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-rw-r--r--OpenSim/Framework/IClientAPI.cs31
1 files changed, 23 insertions, 8 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 65f8395..6c9e7c9 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -64,14 +64,15 @@ namespace OpenSim.Framework
64 64
65 public delegate void NetworkStats(int inPackets, int outPackets, int unAckedBytes); 65 public delegate void NetworkStats(int inPackets, int outPackets, int unAckedBytes);
66 66
67 public delegate void SetAppearance(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 AvSize, WearableCacheItem[] CacheItems);
67 public delegate void CachedTextureRequest(IClientAPI remoteClient, int serial, List<CachedTextureRequestArg> cachedTextureRequest); 68 public delegate void CachedTextureRequest(IClientAPI remoteClient, int serial, List<CachedTextureRequestArg> cachedTextureRequest);
68 69
69 public delegate void SetAppearance(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, List<CachedTextureRequestArg> cachedTextureData);
70
71 public delegate void StartAnim(IClientAPI remoteClient, UUID animID); 70 public delegate void StartAnim(IClientAPI remoteClient, UUID animID);
72 71
73 public delegate void StopAnim(IClientAPI remoteClient, UUID animID); 72 public delegate void StopAnim(IClientAPI remoteClient, UUID animID);
74 73
74 public delegate void ChangeAnim(UUID animID, bool addOrRemove, bool sendPack);
75
75 public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children); 76 public delegate void LinkObjects(IClientAPI remoteClient, uint parent, List<uint> children);
76 77
77 public delegate void DelinkObjects(List<uint> primIds, IClientAPI client); 78 public delegate void DelinkObjects(List<uint> primIds, IClientAPI client);
@@ -132,6 +133,8 @@ namespace OpenSim.Framework
132 133
133 public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient); 134 public delegate void UpdateVector(uint localID, Vector3 pos, IClientAPI remoteClient);
134 135
136 public delegate void ClientChangeObject(uint localID, object data ,IClientAPI remoteClient);
137
135 public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient); 138 public delegate void UpdatePrimRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
136 139
137 public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient); 140 public delegate void UpdatePrimSingleRotation(uint localID, Quaternion rot, IClientAPI remoteClient);
@@ -268,6 +271,9 @@ namespace OpenSim.Framework
268 public delegate void MoveInventoryItem( 271 public delegate void MoveInventoryItem(
269 IClientAPI remoteClient, List<InventoryItemBase> items); 272 IClientAPI remoteClient, List<InventoryItemBase> items);
270 273
274 public delegate void MoveItemsAndLeaveCopy(
275 IClientAPI remoteClient, List<InventoryItemBase> items, UUID destFolder);
276
271 public delegate void RemoveInventoryItem( 277 public delegate void RemoveInventoryItem(
272 IClientAPI remoteClient, List<UUID> itemIDs); 278 IClientAPI remoteClient, List<UUID> itemIDs);
273 279
@@ -443,6 +449,7 @@ namespace OpenSim.Framework
443 public delegate void ClassifiedInfoRequest(UUID classifiedID, IClientAPI client); 449 public delegate void ClassifiedInfoRequest(UUID classifiedID, IClientAPI client);
444 public delegate void ClassifiedInfoUpdate(UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client); 450 public delegate void ClassifiedInfoUpdate(UUID classifiedID, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, Vector3 globalPos, byte classifiedFlags, int price, IClientAPI client);
445 public delegate void ClassifiedDelete(UUID classifiedID, IClientAPI client); 451 public delegate void ClassifiedDelete(UUID classifiedID, IClientAPI client);
452 public delegate void ClassifiedGodDelete(UUID classifiedID, UUID queryID, IClientAPI client);
446 453
447 public delegate void EventNotificationAddRequest(uint EventID, IClientAPI client); 454 public delegate void EventNotificationAddRequest(uint EventID, IClientAPI client);
448 public delegate void EventNotificationRemoveRequest(uint EventID, IClientAPI client); 455 public delegate void EventNotificationRemoveRequest(uint EventID, IClientAPI client);
@@ -465,9 +472,9 @@ namespace OpenSim.Framework
465 472
466 public delegate void AgentFOV(IClientAPI client, float verticalAngle); 473 public delegate void AgentFOV(IClientAPI client, float verticalAngle);
467 474
468 public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int Flags,UUID AgentID); 475 public delegate void MuteListEntryUpdate(IClientAPI client, UUID MuteID, string Name, int type, uint flags);
469 476
470 public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name, UUID AgentID); 477 public delegate void MuteListEntryRemove(IClientAPI client, UUID MuteID, string Name);
471 478
472 public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages); 479 public delegate void AvatarInterestReply(IClientAPI client,UUID target, uint wantmask, string wanttext, uint skillsmask, string skillstext, string languages);
473 480
@@ -505,6 +512,7 @@ namespace OpenSim.Framework
505 public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID); 512 public delegate void SimWideDeletesDelegate(IClientAPI client,UUID agentID, int flags, UUID targetID);
506 513
507 public delegate void SendPostcard(IClientAPI client); 514 public delegate void SendPostcard(IClientAPI client);
515 public delegate void ChangeInventoryItemFlags(IClientAPI client, UUID itemID, uint flags);
508 516
509 #endregion 517 #endregion
510 518
@@ -794,6 +802,7 @@ namespace OpenSim.Framework
794 event ObjectDrop OnObjectDrop; 802 event ObjectDrop OnObjectDrop;
795 event StartAnim OnStartAnim; 803 event StartAnim OnStartAnim;
796 event StopAnim OnStopAnim; 804 event StopAnim OnStopAnim;
805 event ChangeAnim OnChangeAnim;
797 event LinkObjects OnLinkObjects; 806 event LinkObjects OnLinkObjects;
798 event DelinkObjects OnDelinkObjects; 807 event DelinkObjects OnDelinkObjects;
799 event RequestMapBlocks OnRequestMapBlocks; 808 event RequestMapBlocks OnRequestMapBlocks;
@@ -858,6 +867,7 @@ namespace OpenSim.Framework
858 event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily; 867 event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
859 event UpdatePrimFlags OnUpdatePrimFlags; 868 event UpdatePrimFlags OnUpdatePrimFlags;
860 event UpdatePrimTexture OnUpdatePrimTexture; 869 event UpdatePrimTexture OnUpdatePrimTexture;
870 event ClientChangeObject onClientChangeObject;
861 event UpdateVector OnUpdatePrimGroupPosition; 871 event UpdateVector OnUpdatePrimGroupPosition;
862 event UpdateVector OnUpdatePrimSinglePosition; 872 event UpdateVector OnUpdatePrimSinglePosition;
863 event UpdatePrimRotation OnUpdatePrimGroupRotation; 873 event UpdatePrimRotation OnUpdatePrimGroupRotation;
@@ -882,6 +892,7 @@ namespace OpenSim.Framework
882 event RequestTaskInventory OnRequestTaskInventory; 892 event RequestTaskInventory OnRequestTaskInventory;
883 event UpdateInventoryItem OnUpdateInventoryItem; 893 event UpdateInventoryItem OnUpdateInventoryItem;
884 event CopyInventoryItem OnCopyInventoryItem; 894 event CopyInventoryItem OnCopyInventoryItem;
895 event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy;
885 event MoveInventoryItem OnMoveInventoryItem; 896 event MoveInventoryItem OnMoveInventoryItem;
886 event RemoveInventoryFolder OnRemoveInventoryFolder; 897 event RemoveInventoryFolder OnRemoveInventoryFolder;
887 event RemoveInventoryItem OnRemoveInventoryItem; 898 event RemoveInventoryItem OnRemoveInventoryItem;
@@ -1000,7 +1011,7 @@ namespace OpenSim.Framework
1000 event ClassifiedInfoRequest OnClassifiedInfoRequest; 1011 event ClassifiedInfoRequest OnClassifiedInfoRequest;
1001 event ClassifiedInfoUpdate OnClassifiedInfoUpdate; 1012 event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
1002 event ClassifiedDelete OnClassifiedDelete; 1013 event ClassifiedDelete OnClassifiedDelete;
1003 event ClassifiedDelete OnClassifiedGodDelete; 1014 event ClassifiedGodDelete OnClassifiedGodDelete;
1004 1015
1005 event EventNotificationAddRequest OnEventNotificationAddRequest; 1016 event EventNotificationAddRequest OnEventNotificationAddRequest;
1006 event EventNotificationRemoveRequest OnEventNotificationRemoveRequest; 1017 event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
@@ -1039,11 +1050,12 @@ namespace OpenSim.Framework
1039 event GroupVoteHistoryRequest OnGroupVoteHistoryRequest; 1050 event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
1040 event SimWideDeletesDelegate OnSimWideDeletes; 1051 event SimWideDeletesDelegate OnSimWideDeletes;
1041 event SendPostcard OnSendPostcard; 1052 event SendPostcard OnSendPostcard;
1053 event ChangeInventoryItemFlags OnChangeInventoryItemFlags;
1042 event MuteListEntryUpdate OnUpdateMuteListEntry; 1054 event MuteListEntryUpdate OnUpdateMuteListEntry;
1043 event MuteListEntryRemove OnRemoveMuteListEntry; 1055 event MuteListEntryRemove OnRemoveMuteListEntry;
1044 event GodlikeMessage onGodlikeMessage; 1056 event GodlikeMessage onGodlikeMessage;
1045 event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate; 1057 event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
1046 1058 event GenericCall2 OnUpdateThrottles;
1047 /// <summary> 1059 /// <summary>
1048 /// Set the debug level at which packet output should be printed to console. 1060 /// Set the debug level at which packet output should be printed to console.
1049 /// </summary> 1061 /// </summary>
@@ -1064,7 +1076,7 @@ namespace OpenSim.Framework
1064 /// If true, attempts the close without checking active status. You do not want to try this except as a last 1076 /// If true, attempts the close without checking active status. You do not want to try this except as a last
1065 /// ditch attempt where Active == false but the ScenePresence still exists. 1077 /// ditch attempt where Active == false but the ScenePresence still exists.
1066 /// </param> 1078 /// </param>
1067 void Close(bool force); 1079 void Close(bool sendStop, bool force);
1068 1080
1069 void Kick(string message); 1081 void Kick(string message);
1070 1082
@@ -1167,6 +1179,8 @@ namespace OpenSim.Framework
1167 1179
1168 void SetChildAgentThrottle(byte[] throttle); 1180 void SetChildAgentThrottle(byte[] throttle);
1169 1181
1182 void SetAgentThrottleSilent(int throttle, int setting);
1183
1170 void SendAvatarDataImmediate(ISceneEntity avatar); 1184 void SendAvatarDataImmediate(ISceneEntity avatar);
1171 1185
1172 /// <summary> 1186 /// <summary>
@@ -1190,6 +1204,7 @@ namespace OpenSim.Framework
1190 /// </summary> 1204 /// </summary>
1191 /// <param name="Item"></param> 1205 /// <param name="Item"></param>
1192 void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId); 1206 void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId);
1207 void SendInventoryItemCreateUpdate(InventoryItemBase Item, UUID transactionID, uint callbackId);
1193 1208
1194 void SendRemoveInventoryItem(UUID itemID); 1209 void SendRemoveInventoryItem(UUID itemID);
1195 1210
@@ -1209,7 +1224,7 @@ namespace OpenSim.Framework
1209 /// <param name="node"></param> 1224 /// <param name="node"></param>
1210 void SendBulkUpdateInventory(InventoryNodeBase node); 1225 void SendBulkUpdateInventory(InventoryNodeBase node);
1211 1226
1212 void SendXferPacket(ulong xferID, uint packet, byte[] data); 1227 void SendXferPacket(ulong xferID, uint packet, byte[] data, bool isTaskInventory);
1213 1228
1214 void SendAbortXferPacket(ulong xferID); 1229 void SendAbortXferPacket(ulong xferID);
1215 1230