diff options
Diffstat (limited to 'OpenSim/Framework/IClientAPI.cs')
-rw-r--r-- | OpenSim/Framework/IClientAPI.cs | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index 6be2bd7..91f36a5 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -1046,8 +1046,21 @@ namespace OpenSim.Framework | |||
1046 | 1046 | ||
1047 | void InPacket(object NewPack); | 1047 | void InPacket(object NewPack); |
1048 | void ProcessInPacket(Packet NewPack); | 1048 | void ProcessInPacket(Packet NewPack); |
1049 | |||
1050 | /// <summary> | ||
1051 | /// Close this client | ||
1052 | /// </summary> | ||
1049 | void Close(); | 1053 | void Close(); |
1050 | void Close(bool sendStop); | 1054 | |
1055 | /// <summary> | ||
1056 | /// Close this client | ||
1057 | /// </summary> | ||
1058 | /// <param name='force'> | ||
1059 | /// If true, attempts the close without checking active status. You do not want to try this except as a last | ||
1060 | /// ditch attempt where Active == false but the ScenePresence still exists. | ||
1061 | /// </param> | ||
1062 | void Close(bool sendStop, bool force); | ||
1063 | |||
1051 | void Kick(string message); | 1064 | void Kick(string message); |
1052 | 1065 | ||
1053 | /// <summary> | 1066 | /// <summary> |