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-rw-r--r--OpenSim/Framework/TaskInventoryItem.cs57
1 files changed, 0 insertions, 57 deletions
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs
index 30d775c..ba2a306 100644
--- a/OpenSim/Framework/TaskInventoryItem.cs
+++ b/OpenSim/Framework/TaskInventoryItem.cs
@@ -40,63 +40,6 @@ namespace OpenSim.Framework
40 /// </summary> 40 /// </summary>
41 private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647; 41 private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647;
42 42
43 /// <summary>
44 /// Inventory types
45 /// </summary>
46 public static string[] InvTypes = new string[]
47 {
48 "texture",
49 "sound",
50 "calling_card",
51 "landmark",
52 String.Empty,
53 String.Empty,
54 "object",
55 "notecard",
56 String.Empty,
57 String.Empty,
58 "lsl_text",
59 String.Empty,
60 String.Empty,
61 "bodypart",
62 String.Empty,
63 "snapshot",
64 String.Empty,
65 String.Empty,
66 "wearable",
67 "animation",
68 "gesture"
69 };
70
71 /// <summary>
72 /// Asset types
73 /// </summary>
74 public static string[] Types = new string[]
75 {
76 "texture",
77 "sound",
78 "callcard",
79 "landmark",
80 "clothing", // Deprecated
81 "clothing",
82 "object",
83 "notecard",
84 "category",
85 "root",
86 "lsltext",
87 "lslbyte",
88 "txtr_tga",
89 "bodypart",
90 "trash",
91 "snapshot",
92 "lstndfnd",
93 "snd_wav",
94 "img_tga",
95 "jpeg",
96 "animatn",
97 "gesture"
98 };
99
100 private UUID _assetID = UUID.Zero; 43 private UUID _assetID = UUID.Zero;
101 44
102 private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL; 45 private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL;