diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/RegionSettings.cs | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index e0a60e6..525a3f0 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.IO; | 29 | using System.IO; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using libsecondlife; | 31 | using OpenMetaverse; |
32 | using log4net; | 32 | using log4net; |
33 | 33 | ||
34 | namespace OpenSim.Framework | 34 | namespace OpenSim.Framework |
@@ -45,7 +45,7 @@ namespace OpenSim.Framework | |||
45 | { | 45 | { |
46 | if (configMember == null) | 46 | if (configMember == null) |
47 | { | 47 | { |
48 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true); | 48 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.Xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true); |
49 | configMember.performConfigurationRetrieve(); | 49 | configMember.performConfigurationRetrieve(); |
50 | } | 50 | } |
51 | } | 51 | } |
@@ -69,19 +69,19 @@ namespace OpenSim.Framework | |||
69 | String.Empty, "21", true); | 69 | String.Empty, "21", true); |
70 | 70 | ||
71 | configMember.addConfigurationOption("terrain_base_0", | 71 | configMember.addConfigurationOption("terrain_base_0", |
72 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 72 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
73 | String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true); | 73 | String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true); |
74 | 74 | ||
75 | configMember.addConfigurationOption("terrain_base_1", | 75 | configMember.addConfigurationOption("terrain_base_1", |
76 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 76 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
77 | String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true); | 77 | String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true); |
78 | 78 | ||
79 | configMember.addConfigurationOption("terrain_base_2", | 79 | configMember.addConfigurationOption("terrain_base_2", |
80 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 80 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
81 | String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true); | 81 | String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true); |
82 | 82 | ||
83 | configMember.addConfigurationOption("terrain_base_3", | 83 | configMember.addConfigurationOption("terrain_base_3", |
84 | ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, | 84 | ConfigurationOption.ConfigurationTypes.TYPE_UUID, |
85 | String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true); | 85 | String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true); |
86 | 86 | ||
87 | configMember.addConfigurationOption("terrain_start_height_0", | 87 | configMember.addConfigurationOption("terrain_start_height_0", |
@@ -179,16 +179,16 @@ namespace OpenSim.Framework | |||
179 | m_Maturity = 1; | 179 | m_Maturity = 1; |
180 | break; | 180 | break; |
181 | case "terrain_base_0": | 181 | case "terrain_base_0": |
182 | m_TerrainTexture1 = (LLUUID)value; | 182 | m_TerrainTexture1 = (UUID)value; |
183 | break; | 183 | break; |
184 | case "terrain_base_1": | 184 | case "terrain_base_1": |
185 | m_TerrainTexture2 = (LLUUID)value; | 185 | m_TerrainTexture2 = (UUID)value; |
186 | break; | 186 | break; |
187 | case "terrain_base_2": | 187 | case "terrain_base_2": |
188 | m_TerrainTexture3 = (LLUUID)value; | 188 | m_TerrainTexture3 = (UUID)value; |
189 | break; | 189 | break; |
190 | case "terrain_base_3": | 190 | case "terrain_base_3": |
191 | m_TerrainTexture4 = (LLUUID)value; | 191 | m_TerrainTexture4 = (UUID)value; |
192 | break; | 192 | break; |
193 | case "terrain_start_height_0": | 193 | case "terrain_start_height_0": |
194 | m_Elevation1SW = (double)value; | 194 | m_Elevation1SW = (double)value; |
@@ -237,9 +237,9 @@ namespace OpenSim.Framework | |||
237 | OnSave(this); | 237 | OnSave(this); |
238 | } | 238 | } |
239 | 239 | ||
240 | private LLUUID m_RegionUUID = LLUUID.Zero; | 240 | private UUID m_RegionUUID = UUID.Zero; |
241 | 241 | ||
242 | public LLUUID RegionUUID | 242 | public UUID RegionUUID |
243 | { | 243 | { |
244 | get { return m_RegionUUID; } | 244 | get { return m_RegionUUID; } |
245 | set { m_RegionUUID = value; } | 245 | set { m_RegionUUID = value; } |
@@ -349,57 +349,57 @@ namespace OpenSim.Framework | |||
349 | set { m_DisablePhysics = value; } | 349 | set { m_DisablePhysics = value; } |
350 | } | 350 | } |
351 | 351 | ||
352 | private LLUUID m_TerrainTexture1 = LLUUID.Zero; | 352 | private UUID m_TerrainTexture1 = UUID.Zero; |
353 | 353 | ||
354 | public LLUUID TerrainTexture1 | 354 | public UUID TerrainTexture1 |
355 | { | 355 | { |
356 | get { return m_TerrainTexture1; } | 356 | get { return m_TerrainTexture1; } |
357 | set | 357 | set |
358 | { | 358 | { |
359 | if (value == LLUUID.Zero) | 359 | if (value == UUID.Zero) |
360 | m_TerrainTexture1 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); | 360 | m_TerrainTexture1 = new UUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); |
361 | else | 361 | else |
362 | m_TerrainTexture1 = value; | 362 | m_TerrainTexture1 = value; |
363 | } | 363 | } |
364 | } | 364 | } |
365 | 365 | ||
366 | private LLUUID m_TerrainTexture2 = LLUUID.Zero; | 366 | private UUID m_TerrainTexture2 = UUID.Zero; |
367 | 367 | ||
368 | public LLUUID TerrainTexture2 | 368 | public UUID TerrainTexture2 |
369 | { | 369 | { |
370 | get { return m_TerrainTexture2; } | 370 | get { return m_TerrainTexture2; } |
371 | set | 371 | set |
372 | { | 372 | { |
373 | if (value == LLUUID.Zero) | 373 | if (value == UUID.Zero) |
374 | m_TerrainTexture2 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); | 374 | m_TerrainTexture2 = new UUID("abb783e6-3e93-26c0-248a-247666855da3"); |
375 | else | 375 | else |
376 | m_TerrainTexture2 = value; | 376 | m_TerrainTexture2 = value; |
377 | } | 377 | } |
378 | } | 378 | } |
379 | 379 | ||
380 | private LLUUID m_TerrainTexture3 = LLUUID.Zero; | 380 | private UUID m_TerrainTexture3 = UUID.Zero; |
381 | 381 | ||
382 | public LLUUID TerrainTexture3 | 382 | public UUID TerrainTexture3 |
383 | { | 383 | { |
384 | get { return m_TerrainTexture3; } | 384 | get { return m_TerrainTexture3; } |
385 | set | 385 | set |
386 | { | 386 | { |
387 | if (value == LLUUID.Zero) | 387 | if (value == UUID.Zero) |
388 | m_TerrainTexture3 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); | 388 | m_TerrainTexture3 = new UUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); |
389 | else | 389 | else |
390 | m_TerrainTexture3 = value; | 390 | m_TerrainTexture3 = value; |
391 | } | 391 | } |
392 | } | 392 | } |
393 | 393 | ||
394 | private LLUUID m_TerrainTexture4 = LLUUID.Zero; | 394 | private UUID m_TerrainTexture4 = UUID.Zero; |
395 | 395 | ||
396 | public LLUUID TerrainTexture4 | 396 | public UUID TerrainTexture4 |
397 | { | 397 | { |
398 | get { return m_TerrainTexture4; } | 398 | get { return m_TerrainTexture4; } |
399 | set | 399 | set |
400 | { | 400 | { |
401 | if (value == LLUUID.Zero) | 401 | if (value == UUID.Zero) |
402 | m_TerrainTexture4 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); | 402 | m_TerrainTexture4 = new UUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); |
403 | else | 403 | else |
404 | m_TerrainTexture4 = value; | 404 | m_TerrainTexture4 = value; |
405 | } | 405 | } |
@@ -509,17 +509,17 @@ namespace OpenSim.Framework | |||
509 | set { m_Sandbox = value; } | 509 | set { m_Sandbox = value; } |
510 | } | 510 | } |
511 | 511 | ||
512 | private LLVector3 m_SunVector; | 512 | private Vector3 m_SunVector; |
513 | 513 | ||
514 | public LLVector3 SunVector | 514 | public Vector3 SunVector |
515 | { | 515 | { |
516 | get { return m_SunVector; } | 516 | get { return m_SunVector; } |
517 | set { m_SunVector = value; } | 517 | set { m_SunVector = value; } |
518 | } | 518 | } |
519 | 519 | ||
520 | private LLUUID m_TerrainImageID; | 520 | private UUID m_TerrainImageID; |
521 | 521 | ||
522 | public LLUUID TerrainImageID | 522 | public UUID TerrainImageID |
523 | { | 523 | { |
524 | get { return m_TerrainImageID; } | 524 | get { return m_TerrainImageID; } |
525 | set { m_TerrainImageID = value; } | 525 | set { m_TerrainImageID = value; } |
@@ -541,9 +541,9 @@ namespace OpenSim.Framework | |||
541 | set { m_SunPosition = value; } | 541 | set { m_SunPosition = value; } |
542 | } | 542 | } |
543 | 543 | ||
544 | private LLUUID m_Covenant = LLUUID.Zero; | 544 | private UUID m_Covenant = UUID.Zero; |
545 | 545 | ||
546 | public LLUUID Covenant | 546 | public UUID Covenant |
547 | { | 547 | { |
548 | get { return m_Covenant; } | 548 | get { return m_Covenant; } |
549 | set { m_Covenant = value; } | 549 | set { m_Covenant = value; } |