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-rw-r--r--OpenSim/Framework/LLGroup.cs80
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diff --git a/OpenSim/Framework/LLGroup.cs b/OpenSim/Framework/LLGroup.cs
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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28
29using System;
30using System.Collections;
31using OpenMetaverse;
32using System.Collections.Generic;
33using System.Text;
34
35namespace OpenSim.Framework
36{
37 public class GroupData
38 {
39 public string ActiveGroupTitle;
40 public UUID GroupID;
41 public List<UUID> GroupMembers;
42 public string groupName;
43 public uint groupPowers = (uint)(GroupPowers.AllowLandmark | GroupPowers.AllowSetHome);
44 public List<string> GroupTitles;
45 public bool AcceptNotices = true;
46 public bool AllowPublish = true;
47 public string Charter = "Cool Group Yeah!";
48 public int contribution = 0;
49 public UUID FounderID = UUID.Zero;
50 public int groupMembershipCost = 0;
51 public int groupRollsCount = 1;
52 public UUID GroupPicture = UUID.Zero;
53 public bool MaturePublish = true;
54 public int MembershipFee = 0;
55 public bool OpenEnrollment = true;
56 public bool ShowInList = true;
57
58 public GroupData()
59 {
60 GroupTitles = new List<string>();
61 GroupMembers = new List<UUID>();
62 }
63
64 public GroupPowers ActiveGroupPowers
65 {
66 set { groupPowers = (uint)value; }
67 get { return (GroupPowers)groupPowers; }
68 }
69 }
70
71 public class GroupList
72 {
73 public List<UUID> m_GroupList;
74
75 public GroupList()
76 {
77 m_GroupList = new List<UUID>();
78 }
79 }
80}