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-rw-r--r-- | OpenSim/Framework/MapAndArray.cs | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/OpenSim/Framework/MapAndArray.cs b/OpenSim/Framework/MapAndArray.cs new file mode 100644 index 0000000..bbe6a9e --- /dev/null +++ b/OpenSim/Framework/MapAndArray.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | /// <summary> | ||
34 | /// Stores two synchronized collections: a mutable dictionary and an | ||
35 | /// immutable array. Slower inserts/removes than a normal dictionary, | ||
36 | /// but provides safe iteration while maintaining fast hash lookups | ||
37 | /// </summary> | ||
38 | /// <typeparam name="TKey">Key type to use for hash lookups</typeparam> | ||
39 | /// <typeparam name="TValue">Value type to store</typeparam> | ||
40 | public sealed class MapAndArray<TKey, TValue> | ||
41 | { | ||
42 | private Dictionary<TKey, TValue> m_dict; | ||
43 | private TValue[] m_array; | ||
44 | private object m_syncRoot = new object(); | ||
45 | |||
46 | /// <summary>Number of values currently stored in the collection</summary> | ||
47 | public int Count { get { return m_array.Length; } } | ||
48 | /// <summary>NOTE: This collection is thread safe. You do not need to | ||
49 | /// acquire a lock to add, remove, or enumerate entries. This | ||
50 | /// synchronization object should only be locked for larger | ||
51 | /// transactions</summary> | ||
52 | public object SyncRoot { get { return m_syncRoot; } } | ||
53 | |||
54 | /// <summary> | ||
55 | /// Constructor | ||
56 | /// </summary> | ||
57 | public MapAndArray() | ||
58 | { | ||
59 | m_dict = new Dictionary<TKey, TValue>(); | ||
60 | m_array = new TValue[0]; | ||
61 | } | ||
62 | |||
63 | /// <summary> | ||
64 | /// Constructor | ||
65 | /// </summary> | ||
66 | /// <param name="capacity">Initial capacity of the dictionary</param> | ||
67 | public MapAndArray(int capacity) | ||
68 | { | ||
69 | m_dict = new Dictionary<TKey, TValue>(capacity); | ||
70 | m_array = new TValue[0]; | ||
71 | } | ||
72 | |||
73 | /// <summary> | ||
74 | /// Adds a key/value pair to the collection, or updates an existing key | ||
75 | /// with a new value | ||
76 | /// </summary> | ||
77 | /// <param name="key">Key to add or update</param> | ||
78 | /// <param name="value">Value to add</param> | ||
79 | /// <returns>True if a new key was added, false if an existing key was | ||
80 | /// updated</returns> | ||
81 | public bool AddOrReplace(TKey key, TValue value) | ||
82 | { | ||
83 | lock (m_syncRoot) | ||
84 | { | ||
85 | bool containedKey = m_dict.ContainsKey(key); | ||
86 | |||
87 | m_dict[key] = value; | ||
88 | CreateArray(); | ||
89 | |||
90 | return !containedKey; | ||
91 | } | ||
92 | } | ||
93 | |||
94 | /// <summary> | ||
95 | /// Adds a key/value pair to the collection. This will throw an | ||
96 | /// exception if the key is already present in the collection | ||
97 | /// </summary> | ||
98 | /// <param name="key">Key to add or update</param> | ||
99 | /// <param name="value">Value to add</param> | ||
100 | /// <returns>Index of the inserted item</returns> | ||
101 | public int Add(TKey key, TValue value) | ||
102 | { | ||
103 | lock (m_syncRoot) | ||
104 | { | ||
105 | m_dict.Add(key, value); | ||
106 | CreateArray(); | ||
107 | return m_array.Length; | ||
108 | } | ||
109 | } | ||
110 | |||
111 | /// <summary> | ||
112 | /// Removes a key/value pair from the collection | ||
113 | /// </summary> | ||
114 | /// <param name="key">Key to remove</param> | ||
115 | /// <returns>True if the key was found and removed, otherwise false</returns> | ||
116 | public bool Remove(TKey key) | ||
117 | { | ||
118 | lock (m_syncRoot) | ||
119 | { | ||
120 | bool removed = m_dict.Remove(key); | ||
121 | CreateArray(); | ||
122 | |||
123 | return removed; | ||
124 | } | ||
125 | } | ||
126 | |||
127 | /// <summary> | ||
128 | /// Determines whether the collections contains a specified key | ||
129 | /// </summary> | ||
130 | /// <param name="key">Key to search for</param> | ||
131 | /// <returns>True if the key was found, otherwise false</returns> | ||
132 | public bool ContainsKey(TKey key) | ||
133 | { | ||
134 | return m_dict.ContainsKey(key); | ||
135 | } | ||
136 | |||
137 | /// <summary> | ||
138 | /// Gets the value associated with the specified key | ||
139 | /// </summary> | ||
140 | /// <param name="key">Key of the value to get</param> | ||
141 | /// <param name="value">Will contain the value associated with the | ||
142 | /// given key if the key is found. If the key is not found it will | ||
143 | /// contain the default value for the type of the value parameter</param> | ||
144 | /// <returns>True if the key was found and a value was retrieved, | ||
145 | /// otherwise false</returns> | ||
146 | public bool TryGetValue(TKey key, out TValue value) | ||
147 | { | ||
148 | lock (m_syncRoot) | ||
149 | return m_dict.TryGetValue(key, out value); | ||
150 | } | ||
151 | |||
152 | /// <summary> | ||
153 | /// Clears all key/value pairs from the collection | ||
154 | /// </summary> | ||
155 | public void Clear() | ||
156 | { | ||
157 | lock (m_syncRoot) | ||
158 | { | ||
159 | m_dict = new Dictionary<TKey, TValue>(); | ||
160 | m_array = new TValue[0]; | ||
161 | } | ||
162 | } | ||
163 | |||
164 | /// <summary> | ||
165 | /// Gets a reference to the immutable array of values stored in this | ||
166 | /// collection. This array is thread safe for iteration | ||
167 | /// </summary> | ||
168 | /// <returns>A thread safe reference ton an array of all of the stored | ||
169 | /// values</returns> | ||
170 | public TValue[] GetArray() | ||
171 | { | ||
172 | return m_array; | ||
173 | } | ||
174 | |||
175 | private void CreateArray() | ||
176 | { | ||
177 | // Rebuild the array from the dictionary. This method must be | ||
178 | // called from inside a lock | ||
179 | TValue[] array = new TValue[m_dict.Count]; | ||
180 | int i = 0; | ||
181 | |||
182 | foreach (TValue value in m_dict.Values) | ||
183 | array[i++] = value; | ||
184 | |||
185 | m_array = array; | ||
186 | } | ||
187 | } | ||
188 | } | ||