diff options
Diffstat (limited to 'OpenSim/Framework/Util.cs')
-rw-r--r-- | OpenSim/Framework/Util.cs | 154 |
1 files changed, 137 insertions, 17 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index 94a172c..e4d7e19 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -501,19 +501,25 @@ namespace OpenSim.Framework | |||
501 | /// </summary> | 501 | /// </summary> |
502 | /// <param name="data"></param> | 502 | /// <param name="data"></param> |
503 | /// <returns></returns> | 503 | /// <returns></returns> |
504 | |||
504 | public static string Md5Hash(string data) | 505 | public static string Md5Hash(string data) |
505 | { | 506 | { |
506 | byte[] dataMd5 = ComputeMD5Hash(data); | 507 | return Md5Hash(data, Encoding.Default); |
508 | } | ||
509 | |||
510 | public static string Md5Hash(string data, Encoding encoding) | ||
511 | { | ||
512 | byte[] dataMd5 = ComputeMD5Hash(data, encoding); | ||
507 | StringBuilder sb = new StringBuilder(); | 513 | StringBuilder sb = new StringBuilder(); |
508 | for (int i = 0; i < dataMd5.Length; i++) | 514 | for (int i = 0; i < dataMd5.Length; i++) |
509 | sb.AppendFormat("{0:x2}", dataMd5[i]); | 515 | sb.AppendFormat("{0:x2}", dataMd5[i]); |
510 | return sb.ToString(); | 516 | return sb.ToString(); |
511 | } | 517 | } |
512 | 518 | ||
513 | private static byte[] ComputeMD5Hash(string data) | 519 | private static byte[] ComputeMD5Hash(string data, Encoding encoding) |
514 | { | 520 | { |
515 | MD5 md5 = MD5.Create(); | 521 | MD5 md5 = MD5.Create(); |
516 | return md5.ComputeHash(Encoding.Default.GetBytes(data)); | 522 | return md5.ComputeHash(encoding.GetBytes(data)); |
517 | } | 523 | } |
518 | 524 | ||
519 | /// <summary> | 525 | /// <summary> |
@@ -521,6 +527,12 @@ namespace OpenSim.Framework | |||
521 | /// </summary> | 527 | /// </summary> |
522 | /// <param name="data"></param> | 528 | /// <param name="data"></param> |
523 | /// <returns></returns> | 529 | /// <returns></returns> |
530 | |||
531 | public static string SHA1Hash(string data, Encoding enc) | ||
532 | { | ||
533 | return SHA1Hash(enc.GetBytes(data)); | ||
534 | } | ||
535 | |||
524 | public static string SHA1Hash(string data) | 536 | public static string SHA1Hash(string data) |
525 | { | 537 | { |
526 | return SHA1Hash(Encoding.Default.GetBytes(data)); | 538 | return SHA1Hash(Encoding.Default.GetBytes(data)); |
@@ -1262,19 +1274,19 @@ namespace OpenSim.Framework | |||
1262 | { | 1274 | { |
1263 | string os = String.Empty; | 1275 | string os = String.Empty; |
1264 | 1276 | ||
1265 | if (Environment.OSVersion.Platform != PlatformID.Unix) | 1277 | // if (Environment.OSVersion.Platform != PlatformID.Unix) |
1266 | { | 1278 | // { |
1267 | os = Environment.OSVersion.ToString(); | 1279 | // os = Environment.OSVersion.ToString(); |
1268 | } | 1280 | // } |
1269 | else | 1281 | // else |
1270 | { | 1282 | // { |
1271 | os = ReadEtcIssue(); | 1283 | // os = ReadEtcIssue(); |
1272 | } | 1284 | // } |
1273 | 1285 | // | |
1274 | if (os.Length > 45) | 1286 | // if (os.Length > 45) |
1275 | { | 1287 | // { |
1276 | os = os.Substring(0, 45); | 1288 | // os = os.Substring(0, 45); |
1277 | } | 1289 | // } |
1278 | 1290 | ||
1279 | return os; | 1291 | return os; |
1280 | } | 1292 | } |
@@ -1406,7 +1418,7 @@ namespace OpenSim.Framework | |||
1406 | 1418 | ||
1407 | public static Guid GetHashGuid(string data, string salt) | 1419 | public static Guid GetHashGuid(string data, string salt) |
1408 | { | 1420 | { |
1409 | byte[] hash = ComputeMD5Hash(data + salt); | 1421 | byte[] hash = ComputeMD5Hash(data + salt, Encoding.Default); |
1410 | 1422 | ||
1411 | //string s = BitConverter.ToString(hash); | 1423 | //string s = BitConverter.ToString(hash); |
1412 | 1424 | ||
@@ -2218,4 +2230,112 @@ namespace OpenSim.Framework | |||
2218 | return str.Replace("_", "\\_").Replace("%", "\\%"); | 2230 | return str.Replace("_", "\\_").Replace("%", "\\%"); |
2219 | } | 2231 | } |
2220 | } | 2232 | } |
2233 | |||
2234 | public class DoubleQueue<T> where T:class | ||
2235 | { | ||
2236 | private Queue<T> m_lowQueue = new Queue<T>(); | ||
2237 | private Queue<T> m_highQueue = new Queue<T>(); | ||
2238 | |||
2239 | private object m_syncRoot = new object(); | ||
2240 | private Semaphore m_s = new Semaphore(0, 1); | ||
2241 | |||
2242 | public DoubleQueue() | ||
2243 | { | ||
2244 | } | ||
2245 | |||
2246 | public virtual int Count | ||
2247 | { | ||
2248 | get { return m_highQueue.Count + m_lowQueue.Count; } | ||
2249 | } | ||
2250 | |||
2251 | public virtual void Enqueue(T data) | ||
2252 | { | ||
2253 | Enqueue(m_lowQueue, data); | ||
2254 | } | ||
2255 | |||
2256 | public virtual void EnqueueLow(T data) | ||
2257 | { | ||
2258 | Enqueue(m_lowQueue, data); | ||
2259 | } | ||
2260 | |||
2261 | public virtual void EnqueueHigh(T data) | ||
2262 | { | ||
2263 | Enqueue(m_highQueue, data); | ||
2264 | } | ||
2265 | |||
2266 | private void Enqueue(Queue<T> q, T data) | ||
2267 | { | ||
2268 | lock (m_syncRoot) | ||
2269 | { | ||
2270 | m_lowQueue.Enqueue(data); | ||
2271 | m_s.WaitOne(0); | ||
2272 | m_s.Release(); | ||
2273 | } | ||
2274 | } | ||
2275 | |||
2276 | public virtual T Dequeue() | ||
2277 | { | ||
2278 | return Dequeue(Timeout.Infinite); | ||
2279 | } | ||
2280 | |||
2281 | public virtual T Dequeue(int tmo) | ||
2282 | { | ||
2283 | return Dequeue(TimeSpan.FromMilliseconds(tmo)); | ||
2284 | } | ||
2285 | |||
2286 | public virtual T Dequeue(TimeSpan wait) | ||
2287 | { | ||
2288 | T res = null; | ||
2289 | |||
2290 | if (!Dequeue(wait, ref res)) | ||
2291 | return null; | ||
2292 | |||
2293 | return res; | ||
2294 | } | ||
2295 | |||
2296 | public bool Dequeue(int timeout, ref T res) | ||
2297 | { | ||
2298 | return Dequeue(TimeSpan.FromMilliseconds(timeout), ref res); | ||
2299 | } | ||
2300 | |||
2301 | public bool Dequeue(TimeSpan wait, ref T res) | ||
2302 | { | ||
2303 | if (!m_s.WaitOne(wait)) | ||
2304 | return false; | ||
2305 | |||
2306 | lock (m_syncRoot) | ||
2307 | { | ||
2308 | if (m_highQueue.Count > 0) | ||
2309 | res = m_highQueue.Dequeue(); | ||
2310 | else | ||
2311 | res = m_lowQueue.Dequeue(); | ||
2312 | |||
2313 | if (m_highQueue.Count == 0 && m_lowQueue.Count == 0) | ||
2314 | return true; | ||
2315 | |||
2316 | try | ||
2317 | { | ||
2318 | m_s.Release(); | ||
2319 | } | ||
2320 | catch | ||
2321 | { | ||
2322 | } | ||
2323 | |||
2324 | return true; | ||
2325 | } | ||
2326 | } | ||
2327 | |||
2328 | public virtual void Clear() | ||
2329 | { | ||
2330 | |||
2331 | lock (m_syncRoot) | ||
2332 | { | ||
2333 | // Make sure sem count is 0 | ||
2334 | m_s.WaitOne(0); | ||
2335 | |||
2336 | m_lowQueue.Clear(); | ||
2337 | m_highQueue.Clear(); | ||
2338 | } | ||
2339 | } | ||
2340 | } | ||
2221 | } | 2341 | } |