diff options
Diffstat (limited to 'OpenSim/Framework/Serialization/External/UserProfileSerializer.cs')
-rw-r--r-- | OpenSim/Framework/Serialization/External/UserProfileSerializer.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs index de106b2..a8ffa17 100644 --- a/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs +++ b/OpenSim/Framework/Serialization/External/UserProfileSerializer.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Framework.Serialization.External | |||
41 | public const int MAJOR_VERSION = 0; | 41 | public const int MAJOR_VERSION = 0; |
42 | public const int MINOR_VERSION = 1; | 42 | public const int MINOR_VERSION = 1; |
43 | 43 | ||
44 | public static string Serialize(UserAccount profile) | 44 | public static string Serialize(UUID userID, string firstName, string lastName) |
45 | { | 45 | { |
46 | StringWriter sw = new StringWriter(); | 46 | StringWriter sw = new StringWriter(); |
47 | XmlTextWriter xtw = new XmlTextWriter(sw); | 47 | XmlTextWriter xtw = new XmlTextWriter(sw); |
@@ -52,8 +52,8 @@ namespace OpenSim.Framework.Serialization.External | |||
52 | xtw.WriteAttributeString("major_version", MAJOR_VERSION.ToString()); | 52 | xtw.WriteAttributeString("major_version", MAJOR_VERSION.ToString()); |
53 | xtw.WriteAttributeString("minor_version", MINOR_VERSION.ToString()); | 53 | xtw.WriteAttributeString("minor_version", MINOR_VERSION.ToString()); |
54 | 54 | ||
55 | xtw.WriteElementString("name", profile.FirstName + " " + profile.LastName); | 55 | xtw.WriteElementString("name", firstName + " " + lastName); |
56 | xtw.WriteElementString("id", profile.PrincipalID.ToString()); | 56 | xtw.WriteElementString("id", userID.ToString()); |
57 | xtw.WriteElementString("about", ""); | 57 | xtw.WriteElementString("about", ""); |
58 | 58 | ||
59 | // Not sure if we're storing this yet, need to take a look | 59 | // Not sure if we're storing this yet, need to take a look |