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-rw-r--r-- | OpenSim/Framework/TaskInventoryItem.cs | 391 |
1 files changed, 391 insertions, 0 deletions
diff --git a/OpenSim/Framework/TaskInventoryItem.cs b/OpenSim/Framework/TaskInventoryItem.cs new file mode 100644 index 0000000..307cb75 --- /dev/null +++ b/OpenSim/Framework/TaskInventoryItem.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Reflection; | ||
30 | using log4net; | ||
31 | using OpenMetaverse; | ||
32 | |||
33 | namespace OpenSim.Framework | ||
34 | { | ||
35 | /// <summary> | ||
36 | /// Represents an item in a task inventory | ||
37 | /// </summary> | ||
38 | public class TaskInventoryItem : ICloneable | ||
39 | { | ||
40 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
41 | |||
42 | /// <summary> | ||
43 | /// XXX This should really be factored out into some constants class. | ||
44 | /// </summary> | ||
45 | private const uint FULL_MASK_PERMISSIONS_GENERAL = 2147483647; | ||
46 | |||
47 | private UUID _assetID = UUID.Zero; | ||
48 | |||
49 | private uint _baseMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
50 | private uint _creationDate = 0; | ||
51 | private UUID _creatorID = UUID.Zero; | ||
52 | private string _creatorData = String.Empty; | ||
53 | private string _description = String.Empty; | ||
54 | private uint _everyoneMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
55 | private uint _flags = 0; | ||
56 | private UUID _groupID = UUID.Zero; | ||
57 | private uint _groupMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
58 | |||
59 | private int _invType = 0; | ||
60 | private UUID _itemID = UUID.Zero; | ||
61 | private UUID _lastOwnerID = UUID.Zero; | ||
62 | private string _name = String.Empty; | ||
63 | private uint _nextOwnerMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
64 | private UUID _ownerID = UUID.Zero; | ||
65 | private uint _ownerMask = FULL_MASK_PERMISSIONS_GENERAL; | ||
66 | private UUID _parentID = UUID.Zero; //parent folder id | ||
67 | private UUID _parentPartID = UUID.Zero; // SceneObjectPart this is inside | ||
68 | private UUID _permsGranter; | ||
69 | private int _permsMask; | ||
70 | private int _type = 0; | ||
71 | private UUID _oldID; | ||
72 | private UUID _loadedID = UUID.Zero; | ||
73 | |||
74 | private bool _ownerChanged = false; | ||
75 | |||
76 | public UUID AssetID { | ||
77 | get { | ||
78 | return _assetID; | ||
79 | } | ||
80 | set { | ||
81 | _assetID = value; | ||
82 | } | ||
83 | } | ||
84 | |||
85 | public uint BasePermissions { | ||
86 | get { | ||
87 | return _baseMask; | ||
88 | } | ||
89 | set { | ||
90 | _baseMask = value; | ||
91 | } | ||
92 | } | ||
93 | |||
94 | public uint CreationDate { | ||
95 | get { | ||
96 | return _creationDate; | ||
97 | } | ||
98 | set { | ||
99 | _creationDate = value; | ||
100 | } | ||
101 | } | ||
102 | |||
103 | public UUID CreatorID { | ||
104 | get { | ||
105 | return _creatorID; | ||
106 | } | ||
107 | set { | ||
108 | _creatorID = value; | ||
109 | } | ||
110 | } | ||
111 | |||
112 | public string CreatorData // = <profile url>;<name> | ||
113 | { | ||
114 | get { return _creatorData; } | ||
115 | set { _creatorData = value; } | ||
116 | } | ||
117 | |||
118 | /// <summary> | ||
119 | /// Used by the DB layer to retrieve / store the entire user identification. | ||
120 | /// The identification can either be a simple UUID or a string of the form | ||
121 | /// uuid[;profile_url[;name]] | ||
122 | /// </summary> | ||
123 | public string CreatorIdentification | ||
124 | { | ||
125 | get | ||
126 | { | ||
127 | if (!string.IsNullOrEmpty(_creatorData)) | ||
128 | return _creatorID.ToString() + ';' + _creatorData; | ||
129 | else | ||
130 | return _creatorID.ToString(); | ||
131 | } | ||
132 | set | ||
133 | { | ||
134 | if ((value == null) || (value != null && value == string.Empty)) | ||
135 | { | ||
136 | _creatorData = string.Empty; | ||
137 | return; | ||
138 | } | ||
139 | |||
140 | if (!value.Contains(";")) // plain UUID | ||
141 | { | ||
142 | UUID uuid = UUID.Zero; | ||
143 | UUID.TryParse(value, out uuid); | ||
144 | _creatorID = uuid; | ||
145 | } | ||
146 | else // <uuid>[;<endpoint>[;name]] | ||
147 | { | ||
148 | string name = "Unknown User"; | ||
149 | string[] parts = value.Split(';'); | ||
150 | if (parts.Length >= 1) | ||
151 | { | ||
152 | UUID uuid = UUID.Zero; | ||
153 | UUID.TryParse(parts[0], out uuid); | ||
154 | _creatorID = uuid; | ||
155 | } | ||
156 | if (parts.Length >= 2) | ||
157 | _creatorData = parts[1]; | ||
158 | if (parts.Length >= 3) | ||
159 | name = parts[2]; | ||
160 | |||
161 | _creatorData += ';' + name; | ||
162 | |||
163 | } | ||
164 | } | ||
165 | } | ||
166 | |||
167 | public string Description { | ||
168 | get { | ||
169 | return _description; | ||
170 | } | ||
171 | set { | ||
172 | _description = value; | ||
173 | } | ||
174 | } | ||
175 | |||
176 | public uint EveryonePermissions { | ||
177 | get { | ||
178 | return _everyoneMask; | ||
179 | } | ||
180 | set { | ||
181 | _everyoneMask = value; | ||
182 | } | ||
183 | } | ||
184 | |||
185 | public uint Flags { | ||
186 | get { | ||
187 | return _flags; | ||
188 | } | ||
189 | set { | ||
190 | _flags = value; | ||
191 | } | ||
192 | } | ||
193 | |||
194 | public UUID GroupID { | ||
195 | get { | ||
196 | return _groupID; | ||
197 | } | ||
198 | set { | ||
199 | _groupID = value; | ||
200 | } | ||
201 | } | ||
202 | |||
203 | public uint GroupPermissions { | ||
204 | get { | ||
205 | return _groupMask; | ||
206 | } | ||
207 | set { | ||
208 | _groupMask = value; | ||
209 | } | ||
210 | } | ||
211 | |||
212 | public int InvType { | ||
213 | get { | ||
214 | return _invType; | ||
215 | } | ||
216 | set { | ||
217 | _invType = value; | ||
218 | } | ||
219 | } | ||
220 | |||
221 | public UUID ItemID { | ||
222 | get { | ||
223 | return _itemID; | ||
224 | } | ||
225 | set { | ||
226 | _itemID = value; | ||
227 | } | ||
228 | } | ||
229 | |||
230 | public UUID OldItemID { | ||
231 | get { | ||
232 | return _oldID; | ||
233 | } | ||
234 | set { | ||
235 | _oldID = value; | ||
236 | } | ||
237 | } | ||
238 | |||
239 | public UUID LoadedItemID { | ||
240 | get { | ||
241 | return _loadedID; | ||
242 | } | ||
243 | set { | ||
244 | _loadedID = value; | ||
245 | } | ||
246 | } | ||
247 | |||
248 | public UUID LastOwnerID { | ||
249 | get { | ||
250 | return _lastOwnerID; | ||
251 | } | ||
252 | set { | ||
253 | _lastOwnerID = value; | ||
254 | } | ||
255 | } | ||
256 | |||
257 | public string Name { | ||
258 | get { | ||
259 | return _name; | ||
260 | } | ||
261 | set { | ||
262 | _name = value; | ||
263 | } | ||
264 | } | ||
265 | |||
266 | public uint NextPermissions { | ||
267 | get { | ||
268 | return _nextOwnerMask; | ||
269 | } | ||
270 | set { | ||
271 | _nextOwnerMask = value; | ||
272 | } | ||
273 | } | ||
274 | |||
275 | public UUID OwnerID { | ||
276 | get { | ||
277 | return _ownerID; | ||
278 | } | ||
279 | set { | ||
280 | _ownerID = value; | ||
281 | } | ||
282 | } | ||
283 | |||
284 | public uint CurrentPermissions { | ||
285 | get { | ||
286 | return _ownerMask; | ||
287 | } | ||
288 | set { | ||
289 | _ownerMask = value; | ||
290 | } | ||
291 | } | ||
292 | |||
293 | public UUID ParentID { | ||
294 | get { | ||
295 | return _parentID; | ||
296 | } | ||
297 | set { | ||
298 | _parentID = value; | ||
299 | } | ||
300 | } | ||
301 | |||
302 | public UUID ParentPartID { | ||
303 | get { | ||
304 | return _parentPartID; | ||
305 | } | ||
306 | set { | ||
307 | _parentPartID = value; | ||
308 | } | ||
309 | } | ||
310 | |||
311 | public UUID PermsGranter { | ||
312 | get { | ||
313 | return _permsGranter; | ||
314 | } | ||
315 | set { | ||
316 | _permsGranter = value; | ||
317 | } | ||
318 | } | ||
319 | |||
320 | public int PermsMask { | ||
321 | get { | ||
322 | return _permsMask; | ||
323 | } | ||
324 | set { | ||
325 | _permsMask = value; | ||
326 | } | ||
327 | } | ||
328 | |||
329 | public int Type { | ||
330 | get { | ||
331 | return _type; | ||
332 | } | ||
333 | set { | ||
334 | _type = value; | ||
335 | } | ||
336 | } | ||
337 | |||
338 | public bool OwnerChanged | ||
339 | { | ||
340 | get | ||
341 | { | ||
342 | return _ownerChanged; | ||
343 | } | ||
344 | set | ||
345 | { | ||
346 | _ownerChanged = value; | ||
347 | // m_log.DebugFormat( | ||
348 | // "[TASK INVENTORY ITEM]: Owner changed set {0} for {1} {2} owned by {3}", | ||
349 | // _ownerChanged, Name, ItemID, OwnerID); | ||
350 | } | ||
351 | } | ||
352 | |||
353 | /// <summary> | ||
354 | /// This used ONLY during copy. It can't be relied on at other times! | ||
355 | /// </summary> | ||
356 | /// <remarks> | ||
357 | /// For true script running status, use IEntityInventory.TryGetScriptInstanceRunning() for now. | ||
358 | /// </remarks> | ||
359 | public bool ScriptRunning { get; set; } | ||
360 | |||
361 | // See ICloneable | ||
362 | |||
363 | #region ICloneable Members | ||
364 | |||
365 | public Object Clone() | ||
366 | { | ||
367 | return MemberwiseClone(); | ||
368 | } | ||
369 | |||
370 | #endregion | ||
371 | |||
372 | /// <summary> | ||
373 | /// Reset the UUIDs for this item. | ||
374 | /// </summary> | ||
375 | /// <param name="partID">The new part ID to which this item belongs</param> | ||
376 | public void ResetIDs(UUID partID) | ||
377 | { | ||
378 | LoadedItemID = OldItemID; | ||
379 | OldItemID = ItemID; | ||
380 | ItemID = UUID.Random(); | ||
381 | ParentPartID = partID; | ||
382 | ParentID = partID; | ||
383 | } | ||
384 | |||
385 | public TaskInventoryItem() | ||
386 | { | ||
387 | ScriptRunning = true; | ||
388 | CreationDate = (uint)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
389 | } | ||
390 | } | ||
391 | } | ||