diff options
Diffstat (limited to 'OpenSim/Framework/Servers')
-rw-r--r-- | OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs b/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs index e9ae3a3..f955df7 100644 --- a/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs +++ b/OpenSim/Framework/Servers/HttpServer/SynchronousRestFormsRequester.cs | |||
@@ -85,8 +85,13 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
85 | } | 85 | } |
86 | finally | 86 | finally |
87 | { | 87 | { |
88 | if (requestStream != null) | 88 | // If this is closed, it will be disposed internally, |
89 | requestStream.Close(); | 89 | // but the above write is asynchronous and may hit after |
90 | // we're through here. So the thread handling that will | ||
91 | // throw and put us back into the catch above. Isn't | ||
92 | // .NET great? | ||
93 | //if (requestStream != null) | ||
94 | // requestStream.Close(); | ||
90 | // Let's not close this | 95 | // Let's not close this |
91 | //buffer.Close(); | 96 | //buffer.Close(); |
92 | 97 | ||