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-rw-r--r--OpenSim/Framework/Console/CommandConsole.cs114
-rw-r--r--OpenSim/Framework/Console/MockConsole.cs59
-rw-r--r--OpenSim/Framework/ICommandConsole.cs2
-rw-r--r--OpenSim/Framework/Servers/BaseOpenSimServer.cs22
-rw-r--r--OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs2
-rw-r--r--OpenSim/Framework/Servers/VersionInfo.cs2
-rw-r--r--OpenSim/Framework/Watchdog.cs72
-rw-r--r--OpenSim/Framework/WebUtil.cs78
8 files changed, 205 insertions, 146 deletions
diff --git a/OpenSim/Framework/Console/CommandConsole.cs b/OpenSim/Framework/Console/CommandConsole.cs
index 0d6288b..2bb7de1 100644
--- a/OpenSim/Framework/Console/CommandConsole.cs
+++ b/OpenSim/Framework/Console/CommandConsole.cs
@@ -29,6 +29,7 @@ using System;
29using System.Xml; 29using System.Xml;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Diagnostics; 31using System.Diagnostics;
32using System.Linq;
32using System.Reflection; 33using System.Reflection;
33using System.Text; 34using System.Text;
34using System.Text.RegularExpressions; 35using System.Text.RegularExpressions;
@@ -40,6 +41,8 @@ namespace OpenSim.Framework.Console
40{ 41{
41 public class Commands : ICommands 42 public class Commands : ICommands
42 { 43 {
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45
43 /// <summary> 46 /// <summary>
44 /// Encapsulates a command that can be invoked from the console 47 /// Encapsulates a command that can be invoked from the console
45 /// </summary> 48 /// </summary>
@@ -76,6 +79,8 @@ namespace OpenSim.Framework.Console
76 public List<CommandDelegate> fn; 79 public List<CommandDelegate> fn;
77 } 80 }
78 81
82 public const string GeneralHelpText = "For more information, type 'help <item>' where <item> is one of the following categories:";
83
79 /// <value> 84 /// <value>
80 /// Commands organized by keyword in a tree 85 /// Commands organized by keyword in a tree
81 /// </value> 86 /// </value>
@@ -83,6 +88,11 @@ namespace OpenSim.Framework.Console
83 new Dictionary<string, object>(); 88 new Dictionary<string, object>();
84 89
85 /// <summary> 90 /// <summary>
91 /// Commands organized by module
92 /// </summary>
93 private Dictionary<string, List<CommandInfo>> m_modulesCommands = new Dictionary<string, List<CommandInfo>>();
94
95 /// <summary>
86 /// Get help for the given help string 96 /// Get help for the given help string
87 /// </summary> 97 /// </summary>
88 /// <param name="helpParts">Parsed parts of the help string. If empty then general help is returned.</param> 98 /// <param name="helpParts">Parsed parts of the help string. If empty then general help is returned.</param>
@@ -98,8 +108,8 @@ namespace OpenSim.Framework.Console
98 // General help 108 // General help
99 if (helpParts.Count == 0) 109 if (helpParts.Count == 0)
100 { 110 {
101 help.AddRange(CollectHelp(tree)); 111 help.Add(GeneralHelpText);
102 help.Sort(); 112 help.AddRange(CollectModulesHelp(tree));
103 } 113 }
104 else 114 else
105 { 115 {
@@ -118,6 +128,13 @@ namespace OpenSim.Framework.Console
118 { 128 {
119 string originalHelpRequest = string.Join(" ", helpParts.ToArray()); 129 string originalHelpRequest = string.Join(" ", helpParts.ToArray());
120 List<string> help = new List<string>(); 130 List<string> help = new List<string>();
131
132 // Check modules first to see if we just need to display a list of those commands
133 if (TryCollectModuleHelp(originalHelpRequest, help))
134 {
135 help.Insert(0, GeneralHelpText);
136 return help;
137 }
121 138
122 Dictionary<string, object> dict = tree; 139 Dictionary<string, object> dict = tree;
123 while (helpParts.Count > 0) 140 while (helpParts.Count > 0)
@@ -161,25 +178,61 @@ namespace OpenSim.Framework.Console
161 return help; 178 return help;
162 } 179 }
163 180
164 private List<string> CollectHelp(Dictionary<string, object> dict) 181 /// <summary>
182 /// Try to collect help for the given module if that module exists.
183 /// </summary>
184 /// <param name="moduleName"></param>
185 /// <param name="helpText">/param>
186 /// <returns>true if there was the module existed, false otherwise.</returns>
187 private bool TryCollectModuleHelp(string moduleName, List<string> helpText)
165 { 188 {
166 List<string> result = new List<string>(); 189 lock (m_modulesCommands)
167
168 foreach (KeyValuePair<string, object> kvp in dict)
169 { 190 {
170 if (kvp.Value is Dictionary<string, Object>) 191 if (m_modulesCommands.ContainsKey(moduleName))
171 { 192 {
172 result.AddRange(CollectHelp((Dictionary<string, Object>)kvp.Value)); 193 List<CommandInfo> commands = m_modulesCommands[moduleName];
194 var ourHelpText = commands.ConvertAll(c => string.Format("{0} - {1}", c.help_text, c.long_help));
195 ourHelpText.Sort();
196 helpText.AddRange(ourHelpText);
197
198 return true;
173 } 199 }
174 else 200 else
175 { 201 {
176 if (((CommandInfo)kvp.Value).long_help != String.Empty) 202 return false;
177 result.Add(((CommandInfo)kvp.Value).help_text+" - "+
178 ((CommandInfo)kvp.Value).long_help);
179 } 203 }
180 } 204 }
181 return result;
182 } 205 }
206
207 private List<string> CollectModulesHelp(Dictionary<string, object> dict)
208 {
209 lock (m_modulesCommands)
210 {
211 List<string> helpText = new List<string>(m_modulesCommands.Keys);
212 helpText.Sort();
213 return helpText;
214 }
215 }
216
217// private List<string> CollectHelp(Dictionary<string, object> dict)
218// {
219// List<string> result = new List<string>();
220//
221// foreach (KeyValuePair<string, object> kvp in dict)
222// {
223// if (kvp.Value is Dictionary<string, Object>)
224// {
225// result.AddRange(CollectHelp((Dictionary<string, Object>)kvp.Value));
226// }
227// else
228// {
229// if (((CommandInfo)kvp.Value).long_help != String.Empty)
230// result.Add(((CommandInfo)kvp.Value).help_text+" - "+
231// ((CommandInfo)kvp.Value).long_help);
232// }
233// }
234// return result;
235// }
183 236
184 /// <summary> 237 /// <summary>
185 /// Add a command to those which can be invoked from the console. 238 /// Add a command to those which can be invoked from the console.
@@ -212,21 +265,19 @@ namespace OpenSim.Framework.Console
212 265
213 Dictionary<string, Object> current = tree; 266 Dictionary<string, Object> current = tree;
214 267
215 foreach (string s in parts) 268 foreach (string part in parts)
216 { 269 {
217 if (current.ContainsKey(s)) 270 if (current.ContainsKey(part))
218 { 271 {
219 if (current[s] is Dictionary<string, Object>) 272 if (current[part] is Dictionary<string, Object>)
220 { 273 current = (Dictionary<string, Object>)current[part];
221 current = (Dictionary<string, Object>)current[s];
222 }
223 else 274 else
224 return; 275 return;
225 } 276 }
226 else 277 else
227 { 278 {
228 current[s] = new Dictionary<string, Object>(); 279 current[part] = new Dictionary<string, Object>();
229 current = (Dictionary<string, Object>)current[s]; 280 current = (Dictionary<string, Object>)current[part];
230 } 281 }
231 } 282 }
232 283
@@ -250,6 +301,24 @@ namespace OpenSim.Framework.Console
250 info.fn = new List<CommandDelegate>(); 301 info.fn = new List<CommandDelegate>();
251 info.fn.Add(fn); 302 info.fn.Add(fn);
252 current[String.Empty] = info; 303 current[String.Empty] = info;
304
305 // Now add command to modules dictionary
306 lock (m_modulesCommands)
307 {
308 List<CommandInfo> commands;
309 if (m_modulesCommands.ContainsKey(module))
310 {
311 commands = m_modulesCommands[module];
312 }
313 else
314 {
315 commands = new List<CommandInfo>();
316 m_modulesCommands[module] = commands;
317 }
318
319// m_log.DebugFormat("[COMMAND CONSOLE]: Adding to category {0} command {1}", module, command);
320 commands.Add(info);
321 }
253 } 322 }
254 323
255 public string[] FindNextOption(string[] cmd, bool term) 324 public string[] FindNextOption(string[] cmd, bool term)
@@ -607,8 +676,9 @@ namespace OpenSim.Framework.Console
607 { 676 {
608 Commands = new Commands(); 677 Commands = new Commands();
609 678
610 Commands.AddCommand("console", false, "help", "help [<command>]", 679 Commands.AddCommand(
611 "Get general command list or more detailed help on a specific command", Help); 680 "Help", false, "help", "help [<item>]",
681 "Display help on a particular command or on a list of commands in a category", Help);
612 } 682 }
613 683
614 private void Help(string module, string[] cmd) 684 private void Help(string module, string[] cmd)
diff --git a/OpenSim/Framework/Console/MockConsole.cs b/OpenSim/Framework/Console/MockConsole.cs
index a29b370..4d8751f 100644
--- a/OpenSim/Framework/Console/MockConsole.cs
+++ b/OpenSim/Framework/Console/MockConsole.cs
@@ -29,6 +29,7 @@ using System;
29using System.Threading; 29using System.Threading;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Text; 31using System.Text;
32using System.Xml;
32 33
33namespace OpenSim.Framework.Console 34namespace OpenSim.Framework.Console
34{ 35{
@@ -37,28 +38,42 @@ namespace OpenSim.Framework.Console
37 /// Don't use this except for Unit Testing or you're in for a world of hurt when the 38 /// Don't use this except for Unit Testing or you're in for a world of hurt when the
38 /// sim gets to ReadLine 39 /// sim gets to ReadLine
39 /// </summary> 40 /// </summary>
40 public class MockConsole : CommandConsole 41 public class MockConsole : ICommandConsole
41 { 42 {
42 public MockConsole(string defaultPrompt) : base(defaultPrompt) 43 private MockCommands m_commands = new MockCommands();
43 {
44 }
45 public override void Output(string text)
46 {
47 }
48 public override void Output(string text, string level)
49 {
50 }
51 44
52 public override string ReadLine(string p, bool isCommand, bool e) 45 public ICommands Commands { get { return m_commands; } }
53 { 46
54 //Thread.CurrentThread.Join(1000); 47 public void Prompt() {}
55 return string.Empty; 48
56 } 49 public void RunCommand(string cmd) {}
57 public override void UnlockOutput() 50
58 { 51 public string ReadLine(string p, bool isCommand, bool e) { return ""; }
59 } 52
60 public override void LockOutput() 53 public object ConsoleScene { get { return null; } }
61 { 54
62 } 55 public void Output(string text, string level) {}
56 public void Output(string text) {}
57 public void OutputFormat(string format, params object[] components) {}
58
59 public string CmdPrompt(string p) { return ""; }
60 public string CmdPrompt(string p, string def) { return ""; }
61 public string CmdPrompt(string p, List<char> excludedCharacters) { return ""; }
62 public string CmdPrompt(string p, string def, List<char> excludedCharacters) { return ""; }
63
64 public string CmdPrompt(string prompt, string defaultresponse, List<string> options) { return ""; }
65
66 public string PasswdPrompt(string p) { return ""; }
67 }
68
69 public class MockCommands : ICommands
70 {
71 public void FromXml(XmlElement root, CommandDelegate fn) {}
72 public List<string> GetHelp(string[] cmd) { return null; }
73 public void AddCommand(string module, bool shared, string command, string help, string longhelp, CommandDelegate fn) {}
74 public void AddCommand(string module, bool shared, string command, string help, string longhelp, string descriptivehelp, CommandDelegate fn) {}
75 public string[] FindNextOption(string[] cmd, bool term) { return null; }
76 public string[] Resolve(string[] cmd) { return null; }
77 public XmlElement GetXml(XmlDocument doc) { return null; }
63 } 78 }
64} 79} \ No newline at end of file
diff --git a/OpenSim/Framework/ICommandConsole.cs b/OpenSim/Framework/ICommandConsole.cs
index d33b9b5..ca0ff93 100644
--- a/OpenSim/Framework/ICommandConsole.cs
+++ b/OpenSim/Framework/ICommandConsole.cs
@@ -40,7 +40,7 @@ namespace OpenSim.Framework
40 /// <summary> 40 /// <summary>
41 /// Get help for the given help string 41 /// Get help for the given help string
42 /// </summary> 42 /// </summary>
43 /// <param name="helpParts">Parsed parts of the help string. If empty then general help is returned.</param> 43 /// <param name="cmd">Parsed parts of the help string. If empty then general help is returned.</param>
44 /// <returns></returns> 44 /// <returns></returns>
45 List<string> GetHelp(string[] cmd); 45 List<string> GetHelp(string[] cmd);
46 46
diff --git a/OpenSim/Framework/Servers/BaseOpenSimServer.cs b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
index 586cde6..f4d541e 100644
--- a/OpenSim/Framework/Servers/BaseOpenSimServer.cs
+++ b/OpenSim/Framework/Servers/BaseOpenSimServer.cs
@@ -161,43 +161,43 @@ namespace OpenSim.Framework.Servers
161 Notice(String.Format("Console log level is {0}", m_consoleAppender.Threshold)); 161 Notice(String.Format("Console log level is {0}", m_consoleAppender.Threshold));
162 } 162 }
163 163
164 m_console.Commands.AddCommand("base", false, "quit", 164 m_console.Commands.AddCommand("General", false, "quit",
165 "quit", 165 "quit",
166 "Quit the application", HandleQuit); 166 "Quit the application", HandleQuit);
167 167
168 m_console.Commands.AddCommand("base", false, "shutdown", 168 m_console.Commands.AddCommand("General", false, "shutdown",
169 "shutdown", 169 "shutdown",
170 "Quit the application", HandleQuit); 170 "Quit the application", HandleQuit);
171 171
172 m_console.Commands.AddCommand("base", false, "set log level", 172 m_console.Commands.AddCommand("General", false, "set log level",
173 "set log level <level>", 173 "set log level <level>",
174 "Set the console logging level", HandleLogLevel); 174 "Set the console logging level", HandleLogLevel);
175 175
176 m_console.Commands.AddCommand("base", false, "show info", 176 m_console.Commands.AddCommand("General", false, "show info",
177 "show info", 177 "show info",
178 "Show general information about the server", HandleShow); 178 "Show general information about the server", HandleShow);
179 179
180 m_console.Commands.AddCommand("base", false, "show stats", 180 m_console.Commands.AddCommand("General", false, "show stats",
181 "show stats", 181 "show stats",
182 "Show statistics", HandleShow); 182 "Show statistics", HandleShow);
183 183
184 m_console.Commands.AddCommand("base", false, "show threads", 184 m_console.Commands.AddCommand("General", false, "show threads",
185 "show threads", 185 "show threads",
186 "Show thread status", HandleShow); 186 "Show thread status", HandleShow);
187 187
188 m_console.Commands.AddCommand("base", false, "show uptime", 188 m_console.Commands.AddCommand("General", false, "show uptime",
189 "show uptime", 189 "show uptime",
190 "Show server uptime", HandleShow); 190 "Show server uptime", HandleShow);
191 191
192 m_console.Commands.AddCommand("base", false, "show version", 192 m_console.Commands.AddCommand("General", false, "show version",
193 "show version", 193 "show version",
194 "Show server version", HandleShow); 194 "Show server version", HandleShow);
195 195
196 m_console.Commands.AddCommand("base", false, "threads abort", 196 m_console.Commands.AddCommand("General", false, "threads abort",
197 "threads abort <thread-id>", 197 "threads abort <thread-id>",
198 "Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort); 198 "Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort);
199 199
200 m_console.Commands.AddCommand("base", false, "threads show", 200 m_console.Commands.AddCommand("General", false, "threads show",
201 "threads show", 201 "threads show",
202 "Show thread status. Synonym for \"show threads\"", 202 "Show thread status. Synonym for \"show threads\"",
203 (string module, string[] args) => Notice(GetThreadsReport())); 203 (string module, string[] args) => Notice(GetThreadsReport()));
@@ -247,7 +247,7 @@ namespace OpenSim.Framework.Servers
247 string reportFormat = "{0,6} {1,35} {2,16} {3,13} {4,10} {5,30}"; 247 string reportFormat = "{0,6} {1,35} {2,16} {3,13} {4,10} {5,30}";
248 248
249 StringBuilder sb = new StringBuilder(); 249 StringBuilder sb = new StringBuilder();
250 Watchdog.ThreadWatchdogInfo[] threads = Watchdog.GetThreads(); 250 Watchdog.ThreadWatchdogInfo[] threads = Watchdog.GetThreadsInfo();
251 251
252 sb.Append(threads.Length + " threads are being tracked:" + Environment.NewLine); 252 sb.Append(threads.Length + " threads are being tracked:" + Environment.NewLine);
253 253
diff --git a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
index 2206feb..0062d4e 100644
--- a/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
+++ b/OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
@@ -65,6 +65,7 @@ namespace OpenSim.Framework.Servers.HttpServer
65 String.Format("PollServiceWorkerThread{0}", i), 65 String.Format("PollServiceWorkerThread{0}", i),
66 ThreadPriority.Normal, 66 ThreadPriority.Normal,
67 false, 67 false,
68 true,
68 int.MaxValue); 69 int.MaxValue);
69 } 70 }
70 71
@@ -73,6 +74,7 @@ namespace OpenSim.Framework.Servers.HttpServer
73 "PollServiceWatcherThread", 74 "PollServiceWatcherThread",
74 ThreadPriority.Normal, 75 ThreadPriority.Normal,
75 false, 76 false,
77 true,
76 1000 * 60 * 10); 78 1000 * 60 * 10);
77 } 79 }
78 80
diff --git a/OpenSim/Framework/Servers/VersionInfo.cs b/OpenSim/Framework/Servers/VersionInfo.cs
index b2bb962..63ec257 100644
--- a/OpenSim/Framework/Servers/VersionInfo.cs
+++ b/OpenSim/Framework/Servers/VersionInfo.cs
@@ -29,7 +29,7 @@ namespace OpenSim
29{ 29{
30 public class VersionInfo 30 public class VersionInfo
31 { 31 {
32 private const string VERSION_NUMBER = "0.7.3CM"; 32 private const string VERSION_NUMBER = "0.7.4CM";
33 private const Flavour VERSION_FLAVOUR = Flavour.Dev; 33 private const Flavour VERSION_FLAVOUR = Flavour.Dev;
34 34
35 public enum Flavour 35 public enum Flavour
diff --git a/OpenSim/Framework/Watchdog.cs b/OpenSim/Framework/Watchdog.cs
index fa94109..881b6aa 100644
--- a/OpenSim/Framework/Watchdog.cs
+++ b/OpenSim/Framework/Watchdog.cs
@@ -72,6 +72,11 @@ namespace OpenSim.Framework
72 /// </summary> 72 /// </summary>
73 public bool IsTimedOut { get; set; } 73 public bool IsTimedOut { get; set; }
74 74
75 /// <summary>
76 /// Will this thread trigger the alarm function if it has timed out?
77 /// </summary>
78 public bool AlarmIfTimeout { get; set; }
79
75 public ThreadWatchdogInfo(Thread thread, int timeout) 80 public ThreadWatchdogInfo(Thread thread, int timeout)
76 { 81 {
77 Thread = thread; 82 Thread = thread;
@@ -112,12 +117,13 @@ namespace OpenSim.Framework
112 /// <param name="start">The method that will be executed in a new thread</param> 117 /// <param name="start">The method that will be executed in a new thread</param>
113 /// <param name="name">A name to give to the new thread</param> 118 /// <param name="name">A name to give to the new thread</param>
114 /// <param name="priority">Priority to run the thread at</param> 119 /// <param name="priority">Priority to run the thread at</param>
115 /// <param name="isBackground">True to run this thread as a background 120 /// <param name="isBackground">True to run this thread as a background thread, otherwise false</param>
116 /// thread, otherwise false</param> 121 /// <param name="alarmIfTimeout">Trigger an alarm function is we have timed out</param>
117 /// <returns>The newly created Thread object</returns> 122 /// <returns>The newly created Thread object</returns>
118 public static Thread StartThread(ThreadStart start, string name, ThreadPriority priority, bool isBackground) 123 public static Thread StartThread(
124 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout)
119 { 125 {
120 return StartThread(start, name, priority, isBackground, WATCHDOG_TIMEOUT_MS); 126 return StartThread(start, name, priority, isBackground, alarmIfTimeout, WATCHDOG_TIMEOUT_MS);
121 } 127 }
122 128
123 /// <summary> 129 /// <summary>
@@ -128,21 +134,21 @@ namespace OpenSim.Framework
128 /// <param name="priority">Priority to run the thread at</param> 134 /// <param name="priority">Priority to run the thread at</param>
129 /// <param name="isBackground">True to run this thread as a background 135 /// <param name="isBackground">True to run this thread as a background
130 /// thread, otherwise false</param> 136 /// thread, otherwise false</param>
131 /// <param name="timeout"> 137 /// <param name="alarmIfTimeout">Trigger an alarm function is we have timed out</param>
132 /// Number of milliseconds to wait until we issue a warning about timeout. 138 /// <param name="timeout">Number of milliseconds to wait until we issue a warning about timeout.</param>
133 /// </para>
134 /// <returns>The newly created Thread object</returns> 139 /// <returns>The newly created Thread object</returns>
135 public static Thread StartThread( 140 public static Thread StartThread(
136 ThreadStart start, string name, ThreadPriority priority, bool isBackground, int timeout) 141 ThreadStart start, string name, ThreadPriority priority, bool isBackground, bool alarmIfTimeout, int timeout)
137 { 142 {
138 Thread thread = new Thread(start); 143 Thread thread = new Thread(start);
139 thread.Name = name; 144 thread.Name = name;
140 thread.Priority = priority; 145 thread.Priority = priority;
141 thread.IsBackground = isBackground; 146 thread.IsBackground = isBackground;
142 147
143 ThreadWatchdogInfo twi = new ThreadWatchdogInfo(thread, timeout); 148 ThreadWatchdogInfo twi = new ThreadWatchdogInfo(thread, timeout) { AlarmIfTimeout = alarmIfTimeout };
144 149
145 m_log.Debug("[WATCHDOG]: Started tracking thread \"" + twi.Thread.Name + "\" (ID " + twi.Thread.ManagedThreadId + ")"); 150 m_log.DebugFormat(
151 "[WATCHDOG]: Started tracking thread {0}, ID {1}", twi.Thread.Name, twi.Thread.ManagedThreadId);
146 152
147 lock (m_threads) 153 lock (m_threads)
148 m_threads.Add(twi.Thread.ManagedThreadId, twi); 154 m_threads.Add(twi.Thread.ManagedThreadId, twi);
@@ -224,19 +230,39 @@ namespace OpenSim.Framework
224 /// Get currently watched threads for diagnostic purposes 230 /// Get currently watched threads for diagnostic purposes
225 /// </summary> 231 /// </summary>
226 /// <returns></returns> 232 /// <returns></returns>
227 public static ThreadWatchdogInfo[] GetThreads() 233 public static ThreadWatchdogInfo[] GetThreadsInfo()
228 { 234 {
229 lock (m_threads) 235 lock (m_threads)
230 return m_threads.Values.ToArray(); 236 return m_threads.Values.ToArray();
231 } 237 }
232 238
239 /// <summary>
240 /// Return the current thread's watchdog info.
241 /// </summary>
242 /// <returns>The watchdog info. null if the thread isn't being monitored.</returns>
243 public static ThreadWatchdogInfo GetCurrentThreadInfo()
244 {
245 lock (m_threads)
246 {
247 if (m_threads.ContainsKey(Thread.CurrentThread.ManagedThreadId))
248 return m_threads[Thread.CurrentThread.ManagedThreadId];
249 }
250
251 return null;
252 }
253
254 /// <summary>
255 /// Check watched threads. Fire alarm if appropriate.
256 /// </summary>
257 /// <param name="sender"></param>
258 /// <param name="e"></param>
233 private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e) 259 private static void WatchdogTimerElapsed(object sender, System.Timers.ElapsedEventArgs e)
234 { 260 {
235 WatchdogTimeout callback = OnWatchdogTimeout; 261 WatchdogTimeout callback = OnWatchdogTimeout;
236 262
237 if (callback != null) 263 if (callback != null)
238 { 264 {
239 ThreadWatchdogInfo timedOut = null; 265 List<ThreadWatchdogInfo> callbackInfos = null;
240 266
241 lock (m_threads) 267 lock (m_threads)
242 { 268 {
@@ -246,21 +272,31 @@ namespace OpenSim.Framework
246 { 272 {
247 if (threadInfo.Thread.ThreadState == ThreadState.Stopped) 273 if (threadInfo.Thread.ThreadState == ThreadState.Stopped)
248 { 274 {
249 timedOut = threadInfo;
250 RemoveThread(threadInfo.Thread.ManagedThreadId); 275 RemoveThread(threadInfo.Thread.ManagedThreadId);
251 break; 276
277 if (callbackInfos == null)
278 callbackInfos = new List<ThreadWatchdogInfo>();
279
280 callbackInfos.Add(threadInfo);
252 } 281 }
253 else if (!threadInfo.IsTimedOut && now - threadInfo.LastTick >= threadInfo.Timeout) 282 else if (!threadInfo.IsTimedOut && now - threadInfo.LastTick >= threadInfo.Timeout)
254 { 283 {
255 threadInfo.IsTimedOut = true; 284 threadInfo.IsTimedOut = true;
256 timedOut = threadInfo; 285
257 break; 286 if (threadInfo.AlarmIfTimeout)
287 {
288 if (callbackInfos == null)
289 callbackInfos = new List<ThreadWatchdogInfo>();
290
291 callbackInfos.Add(threadInfo);
292 }
258 } 293 }
259 } 294 }
260 } 295 }
261 296
262 if (timedOut != null) 297 if (callbackInfos != null)
263 callback(timedOut.Thread, timedOut.LastTick); 298 foreach (ThreadWatchdogInfo callbackInfo in callbackInfos)
299 callback(callbackInfo.Thread, callbackInfo.LastTick);
264 } 300 }
265 301
266 m_watchdogTimer.Start(); 302 m_watchdogTimer.Start();
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs
index 854f310..f90df12 100644
--- a/OpenSim/Framework/WebUtil.cs
+++ b/OpenSim/Framework/WebUtil.cs
@@ -63,77 +63,7 @@ namespace OpenSim.Framework
63 // a "long" call for warning & debugging purposes 63 // a "long" call for warning & debugging purposes
64 public const int LongCallTime = 500; 64 public const int LongCallTime = 500;
65 65
66// /// <summary> 66 #region JSONRequest
67// /// Send LLSD to an HTTP client in application/llsd+json form
68// /// </summary>
69// /// <param name="response">HTTP response to send the data in</param>
70// /// <param name="body">LLSD to send to the client</param>
71// public static void SendJSONResponse(OSHttpResponse response, OSDMap body)
72// {
73// byte[] responseData = Encoding.UTF8.GetBytes(OSDParser.SerializeJsonString(body));
74//
75// response.ContentEncoding = Encoding.UTF8;
76// response.ContentLength = responseData.Length;
77// response.ContentType = "application/llsd+json";
78// response.Body.Write(responseData, 0, responseData.Length);
79// }
80//
81// /// <summary>
82// /// Send LLSD to an HTTP client in application/llsd+xml form
83// /// </summary>
84// /// <param name="response">HTTP response to send the data in</param>
85// /// <param name="body">LLSD to send to the client</param>
86// public static void SendXMLResponse(OSHttpResponse response, OSDMap body)
87// {
88// byte[] responseData = OSDParser.SerializeLLSDXmlBytes(body);
89//
90// response.ContentEncoding = Encoding.UTF8;
91// response.ContentLength = responseData.Length;
92// response.ContentType = "application/llsd+xml";
93// response.Body.Write(responseData, 0, responseData.Length);
94// }
95
96 /// <summary>
97 /// Make a GET or GET-like request to a web service that returns LLSD
98 /// or JSON data
99 /// </summary>
100 public static OSDMap ServiceRequest(string url, string httpVerb)
101 {
102 string errorMessage;
103
104 try
105 {
106 HttpWebRequest request = (HttpWebRequest)HttpWebRequest.Create(url);
107 request.Method = httpVerb;
108
109 using (WebResponse response = request.GetResponse())
110 {
111 using (Stream responseStream = response.GetResponseStream())
112 {
113 try
114 {
115 string responseStr = responseStream.GetStreamString();
116 OSD responseOSD = OSDParser.Deserialize(responseStr);
117 if (responseOSD.Type == OSDType.Map)
118 return (OSDMap)responseOSD;
119 else
120 errorMessage = "Response format was invalid.";
121 }
122 catch
123 {
124 errorMessage = "Failed to parse the response.";
125 }
126 }
127 }
128 }
129 catch (Exception ex)
130 {
131 m_log.Warn(httpVerb + " on URL " + url + " failed: " + ex.Message);
132 errorMessage = ex.Message;
133 }
134
135 return new OSDMap { { "Message", OSD.FromString("Service request failed. " + errorMessage) } };
136 }
137 67
138 /// <summary> 68 /// <summary>
139 /// PUT JSON-encoded data to a web service that returns LLSD or 69 /// PUT JSON-encoded data to a web service that returns LLSD or
@@ -304,6 +234,10 @@ namespace OpenSim.Framework
304 return result; 234 return result;
305 } 235 }
306 236
237 #endregion JSONRequest
238
239 #region FormRequest
240
307 /// <summary> 241 /// <summary>
308 /// POST URL-encoded form data to a web service that returns LLSD or 242 /// POST URL-encoded form data to a web service that returns LLSD or
309 /// JSON data 243 /// JSON data
@@ -398,6 +332,8 @@ namespace OpenSim.Framework
398 result["Message"] = OSD.FromString("Service request failed: " + msg); 332 result["Message"] = OSD.FromString("Service request failed: " + msg);
399 return result; 333 return result;
400 } 334 }
335
336 #endregion FormRequest
401 337
402 #region Uri 338 #region Uri
403 339