diff options
Diffstat (limited to 'OpenSim/Framework/InventoryItemBase.cs')
-rw-r--r-- | OpenSim/Framework/InventoryItemBase.cs | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/OpenSim/Framework/InventoryItemBase.cs b/OpenSim/Framework/InventoryItemBase.cs index 8d873db..85b08cb 100644 --- a/OpenSim/Framework/InventoryItemBase.cs +++ b/OpenSim/Framework/InventoryItemBase.cs | |||
@@ -122,9 +122,9 @@ namespace OpenSim.Framework | |||
122 | /// <summary> | 122 | /// <summary> |
123 | /// | 123 | /// |
124 | /// </summary> | 124 | /// </summary> |
125 | public int _creationDate; | 125 | private int _creationDate; |
126 | 126 | ||
127 | public LLUUID ID { | 127 | public virtual LLUUID ID { |
128 | get { | 128 | get { |
129 | return _id; | 129 | return _id; |
130 | } | 130 | } |
@@ -133,79 +133,79 @@ namespace OpenSim.Framework | |||
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | public int InvType | 136 | public virtual int InvType |
137 | { | 137 | { |
138 | get { return _invType; } | 138 | get { return _invType; } |
139 | set { _invType = value; } | 139 | set { _invType = value; } |
140 | } | 140 | } |
141 | 141 | ||
142 | public LLUUID Folder | 142 | public virtual LLUUID Folder |
143 | { | 143 | { |
144 | get { return _folder; } | 144 | get { return _folder; } |
145 | set { _folder = value; } | 145 | set { _folder = value; } |
146 | } | 146 | } |
147 | 147 | ||
148 | public LLUUID Owner | 148 | public virtual LLUUID Owner |
149 | { | 149 | { |
150 | get { return _owner; } | 150 | get { return _owner; } |
151 | set { _owner = value; } | 151 | set { _owner = value; } |
152 | } | 152 | } |
153 | 153 | ||
154 | public LLUUID Creator | 154 | public virtual LLUUID Creator |
155 | { | 155 | { |
156 | get { return _creator; } | 156 | get { return _creator; } |
157 | set { _creator = value; } | 157 | set { _creator = value; } |
158 | } | 158 | } |
159 | 159 | ||
160 | public string Name | 160 | public virtual string Name |
161 | { | 161 | { |
162 | get { return _name; } | 162 | get { return _name; } |
163 | set { _name = value; } | 163 | set { _name = value; } |
164 | } | 164 | } |
165 | 165 | ||
166 | public string Description | 166 | public virtual string Description |
167 | { | 167 | { |
168 | get { return _description; } | 168 | get { return _description; } |
169 | set { _description = value; } | 169 | set { _description = value; } |
170 | } | 170 | } |
171 | 171 | ||
172 | public uint NextPermissions | 172 | public virtual uint NextPermissions |
173 | { | 173 | { |
174 | get { return _nextPermissions; } | 174 | get { return _nextPermissions; } |
175 | set { _nextPermissions = value; } | 175 | set { _nextPermissions = value; } |
176 | } | 176 | } |
177 | 177 | ||
178 | public uint CurrentPermissions | 178 | public virtual uint CurrentPermissions |
179 | { | 179 | { |
180 | get { return _currentPermissions; } | 180 | get { return _currentPermissions; } |
181 | set { _currentPermissions = value; } | 181 | set { _currentPermissions = value; } |
182 | } | 182 | } |
183 | 183 | ||
184 | public uint BasePermissions | 184 | public virtual uint BasePermissions |
185 | { | 185 | { |
186 | get { return _basePermissions; } | 186 | get { return _basePermissions; } |
187 | set { _basePermissions = value; } | 187 | set { _basePermissions = value; } |
188 | } | 188 | } |
189 | 189 | ||
190 | public uint EveryOnePermissions | 190 | public virtual uint EveryOnePermissions |
191 | { | 191 | { |
192 | get { return _everyOnePermissions; } | 192 | get { return _everyOnePermissions; } |
193 | set { _everyOnePermissions = value; } | 193 | set { _everyOnePermissions = value; } |
194 | } | 194 | } |
195 | 195 | ||
196 | public int AssetType | 196 | public virtual int AssetType |
197 | { | 197 | { |
198 | get { return _assetType; } | 198 | get { return _assetType; } |
199 | set { _assetType = value; } | 199 | set { _assetType = value; } |
200 | } | 200 | } |
201 | 201 | ||
202 | public LLUUID AssetID | 202 | public virtual LLUUID AssetID |
203 | { | 203 | { |
204 | get { return _assetID; } | 204 | get { return _assetID; } |
205 | set { _assetID = value; } | 205 | set { _assetID = value; } |
206 | } | 206 | } |
207 | 207 | ||
208 | public LLUUID GroupID | 208 | public virtual LLUUID GroupID |
209 | { | 209 | { |
210 | get | 210 | get |
211 | { | 211 | { |
@@ -217,7 +217,7 @@ namespace OpenSim.Framework | |||
217 | } | 217 | } |
218 | } | 218 | } |
219 | 219 | ||
220 | public bool GroupOwned | 220 | public virtual bool GroupOwned |
221 | { | 221 | { |
222 | get | 222 | get |
223 | { | 223 | { |
@@ -229,7 +229,7 @@ namespace OpenSim.Framework | |||
229 | } | 229 | } |
230 | } | 230 | } |
231 | 231 | ||
232 | public int SalePrice | 232 | public virtual int SalePrice |
233 | { | 233 | { |
234 | get | 234 | get |
235 | { | 235 | { |
@@ -241,7 +241,7 @@ namespace OpenSim.Framework | |||
241 | } | 241 | } |
242 | } | 242 | } |
243 | 243 | ||
244 | public byte SaleType | 244 | public virtual byte SaleType |
245 | { | 245 | { |
246 | get | 246 | get |
247 | { | 247 | { |
@@ -253,7 +253,7 @@ namespace OpenSim.Framework | |||
253 | } | 253 | } |
254 | } | 254 | } |
255 | 255 | ||
256 | public uint Flags | 256 | public virtual uint Flags |
257 | { | 257 | { |
258 | get | 258 | get |
259 | { | 259 | { |
@@ -265,7 +265,7 @@ namespace OpenSim.Framework | |||
265 | } | 265 | } |
266 | } | 266 | } |
267 | 267 | ||
268 | public int CreationDate | 268 | public virtual int CreationDate |
269 | { | 269 | { |
270 | get | 270 | get |
271 | { | 271 | { |