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-rw-r--r--OpenSim/Framework/RegionSettings.cs13
1 files changed, 12 insertions, 1 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index be57c1b..13fabaf 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -162,6 +162,8 @@ namespace OpenSim.Framework
162 (flags & Simulator.RegionFlags.SkipPhysics) != 0; 162 (flags & Simulator.RegionFlags.SkipPhysics) != 0;
163 m_FixedSun = 163 m_FixedSun =
164 (flags & Simulator.RegionFlags.SunFixed) != 0; 164 (flags & Simulator.RegionFlags.SunFixed) != 0;
165 m_Sandbox =
166 (flags & Simulator.RegionFlags.Sandbox) != 0;
165 break; 167 break;
166 case "max_agents": 168 case "max_agents":
167 m_AgentLimit = (int)value; 169 m_AgentLimit = (int)value;
@@ -231,7 +233,8 @@ namespace OpenSim.Framework
231 233
232 public void Save() 234 public void Save()
233 { 235 {
234 OnSave(this); 236 if(OnSave != null)
237 OnSave(this);
235 } 238 }
236 239
237 private LLUUID m_RegionUUID = LLUUID.Zero; 240 private LLUUID m_RegionUUID = LLUUID.Zero;
@@ -474,6 +477,14 @@ namespace OpenSim.Framework
474 set { m_UseEstateSun = value; } 477 set { m_UseEstateSun = value; }
475 } 478 }
476 479
480 private bool m_Sandbox = false;
481
482 public bool Sandbox
483 {
484 get { return m_Sandbox; }
485 set { m_Sandbox = value; }
486 }
487
477 private LLVector3 m_SunVector; 488 private LLVector3 m_SunVector;
478 489
479 public LLVector3 SunVector 490 public LLVector3 SunVector