52 { 230 {
53 TaskInventoryDictionary clone = new TaskInventoryDictionary(); 231 TaskInventoryDictionary clone = new TaskInventoryDictionary();
54 232
55 lock (this) 233 m_itemLock.EnterReadLock();
234 foreach (UUID uuid in Keys)
56 { 235 {
57 foreach (UUID uuid in Keys) 236 clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone());
58 {
59 clone.Add(uuid, (TaskInventoryItem) this[uuid].Clone());
60 }
61 } 237 }
62 238 m_itemLock.ExitReadLock();
239
63 return clone; 240 return clone;
64 } 241 }
65 242
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index 3b40381..fb818ee 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -72,7 +72,7 @@ namespace OpenSim.Framework
72 private UUID _loadedID = UUID.Zero; 72 private UUID _loadedID = UUID.Zero;
73 73
74 private bool _ownerChanged = false; 74 private bool _ownerChanged = false;
75 75
76 // This used ONLY during copy. It can't be relied on at other times! 76 // This used ONLY during copy. It can't be relied on at other times!
77 private bool _scriptRunning = true; 77 private bool _scriptRunning = true;
78 78
diff --git a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
index 672847d..6fde488 100644
--- a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
+++ b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs
@@ -217,12 +217,12 @@ namespace OpenSim.Framework.Tests
217 BannedHostNameMask = string.Empty, 217 BannedHostNameMask = string.Empty,
218 BannedUserID = bannedUserId} 218 BannedUserID = bannedUserId}
219 ); 219 );
220 Assert.IsTrue(es.IsBanned(bannedUserId), "User Should be banned but is not."); 220 Assert.IsTrue(es.IsBanned(bannedUserId, 32), "User Should be banned but is not.");
221 Assert.IsFalse(es.IsBanned(UUID.Zero), "User Should not be banned but is."); 221 Assert.IsFalse(es.IsBanned(UUID.Zero, 32), "User Should not be banned but is.");
222 222
223 es.RemoveBan(bannedUserId); 223 es.RemoveBan(bannedUserId);
224 224
225 Assert.IsFalse(es.IsBanned(bannedUserId), "User Should not be banned but is."); 225 Assert.IsFalse(es.IsBanned(bannedUserId, 32), "User Should not be banned but is.");
226 226
227 es.AddEstateManager(UUID.Zero); 227 es.AddEstateManager(UUID.Zero);
228 228
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs
index 1b9777f..a26e930 100644
--- a/OpenSim/Framework/Util.cs
+++ b/OpenSim/Framework/Util.cs
@@ -481,19 +481,25 @@ namespace OpenSim.Framework
481 /// </summary> 481 /// </summary>
482 /// <param name="data"></param> 482 /// <param name="data"></param>
483 /// <returns></returns> 483 /// <returns></returns>
484
484 public static string Md5Hash(string data) 485 public static string Md5Hash(string data)
485 { 486 {
486 byte[] dataMd5 = ComputeMD5Hash(data); 487 return Md5Hash(data, Encoding.Default);
488 }
489
490 public static string Md5Hash(string data, Encoding encoding)
491 {
492 byte[] dataMd5 = ComputeMD5Hash(data, encoding);
487 StringBuilder sb = new StringBuilder(); 493 StringBuilder sb = new StringBuilder();
488 for (int i = 0; i < dataMd5.Length; i++) 494 for (int i = 0; i < dataMd5.Length; i++)
489 sb.AppendFormat("{0:x2}", dataMd5[i]); 495 sb.AppendFormat("{0:x2}", dataMd5[i]);
490 return sb.ToString(); 496 return sb.ToString();
491 } 497 }
492 498
493 private static byte[] ComputeMD5Hash(string data) 499 private static byte[] ComputeMD5Hash(string data, Encoding encoding)
494 { 500 {
495 MD5 md5 = MD5.Create(); 501 MD5 md5 = MD5.Create();
496 return md5.ComputeHash(Encoding.Default.GetBytes(data)); 502 return md5.ComputeHash(encoding.GetBytes(data));
497 } 503 }
498 504
499 /// <summary> 505 /// <summary>
@@ -501,6 +507,12 @@ namespace OpenSim.Framework
501 /// </summary> 507 /// </summary>
502 /// <param name="data"></param> 508 /// <param name="data"></param>
503 /// <returns></returns> 509 /// <returns></returns>
510
511 public static string SHA1Hash(string data, Encoding enc)
512 {
513 return SHA1Hash(enc.GetBytes(data));
514 }
515
504 public static string SHA1Hash(string data) 516 public static string SHA1Hash(string data)
505 { 517 {
506 return SHA1Hash(Encoding.Default.GetBytes(data)); 518 return SHA1Hash(Encoding.Default.GetBytes(data));
@@ -1143,19 +1155,19 @@ namespace OpenSim.Framework
1143 { 1155 {
1144 string os = String.Empty; 1156 string os = String.Empty;
1145 1157
1146 if (Environment.OSVersion.Platform != PlatformID.Unix) 1158// if (Environment.OSVersion.Platform != PlatformID.Unix)
1147 { 1159// {
1148 os = Environment.OSVersion.ToString(); 1160// os = Environment.OSVersion.ToString();
1149 } 1161// }
1150 else 1162// else
1151 { 1163// {
1152 os = ReadEtcIssue(); 1164// os = ReadEtcIssue();
1153 } 1165// }
1154 1166//
1155 if (os.Length > 45) 1167// if (os.Length > 45)
1156 { 1168// {
1157 os = os.Substring(0, 45); 1169// os = os.Substring(0, 45);
1158 } 1170// }
1159 1171
1160 return os; 1172 return os;
1161 } 1173 }
@@ -1287,7 +1299,7 @@ namespace OpenSim.Framework
1287 1299
1288 public static Guid GetHashGuid(string data, string salt) 1300 public static Guid GetHashGuid(string data, string salt)
1289 { 1301 {
1290 byte[] hash = ComputeMD5Hash(data + salt); 1302 byte[] hash = ComputeMD5Hash(data + salt, Encoding.Default);
1291 1303
1292 //string s = BitConverter.ToString(hash); 1304 //string s = BitConverter.ToString(hash);
1293 1305
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs
index 5c34cf4..a03d626 100644
--- a/OpenSim/Framework/WebUtil.cs
+++ b/OpenSim/Framework/WebUtil.cs
@@ -235,6 +235,7 @@ namespace OpenSim.Framework
235 catch (Exception ex) 235 catch (Exception ex)
236 { 236 {
237 errorMessage = ex.Message; 237 errorMessage = ex.Message;
238 m_log.Debug("[WEB UTIL]: Exception making request: " + ex.ToString());
238 } 239 }
239 finally 240 finally
240 { 241 {
@@ -318,7 +319,7 @@ namespace OpenSim.Framework
318 /// </summary> 319 /// </summary>
319 public static OSDMap PostToService(string url, NameValueCollection data) 320 public static OSDMap PostToService(string url, NameValueCollection data)
320 { 321 {
321 return ServiceFormRequest(url,data,10000); 322 return ServiceFormRequest(url,data, 20000);
322 } 323 }
323 324
324 public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout) 325 public static OSDMap ServiceFormRequest(string url, NameValueCollection data, int timeout)
@@ -1076,6 +1077,8 @@ namespace OpenSim.Framework
1076 ht.ServicePoint.ConnectionLimit = maxConnections; 1077 ht.ServicePoint.ConnectionLimit = maxConnections;
1077 1078
1078 request.Method = verb; 1079 request.Method = verb;
1080 if (pTimeout != 0)
1081 request.Timeout = pTimeout * 1000;
1079 MemoryStream buffer = null; 1082 MemoryStream buffer = null;
1080 1083
1081 if ((verb == "POST") || (verb == "PUT")) 1084 if ((verb == "POST") || (verb == "PUT"))