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-rw-r--r--OpenSim/Framework/SimStats.cs96
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenMetaverse.Packets;
30
31namespace OpenSim.Framework
32{
33 /// <summary>
34 /// Enapsulate statistics for a simulator/scene.
35 ///
36 /// TODO: This looks very much like the OpenMetaverse SimStatsPacket. It should be much more generic stats
37 /// storage.
38 /// </summary>
39 public class SimStats
40 {
41 public uint RegionX
42 {
43 get { return m_regionX; }
44 }
45 private uint m_regionX;
46
47 public uint RegionY
48 {
49 get { return m_regionY; }
50 }
51 private uint m_regionY;
52
53 public SimStatsPacket.RegionBlock RegionBlock
54 {
55 get { return m_regionBlock; }
56 }
57 private SimStatsPacket.RegionBlock m_regionBlock;
58
59 public SimStatsPacket.StatBlock[] StatsBlock
60 {
61 get { return m_statsBlock; }
62 }
63 private SimStatsPacket.StatBlock[] m_statsBlock;
64
65 public uint RegionFlags
66 {
67 get { return m_regionFlags; }
68 }
69 private uint m_regionFlags;
70
71 public uint ObjectCapacity
72 {
73 get { return m_objectCapacity; }
74 }
75 private uint m_objectCapacity;
76
77 public UUID RegionUUID
78 {
79 get { return regionUUID; }
80 }
81 private UUID regionUUID;
82
83 public SimStats(
84 uint regionX, uint regionY, uint regionFlags, uint objectCapacity,
85 SimStatsPacket.RegionBlock regionBlock, SimStatsPacket.StatBlock[] statsBlock, UUID pRUUID)
86 {
87 regionUUID = pRUUID;
88 m_regionX = regionX;
89 m_regionY = regionY;
90 m_regionFlags = regionFlags;
91 m_objectCapacity = objectCapacity;
92 m_regionBlock = regionBlock;
93 m_statsBlock = statsBlock;
94 }
95 }
96}