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-rw-r--r--OpenSim/Framework/OSChatMessage.cs20
1 files changed, 0 insertions, 20 deletions
diff --git a/OpenSim/Framework/OSChatMessage.cs b/OpenSim/Framework/OSChatMessage.cs
index 455756d..54fa275 100644
--- a/OpenSim/Framework/OSChatMessage.cs
+++ b/OpenSim/Framework/OSChatMessage.cs
@@ -51,12 +51,10 @@ namespace OpenSim.Framework
51 protected object m_senderObject; 51 protected object m_senderObject;
52 protected ChatTypeEnum m_type; 52 protected ChatTypeEnum m_type;
53 protected UUID m_fromID; 53 protected UUID m_fromID;
54 protected UUID m_toID;
55 54
56 public OSChatMessage() 55 public OSChatMessage()
57 { 56 {
58 m_position = new Vector3(); 57 m_position = new Vector3();
59 m_toID = UUID.Zero;
60 } 58 }
61 59
62 /// <summary> 60 /// <summary>
@@ -104,15 +102,6 @@ namespace OpenSim.Framework
104 set { m_from = value; } 102 set { m_from = value; }
105 } 103 }
106 104
107 /// <summary>
108 /// The name of the sender (needed for scripts)
109 /// </summary>
110 public string To
111 {
112 get { return m_from; }
113 set { m_from = value; }
114 }
115
116 #region IEventArgs Members 105 #region IEventArgs Members
117 106
118 /// TODO: Sender and SenderObject should just be Sender and of 107 /// TODO: Sender and SenderObject should just be Sender and of
@@ -143,15 +132,6 @@ namespace OpenSim.Framework
143 } 132 }
144 133
145 /// <summary> 134 /// <summary>
146 /// The single recipient or all if not set.
147 /// </summary>
148 public UUID TargetUUID
149 {
150 get { return m_toID; }
151 set { m_toID = value; }
152 }
153
154 /// <summary>
155 /// 135 ///
156 /// </summary> 136 /// </summary>
157 public IScene Scene 137 public IScene Scene