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-rw-r--r--OpenSim/Framework/ILandObject.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/ILandObject.cs b/OpenSim/Framework/ILandObject.cs
index a783256..1f39482 100644
--- a/OpenSim/Framework/ILandObject.cs
+++ b/OpenSim/Framework/ILandObject.cs
@@ -85,7 +85,7 @@ namespace OpenSim.Framework
85 void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); 85 void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client);
86 List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag); 86 List<LandAccessEntry> CreateAccessListArrayByFlag(AccessList flag);
87 void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); 87 void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client);
88 void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<LandAccessEntry> entries, IClientAPI remote_client); 88 void UpdateAccessList(uint flags, UUID transationID, List<LandAccessEntry> entries);
89 void UpdateLandBitmapByteArray(); 89 void UpdateLandBitmapByteArray();
90 void SetLandBitmapFromByteArray(); 90 void SetLandBitmapFromByteArray();
91 bool[,] GetLandBitmap(); 91 bool[,] GetLandBitmap();