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-rw-r--r--OpenSim/Framework/IClientAPI.cs15
1 files changed, 14 insertions, 1 deletions
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs
index 6be2bd7..91f36a5 100644
--- a/OpenSim/Framework/IClientAPI.cs
+++ b/OpenSim/Framework/IClientAPI.cs
@@ -1046,8 +1046,21 @@ namespace OpenSim.Framework
1046 1046
1047 void InPacket(object NewPack); 1047 void InPacket(object NewPack);
1048 void ProcessInPacket(Packet NewPack); 1048 void ProcessInPacket(Packet NewPack);
1049
1050 /// <summary>
1051 /// Close this client
1052 /// </summary>
1049 void Close(); 1053 void Close();
1050 void Close(bool sendStop); 1054
1055 /// <summary>
1056 /// Close this client
1057 /// </summary>
1058 /// <param name='force'>
1059 /// If true, attempts the close without checking active status. You do not want to try this except as a last
1060 /// ditch attempt where Active == false but the ScenePresence still exists.
1061 /// </param>
1062 void Close(bool sendStop, bool force);
1063
1051 void Kick(string message); 1064 void Kick(string message);
1052 1065
1053 /// <summary> 1066 /// <summary>