diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/General/ACL.cs (renamed from OpenSim/Framework/General/PolicyManager/ACL.cs) | 514 | ||||
-rw-r--r-- | OpenSim/Framework/General/AgentCircuitManager.cs | 4 | ||||
-rw-r--r-- | OpenSim/Framework/General/AgentCiruitData.cs (renamed from OpenSim/Framework/General/Types/AgentCiruitData.cs) | 98 | ||||
-rw-r--r-- | OpenSim/Framework/General/AgentInventory.cs | 6 | ||||
-rw-r--r-- | OpenSim/Framework/General/AgentWearable.cs (renamed from OpenSim/Framework/General/Types/AgentWearable.cs) | 144 | ||||
-rw-r--r-- | OpenSim/Framework/General/AssetBase.cs (renamed from OpenSim/Framework/General/Types/AssetBase.cs) | 112 | ||||
-rw-r--r-- | OpenSim/Framework/General/AssetConfig.cs (renamed from OpenSim/Framework/General/Configuration/AssetConfig.cs) | 166 | ||||
-rw-r--r-- | OpenSim/Framework/General/AssetLandmark.cs (renamed from OpenSim/Framework/General/Types/AssetLandmark.cs) | 118 | ||||
-rw-r--r-- | OpenSim/Framework/General/AssetStorage.cs (renamed from OpenSim/Framework/General/Types/AssetStorage.cs) | 94 | ||||
-rw-r--r-- | OpenSim/Framework/General/AuthenticateResponse.cs (renamed from OpenSim/Framework/General/Interfaces/AuthenticateResponse.cs) | 86 | ||||
-rw-r--r-- | OpenSim/Framework/General/BlockingQueue.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/General/ConfigurationMember.cs (renamed from OpenSim/Framework/General/Configuration/ConfigurationMember.cs) | 829 | ||||
-rw-r--r-- | OpenSim/Framework/General/ConfigurationOption.cs (renamed from OpenSim/Framework/General/Configuration/ConfigurationOption.cs) | 128 | ||||
-rw-r--r-- | OpenSim/Framework/General/EstateSettings.cs (renamed from OpenSim/Framework/General/Types/EstateSettings.cs) | 1475 | ||||
-rw-r--r-- | OpenSim/Framework/General/GridConfig.cs (renamed from OpenSim/Framework/General/Configuration/GridConfig.cs) | 242 | ||||
-rw-r--r-- | OpenSim/Framework/General/IAssetProvider.cs (renamed from OpenSim/Framework/General/Interfaces/IAssetProvider.cs) | 90 | ||||
-rw-r--r-- | OpenSim/Framework/General/IAssetServer.cs (renamed from OpenSim/Framework/General/Interfaces/IAssetServer.cs) | 142 | ||||
-rw-r--r-- | OpenSim/Framework/General/IClientAPI.cs (renamed from OpenSim/Framework/General/Interfaces/IClientAPI.cs) | 780 | ||||
-rw-r--r-- | OpenSim/Framework/General/IGenericConfig.cs (renamed from OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs) | 80 | ||||
-rw-r--r-- | OpenSim/Framework/General/IPlugin.cs (renamed from OpenSim/Framework/General/Interfaces/IPlugin.cs) | 114 | ||||
-rw-r--r-- | OpenSim/Framework/General/IRegionCommsListener.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/General/IScene.cs (renamed from OpenSim/Framework/General/Interfaces/IScene.cs) | 94 | ||||
-rw-r--r-- | OpenSim/Framework/General/IUserData.cs (renamed from OpenSim/Framework/General/Interfaces/IUserData.cs) | 270 | ||||
-rw-r--r-- | OpenSim/Framework/General/IUserService.cs (renamed from OpenSim/Framework/General/Interfaces/IUserService.cs) | 96 | ||||
-rw-r--r-- | OpenSim/Framework/General/InventoryItemBase.cs (renamed from OpenSim/Framework/General/Types/InventoryItemBase.cs) | 456 | ||||
-rw-r--r-- | OpenSim/Framework/General/LandData.cs (renamed from OpenSim/Framework/General/Types/LandData.cs) | 240 | ||||
-rw-r--r-- | OpenSim/Framework/General/Login.cs (renamed from OpenSim/Framework/General/Types/Login.cs) | 100 | ||||
-rw-r--r-- | OpenSim/Framework/General/MapBlockData.cs (renamed from OpenSim/Framework/General/Types/MapBlockData.cs) | 102 | ||||
-rw-r--r-- | OpenSim/Framework/General/NeighbourInfo.cs (renamed from OpenSim/Framework/General/Types/NeighbourInfo.cs) | 84 | ||||
-rw-r--r-- | OpenSim/Framework/General/NetworkServersInfo.cs (renamed from OpenSim/Framework/General/Types/NetworkServersInfo.cs) | 188 | ||||
-rw-r--r-- | OpenSim/Framework/General/PrimitiveBaseShape.cs (renamed from OpenSim/Framework/General/Types/PrimitiveBaseShape.cs) | 448 | ||||
-rw-r--r-- | OpenSim/Framework/General/RegionCommsListener.cs | 2 | ||||
-rw-r--r-- | OpenSim/Framework/General/RegionHandle.cs (renamed from OpenSim/Framework/General/Types/RegionHandle.cs) | 298 | ||||
-rw-r--r-- | OpenSim/Framework/General/RegionInfo.cs (renamed from OpenSim/Framework/General/Types/RegionInfo.cs) | 697 | ||||
-rw-r--r-- | OpenSim/Framework/General/UUID.cs (renamed from OpenSim/Framework/General/Types/UUID.cs) | 310 | ||||
-rw-r--r-- | OpenSim/Framework/General/UserConfig.cs (renamed from OpenSim/Framework/General/Configuration/UserConfig.cs) | 196 | ||||
-rw-r--r-- | OpenSim/Framework/General/UserProfileData.cs (renamed from OpenSim/Framework/General/Types/UserProfileData.cs) | 380 | ||||
-rw-r--r-- | OpenSim/Framework/General/Util.cs | 2 |
38 files changed, 4592 insertions, 4597 deletions
diff --git a/OpenSim/Framework/General/PolicyManager/ACL.cs b/OpenSim/Framework/General/ACL.cs index b6f2966..348f0ae 100644 --- a/OpenSim/Framework/General/PolicyManager/ACL.cs +++ b/OpenSim/Framework/General/ACL.cs | |||
@@ -1,257 +1,257 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | 31 | ||
32 | namespace OpenSim.Framework.PolicyManager | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | // ACL Class | 34 | // ACL Class |
35 | // Modelled after the structure of the Zend ACL Framework Library | 35 | // Modelled after the structure of the Zend ACL Framework Library |
36 | // with one key difference - the tree will search for all matching | 36 | // with one key difference - the tree will search for all matching |
37 | // permissions rather than just the first. Deny permissions will | 37 | // permissions rather than just the first. Deny permissions will |
38 | // override all others. | 38 | // override all others. |
39 | 39 | ||
40 | 40 | ||
41 | #region ACL Core Class | 41 | #region ACL Core Class |
42 | /// <summary> | 42 | /// <summary> |
43 | /// Access Control List Engine | 43 | /// Access Control List Engine |
44 | /// </summary> | 44 | /// </summary> |
45 | public class ACL | 45 | public class ACL |
46 | { | 46 | { |
47 | Dictionary<string, Role> Roles = new Dictionary<string, Role>(); | 47 | Dictionary<string, Role> Roles = new Dictionary<string, Role>(); |
48 | Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); | 48 | Dictionary<string, Resource> Resources = new Dictionary<string, Resource>(); |
49 | 49 | ||
50 | public ACL AddRole(Role role) | 50 | public ACL AddRole(Role role) |
51 | { | 51 | { |
52 | if (Roles.ContainsKey(role.Name)) | 52 | if (Roles.ContainsKey(role.Name)) |
53 | throw new AlreadyContainsRoleException(role); | 53 | throw new AlreadyContainsRoleException(role); |
54 | 54 | ||
55 | Roles.Add(role.Name, role); | 55 | Roles.Add(role.Name, role); |
56 | 56 | ||
57 | return this; | 57 | return this; |
58 | } | 58 | } |
59 | 59 | ||
60 | public ACL AddResource(Resource resource) | 60 | public ACL AddResource(Resource resource) |
61 | { | 61 | { |
62 | Resources.Add(resource.Name, resource); | 62 | Resources.Add(resource.Name, resource); |
63 | 63 | ||
64 | return this; | 64 | return this; |
65 | } | 65 | } |
66 | 66 | ||
67 | public Permission HasPermission(string role, string resource) | 67 | public Permission HasPermission(string role, string resource) |
68 | { | 68 | { |
69 | if (!Roles.ContainsKey(role)) | 69 | if (!Roles.ContainsKey(role)) |
70 | throw new KeyNotFoundException(); | 70 | throw new KeyNotFoundException(); |
71 | 71 | ||
72 | if (!Resources.ContainsKey(resource)) | 72 | if (!Resources.ContainsKey(resource)) |
73 | throw new KeyNotFoundException(); | 73 | throw new KeyNotFoundException(); |
74 | 74 | ||
75 | return Roles[role].RequestPermission(resource); | 75 | return Roles[role].RequestPermission(resource); |
76 | } | 76 | } |
77 | 77 | ||
78 | public ACL GrantPermission(string role, string resource) | 78 | public ACL GrantPermission(string role, string resource) |
79 | { | 79 | { |
80 | if (!Roles.ContainsKey(role)) | 80 | if (!Roles.ContainsKey(role)) |
81 | throw new KeyNotFoundException(); | 81 | throw new KeyNotFoundException(); |
82 | 82 | ||
83 | if (!Resources.ContainsKey(resource)) | 83 | if (!Resources.ContainsKey(resource)) |
84 | throw new KeyNotFoundException(); | 84 | throw new KeyNotFoundException(); |
85 | 85 | ||
86 | Roles[role].GivePermission(resource, Permission.Allow); | 86 | Roles[role].GivePermission(resource, Permission.Allow); |
87 | 87 | ||
88 | return this; | 88 | return this; |
89 | } | 89 | } |
90 | 90 | ||
91 | public ACL DenyPermission(string role, string resource) | 91 | public ACL DenyPermission(string role, string resource) |
92 | { | 92 | { |
93 | if (!Roles.ContainsKey(role)) | 93 | if (!Roles.ContainsKey(role)) |
94 | throw new KeyNotFoundException(); | 94 | throw new KeyNotFoundException(); |
95 | 95 | ||
96 | if (!Resources.ContainsKey(resource)) | 96 | if (!Resources.ContainsKey(resource)) |
97 | throw new KeyNotFoundException(); | 97 | throw new KeyNotFoundException(); |
98 | 98 | ||
99 | Roles[role].GivePermission(resource, Permission.Deny); | 99 | Roles[role].GivePermission(resource, Permission.Deny); |
100 | 100 | ||
101 | return this; | 101 | return this; |
102 | } | 102 | } |
103 | 103 | ||
104 | public ACL ResetPermission(string role, string resource) | 104 | public ACL ResetPermission(string role, string resource) |
105 | { | 105 | { |
106 | if (!Roles.ContainsKey(role)) | 106 | if (!Roles.ContainsKey(role)) |
107 | throw new KeyNotFoundException(); | 107 | throw new KeyNotFoundException(); |
108 | 108 | ||
109 | if (!Resources.ContainsKey(resource)) | 109 | if (!Resources.ContainsKey(resource)) |
110 | throw new KeyNotFoundException(); | 110 | throw new KeyNotFoundException(); |
111 | 111 | ||
112 | Roles[role].GivePermission(resource, Permission.None); | 112 | Roles[role].GivePermission(resource, Permission.None); |
113 | 113 | ||
114 | return this; | 114 | return this; |
115 | } | 115 | } |
116 | } | 116 | } |
117 | #endregion | 117 | #endregion |
118 | 118 | ||
119 | #region Exceptions | 119 | #region Exceptions |
120 | /// <summary> | 120 | /// <summary> |
121 | /// Thrown when an ACL attempts to add a duplicate role. | 121 | /// Thrown when an ACL attempts to add a duplicate role. |
122 | /// </summary> | 122 | /// </summary> |
123 | public class AlreadyContainsRoleException : Exception | 123 | public class AlreadyContainsRoleException : Exception |
124 | { | 124 | { |
125 | protected Role m_role; | 125 | protected Role m_role; |
126 | 126 | ||
127 | public Role ErrorRole | 127 | public Role ErrorRole |
128 | { | 128 | { |
129 | get { return m_role; } | 129 | get { return m_role; } |
130 | } | 130 | } |
131 | 131 | ||
132 | public AlreadyContainsRoleException(Role role) | 132 | public AlreadyContainsRoleException(Role role) |
133 | { | 133 | { |
134 | m_role = role; | 134 | m_role = role; |
135 | } | 135 | } |
136 | 136 | ||
137 | public override string ToString() | 137 | public override string ToString() |
138 | { | 138 | { |
139 | return "This ACL already contains a role called '" + m_role.Name + "'."; | 139 | return "This ACL already contains a role called '" + m_role.Name + "'."; |
140 | } | 140 | } |
141 | } | 141 | } |
142 | #endregion | 142 | #endregion |
143 | 143 | ||
144 | #region Roles and Resources | 144 | #region Roles and Resources |
145 | 145 | ||
146 | /// <summary> | 146 | /// <summary> |
147 | /// Does this Role have permission to access a specified Resource? | 147 | /// Does this Role have permission to access a specified Resource? |
148 | /// </summary> | 148 | /// </summary> |
149 | public enum Permission { Deny, None, Allow }; | 149 | public enum Permission { Deny, None, Allow }; |
150 | 150 | ||
151 | /// <summary> | 151 | /// <summary> |
152 | /// A role class, for use with Users or Groups | 152 | /// A role class, for use with Users or Groups |
153 | /// </summary> | 153 | /// </summary> |
154 | public class Role | 154 | public class Role |
155 | { | 155 | { |
156 | private string m_name; | 156 | private string m_name; |
157 | private Role[] m_parents; | 157 | private Role[] m_parents; |
158 | private Dictionary<string, Permission> m_resources = new Dictionary<string, Permission>(); | 158 | private Dictionary<string, Permission> m_resources = new Dictionary<string, Permission>(); |
159 | 159 | ||
160 | public string Name | 160 | public string Name |
161 | { | 161 | { |
162 | get { return m_name; } | 162 | get { return m_name; } |
163 | } | 163 | } |
164 | 164 | ||
165 | public Permission RequestPermission(string resource) | 165 | public Permission RequestPermission(string resource) |
166 | { | 166 | { |
167 | return RequestPermission(resource, Permission.None); | 167 | return RequestPermission(resource, Permission.None); |
168 | } | 168 | } |
169 | 169 | ||
170 | public Permission RequestPermission(string resource, Permission current) | 170 | public Permission RequestPermission(string resource, Permission current) |
171 | { | 171 | { |
172 | // Deny permissions always override any others | 172 | // Deny permissions always override any others |
173 | if (current == Permission.Deny) | 173 | if (current == Permission.Deny) |
174 | return current; | 174 | return current; |
175 | 175 | ||
176 | Permission temp = Permission.None; | 176 | Permission temp = Permission.None; |
177 | 177 | ||
178 | // Pickup non-None permissions | 178 | // Pickup non-None permissions |
179 | if (m_resources.ContainsKey(resource) && m_resources[resource] != Permission.None) | 179 | if (m_resources.ContainsKey(resource) && m_resources[resource] != Permission.None) |
180 | temp = m_resources[resource]; | 180 | temp = m_resources[resource]; |
181 | 181 | ||
182 | if (m_parents != null) | 182 | if (m_parents != null) |
183 | { | 183 | { |
184 | foreach (Role parent in m_parents) | 184 | foreach (Role parent in m_parents) |
185 | { | 185 | { |
186 | temp = parent.RequestPermission(resource, temp); | 186 | temp = parent.RequestPermission(resource, temp); |
187 | } | 187 | } |
188 | } | 188 | } |
189 | 189 | ||
190 | return temp; | 190 | return temp; |
191 | } | 191 | } |
192 | 192 | ||
193 | public void GivePermission(string resource, Permission perm) | 193 | public void GivePermission(string resource, Permission perm) |
194 | { | 194 | { |
195 | m_resources[resource] = perm; | 195 | m_resources[resource] = perm; |
196 | } | 196 | } |
197 | 197 | ||
198 | public Role(string name) | 198 | public Role(string name) |
199 | { | 199 | { |
200 | m_name = name; | 200 | m_name = name; |
201 | m_parents = null; | 201 | m_parents = null; |
202 | } | 202 | } |
203 | 203 | ||
204 | public Role(string name, Role[] parents) | 204 | public Role(string name, Role[] parents) |
205 | { | 205 | { |
206 | m_name = name; | 206 | m_name = name; |
207 | m_parents = parents; | 207 | m_parents = parents; |
208 | } | 208 | } |
209 | } | 209 | } |
210 | 210 | ||
211 | public class Resource | 211 | public class Resource |
212 | { | 212 | { |
213 | private string m_name; | 213 | private string m_name; |
214 | 214 | ||
215 | public string Name | 215 | public string Name |
216 | { | 216 | { |
217 | get { return m_name; } | 217 | get { return m_name; } |
218 | } | 218 | } |
219 | 219 | ||
220 | public Resource(string name) | 220 | public Resource(string name) |
221 | { | 221 | { |
222 | m_name = name; | 222 | m_name = name; |
223 | } | 223 | } |
224 | } | 224 | } |
225 | 225 | ||
226 | #endregion | 226 | #endregion |
227 | 227 | ||
228 | #region Tests | 228 | #region Tests |
229 | 229 | ||
230 | class ACLTester | 230 | class ACLTester |
231 | { | 231 | { |
232 | public ACLTester() | 232 | public ACLTester() |
233 | { | 233 | { |
234 | ACL acl = new ACL(); | 234 | ACL acl = new ACL(); |
235 | 235 | ||
236 | Role Guests = new Role("Guests"); | 236 | Role Guests = new Role("Guests"); |
237 | acl.AddRole(Guests); | 237 | acl.AddRole(Guests); |
238 | 238 | ||
239 | Role[] parents = new Role[0]; | 239 | Role[] parents = new Role[0]; |
240 | parents[0] = Guests; | 240 | parents[0] = Guests; |
241 | 241 | ||
242 | Role JoeGuest = new Role("JoeGuest", parents); | 242 | Role JoeGuest = new Role("JoeGuest", parents); |
243 | acl.AddRole(JoeGuest); | 243 | acl.AddRole(JoeGuest); |
244 | 244 | ||
245 | Resource CanBuild = new Resource("CanBuild"); | 245 | Resource CanBuild = new Resource("CanBuild"); |
246 | acl.AddResource(CanBuild); | 246 | acl.AddResource(CanBuild); |
247 | 247 | ||
248 | 248 | ||
249 | acl.GrantPermission("Guests", "CanBuild"); | 249 | acl.GrantPermission("Guests", "CanBuild"); |
250 | 250 | ||
251 | acl.HasPermission("JoeGuest", "CanBuild"); | 251 | acl.HasPermission("JoeGuest", "CanBuild"); |
252 | 252 | ||
253 | } | 253 | } |
254 | } | 254 | } |
255 | 255 | ||
256 | #endregion | 256 | #endregion |
257 | } | 257 | } |
diff --git a/OpenSim/Framework/General/AgentCircuitManager.cs b/OpenSim/Framework/General/AgentCircuitManager.cs index 4c36196..578cc67 100644 --- a/OpenSim/Framework/General/AgentCircuitManager.cs +++ b/OpenSim/Framework/General/AgentCircuitManager.cs | |||
@@ -28,9 +28,9 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | 30 | using OpenSim.Framework.Interfaces; |
31 | using OpenSim.Framework.Types; | 31 | using OpenSim.Framework; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Types | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | public class AgentCircuitManager | 35 | public class AgentCircuitManager |
36 | { | 36 | { |
diff --git a/OpenSim/Framework/General/Types/AgentCiruitData.cs b/OpenSim/Framework/General/AgentCiruitData.cs index 5695197..0924d36 100644 --- a/OpenSim/Framework/General/Types/AgentCiruitData.cs +++ b/OpenSim/Framework/General/AgentCiruitData.cs | |||
@@ -1,49 +1,49 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using System; | 29 | using System; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Types | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | [Serializable] | 33 | [Serializable] |
34 | public class AgentCircuitData | 34 | public class AgentCircuitData |
35 | { | 35 | { |
36 | public AgentCircuitData() { } | 36 | public AgentCircuitData() { } |
37 | public LLUUID AgentID; | 37 | public LLUUID AgentID; |
38 | public LLUUID SessionID; | 38 | public LLUUID SessionID; |
39 | public LLUUID SecureSessionID; | 39 | public LLUUID SecureSessionID; |
40 | public LLVector3 startpos; | 40 | public LLVector3 startpos; |
41 | public string firstname; | 41 | public string firstname; |
42 | public string lastname; | 42 | public string lastname; |
43 | public uint circuitcode; | 43 | public uint circuitcode; |
44 | public bool child; | 44 | public bool child; |
45 | public LLUUID InventoryFolder; | 45 | public LLUUID InventoryFolder; |
46 | public LLUUID BaseFolder; | 46 | public LLUUID BaseFolder; |
47 | public string CapsPath = ""; | 47 | public string CapsPath = ""; |
48 | } | 48 | } |
49 | } | 49 | } |
diff --git a/OpenSim/Framework/General/AgentInventory.cs b/OpenSim/Framework/General/AgentInventory.cs index c50ada6..cf110cb 100644 --- a/OpenSim/Framework/General/AgentInventory.cs +++ b/OpenSim/Framework/General/AgentInventory.cs | |||
@@ -28,10 +28,10 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using libsecondlife.Packets; | 30 | using libsecondlife.Packets; |
31 | using OpenSim.Framework.Types; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Framework.Utilities; | ||
33 | 32 | ||
34 | namespace OpenSim.Framework.Inventory | 33 | |
34 | namespace OpenSim.Framework | ||
35 | { | 35 | { |
36 | public class AgentInventory | 36 | public class AgentInventory |
37 | { | 37 | { |
diff --git a/OpenSim/Framework/General/Types/AgentWearable.cs b/OpenSim/Framework/General/AgentWearable.cs index ecd45d5..af8a630 100644 --- a/OpenSim/Framework/General/Types/AgentWearable.cs +++ b/OpenSim/Framework/General/AgentWearable.cs | |||
@@ -1,72 +1,72 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Types | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class AvatarWearable | 32 | public class AvatarWearable |
33 | { | 33 | { |
34 | public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 34 | public LLUUID AssetID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
35 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 35 | public LLUUID ItemID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
36 | 36 | ||
37 | public AvatarWearable() | 37 | public AvatarWearable() |
38 | { | 38 | { |
39 | 39 | ||
40 | } | 40 | } |
41 | 41 | ||
42 | public AvatarWearable( LLUUID itemId, LLUUID assetId ) | 42 | public AvatarWearable( LLUUID itemId, LLUUID assetId ) |
43 | { | 43 | { |
44 | AssetID = assetId; | 44 | AssetID = assetId; |
45 | ItemID = itemId; | 45 | ItemID = itemId; |
46 | } | 46 | } |
47 | 47 | ||
48 | public static AvatarWearable[] DefaultWearables | 48 | public static AvatarWearable[] DefaultWearables |
49 | { | 49 | { |
50 | get | 50 | get |
51 | { | 51 | { |
52 | AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these | 52 | AvatarWearable[] defaultWearables = new AvatarWearable[13]; //should be 13 of these |
53 | for (int i = 0; i < 13; i++) | 53 | for (int i = 0; i < 13; i++) |
54 | { | 54 | { |
55 | defaultWearables[i] = new AvatarWearable(); | 55 | defaultWearables[i] = new AvatarWearable(); |
56 | } | 56 | } |
57 | defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | 57 | defaultWearables[0].AssetID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); |
58 | defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | 58 | defaultWearables[0].ItemID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); |
59 | 59 | ||
60 | defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | 60 | defaultWearables[1].ItemID = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); |
61 | defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | 61 | defaultWearables[1].AssetID = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); |
62 | 62 | ||
63 | defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); | 63 | defaultWearables[4].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); |
64 | defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110"); | 64 | defaultWearables[4].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111110"); |
65 | 65 | ||
66 | defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); | 66 | defaultWearables[5].ItemID = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); |
67 | defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120"); | 67 | defaultWearables[5].AssetID = new LLUUID("00000000-38f9-1111-024e-222222111120"); |
68 | return defaultWearables; | 68 | return defaultWearables; |
69 | } | 69 | } |
70 | } | 70 | } |
71 | } | 71 | } |
72 | } | 72 | } |
diff --git a/OpenSim/Framework/General/Types/AssetBase.cs b/OpenSim/Framework/General/AssetBase.cs index c34887c..9c69eb8 100644 --- a/OpenSim/Framework/General/Types/AssetBase.cs +++ b/OpenSim/Framework/General/AssetBase.cs | |||
@@ -1,56 +1,56 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Types | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | [Serializable] | 33 | [Serializable] |
34 | public class AssetBase | 34 | public class AssetBase |
35 | { | 35 | { |
36 | public byte[] Data; | 36 | public byte[] Data; |
37 | public LLUUID FullID; | 37 | public LLUUID FullID; |
38 | public sbyte Type; | 38 | public sbyte Type; |
39 | public sbyte InvType; | 39 | public sbyte InvType; |
40 | public string Name = ""; | 40 | public string Name = ""; |
41 | public string Description = ""; | 41 | public string Description = ""; |
42 | public bool Local = false; | 42 | public bool Local = false; |
43 | public bool Temporary = false; | 43 | public bool Temporary = false; |
44 | 44 | ||
45 | public AssetBase() | 45 | public AssetBase() |
46 | { | 46 | { |
47 | 47 | ||
48 | } | 48 | } |
49 | 49 | ||
50 | public AssetBase(LLUUID assetId, string name) | 50 | public AssetBase(LLUUID assetId, string name) |
51 | { | 51 | { |
52 | FullID = assetId; | 52 | FullID = assetId; |
53 | Name = name; | 53 | Name = name; |
54 | } | 54 | } |
55 | } | 55 | } |
56 | } | 56 | } |
diff --git a/OpenSim/Framework/General/Configuration/AssetConfig.cs b/OpenSim/Framework/General/AssetConfig.cs index c4e1cc4..457369d 100644 --- a/OpenSim/Framework/General/Configuration/AssetConfig.cs +++ b/OpenSim/Framework/General/AssetConfig.cs | |||
@@ -1,83 +1,83 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Configuration | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// UserConfig -- For User Server Configuration | 36 | /// UserConfig -- For User Server Configuration |
37 | /// </summary> | 37 | /// </summary> |
38 | public class AssetConfig | 38 | public class AssetConfig |
39 | { | 39 | { |
40 | public string DefaultStartupMsg = ""; | 40 | public string DefaultStartupMsg = ""; |
41 | 41 | ||
42 | public string DatabaseProvider = ""; | 42 | public string DatabaseProvider = ""; |
43 | 43 | ||
44 | public static uint DefaultHttpPort = 8003; | 44 | public static uint DefaultHttpPort = 8003; |
45 | public uint HttpPort = DefaultHttpPort; | 45 | public uint HttpPort = DefaultHttpPort; |
46 | 46 | ||
47 | private ConfigurationMember configMember; | 47 | private ConfigurationMember configMember; |
48 | 48 | ||
49 | public AssetConfig(string description, string filename) | 49 | public AssetConfig(string description, string filename) |
50 | { | 50 | { |
51 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 51 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); |
52 | configMember.performConfigurationRetrieve(); | 52 | configMember.performConfigurationRetrieve(); |
53 | } | 53 | } |
54 | 54 | ||
55 | public void loadConfigurationOptions() | 55 | public void loadConfigurationOptions() |
56 | { | 56 | { |
57 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | 57 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); |
58 | 58 | ||
59 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | 59 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); |
60 | 60 | ||
61 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 61 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); |
62 | 62 | ||
63 | } | 63 | } |
64 | 64 | ||
65 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 65 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
66 | { | 66 | { |
67 | switch (configuration_key) | 67 | switch (configuration_key) |
68 | { | 68 | { |
69 | case "default_startup_message": | 69 | case "default_startup_message": |
70 | this.DefaultStartupMsg = (string)configuration_result; | 70 | this.DefaultStartupMsg = (string)configuration_result; |
71 | break; | 71 | break; |
72 | case "database_provider": | 72 | case "database_provider": |
73 | this.DatabaseProvider = (string)configuration_result; | 73 | this.DatabaseProvider = (string)configuration_result; |
74 | break; | 74 | break; |
75 | case "http_port": | 75 | case "http_port": |
76 | HttpPort = (uint)configuration_result; | 76 | HttpPort = (uint)configuration_result; |
77 | break; | 77 | break; |
78 | } | 78 | } |
79 | 79 | ||
80 | return true; | 80 | return true; |
81 | } | 81 | } |
82 | } | 82 | } |
83 | } | 83 | } |
diff --git a/OpenSim/Framework/General/Types/AssetLandmark.cs b/OpenSim/Framework/General/AssetLandmark.cs index 0c9fadd..9f05531 100644 --- a/OpenSim/Framework/General/Types/AssetLandmark.cs +++ b/OpenSim/Framework/General/AssetLandmark.cs | |||
@@ -1,59 +1,59 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System.Text; | 28 | using System.Text; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Types | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | public class AssetLandmark : AssetBase | 33 | public class AssetLandmark : AssetBase |
34 | { | 34 | { |
35 | public int Version; | 35 | public int Version; |
36 | public LLVector3 Position; | 36 | public LLVector3 Position; |
37 | public LLUUID RegionID; | 37 | public LLUUID RegionID; |
38 | 38 | ||
39 | public AssetLandmark(AssetBase a) | 39 | public AssetLandmark(AssetBase a) |
40 | { | 40 | { |
41 | this.Data = a.Data; | 41 | this.Data = a.Data; |
42 | this.FullID = a.FullID; | 42 | this.FullID = a.FullID; |
43 | this.Type = a.Type; | 43 | this.Type = a.Type; |
44 | this.InvType = a.InvType; | 44 | this.InvType = a.InvType; |
45 | this.Name = a.Name; | 45 | this.Name = a.Name; |
46 | this.Description = a.Description; | 46 | this.Description = a.Description; |
47 | InternData(); | 47 | InternData(); |
48 | } | 48 | } |
49 | 49 | ||
50 | private void InternData() | 50 | private void InternData() |
51 | { | 51 | { |
52 | string temp = Encoding.UTF8.GetString(Data).Trim(); | 52 | string temp = Encoding.UTF8.GetString(Data).Trim(); |
53 | string[] parts = temp.Split('\n'); | 53 | string[] parts = temp.Split('\n'); |
54 | int.TryParse(parts[0].Substring(17, 1), out Version); | 54 | int.TryParse(parts[0].Substring(17, 1), out Version); |
55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); | 55 | LLUUID.TryParse(parts[1].Substring(10, 36), out RegionID); |
56 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); | 56 | LLVector3.TryParse(parts[2].Substring(11, parts[2].Length - 11), out Position); |
57 | } | 57 | } |
58 | } | 58 | } |
59 | } | 59 | } |
diff --git a/OpenSim/Framework/General/Types/AssetStorage.cs b/OpenSim/Framework/General/AssetStorage.cs index 54b9593..e3193ed 100644 --- a/OpenSim/Framework/General/Types/AssetStorage.cs +++ b/OpenSim/Framework/General/AssetStorage.cs | |||
@@ -1,47 +1,47 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Types | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class AssetStorage | 32 | public class AssetStorage |
33 | { | 33 | { |
34 | 34 | ||
35 | public AssetStorage() { | 35 | public AssetStorage() { |
36 | } | 36 | } |
37 | 37 | ||
38 | public AssetStorage(LLUUID assetUUID) { | 38 | public AssetStorage(LLUUID assetUUID) { |
39 | UUID=assetUUID; | 39 | UUID=assetUUID; |
40 | } | 40 | } |
41 | 41 | ||
42 | public byte[] Data; | 42 | public byte[] Data; |
43 | public sbyte Type; | 43 | public sbyte Type; |
44 | public string Name; | 44 | public string Name; |
45 | public LLUUID UUID; | 45 | public LLUUID UUID; |
46 | } | 46 | } |
47 | } | 47 | } |
diff --git a/OpenSim/Framework/General/Interfaces/AuthenticateResponse.cs b/OpenSim/Framework/General/AuthenticateResponse.cs index d4e9b42..25bb0dd 100644 --- a/OpenSim/Framework/General/Interfaces/AuthenticateResponse.cs +++ b/OpenSim/Framework/General/AuthenticateResponse.cs | |||
@@ -1,43 +1,43 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using OpenSim.Framework.Types; | 28 | using OpenSim.Framework; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Interfaces | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class AuthenticateResponse | 32 | public class AuthenticateResponse |
33 | { | 33 | { |
34 | public bool Authorised; | 34 | public bool Authorised; |
35 | public Login LoginInfo; | 35 | public Login LoginInfo; |
36 | 36 | ||
37 | public AuthenticateResponse() | 37 | public AuthenticateResponse() |
38 | { | 38 | { |
39 | 39 | ||
40 | } | 40 | } |
41 | 41 | ||
42 | } | 42 | } |
43 | } | 43 | } |
diff --git a/OpenSim/Framework/General/BlockingQueue.cs b/OpenSim/Framework/General/BlockingQueue.cs index a28f2a9..2d59db4 100644 --- a/OpenSim/Framework/General/BlockingQueue.cs +++ b/OpenSim/Framework/General/BlockingQueue.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using System.Threading; | 29 | using System.Threading; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Utilities | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | public class BlockingQueue<T> | 33 | public class BlockingQueue<T> |
34 | { | 34 | { |
diff --git a/OpenSim/Framework/General/Configuration/ConfigurationMember.cs b/OpenSim/Framework/General/ConfigurationMember.cs index af9a0f6..c71982a 100644 --- a/OpenSim/Framework/General/Configuration/ConfigurationMember.cs +++ b/OpenSim/Framework/General/ConfigurationMember.cs | |||
@@ -1,415 +1,414 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using System.Collections; | 31 | using System.Collections; |
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using System.Text; | 33 | using System.Text; |
34 | using System.Net; | 34 | using System.Net; |
35 | 35 | ||
36 | using libsecondlife; | 36 | using libsecondlife; |
37 | 37 | ||
38 | using OpenSim.Framework.Console; | 38 | using OpenSim.Framework.Console; |
39 | using OpenSim.Framework.Configuration.Interfaces; | 39 | using System.Globalization; |
40 | using System.Globalization; | 40 | |
41 | 41 | namespace OpenSim.Framework | |
42 | namespace OpenSim.Framework.Configuration | 42 | { |
43 | { | 43 | public class ConfigurationMember |
44 | public class ConfigurationMember | 44 | { |
45 | { | 45 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); |
46 | public delegate bool ConfigurationOptionResult(string configuration_key, object configuration_result); | 46 | public delegate void ConfigurationOptionsLoad(); |
47 | public delegate void ConfigurationOptionsLoad(); | 47 | |
48 | 48 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); | |
49 | private List<ConfigurationOption> configurationOptions = new List<ConfigurationOption>(); | 49 | private string configurationFilename = ""; |
50 | private string configurationFilename = ""; | 50 | private string configurationDescription = ""; |
51 | private string configurationDescription = ""; | 51 | |
52 | 52 | private ConfigurationOptionsLoad loadFunction; | |
53 | private ConfigurationOptionsLoad loadFunction; | 53 | private ConfigurationOptionResult resultFunction; |
54 | private ConfigurationOptionResult resultFunction; | 54 | |
55 | 55 | private IGenericConfig configurationPlugin = null; | |
56 | private IGenericConfig configurationPlugin = null; | 56 | /// <summary> |
57 | /// <summary> | 57 | /// This is the default configuration DLL loaded |
58 | /// This is the default configuration DLL loaded | 58 | /// </summary> |
59 | /// </summary> | 59 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; |
60 | private string configurationPluginFilename = "OpenSim.Framework.Configuration.XML.dll"; | 60 | public ConfigurationMember(string configuration_filename, string configuration_description, ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) |
61 | public ConfigurationMember(string configuration_filename, string configuration_description, ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) | 61 | { |
62 | { | 62 | this.configurationFilename = configuration_filename; |
63 | this.configurationFilename = configuration_filename; | 63 | this.configurationDescription = configuration_description; |
64 | this.configurationDescription = configuration_description; | 64 | this.loadFunction = load_function; |
65 | this.loadFunction = load_function; | 65 | this.resultFunction = result_function; |
66 | this.resultFunction = result_function; | 66 | } |
67 | } | 67 | |
68 | 68 | public void setConfigurationFilename(string filename) | |
69 | public void setConfigurationFilename(string filename) | 69 | { |
70 | { | 70 | configurationFilename = filename; |
71 | configurationFilename = filename; | 71 | } |
72 | } | 72 | public void setConfigurationDescription(string desc) |
73 | public void setConfigurationDescription(string desc) | 73 | { |
74 | { | 74 | configurationDescription = desc; |
75 | configurationDescription = desc; | 75 | } |
76 | } | 76 | |
77 | 77 | public void setConfigurationResultFunction(ConfigurationOptionResult result) | |
78 | public void setConfigurationResultFunction(ConfigurationOptionResult result) | 78 | { |
79 | { | 79 | resultFunction = result; |
80 | resultFunction = result; | 80 | } |
81 | } | 81 | |
82 | 82 | public void forceConfigurationPluginLibrary(string dll_filename) | |
83 | public void forceConfigurationPluginLibrary(string dll_filename) | 83 | { |
84 | { | 84 | configurationPluginFilename = dll_filename; |
85 | configurationPluginFilename = dll_filename; | 85 | } |
86 | } | 86 | public void addConfigurationOption(string configuration_key, ConfigurationOption.ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt) |
87 | public void addConfigurationOption(string configuration_key, ConfigurationOption.ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt) | 87 | { |
88 | { | 88 | ConfigurationOption configOption = new ConfigurationOption(); |
89 | ConfigurationOption configOption = new ConfigurationOption(); | 89 | configOption.configurationKey = configuration_key; |
90 | configOption.configurationKey = configuration_key; | 90 | configOption.configurationQuestion = configuration_question; |
91 | configOption.configurationQuestion = configuration_question; | 91 | configOption.configurationDefault = configuration_default; |
92 | configOption.configurationDefault = configuration_default; | 92 | configOption.configurationType = configuration_type; |
93 | configOption.configurationType = configuration_type; | 93 | configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; |
94 | configOption.configurationUseDefaultNoPrompt = use_default_no_prompt; | 94 | |
95 | 95 | if ((configuration_key != "" && configuration_question != "") || (configuration_key != "" && use_default_no_prompt)) | |
96 | if ((configuration_key != "" && configuration_question != "") || (configuration_key != "" && use_default_no_prompt)) | 96 | { |
97 | { | 97 | if (!configurationOptions.Contains(configOption)) |
98 | if (!configurationOptions.Contains(configOption)) | 98 | { |
99 | { | 99 | configurationOptions.Add(configOption); |
100 | configurationOptions.Add(configOption); | 100 | } |
101 | } | 101 | } |
102 | } | 102 | else |
103 | else | 103 | { |
104 | { | 104 | MainLog.Instance.Notice("Required fields for adding a configuration option is invalid. Will not add this option (" + configuration_key + ")"); |
105 | MainLog.Instance.Notice("Required fields for adding a configuration option is invalid. Will not add this option (" + configuration_key + ")"); | 105 | } |
106 | } | 106 | } |
107 | } | 107 | |
108 | 108 | public void performConfigurationRetrieve() | |
109 | public void performConfigurationRetrieve() | 109 | { |
110 | { | 110 | configurationPlugin = this.LoadConfigDll(configurationPluginFilename); |
111 | configurationPlugin = this.LoadConfigDll(configurationPluginFilename); | 111 | configurationOptions.Clear(); |
112 | configurationOptions.Clear(); | 112 | if(loadFunction == null) |
113 | if(loadFunction == null) | 113 | { |
114 | { | 114 | MainLog.Instance.Error("Load Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); |
115 | MainLog.Instance.Error("Load Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); | 115 | return; |
116 | return; | 116 | } |
117 | } | 117 | |
118 | 118 | if(resultFunction == null) | |
119 | if(resultFunction == null) | 119 | { |
120 | { | 120 | MainLog.Instance.Error("Result Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); |
121 | MainLog.Instance.Error("Result Function for '" + this.configurationDescription + "' is null. Refusing to run configuration."); | 121 | return; |
122 | return; | 122 | } |
123 | } | 123 | |
124 | 124 | MainLog.Instance.Verbose("Calling Configuration Load Function..."); | |
125 | MainLog.Instance.Verbose("Calling Configuration Load Function..."); | 125 | this.loadFunction(); |
126 | this.loadFunction(); | 126 | |
127 | 127 | if(configurationOptions.Count <= 0) | |
128 | if(configurationOptions.Count <= 0) | 128 | { |
129 | { | 129 | MainLog.Instance.Error("No configuration options were specified for '" + this.configurationOptions + "'. Refusing to continue configuration."); |
130 | MainLog.Instance.Error("No configuration options were specified for '" + this.configurationOptions + "'. Refusing to continue configuration."); | 130 | return; |
131 | return; | 131 | } |
132 | } | 132 | |
133 | 133 | bool useFile = true; | |
134 | bool useFile = true; | 134 | if (configurationPlugin == null) |
135 | if (configurationPlugin == null) | 135 | { |
136 | { | 136 | MainLog.Instance.Error("Configuration Plugin NOT LOADED!"); |
137 | MainLog.Instance.Error("Configuration Plugin NOT LOADED!"); | 137 | return; |
138 | return; | 138 | } |
139 | } | 139 | |
140 | 140 | if (configurationFilename.Trim() != "") | |
141 | if (configurationFilename.Trim() != "") | 141 | { |
142 | { | 142 | configurationPlugin.SetFileName(configurationFilename); |
143 | configurationPlugin.SetFileName(configurationFilename); | 143 | configurationPlugin.LoadData(); |
144 | configurationPlugin.LoadData(); | 144 | useFile = true; |
145 | useFile = true; | 145 | } |
146 | } | 146 | else |
147 | else | 147 | { |
148 | { | 148 | MainLog.Instance.Notice("XML Configuration Filename is not valid; will not save to the file."); |
149 | MainLog.Instance.Notice("XML Configuration Filename is not valid; will not save to the file."); | 149 | useFile = false; |
150 | useFile = false; | 150 | } |
151 | } | 151 | |
152 | 152 | foreach (ConfigurationOption configOption in configurationOptions) | |
153 | foreach (ConfigurationOption configOption in configurationOptions) | 153 | { |
154 | { | 154 | bool convertSuccess = false; |
155 | bool convertSuccess = false; | 155 | object return_result = null; |
156 | object return_result = null; | 156 | string errorMessage = ""; |
157 | string errorMessage = ""; | 157 | bool ignoreNextFromConfig = false; |
158 | bool ignoreNextFromConfig = false; | 158 | while (convertSuccess == false) |
159 | while (convertSuccess == false) | 159 | { |
160 | { | 160 | |
161 | 161 | string console_result = ""; | |
162 | string console_result = ""; | 162 | string attribute = null; |
163 | string attribute = null; | 163 | if (useFile) |
164 | if (useFile) | 164 | { |
165 | { | 165 | if (!ignoreNextFromConfig) |
166 | if (!ignoreNextFromConfig) | 166 | { |
167 | { | 167 | attribute = configurationPlugin.GetAttribute(configOption.configurationKey); |
168 | attribute = configurationPlugin.GetAttribute(configOption.configurationKey); | 168 | } |
169 | } | 169 | else |
170 | else | 170 | { |
171 | { | 171 | ignoreNextFromConfig = false; |
172 | ignoreNextFromConfig = false; | 172 | } |
173 | } | 173 | } |
174 | } | 174 | |
175 | 175 | if (attribute == null) | |
176 | if (attribute == null) | 176 | { |
177 | { | 177 | if (configOption.configurationUseDefaultNoPrompt) |
178 | if (configOption.configurationUseDefaultNoPrompt) | 178 | { |
179 | { | 179 | console_result = configOption.configurationDefault; |
180 | console_result = configOption.configurationDefault; | 180 | } |
181 | } | 181 | else |
182 | else | 182 | { |
183 | { | 183 | |
184 | 184 | if (configurationDescription.Trim() != "") | |
185 | if (configurationDescription.Trim() != "") | 185 | { |
186 | { | 186 | console_result = MainLog.Instance.CmdPrompt(configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault); |
187 | console_result = MainLog.Instance.CmdPrompt(configurationDescription + ": " + configOption.configurationQuestion, configOption.configurationDefault); | 187 | } |
188 | } | 188 | else |
189 | else | 189 | { |
190 | { | 190 | console_result = MainLog.Instance.CmdPrompt(configOption.configurationQuestion, configOption.configurationDefault); |
191 | console_result = MainLog.Instance.CmdPrompt(configOption.configurationQuestion, configOption.configurationDefault); | 191 | } |
192 | } | 192 | } |
193 | } | 193 | } |
194 | } | 194 | else |
195 | else | 195 | { |
196 | { | 196 | console_result = attribute; |
197 | console_result = attribute; | 197 | } |
198 | } | 198 | |
199 | 199 | switch (configOption.configurationType) | |
200 | switch (configOption.configurationType) | 200 | { |
201 | { | 201 | case ConfigurationOption.ConfigurationTypes.TYPE_STRING: |
202 | case ConfigurationOption.ConfigurationTypes.TYPE_STRING: | 202 | return_result = console_result; |
203 | return_result = console_result; | 203 | convertSuccess = true; |
204 | convertSuccess = true; | 204 | break; |
205 | break; | 205 | case ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY: |
206 | case ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY: | 206 | if (console_result.Length > 0) |
207 | if (console_result.Length > 0) | 207 | { |
208 | { | 208 | return_result = console_result; |
209 | return_result = console_result; | 209 | convertSuccess = true; |
210 | convertSuccess = true; | 210 | } |
211 | } | 211 | errorMessage = "a string that is not empty"; |
212 | errorMessage = "a string that is not empty"; | 212 | break; |
213 | break; | 213 | case ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN: |
214 | case ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN: | 214 | bool boolResult; |
215 | bool boolResult; | 215 | if (Boolean.TryParse(console_result, out boolResult)) |
216 | if (Boolean.TryParse(console_result, out boolResult)) | 216 | { |
217 | { | 217 | convertSuccess = true; |
218 | convertSuccess = true; | 218 | return_result = boolResult; |
219 | return_result = boolResult; | 219 | } |
220 | } | 220 | errorMessage = "'true' or 'false' (Boolean)"; |
221 | errorMessage = "'true' or 'false' (Boolean)"; | 221 | break; |
222 | break; | 222 | case ConfigurationOption.ConfigurationTypes.TYPE_BYTE: |
223 | case ConfigurationOption.ConfigurationTypes.TYPE_BYTE: | 223 | byte byteResult; |
224 | byte byteResult; | 224 | if (Byte.TryParse(console_result, out byteResult)) |
225 | if (Byte.TryParse(console_result, out byteResult)) | 225 | { |
226 | { | 226 | convertSuccess = true; |
227 | convertSuccess = true; | 227 | return_result = byteResult; |
228 | return_result = byteResult; | 228 | } |
229 | } | 229 | errorMessage = "a byte (Byte)"; |
230 | errorMessage = "a byte (Byte)"; | 230 | break; |
231 | break; | 231 | case ConfigurationOption.ConfigurationTypes.TYPE_CHARACTER: |
232 | case ConfigurationOption.ConfigurationTypes.TYPE_CHARACTER: | 232 | char charResult; |
233 | char charResult; | 233 | if (Char.TryParse(console_result, out charResult)) |
234 | if (Char.TryParse(console_result, out charResult)) | 234 | { |
235 | { | 235 | convertSuccess = true; |
236 | convertSuccess = true; | 236 | return_result = charResult; |
237 | return_result = charResult; | 237 | } |
238 | } | 238 | errorMessage = "a character (Char)"; |
239 | errorMessage = "a character (Char)"; | 239 | break; |
240 | break; | 240 | case ConfigurationOption.ConfigurationTypes.TYPE_INT16: |
241 | case ConfigurationOption.ConfigurationTypes.TYPE_INT16: | 241 | short shortResult; |
242 | short shortResult; | 242 | if (Int16.TryParse(console_result, out shortResult)) |
243 | if (Int16.TryParse(console_result, out shortResult)) | 243 | { |
244 | { | 244 | convertSuccess = true; |
245 | convertSuccess = true; | 245 | return_result = shortResult; |
246 | return_result = shortResult; | 246 | } |
247 | } | 247 | errorMessage = "a signed 32 bit integer (short)"; |
248 | errorMessage = "a signed 32 bit integer (short)"; | 248 | break; |
249 | break; | 249 | case ConfigurationOption.ConfigurationTypes.TYPE_INT32: |
250 | case ConfigurationOption.ConfigurationTypes.TYPE_INT32: | 250 | int intResult; |
251 | int intResult; | 251 | if (Int32.TryParse(console_result, out intResult)) |
252 | if (Int32.TryParse(console_result, out intResult)) | 252 | { |
253 | { | 253 | convertSuccess = true; |
254 | convertSuccess = true; | 254 | return_result = intResult; |
255 | return_result = intResult; | 255 | |
256 | 256 | } | |
257 | } | 257 | errorMessage = "a signed 32 bit integer (int)"; |
258 | errorMessage = "a signed 32 bit integer (int)"; | 258 | break; |
259 | break; | 259 | case ConfigurationOption.ConfigurationTypes.TYPE_INT64: |
260 | case ConfigurationOption.ConfigurationTypes.TYPE_INT64: | 260 | long longResult; |
261 | long longResult; | 261 | if (Int64.TryParse(console_result, out longResult)) |
262 | if (Int64.TryParse(console_result, out longResult)) | 262 | { |
263 | { | 263 | convertSuccess = true; |
264 | convertSuccess = true; | 264 | return_result = longResult; |
265 | return_result = longResult; | 265 | } |
266 | } | 266 | errorMessage = "a signed 32 bit integer (long)"; |
267 | errorMessage = "a signed 32 bit integer (long)"; | 267 | break; |
268 | break; | 268 | case ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS: |
269 | case ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS: | 269 | IPAddress ipAddressResult; |
270 | IPAddress ipAddressResult; | 270 | if (IPAddress.TryParse(console_result, out ipAddressResult)) |
271 | if (IPAddress.TryParse(console_result, out ipAddressResult)) | 271 | { |
272 | { | 272 | convertSuccess = true; |
273 | convertSuccess = true; | 273 | return_result = ipAddressResult; |
274 | return_result = ipAddressResult; | 274 | } |
275 | } | 275 | errorMessage = "an IP Address (IPAddress)"; |
276 | errorMessage = "an IP Address (IPAddress)"; | 276 | break; |
277 | break; | 277 | case ConfigurationOption.ConfigurationTypes.TYPE_LLUUID: |
278 | case ConfigurationOption.ConfigurationTypes.TYPE_LLUUID: | 278 | LLUUID uuidResult; |
279 | LLUUID uuidResult; | 279 | if (LLUUID.TryParse(console_result, out uuidResult)) |
280 | if (LLUUID.TryParse(console_result, out uuidResult)) | 280 | { |
281 | { | 281 | convertSuccess = true; |
282 | convertSuccess = true; | 282 | return_result = uuidResult; |
283 | return_result = uuidResult; | 283 | } |
284 | } | 284 | errorMessage = "a UUID (LLUUID)"; |
285 | errorMessage = "a UUID (LLUUID)"; | 285 | break; |
286 | break; | 286 | case ConfigurationOption.ConfigurationTypes.TYPE_LLVECTOR3: |
287 | case ConfigurationOption.ConfigurationTypes.TYPE_LLVECTOR3: | 287 | LLVector3 vectorResult; |
288 | LLVector3 vectorResult; | 288 | if (LLVector3.TryParse(console_result, out vectorResult)) |
289 | if (LLVector3.TryParse(console_result, out vectorResult)) | 289 | { |
290 | { | 290 | convertSuccess = true; |
291 | convertSuccess = true; | 291 | return_result = vectorResult; |
292 | return_result = vectorResult; | 292 | } |
293 | } | 293 | errorMessage = "a vector (LLVector3)"; |
294 | errorMessage = "a vector (LLVector3)"; | 294 | break; |
295 | break; | 295 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT16: |
296 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT16: | 296 | ushort ushortResult; |
297 | ushort ushortResult; | 297 | if (UInt16.TryParse(console_result, out ushortResult)) |
298 | if (UInt16.TryParse(console_result, out ushortResult)) | 298 | { |
299 | { | 299 | convertSuccess = true; |
300 | convertSuccess = true; | 300 | return_result = ushortResult; |
301 | return_result = ushortResult; | 301 | } |
302 | } | 302 | errorMessage = "an unsigned 16 bit integer (ushort)"; |
303 | errorMessage = "an unsigned 16 bit integer (ushort)"; | 303 | break; |
304 | break; | 304 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT32: |
305 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT32: | 305 | uint uintResult; |
306 | uint uintResult; | 306 | if (UInt32.TryParse(console_result, out uintResult)) |
307 | if (UInt32.TryParse(console_result, out uintResult)) | 307 | { |
308 | { | 308 | convertSuccess = true; |
309 | convertSuccess = true; | 309 | return_result = uintResult; |
310 | return_result = uintResult; | 310 | |
311 | 311 | } | |
312 | } | 312 | errorMessage = "an unsigned 32 bit integer (uint)"; |
313 | errorMessage = "an unsigned 32 bit integer (uint)"; | 313 | break; |
314 | break; | 314 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT64: |
315 | case ConfigurationOption.ConfigurationTypes.TYPE_UINT64: | 315 | ulong ulongResult; |
316 | ulong ulongResult; | 316 | if (UInt64.TryParse(console_result, out ulongResult)) |
317 | if (UInt64.TryParse(console_result, out ulongResult)) | 317 | { |
318 | { | 318 | convertSuccess = true; |
319 | convertSuccess = true; | 319 | return_result = ulongResult; |
320 | return_result = ulongResult; | 320 | } |
321 | } | 321 | errorMessage = "an unsigned 64 bit integer (ulong)"; |
322 | errorMessage = "an unsigned 64 bit integer (ulong)"; | 322 | break; |
323 | break; | 323 | case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: |
324 | case ConfigurationOption.ConfigurationTypes.TYPE_FLOAT: | 324 | float floatResult; |
325 | float floatResult; | 325 | if (float.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out floatResult)) |
326 | if (float.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out floatResult)) | 326 | { |
327 | { | 327 | convertSuccess = true; |
328 | convertSuccess = true; | 328 | return_result = floatResult; |
329 | return_result = floatResult; | 329 | } |
330 | } | 330 | errorMessage = "a single-precision floating point number (float)"; |
331 | errorMessage = "a single-precision floating point number (float)"; | 331 | break; |
332 | break; | 332 | case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: |
333 | case ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE: | 333 | double doubleResult; |
334 | double doubleResult; | 334 | if (Double.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out doubleResult)) |
335 | if (Double.TryParse(console_result, NumberStyles.AllowDecimalPoint, Culture.NumberFormatInfo, out doubleResult)) | 335 | { |
336 | { | 336 | convertSuccess = true; |
337 | convertSuccess = true; | 337 | return_result = doubleResult; |
338 | return_result = doubleResult; | 338 | } |
339 | } | 339 | errorMessage = "an double-precision floating point number (double)"; |
340 | errorMessage = "an double-precision floating point number (double)"; | 340 | break; |
341 | break; | 341 | } |
342 | } | 342 | |
343 | 343 | if (convertSuccess) | |
344 | if (convertSuccess) | 344 | { |
345 | { | 345 | if (useFile) |
346 | if (useFile) | 346 | { |
347 | { | 347 | configurationPlugin.SetAttribute(configOption.configurationKey, console_result); |
348 | configurationPlugin.SetAttribute(configOption.configurationKey, console_result); | 348 | } |
349 | } | 349 | |
350 | 350 | ||
351 | 351 | if (!this.resultFunction(configOption.configurationKey, return_result)) | |
352 | if (!this.resultFunction(configOption.configurationKey, return_result)) | 352 | { |
353 | { | 353 | Console.MainLog.Instance.Notice("The handler for the last configuration option denied that input, please try again."); |
354 | Console.MainLog.Instance.Notice("The handler for the last configuration option denied that input, please try again."); | 354 | convertSuccess = false; |
355 | convertSuccess = false; | 355 | ignoreNextFromConfig = true; |
356 | ignoreNextFromConfig = true; | 356 | } |
357 | } | 357 | } |
358 | } | 358 | else |
359 | else | 359 | { |
360 | { | 360 | if (configOption.configurationUseDefaultNoPrompt) |
361 | if (configOption.configurationUseDefaultNoPrompt) | 361 | { |
362 | { | 362 | MainLog.Instance.Error("CONFIG", string.Format("[{3}]:[{1}] is not valid default for parameter [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); |
363 | MainLog.Instance.Error("CONFIG", string.Format("[{3}]:[{1}] is not valid default for parameter [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); | 363 | convertSuccess = true; |
364 | convertSuccess = true; | 364 | } |
365 | } | 365 | else |
366 | else | 366 | { |
367 | { | 367 | MainLog.Instance.Warn("CONFIG", string.Format("[{3}]:[{1}] is not a valid value [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); |
368 | MainLog.Instance.Warn("CONFIG", string.Format("[{3}]:[{1}] is not a valid value [{0}].\nThe configuration result must be parsable to {2}.\n", configOption.configurationKey, console_result, errorMessage, configurationFilename)); | 368 | ignoreNextFromConfig = true; |
369 | ignoreNextFromConfig = true; | 369 | } |
370 | } | 370 | } |
371 | } | 371 | } |
372 | } | 372 | } |
373 | } | 373 | |
374 | 374 | if(useFile) | |
375 | if(useFile) | 375 | { |
376 | { | 376 | configurationPlugin.Commit(); |
377 | configurationPlugin.Commit(); | 377 | configurationPlugin.Close(); |
378 | configurationPlugin.Close(); | 378 | } |
379 | } | 379 | } |
380 | } | 380 | |
381 | 381 | private IGenericConfig LoadConfigDll(string dllName) | |
382 | private IGenericConfig LoadConfigDll(string dllName) | 382 | { |
383 | { | 383 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); |
384 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | 384 | IGenericConfig plug = null; |
385 | IGenericConfig plug = null; | 385 | |
386 | 386 | foreach (Type pluginType in pluginAssembly.GetTypes()) | |
387 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 387 | { |
388 | { | 388 | if (pluginType.IsPublic) |
389 | if (pluginType.IsPublic) | 389 | { |
390 | { | 390 | if (!pluginType.IsAbstract) |
391 | if (!pluginType.IsAbstract) | 391 | { |
392 | { | 392 | Type typeInterface = pluginType.GetInterface("IGenericConfig", true); |
393 | Type typeInterface = pluginType.GetInterface("IGenericConfig", true); | 393 | |
394 | 394 | if (typeInterface != null) | |
395 | if (typeInterface != null) | 395 | { |
396 | { | 396 | plug = (IGenericConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); |
397 | plug = (IGenericConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | 397 | } |
398 | } | 398 | } |
399 | } | 399 | } |
400 | } | 400 | } |
401 | } | 401 | |
402 | 402 | pluginAssembly = null; | |
403 | pluginAssembly = null; | 403 | return plug; |
404 | return plug; | 404 | } |
405 | } | 405 | |
406 | 406 | public void forceSetConfigurationOption(string configuration_key, string configuration_value) | |
407 | public void forceSetConfigurationOption(string configuration_key, string configuration_value) | 407 | { |
408 | { | 408 | this.configurationPlugin.LoadData(); |
409 | this.configurationPlugin.LoadData(); | 409 | this.configurationPlugin.SetAttribute(configuration_key, configuration_value); |
410 | this.configurationPlugin.SetAttribute(configuration_key, configuration_value); | 410 | this.configurationPlugin.Commit(); |
411 | this.configurationPlugin.Commit(); | 411 | this.configurationPlugin.Close(); |
412 | this.configurationPlugin.Close(); | 412 | } |
413 | } | 413 | } |
414 | } | 414 | } |
415 | } | ||
diff --git a/OpenSim/Framework/General/Configuration/ConfigurationOption.cs b/OpenSim/Framework/General/ConfigurationOption.cs index fcba35e..792e697 100644 --- a/OpenSim/Framework/General/Configuration/ConfigurationOption.cs +++ b/OpenSim/Framework/General/ConfigurationOption.cs | |||
@@ -1,64 +1,64 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Configuration | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | public class ConfigurationOption | 35 | public class ConfigurationOption |
36 | { | 36 | { |
37 | public enum ConfigurationTypes | 37 | public enum ConfigurationTypes |
38 | { | 38 | { |
39 | TYPE_STRING, | 39 | TYPE_STRING, |
40 | TYPE_STRING_NOT_EMPTY, | 40 | TYPE_STRING_NOT_EMPTY, |
41 | TYPE_UINT16, | 41 | TYPE_UINT16, |
42 | TYPE_UINT32, | 42 | TYPE_UINT32, |
43 | TYPE_UINT64, | 43 | TYPE_UINT64, |
44 | TYPE_INT16, | 44 | TYPE_INT16, |
45 | TYPE_INT32, | 45 | TYPE_INT32, |
46 | TYPE_INT64, | 46 | TYPE_INT64, |
47 | TYPE_IP_ADDRESS, | 47 | TYPE_IP_ADDRESS, |
48 | TYPE_CHARACTER, | 48 | TYPE_CHARACTER, |
49 | TYPE_BOOLEAN, | 49 | TYPE_BOOLEAN, |
50 | TYPE_BYTE, | 50 | TYPE_BYTE, |
51 | TYPE_LLUUID, | 51 | TYPE_LLUUID, |
52 | TYPE_LLVECTOR3, | 52 | TYPE_LLVECTOR3, |
53 | TYPE_FLOAT, | 53 | TYPE_FLOAT, |
54 | TYPE_DOUBLE | 54 | TYPE_DOUBLE |
55 | }; | 55 | }; |
56 | 56 | ||
57 | public string configurationKey = ""; | 57 | public string configurationKey = ""; |
58 | public string configurationQuestion = ""; | 58 | public string configurationQuestion = ""; |
59 | public string configurationDefault = ""; | 59 | public string configurationDefault = ""; |
60 | 60 | ||
61 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; | 61 | public ConfigurationTypes configurationType = ConfigurationTypes.TYPE_STRING; |
62 | public bool configurationUseDefaultNoPrompt = false; | 62 | public bool configurationUseDefaultNoPrompt = false; |
63 | } | 63 | } |
64 | } | 64 | } |
diff --git a/OpenSim/Framework/General/Types/EstateSettings.cs b/OpenSim/Framework/General/EstateSettings.cs index 2675e52..3e99424 100644 --- a/OpenSim/Framework/General/Types/EstateSettings.cs +++ b/OpenSim/Framework/General/EstateSettings.cs | |||
@@ -1,738 +1,737 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System.IO; | 28 | using System.IO; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Configuration; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Framework.Utilities; | 31 | using System.Globalization; |
32 | using System.Globalization; | 32 | |
33 | 33 | namespace OpenSim.Framework | |
34 | namespace OpenSim.Framework.Types | 34 | { |
35 | { | 35 | public class EstateSettings |
36 | public class EstateSettings | 36 | { |
37 | { | 37 | |
38 | 38 | //Settings to this island | |
39 | //Settings to this island | 39 | private float m_billableFactor; |
40 | private float m_billableFactor; | 40 | public float billableFactor |
41 | public float billableFactor | 41 | { |
42 | { | 42 | get |
43 | get | 43 | { |
44 | { | 44 | return m_billableFactor; |
45 | return m_billableFactor; | 45 | } |
46 | } | 46 | set |
47 | set | 47 | { |
48 | { | 48 | m_billableFactor = value; |
49 | m_billableFactor = value; | 49 | configMember.forceSetConfigurationOption("billable_factor", m_billableFactor.ToString()); |
50 | configMember.forceSetConfigurationOption("billable_factor", m_billableFactor.ToString()); | 50 | } |
51 | } | 51 | } |
52 | } | 52 | |
53 | 53 | ||
54 | 54 | private uint m_estateID; | |
55 | private uint m_estateID; | 55 | public uint estateID |
56 | public uint estateID | 56 | { |
57 | { | 57 | get |
58 | get | 58 | { |
59 | { | 59 | return m_estateID; |
60 | return m_estateID; | 60 | } |
61 | } | 61 | set |
62 | set | 62 | { |
63 | { | 63 | m_estateID = value; |
64 | m_estateID = value; | 64 | configMember.forceSetConfigurationOption("estate_id", m_estateID.ToString()); |
65 | configMember.forceSetConfigurationOption("estate_id", m_estateID.ToString()); | 65 | } |
66 | } | 66 | } |
67 | } | 67 | |
68 | 68 | ||
69 | 69 | private uint m_parentEstateID; | |
70 | private uint m_parentEstateID; | 70 | public uint parentEstateID |
71 | public uint parentEstateID | 71 | { |
72 | { | 72 | get |
73 | get | 73 | { |
74 | { | 74 | return m_parentEstateID; |
75 | return m_parentEstateID; | 75 | } |
76 | } | 76 | set |
77 | set | 77 | { |
78 | { | 78 | m_parentEstateID = value; |
79 | m_parentEstateID = value; | 79 | configMember.forceSetConfigurationOption("parent_estate_id", m_parentEstateID.ToString()); |
80 | configMember.forceSetConfigurationOption("parent_estate_id", m_parentEstateID.ToString()); | 80 | } |
81 | } | 81 | } |
82 | } | 82 | |
83 | 83 | private byte m_maxAgents; | |
84 | private byte m_maxAgents; | 84 | public byte maxAgents |
85 | public byte maxAgents | 85 | { |
86 | { | 86 | get |
87 | get | 87 | { |
88 | { | 88 | return m_maxAgents; |
89 | return m_maxAgents; | 89 | } |
90 | } | 90 | set |
91 | set | 91 | { |
92 | { | 92 | m_maxAgents = value; |
93 | m_maxAgents = value; | 93 | configMember.forceSetConfigurationOption("max_agents", m_maxAgents.ToString()); |
94 | configMember.forceSetConfigurationOption("max_agents", m_maxAgents.ToString()); | 94 | } |
95 | } | 95 | } |
96 | } | 96 | |
97 | 97 | private float m_objectBonusFactor; | |
98 | private float m_objectBonusFactor; | 98 | public float objectBonusFactor |
99 | public float objectBonusFactor | 99 | { |
100 | { | 100 | get |
101 | get | 101 | { |
102 | { | 102 | return m_objectBonusFactor; |
103 | return m_objectBonusFactor; | 103 | } |
104 | } | 104 | set |
105 | set | 105 | { |
106 | { | 106 | m_objectBonusFactor = value; |
107 | m_objectBonusFactor = value; | 107 | configMember.forceSetConfigurationOption("object_bonus_factor", m_objectBonusFactor.ToString()); |
108 | configMember.forceSetConfigurationOption("object_bonus_factor", m_objectBonusFactor.ToString()); | 108 | } |
109 | } | 109 | } |
110 | } | 110 | |
111 | 111 | private int m_redirectGridX; | |
112 | private int m_redirectGridX; | 112 | public int redirectGridX |
113 | public int redirectGridX | 113 | { |
114 | { | 114 | get |
115 | get | 115 | { |
116 | { | 116 | return m_redirectGridX; |
117 | return m_redirectGridX; | 117 | } |
118 | } | 118 | set |
119 | set | 119 | { |
120 | { | 120 | m_redirectGridX = value; |
121 | m_redirectGridX = value; | 121 | configMember.forceSetConfigurationOption("redirect_grid_x", m_redirectGridX.ToString()); |
122 | configMember.forceSetConfigurationOption("redirect_grid_x", m_redirectGridX.ToString()); | 122 | } |
123 | } | 123 | } |
124 | } | 124 | |
125 | 125 | private int m_redirectGridY; | |
126 | private int m_redirectGridY; | 126 | public int redirectGridY |
127 | public int redirectGridY | 127 | { |
128 | { | 128 | get |
129 | get | 129 | { |
130 | { | 130 | return m_redirectGridY; |
131 | return m_redirectGridY; | 131 | } |
132 | } | 132 | set |
133 | set | 133 | { |
134 | { | 134 | m_redirectGridY = value; |
135 | m_redirectGridY = value; | 135 | configMember.forceSetConfigurationOption("redirect_grid_y", m_redirectGridY.ToString()); |
136 | configMember.forceSetConfigurationOption("redirect_grid_y", m_redirectGridY.ToString()); | 136 | } |
137 | } | 137 | } |
138 | } | 138 | |
139 | 139 | private Simulator.RegionFlags m_regionFlags; | |
140 | private Simulator.RegionFlags m_regionFlags; | 140 | public Simulator.RegionFlags regionFlags |
141 | public Simulator.RegionFlags regionFlags | 141 | { |
142 | { | 142 | get |
143 | get | 143 | { |
144 | { | 144 | return m_regionFlags; |
145 | return m_regionFlags; | 145 | } |
146 | } | 146 | set |
147 | set | 147 | { |
148 | { | 148 | m_regionFlags = value; |
149 | m_regionFlags = value; | 149 | configMember.forceSetConfigurationOption("region_flags", m_regionFlags.ToString()); |
150 | configMember.forceSetConfigurationOption("region_flags", m_regionFlags.ToString()); | 150 | } |
151 | } | 151 | } |
152 | } | 152 | |
153 | 153 | ||
154 | 154 | private Simulator.SimAccess m_simAccess; | |
155 | private Simulator.SimAccess m_simAccess; | 155 | public Simulator.SimAccess simAccess |
156 | public Simulator.SimAccess simAccess | 156 | { |
157 | { | 157 | get |
158 | get | 158 | { |
159 | { | 159 | return m_simAccess; |
160 | return m_simAccess; | 160 | } |
161 | } | 161 | set |
162 | set | 162 | { |
163 | { | 163 | m_simAccess = value; |
164 | m_simAccess = value; | 164 | configMember.forceSetConfigurationOption("sim_access", m_simAccess.ToString()); |
165 | configMember.forceSetConfigurationOption("sim_access", m_simAccess.ToString()); | 165 | } |
166 | } | 166 | } |
167 | } | 167 | |
168 | 168 | private float m_sunHour; | |
169 | private float m_sunHour; | 169 | public float sunHour |
170 | public float sunHour | 170 | { |
171 | { | 171 | get |
172 | get | 172 | { |
173 | { | 173 | return m_sunHour; |
174 | return m_sunHour; | 174 | } |
175 | } | 175 | set |
176 | set | 176 | { |
177 | { | 177 | m_sunHour = value; |
178 | m_sunHour = value; | 178 | configMember.forceSetConfigurationOption("sun_hour", m_sunHour.ToString()); |
179 | configMember.forceSetConfigurationOption("sun_hour", m_sunHour.ToString()); | 179 | } |
180 | } | 180 | } |
181 | } | 181 | |
182 | 182 | private float m_terrainRaiseLimit; | |
183 | private float m_terrainRaiseLimit; | 183 | public float terrainRaiseLimit |
184 | public float terrainRaiseLimit | 184 | { |
185 | { | 185 | get |
186 | get | 186 | { |
187 | { | 187 | return m_terrainRaiseLimit; |
188 | return m_terrainRaiseLimit; | 188 | } |
189 | } | 189 | set |
190 | set | 190 | { |
191 | { | 191 | m_terrainRaiseLimit = value; |
192 | m_terrainRaiseLimit = value; | 192 | configMember.forceSetConfigurationOption("terrain_raise_limit", m_terrainRaiseLimit.ToString()); |
193 | configMember.forceSetConfigurationOption("terrain_raise_limit", m_terrainRaiseLimit.ToString()); | 193 | } |
194 | } | 194 | } |
195 | } | 195 | |
196 | 196 | private float m_terrainLowerLimit; | |
197 | private float m_terrainLowerLimit; | 197 | public float terrainLowerLimit |
198 | public float terrainLowerLimit | 198 | { |
199 | { | 199 | get |
200 | get | 200 | { |
201 | { | 201 | return m_terrainLowerLimit; |
202 | return m_terrainLowerLimit; | 202 | } |
203 | } | 203 | set |
204 | set | 204 | { |
205 | { | 205 | m_terrainLowerLimit = value; |
206 | m_terrainLowerLimit = value; | 206 | configMember.forceSetConfigurationOption("terrain_lower_limit", m_terrainLowerLimit.ToString()); |
207 | configMember.forceSetConfigurationOption("terrain_lower_limit", m_terrainLowerLimit.ToString()); | 207 | } |
208 | } | 208 | } |
209 | } | 209 | |
210 | 210 | private bool m_useFixedSun; | |
211 | private bool m_useFixedSun; | 211 | public bool useFixedSun |
212 | public bool useFixedSun | 212 | { |
213 | { | 213 | get |
214 | get | 214 | { |
215 | { | 215 | return m_useFixedSun; |
216 | return m_useFixedSun; | 216 | } |
217 | } | 217 | set |
218 | set | 218 | { |
219 | { | 219 | m_useFixedSun = value; |
220 | m_useFixedSun = value; | 220 | configMember.forceSetConfigurationOption("use_fixed_sun", m_useFixedSun.ToString()); |
221 | configMember.forceSetConfigurationOption("use_fixed_sun", m_useFixedSun.ToString()); | 221 | } |
222 | } | 222 | } |
223 | } | 223 | |
224 | 224 | ||
225 | 225 | private int m_pricePerMeter; | |
226 | private int m_pricePerMeter; | 226 | public int pricePerMeter |
227 | public int pricePerMeter | 227 | { |
228 | { | 228 | get |
229 | get | 229 | { |
230 | { | 230 | return m_pricePerMeter; |
231 | return m_pricePerMeter; | 231 | } |
232 | } | 232 | set |
233 | set | 233 | { |
234 | { | 234 | m_pricePerMeter = value; |
235 | m_pricePerMeter = value; | 235 | configMember.forceSetConfigurationOption("price_per_meter", m_pricePerMeter.ToString()); |
236 | configMember.forceSetConfigurationOption("price_per_meter", m_pricePerMeter.ToString()); | 236 | } |
237 | } | 237 | } |
238 | } | 238 | |
239 | 239 | ||
240 | 240 | private ushort m_regionWaterHeight; | |
241 | private ushort m_regionWaterHeight; | 241 | public ushort regionWaterHeight |
242 | public ushort regionWaterHeight | 242 | { |
243 | { | 243 | get |
244 | get | 244 | { |
245 | { | 245 | return m_regionWaterHeight; |
246 | return m_regionWaterHeight; | 246 | } |
247 | } | 247 | set |
248 | set | 248 | { |
249 | { | 249 | m_regionWaterHeight = value; |
250 | m_regionWaterHeight = value; | 250 | configMember.forceSetConfigurationOption("region_water_height", m_regionWaterHeight.ToString()); |
251 | configMember.forceSetConfigurationOption("region_water_height", m_regionWaterHeight.ToString()); | 251 | } |
252 | } | 252 | } |
253 | } | 253 | |
254 | 254 | ||
255 | 255 | private bool m_regionAllowTerraform; | |
256 | private bool m_regionAllowTerraform; | 256 | public bool regionAllowTerraform |
257 | public bool regionAllowTerraform | 257 | { |
258 | { | 258 | get |
259 | get | 259 | { |
260 | { | 260 | return m_regionAllowTerraform; |
261 | return m_regionAllowTerraform; | 261 | } |
262 | } | 262 | set |
263 | set | 263 | { |
264 | { | 264 | m_regionAllowTerraform = value; |
265 | m_regionAllowTerraform = value; | 265 | configMember.forceSetConfigurationOption("region_allow_terraform", m_regionAllowTerraform.ToString()); |
266 | configMember.forceSetConfigurationOption("region_allow_terraform", m_regionAllowTerraform.ToString()); | 266 | } |
267 | } | 267 | } |
268 | } | 268 | |
269 | 269 | ||
270 | 270 | // Region Information | |
271 | // Region Information | 271 | // Low resolution 'base' textures. No longer used. |
272 | // Low resolution 'base' textures. No longer used. | 272 | private LLUUID m_terrainBase0; |
273 | private LLUUID m_terrainBase0; | 273 | public LLUUID terrainBase0 |
274 | public LLUUID terrainBase0 | 274 | { |
275 | { | 275 | get |
276 | get | 276 | { |
277 | { | 277 | return m_terrainBase0; |
278 | return m_terrainBase0; | 278 | } |
279 | } | 279 | set |
280 | set | 280 | { |
281 | { | 281 | m_terrainBase0 = value; |
282 | m_terrainBase0 = value; | 282 | configMember.forceSetConfigurationOption("terrain_base_0", m_terrainBase0.ToString()); |
283 | configMember.forceSetConfigurationOption("terrain_base_0", m_terrainBase0.ToString()); | 283 | } |
284 | } | 284 | } |
285 | } | 285 | |
286 | 286 | private LLUUID m_terrainBase1; | |
287 | private LLUUID m_terrainBase1; | 287 | public LLUUID terrainBase1 |
288 | public LLUUID terrainBase1 | 288 | { |
289 | { | 289 | get |
290 | get | 290 | { |
291 | { | 291 | return m_terrainBase1; |
292 | return m_terrainBase1; | 292 | } |
293 | } | 293 | set |
294 | set | 294 | { |
295 | { | 295 | m_terrainBase1 = value; |
296 | m_terrainBase1 = value; | 296 | configMember.forceSetConfigurationOption("terrain_base_1", m_terrainBase1.ToString()); |
297 | configMember.forceSetConfigurationOption("terrain_base_1", m_terrainBase1.ToString()); | 297 | } |
298 | } | 298 | } |
299 | } | 299 | |
300 | 300 | private LLUUID m_terrainBase2; | |
301 | private LLUUID m_terrainBase2; | 301 | public LLUUID terrainBase2 |
302 | public LLUUID terrainBase2 | 302 | { |
303 | { | 303 | get |
304 | get | 304 | { |
305 | { | 305 | return m_terrainBase2; |
306 | return m_terrainBase2; | 306 | } |
307 | } | 307 | set |
308 | set | 308 | { |
309 | { | 309 | m_terrainBase2 = value; |
310 | m_terrainBase2 = value; | 310 | configMember.forceSetConfigurationOption("terrain_base_2", m_terrainBase2.ToString()); |
311 | configMember.forceSetConfigurationOption("terrain_base_2", m_terrainBase2.ToString()); | 311 | } |
312 | } | 312 | } |
313 | } | 313 | |
314 | 314 | private LLUUID m_terrainBase3; | |
315 | private LLUUID m_terrainBase3; | 315 | public LLUUID terrainBase3 |
316 | public LLUUID terrainBase3 | 316 | { |
317 | { | 317 | get |
318 | get | 318 | { |
319 | { | 319 | return m_terrainBase3; |
320 | return m_terrainBase3; | 320 | } |
321 | } | 321 | set |
322 | set | 322 | { |
323 | { | 323 | m_terrainBase3 = value; |
324 | m_terrainBase3 = value; | 324 | configMember.forceSetConfigurationOption("terrain_base_3", m_terrainBase3.ToString()); |
325 | configMember.forceSetConfigurationOption("terrain_base_3", m_terrainBase3.ToString()); | 325 | } |
326 | } | 326 | } |
327 | } | 327 | |
328 | 328 | ||
329 | 329 | // Higher resolution terrain textures | |
330 | // Higher resolution terrain textures | 330 | private LLUUID m_terrainDetail0; |
331 | private LLUUID m_terrainDetail0; | 331 | public LLUUID terrainDetail0 |
332 | public LLUUID terrainDetail0 | 332 | { |
333 | { | 333 | get |
334 | get | 334 | { |
335 | { | 335 | return m_terrainDetail0; |
336 | return m_terrainDetail0; | 336 | } |
337 | } | 337 | set |
338 | set | 338 | { |
339 | { | 339 | |
340 | 340 | m_terrainDetail0 = value; | |
341 | m_terrainDetail0 = value; | 341 | configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); |
342 | configMember.forceSetConfigurationOption("terrain_detail_0", m_terrainDetail0.ToString()); | 342 | } |
343 | } | 343 | } |
344 | } | 344 | |
345 | 345 | private LLUUID m_terrainDetail1; | |
346 | private LLUUID m_terrainDetail1; | 346 | public LLUUID terrainDetail1 |
347 | public LLUUID terrainDetail1 | 347 | { |
348 | { | 348 | get |
349 | get | 349 | { |
350 | { | 350 | return m_terrainDetail1; |
351 | return m_terrainDetail1; | 351 | } |
352 | } | 352 | set |
353 | set | 353 | { |
354 | { | 354 | m_terrainDetail1 = value; |
355 | m_terrainDetail1 = value; | 355 | configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); |
356 | configMember.forceSetConfigurationOption("terrain_detail_1", m_terrainDetail1.ToString()); | 356 | } |
357 | } | 357 | } |
358 | } | 358 | private LLUUID m_terrainDetail2; |
359 | private LLUUID m_terrainDetail2; | 359 | public LLUUID terrainDetail2 |
360 | public LLUUID terrainDetail2 | 360 | { |
361 | { | 361 | get |
362 | get | 362 | { |
363 | { | 363 | return m_terrainDetail2; |
364 | return m_terrainDetail2; | 364 | } |
365 | } | 365 | set |
366 | set | 366 | { |
367 | { | 367 | m_terrainDetail2 = value; |
368 | m_terrainDetail2 = value; | 368 | configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); |
369 | configMember.forceSetConfigurationOption("terrain_detail_2", m_terrainDetail2.ToString()); | 369 | } |
370 | } | 370 | } |
371 | } | 371 | private LLUUID m_terrainDetail3; |
372 | private LLUUID m_terrainDetail3; | 372 | public LLUUID terrainDetail3 |
373 | public LLUUID terrainDetail3 | 373 | { |
374 | { | 374 | get |
375 | get | 375 | { |
376 | { | 376 | return m_terrainDetail3; |
377 | return m_terrainDetail3; | 377 | } |
378 | } | 378 | set |
379 | set | 379 | { |
380 | { | 380 | m_terrainDetail3 = value; |
381 | m_terrainDetail3 = value; | 381 | configMember.forceSetConfigurationOption("terrain_detail_3", m_terrainDetail3.ToString()); |
382 | configMember.forceSetConfigurationOption("terrain_detail_3", m_terrainDetail3.ToString()); | 382 | } |
383 | } | 383 | } |
384 | } | 384 | |
385 | 385 | // First quad - each point is bilinearly interpolated at each meter of terrain | |
386 | // First quad - each point is bilinearly interpolated at each meter of terrain | 386 | private float m_terrainStartHeight0; |
387 | private float m_terrainStartHeight0; | 387 | public float terrainStartHeight0 |
388 | public float terrainStartHeight0 | 388 | { |
389 | { | 389 | get |
390 | get | 390 | { |
391 | { | 391 | return m_terrainStartHeight0; |
392 | return m_terrainStartHeight0; | 392 | } |
393 | } | 393 | set |
394 | set | 394 | { |
395 | { | 395 | m_terrainStartHeight0 = value; |
396 | m_terrainStartHeight0 = value; | 396 | configMember.forceSetConfigurationOption("terrain_start_height_0", m_terrainStartHeight0.ToString()); |
397 | configMember.forceSetConfigurationOption("terrain_start_height_0", m_terrainStartHeight0.ToString()); | 397 | } |
398 | } | 398 | } |
399 | } | 399 | |
400 | 400 | ||
401 | 401 | private float m_terrainStartHeight1; | |
402 | private float m_terrainStartHeight1; | 402 | public float terrainStartHeight1 |
403 | public float terrainStartHeight1 | 403 | { |
404 | { | 404 | get |
405 | get | 405 | { |
406 | { | 406 | return m_terrainStartHeight1; |
407 | return m_terrainStartHeight1; | 407 | } |
408 | } | 408 | set |
409 | set | 409 | { |
410 | { | 410 | m_terrainStartHeight1 = value; |
411 | m_terrainStartHeight1 = value; | 411 | configMember.forceSetConfigurationOption("terrain_start_height_1", m_terrainStartHeight1.ToString()); |
412 | configMember.forceSetConfigurationOption("terrain_start_height_1", m_terrainStartHeight1.ToString()); | 412 | } |
413 | } | 413 | } |
414 | } | 414 | |
415 | 415 | private float m_terrainStartHeight2; | |
416 | private float m_terrainStartHeight2; | 416 | public float terrainStartHeight2 |
417 | public float terrainStartHeight2 | 417 | { |
418 | { | 418 | get |
419 | get | 419 | { |
420 | { | 420 | return m_terrainStartHeight2; |
421 | return m_terrainStartHeight2; | 421 | } |
422 | } | 422 | set |
423 | set | 423 | { |
424 | { | 424 | m_terrainStartHeight2 = value; |
425 | m_terrainStartHeight2 = value; | 425 | configMember.forceSetConfigurationOption("terrain_start_height_2", m_terrainStartHeight2.ToString()); |
426 | configMember.forceSetConfigurationOption("terrain_start_height_2", m_terrainStartHeight2.ToString()); | 426 | } |
427 | } | 427 | } |
428 | } | 428 | |
429 | 429 | private float m_terrainStartHeight3; | |
430 | private float m_terrainStartHeight3; | 430 | public float terrainStartHeight3 |
431 | public float terrainStartHeight3 | 431 | { |
432 | { | 432 | get |
433 | get | 433 | { |
434 | { | 434 | return m_terrainStartHeight3; |
435 | return m_terrainStartHeight3; | 435 | } |
436 | } | 436 | set |
437 | set | 437 | { |
438 | { | 438 | m_terrainStartHeight3 = value; |
439 | m_terrainStartHeight3 = value; | 439 | configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); |
440 | configMember.forceSetConfigurationOption("terrain_start_height_3", m_terrainStartHeight3.ToString()); | 440 | } |
441 | } | 441 | } |
442 | } | 442 | // Second quad - also bilinearly interpolated. |
443 | // Second quad - also bilinearly interpolated. | 443 | // Terrain texturing is done that: |
444 | // Terrain texturing is done that: | 444 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] |
445 | // 0..3 (0 = base0, 3 = base3) = (terrain[x,y] - start[x,y]) / range[x,y] | 445 | private float m_terrainHeightRange0; |
446 | private float m_terrainHeightRange0; | 446 | public float terrainHeightRange0 |
447 | public float terrainHeightRange0 | 447 | { |
448 | { | 448 | get |
449 | get | 449 | { |
450 | { | 450 | return m_terrainHeightRange0; |
451 | return m_terrainHeightRange0; | 451 | } |
452 | } | 452 | set |
453 | set | 453 | { |
454 | { | 454 | m_terrainHeightRange0 = value; |
455 | m_terrainHeightRange0 = value; | 455 | configMember.forceSetConfigurationOption("terrain_height_range_0", m_terrainHeightRange0.ToString()); |
456 | configMember.forceSetConfigurationOption("terrain_height_range_0", m_terrainHeightRange0.ToString()); | 456 | } |
457 | } | 457 | } |
458 | } | 458 | |
459 | 459 | private float m_terrainHeightRange1; | |
460 | private float m_terrainHeightRange1; | 460 | public float terrainHeightRange1 |
461 | public float terrainHeightRange1 | 461 | { |
462 | { | 462 | get |
463 | get | 463 | { |
464 | { | 464 | return m_terrainHeightRange1; |
465 | return m_terrainHeightRange1; | 465 | } |
466 | } | 466 | set |
467 | set | 467 | { |
468 | { | 468 | m_terrainHeightRange1 = value; |
469 | m_terrainHeightRange1 = value; | 469 | configMember.forceSetConfigurationOption("terrain_height_range_1", m_terrainHeightRange1.ToString()); |
470 | configMember.forceSetConfigurationOption("terrain_height_range_1", m_terrainHeightRange1.ToString()); | 470 | } |
471 | } | 471 | } |
472 | } | 472 | |
473 | 473 | private float m_terrainHeightRange2; | |
474 | private float m_terrainHeightRange2; | 474 | public float terrainHeightRange2 |
475 | public float terrainHeightRange2 | 475 | { |
476 | { | 476 | get |
477 | get | 477 | { |
478 | { | 478 | return m_terrainHeightRange2; |
479 | return m_terrainHeightRange2; | 479 | } |
480 | } | 480 | set |
481 | set | 481 | { |
482 | { | 482 | m_terrainHeightRange2 = value; |
483 | m_terrainHeightRange2 = value; | 483 | configMember.forceSetConfigurationOption("terrain_height_range_2", m_terrainHeightRange2.ToString()); |
484 | configMember.forceSetConfigurationOption("terrain_height_range_2", m_terrainHeightRange2.ToString()); | 484 | } |
485 | } | 485 | } |
486 | } | 486 | |
487 | 487 | private float m_terrainHeightRange3; | |
488 | private float m_terrainHeightRange3; | 488 | public float terrainHeightRange3 |
489 | public float terrainHeightRange3 | 489 | { |
490 | { | 490 | get |
491 | get | 491 | { |
492 | { | 492 | return m_terrainHeightRange3; |
493 | return m_terrainHeightRange3; | 493 | } |
494 | } | 494 | set |
495 | set | 495 | { |
496 | { | 496 | m_terrainHeightRange3 = value; |
497 | m_terrainHeightRange3 = value; | 497 | configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); |
498 | configMember.forceSetConfigurationOption("terrain_height_range_3", m_terrainHeightRange3.ToString()); | 498 | } |
499 | } | 499 | } |
500 | } | 500 | // Terrain Default (Must be in F32 Format!) |
501 | // Terrain Default (Must be in F32 Format!) | 501 | private string m_terrainFile; |
502 | private string m_terrainFile; | 502 | public string terrainFile |
503 | public string terrainFile | 503 | { |
504 | { | 504 | get |
505 | get | 505 | { |
506 | { | 506 | return m_terrainFile; |
507 | return m_terrainFile; | 507 | } |
508 | } | 508 | set |
509 | set | 509 | { |
510 | { | 510 | m_terrainFile = value; |
511 | m_terrainFile = value; | 511 | configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString()); |
512 | configMember.forceSetConfigurationOption("terrain_file", m_terrainFile.ToString()); | 512 | } |
513 | } | 513 | } |
514 | } | 514 | |
515 | 515 | private double m_terrainMultiplier; | |
516 | private double m_terrainMultiplier; | 516 | public double terrainMultiplier |
517 | public double terrainMultiplier | 517 | { |
518 | { | 518 | get |
519 | get | 519 | { |
520 | { | 520 | return m_terrainMultiplier; |
521 | return m_terrainMultiplier; | 521 | } |
522 | } | 522 | set |
523 | set | 523 | { |
524 | { | 524 | m_terrainMultiplier = value; |
525 | m_terrainMultiplier = value; | 525 | configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString()); |
526 | configMember.forceSetConfigurationOption("terrain_multiplier", m_terrainMultiplier.ToString()); | 526 | } |
527 | } | 527 | } |
528 | } | 528 | |
529 | 529 | private float m_waterHeight; | |
530 | private float m_waterHeight; | 530 | public float waterHeight |
531 | public float waterHeight | 531 | { |
532 | { | 532 | get |
533 | get | 533 | { |
534 | { | 534 | return m_waterHeight; |
535 | return m_waterHeight; | 535 | } |
536 | } | 536 | set |
537 | set | 537 | { |
538 | { | 538 | m_waterHeight = value; |
539 | m_waterHeight = value; | 539 | configMember.forceSetConfigurationOption("water_height", m_waterHeight.ToString()); |
540 | configMember.forceSetConfigurationOption("water_height", m_waterHeight.ToString()); | 540 | } |
541 | } | 541 | } |
542 | } | 542 | |
543 | 543 | private LLUUID m_terrainImageID; | |
544 | private LLUUID m_terrainImageID; | 544 | public LLUUID terrainImageID |
545 | public LLUUID terrainImageID | 545 | { |
546 | { | 546 | get |
547 | get | 547 | { |
548 | { | 548 | return m_terrainImageID; |
549 | return m_terrainImageID; | 549 | } |
550 | } | 550 | set |
551 | set | 551 | { |
552 | { | 552 | m_terrainImageID = value; |
553 | m_terrainImageID = value; | 553 | configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); |
554 | configMember.forceSetConfigurationOption("terrain_image_id", m_terrainImageID.ToString()); | 554 | } |
555 | } | 555 | } |
556 | } | 556 | private ConfigurationMember configMember; |
557 | private ConfigurationMember configMember; | 557 | public EstateSettings() |
558 | public EstateSettings() | 558 | { |
559 | { | 559 | // Temporary hack to prevent multiple loadings. |
560 | // Temporary hack to prevent multiple loadings. | 560 | if (configMember == null) |
561 | if (configMember == null) | 561 | { |
562 | { | 562 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); |
563 | configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", this.loadConfigurationOptions, this.handleIncomingConfiguration); | 563 | configMember.performConfigurationRetrieve(); |
564 | configMember.performConfigurationRetrieve(); | 564 | } |
565 | } | 565 | } |
566 | } | 566 | |
567 | 567 | public void loadConfigurationOptions() | |
568 | public void loadConfigurationOptions() | 568 | { |
569 | { | 569 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "","0.0",true); |
570 | configMember.addConfigurationOption("billable_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "","0.0",true); | 570 | configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "","0",true); |
571 | configMember.addConfigurationOption("estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "","0",true); | 571 | configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); |
572 | configMember.addConfigurationOption("parent_estate_id", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); | 572 | configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", true); |
573 | configMember.addConfigurationOption("max_agents", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "40", true); | 573 | |
574 | 574 | configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "1.0", true); | |
575 | configMember.addConfigurationOption("object_bonus_factor", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "1.0", true); | 575 | configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); |
576 | configMember.addConfigurationOption("redirect_grid_x", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); | 576 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); |
577 | configMember.addConfigurationOption("redirect_grid_y", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "", "0", true); | 577 | configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); |
578 | configMember.addConfigurationOption("region_flags", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "0", true); | 578 | configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", true); |
579 | configMember.addConfigurationOption("sim_access", ConfigurationOption.ConfigurationTypes.TYPE_BYTE, "", "21", true); | 579 | configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); |
580 | configMember.addConfigurationOption("sun_hour", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 580 | configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); |
581 | configMember.addConfigurationOption("terrain_raise_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 581 | configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); |
582 | configMember.addConfigurationOption("terrain_lower_limit", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "0", true); | 582 | configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "false", true); |
583 | configMember.addConfigurationOption("use_fixed_sun", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "false", true); | 583 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "1", true); |
584 | configMember.addConfigurationOption("price_per_meter", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "", "1", true); | 584 | configMember.addConfigurationOption("region_water_height", ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); |
585 | configMember.addConfigurationOption("region_water_height", ConfigurationOption.ConfigurationTypes.TYPE_UINT16, "", "20", true); | 585 | configMember.addConfigurationOption("region_allow_terraform", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); |
586 | configMember.addConfigurationOption("region_allow_terraform", ConfigurationOption.ConfigurationTypes.TYPE_BOOLEAN, "", "true", true); | 586 | |
587 | 587 | configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); | |
588 | configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "b8d3965a-ad78-bf43-699b-bff8eca6c975", true); | 588 | configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "abb783e6-3e93-26c0-248a-247666855da3", true); |
589 | configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "abb783e6-3e93-26c0-248a-247666855da3", true); | 589 | configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "179cdabd-398a-9b6b-1391-4dc333ba321f", true); |
590 | configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "179cdabd-398a-9b6b-1391-4dc333ba321f", true); | 590 | configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); |
591 | configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "beb169c7-11ea-fff2-efe5-0f24dc881df2", true); | 591 | |
592 | 592 | configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | |
593 | configMember.addConfigurationOption("terrain_detail_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 593 | configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); |
594 | configMember.addConfigurationOption("terrain_detail_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 594 | configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); |
595 | configMember.addConfigurationOption("terrain_detail_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 595 | configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); |
596 | configMember.addConfigurationOption("terrain_detail_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 596 | |
597 | 597 | configMember.addConfigurationOption("terrain_start_height_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | |
598 | configMember.addConfigurationOption("terrain_start_height_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 598 | configMember.addConfigurationOption("terrain_start_height_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); |
599 | configMember.addConfigurationOption("terrain_start_height_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 599 | configMember.addConfigurationOption("terrain_start_height_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); |
600 | configMember.addConfigurationOption("terrain_start_height_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 600 | configMember.addConfigurationOption("terrain_start_height_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); |
601 | configMember.addConfigurationOption("terrain_start_height_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "10.0", true); | 601 | |
602 | 602 | configMember.addConfigurationOption("terrain_height_range_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | |
603 | configMember.addConfigurationOption("terrain_height_range_0", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 603 | configMember.addConfigurationOption("terrain_height_range_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); |
604 | configMember.addConfigurationOption("terrain_height_range_1", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 604 | configMember.addConfigurationOption("terrain_height_range_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); |
605 | configMember.addConfigurationOption("terrain_height_range_2", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 605 | configMember.addConfigurationOption("terrain_height_range_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); |
606 | configMember.addConfigurationOption("terrain_height_range_3", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 606 | |
607 | 607 | configMember.addConfigurationOption("terrain_file", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", "default.r32", true); | |
608 | configMember.addConfigurationOption("terrain_file", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "", "default.r32", true); | 608 | configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); |
609 | configMember.addConfigurationOption("terrain_multiplier", ConfigurationOption.ConfigurationTypes.TYPE_FLOAT, "", "60.0", true); | 609 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", "20.0", true); |
610 | configMember.addConfigurationOption("water_height", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, "", "20.0", true); | 610 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); |
611 | configMember.addConfigurationOption("terrain_image_id", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "", "00000000-0000-0000-0000-000000000000", true); | 611 | } |
612 | } | 612 | |
613 | 613 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | |
614 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 614 | { |
615 | { | 615 | switch (configuration_key) |
616 | switch (configuration_key) | 616 | { |
617 | { | 617 | case "billable_factor": |
618 | case "billable_factor": | 618 | this.m_billableFactor = (float)configuration_result; |
619 | this.m_billableFactor = (float)configuration_result; | 619 | break; |
620 | break; | 620 | case "estate_id": |
621 | case "estate_id": | 621 | this.m_estateID = (uint)configuration_result; |
622 | this.m_estateID = (uint)configuration_result; | 622 | break; |
623 | break; | 623 | case "parent_estate_id": |
624 | case "parent_estate_id": | 624 | this.m_parentEstateID = (uint)configuration_result; |
625 | this.m_parentEstateID = (uint)configuration_result; | 625 | break; |
626 | break; | 626 | case "max_agents": |
627 | case "max_agents": | 627 | this.m_maxAgents = (byte)configuration_result; |
628 | this.m_maxAgents = (byte)configuration_result; | 628 | break; |
629 | break; | 629 | |
630 | 630 | case "object_bonus_factor": | |
631 | case "object_bonus_factor": | 631 | this.m_objectBonusFactor = (float)configuration_result; |
632 | this.m_objectBonusFactor = (float)configuration_result; | 632 | break; |
633 | break; | 633 | case "redirect_grid_x": |
634 | case "redirect_grid_x": | 634 | this.m_redirectGridX = (int)configuration_result; |
635 | this.m_redirectGridX = (int)configuration_result; | 635 | break; |
636 | break; | 636 | case "redirect_grid_y": |
637 | case "redirect_grid_y": | 637 | this.m_redirectGridY = (int)configuration_result; |
638 | this.m_redirectGridY = (int)configuration_result; | 638 | break; |
639 | break; | 639 | case "region_flags": |
640 | case "region_flags": | 640 | this.m_regionFlags = (Simulator.RegionFlags)((uint)configuration_result); |
641 | this.m_regionFlags = (Simulator.RegionFlags)((uint)configuration_result); | 641 | break; |
642 | break; | 642 | case "sim_access": |
643 | case "sim_access": | 643 | this.m_simAccess = (Simulator.SimAccess)((byte)configuration_result); |
644 | this.m_simAccess = (Simulator.SimAccess)((byte)configuration_result); | 644 | break; |
645 | break; | 645 | case "sun_hour": |
646 | case "sun_hour": | 646 | this.m_sunHour = (float)configuration_result; |
647 | this.m_sunHour = (float)configuration_result; | 647 | break; |
648 | break; | 648 | case "terrain_raise_limit": |
649 | case "terrain_raise_limit": | 649 | this.m_terrainRaiseLimit = (float)configuration_result; |
650 | this.m_terrainRaiseLimit = (float)configuration_result; | 650 | break; |
651 | break; | 651 | case "terrain_lower_limit": |
652 | case "terrain_lower_limit": | 652 | this.m_terrainLowerLimit = (float)configuration_result; |
653 | this.m_terrainLowerLimit = (float)configuration_result; | 653 | break; |
654 | break; | 654 | case "use_fixed_sun": |
655 | case "use_fixed_sun": | 655 | this.m_useFixedSun = (bool)configuration_result; |
656 | this.m_useFixedSun = (bool)configuration_result; | 656 | break; |
657 | break; | 657 | case "price_per_meter": |
658 | case "price_per_meter": | 658 | this.m_pricePerMeter = System.Convert.ToInt32(configuration_result); |
659 | this.m_pricePerMeter = System.Convert.ToInt32(configuration_result); | 659 | break; |
660 | break; | 660 | case "region_water_height": |
661 | case "region_water_height": | 661 | this.m_regionWaterHeight = (ushort)configuration_result; |
662 | this.m_regionWaterHeight = (ushort)configuration_result; | 662 | break; |
663 | break; | 663 | case "region_allow_terraform": |
664 | case "region_allow_terraform": | 664 | this.m_regionAllowTerraform = (bool)configuration_result; |
665 | this.m_regionAllowTerraform = (bool)configuration_result; | 665 | break; |
666 | break; | 666 | |
667 | 667 | case "terrain_base_0": | |
668 | case "terrain_base_0": | 668 | this.m_terrainBase0 = (LLUUID)configuration_result; |
669 | this.m_terrainBase0 = (LLUUID)configuration_result; | 669 | break; |
670 | break; | 670 | case "terrain_base_1": |
671 | case "terrain_base_1": | 671 | this.m_terrainBase1 = (LLUUID)configuration_result; |
672 | this.m_terrainBase1 = (LLUUID)configuration_result; | 672 | break; |
673 | break; | 673 | case "terrain_base_2": |
674 | case "terrain_base_2": | 674 | this.m_terrainBase2 = (LLUUID)configuration_result; |
675 | this.m_terrainBase2 = (LLUUID)configuration_result; | 675 | break; |
676 | break; | 676 | case "terrain_base_3": |
677 | case "terrain_base_3": | 677 | this.m_terrainBase3 = (LLUUID)configuration_result; |
678 | this.m_terrainBase3 = (LLUUID)configuration_result; | 678 | break; |
679 | break; | 679 | |
680 | 680 | case "terrain_detail_0": | |
681 | case "terrain_detail_0": | 681 | this.m_terrainDetail0 = (LLUUID)configuration_result; |
682 | this.m_terrainDetail0 = (LLUUID)configuration_result; | 682 | break; |
683 | break; | 683 | case "terrain_detail_1": |
684 | case "terrain_detail_1": | 684 | this.m_terrainDetail1 = (LLUUID)configuration_result; |
685 | this.m_terrainDetail1 = (LLUUID)configuration_result; | 685 | break; |
686 | break; | 686 | case "terrain_detail_2": |
687 | case "terrain_detail_2": | 687 | this.m_terrainDetail2 = (LLUUID)configuration_result; |
688 | this.m_terrainDetail2 = (LLUUID)configuration_result; | 688 | break; |
689 | break; | 689 | case "terrain_detail_3": |
690 | case "terrain_detail_3": | 690 | this.m_terrainDetail3 = (LLUUID)configuration_result; |
691 | this.m_terrainDetail3 = (LLUUID)configuration_result; | 691 | break; |
692 | break; | 692 | |
693 | 693 | case "terrain_start_height_0": | |
694 | case "terrain_start_height_0": | 694 | this.m_terrainStartHeight0 = (float)configuration_result; |
695 | this.m_terrainStartHeight0 = (float)configuration_result; | 695 | break; |
696 | break; | 696 | case "terrain_start_height_1": |
697 | case "terrain_start_height_1": | 697 | this.m_terrainStartHeight1 = (float)configuration_result; |
698 | this.m_terrainStartHeight1 = (float)configuration_result; | 698 | break; |
699 | break; | 699 | case "terrain_start_height_2": |
700 | case "terrain_start_height_2": | 700 | this.m_terrainStartHeight2 = (float)configuration_result; |
701 | this.m_terrainStartHeight2 = (float)configuration_result; | 701 | break; |
702 | break; | 702 | case "terrain_start_height_3": |
703 | case "terrain_start_height_3": | 703 | this.m_terrainStartHeight3 = (float)configuration_result; |
704 | this.m_terrainStartHeight3 = (float)configuration_result; | 704 | break; |
705 | break; | 705 | |
706 | 706 | case "terrain_height_range_0": | |
707 | case "terrain_height_range_0": | 707 | this.m_terrainHeightRange0 = (float)configuration_result; |
708 | this.m_terrainHeightRange0 = (float)configuration_result; | 708 | break; |
709 | break; | 709 | case "terrain_height_range_1": |
710 | case "terrain_height_range_1": | 710 | this.m_terrainHeightRange1 = (float)configuration_result; |
711 | this.m_terrainHeightRange1 = (float)configuration_result; | 711 | break; |
712 | break; | 712 | case "terrain_height_range_2": |
713 | case "terrain_height_range_2": | 713 | this.m_terrainHeightRange2 = (float)configuration_result; |
714 | this.m_terrainHeightRange2 = (float)configuration_result; | 714 | break; |
715 | break; | 715 | case "terrain_height_range_3": |
716 | case "terrain_height_range_3": | 716 | this.m_terrainHeightRange3 = (float)configuration_result; |
717 | this.m_terrainHeightRange3 = (float)configuration_result; | 717 | break; |
718 | break; | 718 | |
719 | 719 | case "terrain_file": | |
720 | case "terrain_file": | 720 | this.m_terrainFile = (string)configuration_result; |
721 | this.m_terrainFile = (string)configuration_result; | 721 | break; |
722 | break; | 722 | case "terrain_multiplier": |
723 | case "terrain_multiplier": | 723 | this.m_terrainMultiplier = System.Convert.ToDouble(configuration_result); |
724 | this.m_terrainMultiplier = System.Convert.ToDouble(configuration_result); | 724 | break; |
725 | break; | 725 | case "water_height": |
726 | case "water_height": | 726 | double tmpVal = (double) configuration_result; |
727 | double tmpVal = (double) configuration_result; | 727 | this.m_waterHeight = (float) tmpVal; |
728 | this.m_waterHeight = (float) tmpVal; | 728 | break; |
729 | break; | 729 | case "terrain_image_id": |
730 | case "terrain_image_id": | 730 | this.m_terrainImageID = (LLUUID)configuration_result; |
731 | this.m_terrainImageID = (LLUUID)configuration_result; | 731 | break; |
732 | break; | 732 | } |
733 | } | 733 | |
734 | 734 | return true; | |
735 | return true; | 735 | } |
736 | } | 736 | } |
737 | } | 737 | } |
738 | } | ||
diff --git a/OpenSim/Framework/General/Configuration/GridConfig.cs b/OpenSim/Framework/General/GridConfig.cs index 9020404..64ce3b1 100644 --- a/OpenSim/Framework/General/Configuration/GridConfig.cs +++ b/OpenSim/Framework/General/GridConfig.cs | |||
@@ -1,121 +1,121 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Configuration | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | public class GridConfig | 35 | public class GridConfig |
36 | { | 36 | { |
37 | public string GridOwner = ""; | 37 | public string GridOwner = ""; |
38 | public string DefaultAssetServer = ""; | 38 | public string DefaultAssetServer = ""; |
39 | public string AssetSendKey = ""; | 39 | public string AssetSendKey = ""; |
40 | public string AssetRecvKey = ""; | 40 | public string AssetRecvKey = ""; |
41 | 41 | ||
42 | public string DefaultUserServer = ""; | 42 | public string DefaultUserServer = ""; |
43 | public string UserSendKey = ""; | 43 | public string UserSendKey = ""; |
44 | public string UserRecvKey = ""; | 44 | public string UserRecvKey = ""; |
45 | 45 | ||
46 | public string SimSendKey = ""; | 46 | public string SimSendKey = ""; |
47 | public string SimRecvKey = ""; | 47 | public string SimRecvKey = ""; |
48 | 48 | ||
49 | public string DatabaseProvider = ""; | 49 | public string DatabaseProvider = ""; |
50 | 50 | ||
51 | public static uint DefaultHttpPort = 8001; | 51 | public static uint DefaultHttpPort = 8001; |
52 | public uint HttpPort = DefaultHttpPort; | 52 | public uint HttpPort = DefaultHttpPort; |
53 | 53 | ||
54 | private ConfigurationMember configMember; | 54 | private ConfigurationMember configMember; |
55 | public GridConfig(string description, string filename) | 55 | public GridConfig(string description, string filename) |
56 | { | 56 | { |
57 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 57 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); |
58 | configMember.performConfigurationRetrieve(); | 58 | configMember.performConfigurationRetrieve(); |
59 | } | 59 | } |
60 | 60 | ||
61 | public void loadConfigurationOptions() | 61 | public void loadConfigurationOptions() |
62 | { | 62 | { |
63 | configMember.addConfigurationOption("grid_owner", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "OGS Grid Owner", "OGS development team", false); | 63 | configMember.addConfigurationOption("grid_owner", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "OGS Grid Owner", "OGS development team", false); |
64 | configMember.addConfigurationOption("default_asset_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Asset Server URI", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/", false); | 64 | configMember.addConfigurationOption("default_asset_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Asset Server URI", "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/", false); |
65 | configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to asset server", "null", false); | 65 | configMember.addConfigurationOption("asset_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to asset server", "null", false); |
66 | configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from asset server", "null", false); | 66 | configMember.addConfigurationOption("asset_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from asset server", "null", false); |
67 | 67 | ||
68 | configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString() + "/", false); | 68 | configMember.addConfigurationOption("default_user_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default User Server URI", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString() + "/", false); |
69 | configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false); | 69 | configMember.addConfigurationOption("user_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to user server", "null", false); |
70 | configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false); | 70 | configMember.addConfigurationOption("user_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from user server", "null", false); |
71 | 71 | ||
72 | configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to a simulator", "null", false); | 72 | configMember.addConfigurationOption("sim_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to a simulator", "null", false); |
73 | configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from a simulator", "null", false); | 73 | configMember.addConfigurationOption("sim_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from a simulator", "null", false); |
74 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | 74 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); |
75 | 75 | ||
76 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 76 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); |
77 | } | 77 | } |
78 | 78 | ||
79 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 79 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
80 | { | 80 | { |
81 | switch (configuration_key) | 81 | switch (configuration_key) |
82 | { | 82 | { |
83 | case "grid_owner": | 83 | case "grid_owner": |
84 | this.GridOwner = (string)configuration_result; | 84 | this.GridOwner = (string)configuration_result; |
85 | break; | 85 | break; |
86 | case "default_asset_server": | 86 | case "default_asset_server": |
87 | this.DefaultAssetServer = (string)configuration_result; | 87 | this.DefaultAssetServer = (string)configuration_result; |
88 | break; | 88 | break; |
89 | case "asset_send_key": | 89 | case "asset_send_key": |
90 | this.AssetSendKey = (string)configuration_result; | 90 | this.AssetSendKey = (string)configuration_result; |
91 | break; | 91 | break; |
92 | case "asset_recv_key": | 92 | case "asset_recv_key": |
93 | this.AssetRecvKey = (string)configuration_result; | 93 | this.AssetRecvKey = (string)configuration_result; |
94 | break; | 94 | break; |
95 | case "default_user_server": | 95 | case "default_user_server": |
96 | this.DefaultUserServer = (string)configuration_result; | 96 | this.DefaultUserServer = (string)configuration_result; |
97 | break; | 97 | break; |
98 | case "user_send_key": | 98 | case "user_send_key": |
99 | this.UserSendKey = (string)configuration_result; | 99 | this.UserSendKey = (string)configuration_result; |
100 | break; | 100 | break; |
101 | case "user_recv_key": | 101 | case "user_recv_key": |
102 | this.UserRecvKey = (string)configuration_result; | 102 | this.UserRecvKey = (string)configuration_result; |
103 | break; | 103 | break; |
104 | case "sim_send_key": | 104 | case "sim_send_key": |
105 | this.SimSendKey = (string)configuration_result; | 105 | this.SimSendKey = (string)configuration_result; |
106 | break; | 106 | break; |
107 | case "sim_recv_key": | 107 | case "sim_recv_key": |
108 | this.SimRecvKey = (string)configuration_result; | 108 | this.SimRecvKey = (string)configuration_result; |
109 | break; | 109 | break; |
110 | case "database_provider": | 110 | case "database_provider": |
111 | this.DatabaseProvider = (string)configuration_result; | 111 | this.DatabaseProvider = (string)configuration_result; |
112 | break; | 112 | break; |
113 | case "http_port": | 113 | case "http_port": |
114 | HttpPort = (uint)configuration_result; | 114 | HttpPort = (uint)configuration_result; |
115 | break; | 115 | break; |
116 | } | 116 | } |
117 | 117 | ||
118 | return true; | 118 | return true; |
119 | } | 119 | } |
120 | } | 120 | } |
121 | } | 121 | } |
diff --git a/OpenSim/Framework/General/Interfaces/IAssetProvider.cs b/OpenSim/Framework/General/IAssetProvider.cs index 8fcf762..42dbf1f 100644 --- a/OpenSim/Framework/General/Interfaces/IAssetProvider.cs +++ b/OpenSim/Framework/General/IAssetProvider.cs | |||
@@ -1,45 +1,45 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | using OpenSim.Framework.Types; | 32 | using OpenSim.Framework; |
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | 34 | ||
35 | namespace OpenSim.Framework.Interfaces | 35 | namespace OpenSim.Framework |
36 | { | 36 | { |
37 | public interface IAssetProvider : IPlugin | 37 | public interface IAssetProvider : IPlugin |
38 | { | 38 | { |
39 | AssetBase FetchAsset(LLUUID uuid); | 39 | AssetBase FetchAsset(LLUUID uuid); |
40 | void CreateAsset(AssetBase asset); | 40 | void CreateAsset(AssetBase asset); |
41 | void UpdateAsset(AssetBase asset); | 41 | void UpdateAsset(AssetBase asset); |
42 | bool ExistsAsset(LLUUID uuid); | 42 | bool ExistsAsset(LLUUID uuid); |
43 | void CommitAssets(); // force a sync to the database | 43 | void CommitAssets(); // force a sync to the database |
44 | } | 44 | } |
45 | } | 45 | } |
diff --git a/OpenSim/Framework/General/Interfaces/IAssetServer.cs b/OpenSim/Framework/General/IAssetServer.cs index 8df021e..ae86c8c 100644 --- a/OpenSim/Framework/General/Interfaces/IAssetServer.cs +++ b/OpenSim/Framework/General/IAssetServer.cs | |||
@@ -1,71 +1,71 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using OpenSim.Framework.Types; | 31 | using OpenSim.Framework; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Interfaces | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// Description of IAssetServer. | 36 | /// Description of IAssetServer. |
37 | /// </summary> | 37 | /// </summary> |
38 | 38 | ||
39 | public interface IAssetServer | 39 | public interface IAssetServer |
40 | { | 40 | { |
41 | void SetReceiver(IAssetReceiver receiver); | 41 | void SetReceiver(IAssetReceiver receiver); |
42 | void FetchAsset(LLUUID assetID, bool isTexture); | 42 | void FetchAsset(LLUUID assetID, bool isTexture); |
43 | void UpdateAsset(AssetBase asset); | 43 | void UpdateAsset(AssetBase asset); |
44 | void StoreAndCommitAsset(AssetBase asset); | 44 | void StoreAndCommitAsset(AssetBase asset); |
45 | void Close(); | 45 | void Close(); |
46 | void LoadAsset(AssetBase info, bool image, string filename); | 46 | void LoadAsset(AssetBase info, bool image, string filename); |
47 | List<AssetBase> GetDefaultAssets(); | 47 | List<AssetBase> GetDefaultAssets(); |
48 | AssetBase CreateImageAsset(string assetIdStr, string name, string filename); | 48 | AssetBase CreateImageAsset(string assetIdStr, string name, string filename); |
49 | void ForEachDefaultAsset(Action<AssetBase> action); | 49 | void ForEachDefaultAsset(Action<AssetBase> action); |
50 | AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage); | 50 | AssetBase CreateAsset(string assetIdStr, string name, string filename, bool isImage); |
51 | void ForEachXmlAsset(Action<AssetBase> action); | 51 | void ForEachXmlAsset(Action<AssetBase> action); |
52 | } | 52 | } |
53 | 53 | ||
54 | // could change to delegate? | 54 | // could change to delegate? |
55 | public interface IAssetReceiver | 55 | public interface IAssetReceiver |
56 | { | 56 | { |
57 | void AssetReceived(AssetBase asset, bool IsTexture); | 57 | void AssetReceived(AssetBase asset, bool IsTexture); |
58 | void AssetNotFound(LLUUID assetID); | 58 | void AssetNotFound(LLUUID assetID); |
59 | } | 59 | } |
60 | 60 | ||
61 | public interface IAssetPlugin | 61 | public interface IAssetPlugin |
62 | { | 62 | { |
63 | IAssetServer GetAssetServer(); | 63 | IAssetServer GetAssetServer(); |
64 | } | 64 | } |
65 | 65 | ||
66 | public struct ARequest | 66 | public struct ARequest |
67 | { | 67 | { |
68 | public LLUUID AssetID; | 68 | public LLUUID AssetID; |
69 | public bool IsTexture; | 69 | public bool IsTexture; |
70 | } | 70 | } |
71 | } | 71 | } |
diff --git a/OpenSim/Framework/General/Interfaces/IClientAPI.cs b/OpenSim/Framework/General/IClientAPI.cs index 8aae3c2..8c81eae 100644 --- a/OpenSim/Framework/General/Interfaces/IClientAPI.cs +++ b/OpenSim/Framework/General/IClientAPI.cs | |||
@@ -1,390 +1,390 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Net; | 30 | using System.Net; |
31 | using libsecondlife; | 31 | using libsecondlife; |
32 | using libsecondlife.Packets; | 32 | using libsecondlife.Packets; |
33 | using OpenSim.Framework.Types; | 33 | using OpenSim.Framework; |
34 | 34 | ||
35 | namespace OpenSim.Framework.Interfaces | 35 | namespace OpenSim.Framework |
36 | { | 36 | { |
37 | // Base Args Interface | 37 | // Base Args Interface |
38 | public interface IEventArgs | 38 | public interface IEventArgs |
39 | { | 39 | { |
40 | IScene Scene | 40 | IScene Scene |
41 | { | 41 | { |
42 | get; | 42 | get; |
43 | set; | 43 | set; |
44 | } | 44 | } |
45 | 45 | ||
46 | IClientAPI Sender | 46 | IClientAPI Sender |
47 | { | 47 | { |
48 | get; | 48 | get; |
49 | set; | 49 | set; |
50 | } | 50 | } |
51 | } | 51 | } |
52 | 52 | ||
53 | public delegate void ViewerEffectEventHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock); | 53 | public delegate void ViewerEffectEventHandler(IClientAPI sender, ViewerEffectPacket.EffectBlock[] effectBlock); |
54 | 54 | ||
55 | public delegate void ChatFromViewer(Object sender, ChatFromViewerArgs e); | 55 | public delegate void ChatFromViewer(Object sender, ChatFromViewerArgs e); |
56 | 56 | ||
57 | public enum ChatTypeEnum { Whisper = 0, Say = 1, Shout = 2, Broadcast = 0xFF }; | 57 | public enum ChatTypeEnum { Whisper = 0, Say = 1, Shout = 2, Broadcast = 0xFF }; |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// ChatFromViewer Arguments | 60 | /// ChatFromViewer Arguments |
61 | /// </summary> | 61 | /// </summary> |
62 | public class ChatFromViewerArgs : EventArgs, IEventArgs | 62 | public class ChatFromViewerArgs : EventArgs, IEventArgs |
63 | { | 63 | { |
64 | protected string m_message; | 64 | protected string m_message; |
65 | protected ChatTypeEnum m_type; | 65 | protected ChatTypeEnum m_type; |
66 | protected int m_channel; | 66 | protected int m_channel; |
67 | protected LLVector3 m_position; | 67 | protected LLVector3 m_position; |
68 | protected string m_from; | 68 | protected string m_from; |
69 | 69 | ||
70 | protected IClientAPI m_sender; | 70 | protected IClientAPI m_sender; |
71 | protected IScene m_scene; | 71 | protected IScene m_scene; |
72 | 72 | ||
73 | /// <summary> | 73 | /// <summary> |
74 | /// The message sent by the user | 74 | /// The message sent by the user |
75 | /// </summary> | 75 | /// </summary> |
76 | public string Message | 76 | public string Message |
77 | { | 77 | { |
78 | get { return m_message; } | 78 | get { return m_message; } |
79 | set { m_message = value; } | 79 | set { m_message = value; } |
80 | } | 80 | } |
81 | 81 | ||
82 | /// <summary> | 82 | /// <summary> |
83 | /// The type of message, eg say, shout, broadcast. | 83 | /// The type of message, eg say, shout, broadcast. |
84 | /// </summary> | 84 | /// </summary> |
85 | public ChatTypeEnum Type | 85 | public ChatTypeEnum Type |
86 | { | 86 | { |
87 | get { return m_type; } | 87 | get { return m_type; } |
88 | set { m_type = value; } | 88 | set { m_type = value; } |
89 | } | 89 | } |
90 | 90 | ||
91 | /// <summary> | 91 | /// <summary> |
92 | /// Which channel was this message sent on? Different channels may have different listeners. Public chat is on channel zero. | 92 | /// Which channel was this message sent on? Different channels may have different listeners. Public chat is on channel zero. |
93 | /// </summary> | 93 | /// </summary> |
94 | public int Channel | 94 | public int Channel |
95 | { | 95 | { |
96 | get { return m_channel; } | 96 | get { return m_channel; } |
97 | set { m_channel = value; } | 97 | set { m_channel = value; } |
98 | } | 98 | } |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
101 | /// The position of the sender at the time of the message broadcast. | 101 | /// The position of the sender at the time of the message broadcast. |
102 | /// </summary> | 102 | /// </summary> |
103 | public LLVector3 Position | 103 | public LLVector3 Position |
104 | { | 104 | { |
105 | get { return m_position; } | 105 | get { return m_position; } |
106 | set { m_position = value; } | 106 | set { m_position = value; } |
107 | } | 107 | } |
108 | 108 | ||
109 | /// <summary> | 109 | /// <summary> |
110 | /// The name of the sender (needed for scripts) | 110 | /// The name of the sender (needed for scripts) |
111 | /// </summary> | 111 | /// </summary> |
112 | public string From | 112 | public string From |
113 | { | 113 | { |
114 | get { return m_from; } | 114 | get { return m_from; } |
115 | set { m_from = value; } | 115 | set { m_from = value; } |
116 | } | 116 | } |
117 | 117 | ||
118 | /// <summary> | 118 | /// <summary> |
119 | /// The client responsible for sending the message, or null. | 119 | /// The client responsible for sending the message, or null. |
120 | /// </summary> | 120 | /// </summary> |
121 | public IClientAPI Sender | 121 | public IClientAPI Sender |
122 | { | 122 | { |
123 | get { return m_sender; } | 123 | get { return m_sender; } |
124 | set { m_sender = value; } | 124 | set { m_sender = value; } |
125 | } | 125 | } |
126 | 126 | ||
127 | public IScene Scene | 127 | public IScene Scene |
128 | { | 128 | { |
129 | get { return m_scene; } | 129 | get { return m_scene; } |
130 | set { m_scene = value; } | 130 | set { m_scene = value; } |
131 | } | 131 | } |
132 | 132 | ||
133 | public ChatFromViewerArgs() | 133 | public ChatFromViewerArgs() |
134 | { | 134 | { |
135 | m_position = new LLVector3(); | 135 | m_position = new LLVector3(); |
136 | } | 136 | } |
137 | } | 137 | } |
138 | 138 | ||
139 | public class TextureRequestArgs : EventArgs | 139 | public class TextureRequestArgs : EventArgs |
140 | { | 140 | { |
141 | protected LLUUID m_requestedAssetID; | 141 | protected LLUUID m_requestedAssetID; |
142 | private sbyte m_discardLevel; | 142 | private sbyte m_discardLevel; |
143 | private uint m_packetNumber; | 143 | private uint m_packetNumber; |
144 | 144 | ||
145 | public uint PacketNumber | 145 | public uint PacketNumber |
146 | { | 146 | { |
147 | get { return m_packetNumber; } | 147 | get { return m_packetNumber; } |
148 | set { m_packetNumber = value; } | 148 | set { m_packetNumber = value; } |
149 | } | 149 | } |
150 | 150 | ||
151 | public sbyte DiscardLevel | 151 | public sbyte DiscardLevel |
152 | { | 152 | { |
153 | get { return m_discardLevel; } | 153 | get { return m_discardLevel; } |
154 | set { m_discardLevel = value; } | 154 | set { m_discardLevel = value; } |
155 | } | 155 | } |
156 | 156 | ||
157 | public LLUUID RequestedAssetID | 157 | public LLUUID RequestedAssetID |
158 | { | 158 | { |
159 | get { return m_requestedAssetID; } | 159 | get { return m_requestedAssetID; } |
160 | set { m_requestedAssetID = value; } | 160 | set { m_requestedAssetID = value; } |
161 | } | 161 | } |
162 | } | 162 | } |
163 | 163 | ||
164 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); | 164 | public delegate void TextureRequest(Object sender, TextureRequestArgs e); |
165 | 165 | ||
166 | public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog); // Cut down from full list | 166 | public delegate void ImprovedInstantMessage(LLUUID fromAgentID, LLUUID fromAgentSession, LLUUID toAgentID, LLUUID imSessionID, uint timestamp, string fromAgentName, string message, byte dialog); // Cut down from full list |
167 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); | 167 | public delegate void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos); |
168 | public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); | 168 | public delegate void ModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, IClientAPI remoteClient); |
169 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); | 169 | public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam); |
170 | public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID, int seq); | 170 | public delegate void StartAnim(IClientAPI remoteClient, LLUUID animID, int seq); |
171 | public delegate void LinkObjects(uint parent, List<uint> children); | 171 | public delegate void LinkObjects(uint parent, List<uint> children); |
172 | public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY); | 172 | public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY); |
173 | public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); | 173 | public delegate void TeleportLocationRequest(IClientAPI remoteClient, ulong regionHandle, LLVector3 position, LLVector3 lookAt, uint flags); |
174 | public delegate void DisconnectUser(); | 174 | public delegate void DisconnectUser(); |
175 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID); | 175 | public delegate void RequestAvatarProperties(IClientAPI remoteClient, LLUUID avatarID); |
176 | 176 | ||
177 | public delegate void GenericCall(IClientAPI remoteClient); | 177 | public delegate void GenericCall(IClientAPI remoteClient); |
178 | public delegate void GenericCall2(); | 178 | public delegate void GenericCall2(); |
179 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. | 179 | public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary. |
180 | public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); | 180 | public delegate void GenericCall4(Packet packet, IClientAPI remoteClient); |
181 | public delegate void GenericCall5(IClientAPI remoteClient, bool status); | 181 | public delegate void GenericCall5(IClientAPI remoteClient, bool status); |
182 | public delegate void GenericCall6(LLUUID uid); | 182 | public delegate void GenericCall6(LLUUID uid); |
183 | public delegate void GenericCall7(uint localID, string message); | 183 | public delegate void GenericCall7(uint localID, string message); |
184 | 184 | ||
185 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); | 185 | public delegate void UpdateShape(uint localID, ObjectShapePacket.ObjectDataBlock shapeBlock); |
186 | public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data); | 186 | public delegate void ObjectExtraParams(uint localID, ushort type, bool inUse, byte[] data); |
187 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); | 187 | public delegate void ObjectSelect(uint localID, IClientAPI remoteClient); |
188 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); | 188 | public delegate void ObjectDeselect(uint localID, IClientAPI remoteClient); |
189 | public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient); | 189 | public delegate void UpdatePrimFlags(uint localID, Packet packet, IClientAPI remoteClient); |
190 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); | 190 | public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient); |
191 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); | 191 | public delegate void UpdateVector(uint localID, LLVector3 pos, IClientAPI remoteClient); |
192 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 192 | public delegate void UpdatePrimRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); |
193 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); | 193 | public delegate void UpdatePrimSingleRotation(uint localID, LLQuaternion rot, IClientAPI remoteClient); |
194 | public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); | 194 | public delegate void UpdatePrimGroupRotation(uint localID,LLVector3 pos, LLQuaternion rot, IClientAPI remoteClient); |
195 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags); | 195 | public delegate void ObjectDuplicate(uint localID, LLVector3 offset, uint dupeFlags); |
196 | public delegate void StatusChange(bool status); | 196 | public delegate void StatusChange(bool status); |
197 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); | 197 | public delegate void NewAvatar(IClientAPI remoteClient, LLUUID agentID, bool status); |
198 | public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); | 198 | public delegate void UpdateAgent(IClientAPI remoteClient, uint flags, LLQuaternion bodyRotation); |
199 | public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID); | 199 | public delegate void AgentRequestSit(IClientAPI remoteClient, LLUUID agentID, LLUUID targetID); |
200 | public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID); | 200 | public delegate void AgentSit(IClientAPI remoteClient, LLUUID agentID); |
201 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); | 201 | public delegate void MoveObject(LLUUID objectID, LLVector3 offset, LLVector3 grapPos, IClientAPI remoteClient); |
202 | 202 | ||
203 | public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); | 203 | public delegate void ParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client); |
204 | public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); | 204 | public delegate void ParcelDivideRequest(int west, int south, int east, int north, IClientAPI remote_client); |
205 | public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); | 205 | public delegate void ParcelJoinRequest(int west, int south, int east, int north, IClientAPI remote_client); |
206 | public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); | 206 | public delegate void ParcelPropertiesUpdateRequest(ParcelPropertiesUpdatePacket packet, IClientAPI remote_client); |
207 | public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client); | 207 | public delegate void ParcelSelectObjects(int land_local_id, int request_type, IClientAPI remote_client); |
208 | public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client); | 208 | public delegate void ParcelObjectOwnerRequest(int local_id, IClientAPI remote_client); |
209 | public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client); | 209 | public delegate void EstateOwnerMessageRequest(EstateOwnerMessagePacket packet, IClientAPI remote_client); |
210 | 210 | ||
211 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); | 211 | public delegate void UUIDNameRequest(LLUUID id, IClientAPI remote_client); |
212 | 212 | ||
213 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); | 213 | public delegate void AddNewPrim(LLUUID ownerID, LLVector3 pos, PrimitiveBaseShape shape); |
214 | 214 | ||
215 | public delegate void CreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); | 215 | public delegate void CreateInventoryFolder(IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID); |
216 | public delegate void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); | 216 | public delegate void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask); |
217 | public delegate void FetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); | 217 | public delegate void FetchInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder); |
218 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); | 218 | public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID); |
219 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); | 219 | public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID); |
220 | public delegate void UpdateInventoryItemTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID); | 220 | public delegate void UpdateInventoryItemTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, LLUUID itemID); |
221 | public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID); | 221 | public delegate void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID); |
222 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); | 222 | public delegate void UpdateTaskInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID folderID, uint localID); |
223 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); | 223 | public delegate void RemoveTaskInventory(IClientAPI remoteClient, LLUUID itemID, uint localID); |
224 | 224 | ||
225 | public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal); | 225 | public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal); |
226 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); | 226 | public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data); |
227 | public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName); | 227 | public delegate void RequestXfer(IClientAPI remoteClient, ulong xferID, string fileName); |
228 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); | 228 | public delegate void ConfirmXfer(IClientAPI remoteClient, ulong xferID, uint packetID); |
229 | 229 | ||
230 | public interface IClientAPI | 230 | public interface IClientAPI |
231 | { | 231 | { |
232 | event ImprovedInstantMessage OnInstantMessage; | 232 | event ImprovedInstantMessage OnInstantMessage; |
233 | event ChatFromViewer OnChatFromViewer; | 233 | event ChatFromViewer OnChatFromViewer; |
234 | event TextureRequest OnRequestTexture; | 234 | event TextureRequest OnRequestTexture; |
235 | event RezObject OnRezObject; | 235 | event RezObject OnRezObject; |
236 | event ModifyTerrain OnModifyTerrain; | 236 | event ModifyTerrain OnModifyTerrain; |
237 | event SetAppearance OnSetAppearance; | 237 | event SetAppearance OnSetAppearance; |
238 | event StartAnim OnStartAnim; | 238 | event StartAnim OnStartAnim; |
239 | event LinkObjects OnLinkObjects; | 239 | event LinkObjects OnLinkObjects; |
240 | event RequestMapBlocks OnRequestMapBlocks; | 240 | event RequestMapBlocks OnRequestMapBlocks; |
241 | event TeleportLocationRequest OnTeleportLocationRequest; | 241 | event TeleportLocationRequest OnTeleportLocationRequest; |
242 | event DisconnectUser OnDisconnectUser; | 242 | event DisconnectUser OnDisconnectUser; |
243 | event RequestAvatarProperties OnRequestAvatarProperties; | 243 | event RequestAvatarProperties OnRequestAvatarProperties; |
244 | 244 | ||
245 | event GenericCall4 OnDeRezObject; | 245 | event GenericCall4 OnDeRezObject; |
246 | event GenericCall OnRegionHandShakeReply; | 246 | event GenericCall OnRegionHandShakeReply; |
247 | event GenericCall OnRequestWearables; | 247 | event GenericCall OnRequestWearables; |
248 | event GenericCall2 OnCompleteMovementToRegion; | 248 | event GenericCall2 OnCompleteMovementToRegion; |
249 | event UpdateAgent OnAgentUpdate; | 249 | event UpdateAgent OnAgentUpdate; |
250 | event AgentRequestSit OnAgentRequestSit; | 250 | event AgentRequestSit OnAgentRequestSit; |
251 | event AgentSit OnAgentSit; | 251 | event AgentSit OnAgentSit; |
252 | event GenericCall OnRequestAvatarsData; | 252 | event GenericCall OnRequestAvatarsData; |
253 | event AddNewPrim OnAddPrim; | 253 | event AddNewPrim OnAddPrim; |
254 | event ObjectDuplicate OnObjectDuplicate; | 254 | event ObjectDuplicate OnObjectDuplicate; |
255 | event UpdateVector OnGrabObject; | 255 | event UpdateVector OnGrabObject; |
256 | event ObjectSelect OnDeGrabObject; | 256 | event ObjectSelect OnDeGrabObject; |
257 | event MoveObject OnGrabUpdate; | 257 | event MoveObject OnGrabUpdate; |
258 | 258 | ||
259 | event UpdateShape OnUpdatePrimShape; | 259 | event UpdateShape OnUpdatePrimShape; |
260 | event ObjectExtraParams OnUpdateExtraParams; | 260 | event ObjectExtraParams OnUpdateExtraParams; |
261 | event ObjectSelect OnObjectSelect; | 261 | event ObjectSelect OnObjectSelect; |
262 | event ObjectDeselect OnObjectDeselect; | 262 | event ObjectDeselect OnObjectDeselect; |
263 | event GenericCall7 OnObjectDescription; | 263 | event GenericCall7 OnObjectDescription; |
264 | event GenericCall7 OnObjectName; | 264 | event GenericCall7 OnObjectName; |
265 | event UpdatePrimFlags OnUpdatePrimFlags; | 265 | event UpdatePrimFlags OnUpdatePrimFlags; |
266 | event UpdatePrimTexture OnUpdatePrimTexture; | 266 | event UpdatePrimTexture OnUpdatePrimTexture; |
267 | event UpdateVector OnUpdatePrimGroupPosition; | 267 | event UpdateVector OnUpdatePrimGroupPosition; |
268 | event UpdateVector OnUpdatePrimSinglePosition; | 268 | event UpdateVector OnUpdatePrimSinglePosition; |
269 | event UpdatePrimRotation OnUpdatePrimGroupRotation; | 269 | event UpdatePrimRotation OnUpdatePrimGroupRotation; |
270 | event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; | 270 | event UpdatePrimSingleRotation OnUpdatePrimSingleRotation; |
271 | event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; | 271 | event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation; |
272 | event UpdateVector OnUpdatePrimScale; | 272 | event UpdateVector OnUpdatePrimScale; |
273 | event StatusChange OnChildAgentStatus; | 273 | event StatusChange OnChildAgentStatus; |
274 | event GenericCall2 OnStopMovement; | 274 | event GenericCall2 OnStopMovement; |
275 | event GenericCall6 OnRemoveAvatar; | 275 | event GenericCall6 OnRemoveAvatar; |
276 | 276 | ||
277 | event CreateNewInventoryItem OnCreateNewInventoryItem; | 277 | event CreateNewInventoryItem OnCreateNewInventoryItem; |
278 | event CreateInventoryFolder OnCreateNewInventoryFolder; | 278 | event CreateInventoryFolder OnCreateNewInventoryFolder; |
279 | event FetchInventoryDescendents OnFetchInventoryDescendents; | 279 | event FetchInventoryDescendents OnFetchInventoryDescendents; |
280 | event FetchInventory OnFetchInventory; | 280 | event FetchInventory OnFetchInventory; |
281 | event RequestTaskInventory OnRequestTaskInventory; | 281 | event RequestTaskInventory OnRequestTaskInventory; |
282 | event UpdateInventoryItemTransaction OnUpdateInventoryItem; | 282 | event UpdateInventoryItemTransaction OnUpdateInventoryItem; |
283 | event UDPAssetUploadRequest OnAssetUploadRequest; | 283 | event UDPAssetUploadRequest OnAssetUploadRequest; |
284 | event XferReceive OnXferReceive; | 284 | event XferReceive OnXferReceive; |
285 | event RequestXfer OnRequestXfer; | 285 | event RequestXfer OnRequestXfer; |
286 | event ConfirmXfer OnConfirmXfer; | 286 | event ConfirmXfer OnConfirmXfer; |
287 | event RezScript OnRezScript; | 287 | event RezScript OnRezScript; |
288 | event UpdateTaskInventory OnUpdateTaskInventory; | 288 | event UpdateTaskInventory OnUpdateTaskInventory; |
289 | event RemoveTaskInventory OnRemoveTaskItem; | 289 | event RemoveTaskInventory OnRemoveTaskItem; |
290 | 290 | ||
291 | event UUIDNameRequest OnNameFromUUIDRequest; | 291 | event UUIDNameRequest OnNameFromUUIDRequest; |
292 | 292 | ||
293 | event ParcelPropertiesRequest OnParcelPropertiesRequest; | 293 | event ParcelPropertiesRequest OnParcelPropertiesRequest; |
294 | event ParcelDivideRequest OnParcelDivideRequest; | 294 | event ParcelDivideRequest OnParcelDivideRequest; |
295 | event ParcelJoinRequest OnParcelJoinRequest; | 295 | event ParcelJoinRequest OnParcelJoinRequest; |
296 | event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; | 296 | event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest; |
297 | event ParcelSelectObjects OnParcelSelectObjects; | 297 | event ParcelSelectObjects OnParcelSelectObjects; |
298 | event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; | 298 | event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest; |
299 | event EstateOwnerMessageRequest OnEstateOwnerMessage; | 299 | event EstateOwnerMessageRequest OnEstateOwnerMessage; |
300 | 300 | ||
301 | LLVector3 StartPos | 301 | LLVector3 StartPos |
302 | { | 302 | { |
303 | get; | 303 | get; |
304 | set; | 304 | set; |
305 | } | 305 | } |
306 | 306 | ||
307 | LLUUID AgentId | 307 | LLUUID AgentId |
308 | { | 308 | { |
309 | get; | 309 | get; |
310 | } | 310 | } |
311 | 311 | ||
312 | LLUUID SessionId | 312 | LLUUID SessionId |
313 | { | 313 | { |
314 | get; | 314 | get; |
315 | } | 315 | } |
316 | 316 | ||
317 | string FirstName | 317 | string FirstName |
318 | { | 318 | { |
319 | get; | 319 | get; |
320 | } | 320 | } |
321 | 321 | ||
322 | string LastName | 322 | string LastName |
323 | { | 323 | { |
324 | get; | 324 | get; |
325 | } | 325 | } |
326 | 326 | ||
327 | uint CircuitCode | 327 | uint CircuitCode |
328 | { | 328 | { |
329 | get; | 329 | get; |
330 | set; | 330 | set; |
331 | } | 331 | } |
332 | 332 | ||
333 | void OutPacket(Packet newPack); | 333 | void OutPacket(Packet newPack); |
334 | void SendWearables(AvatarWearable[] wearables); | 334 | void SendWearables(AvatarWearable[] wearables); |
335 | void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); | 335 | void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry); |
336 | void SendStartPingCheck(byte seq); | 336 | void SendStartPingCheck(byte seq); |
337 | void SendKillObject(ulong regionHandle, uint localID); | 337 | void SendKillObject(ulong regionHandle, uint localID); |
338 | void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId); | 338 | void SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId); |
339 | void SendRegionHandshake(RegionInfo regionInfo); | 339 | void SendRegionHandshake(RegionInfo regionInfo); |
340 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 340 | void SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
341 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); | 341 | void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID); |
342 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); | 342 | void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, LLUUID imSessionID, string fromName, byte dialog, uint timeStamp); |
343 | void SendLayerData(float[] map); | 343 | void SendLayerData(float[] map); |
344 | void SendLayerData(int px, int py, float[] map); | 344 | void SendLayerData(int px, int py, float[] map); |
345 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); | 345 | void MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look); |
346 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint ); | 346 | void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint ); |
347 | AgentCircuitData RequestClientInfo(); | 347 | AgentCircuitData RequestClientInfo(); |
348 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL ); | 348 | void CrossRegion(ulong newRegionHandle, LLVector3 pos, LLVector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL ); |
349 | void SendMapBlock(List<MapBlockData> mapBlocks); | 349 | void SendMapBlock(List<MapBlockData> mapBlocks); |
350 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); | 350 | void SendLocalTeleport(LLVector3 position, LLVector3 lookAt, uint flags); |
351 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL); | 351 | void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL); |
352 | void SendTeleportCancel(); | 352 | void SendTeleportCancel(); |
353 | void SendTeleportLocationStart(); | 353 | void SendTeleportLocationStart(); |
354 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); | 354 | void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance); |
355 | 355 | ||
356 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID); | 356 | void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID); |
357 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation); | 357 | void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation); |
358 | void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); | 358 | void SendCoarseLocationUpdate(List<LLVector3> CoarseLocations); |
359 | 359 | ||
360 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | 360 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); |
361 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation); | 361 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation); |
362 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | 362 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); |
363 | 363 | ||
364 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); | 364 | void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items); |
365 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); | 365 | void SendInventoryItemDetails(LLUUID ownerID, InventoryItemBase item); |
366 | void SendInventoryItemUpdate(InventoryItemBase Item); | 366 | void SendInventoryItemUpdate(InventoryItemBase Item); |
367 | void SendRemoveInventoryItem(LLUUID itemID); | 367 | void SendRemoveInventoryItem(LLUUID itemID); |
368 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); | 368 | void SendTaskInventory(LLUUID taskID, short serial, byte[] fileName); |
369 | void SendXferPacket(ulong xferID, uint packet, byte[] data); | 369 | void SendXferPacket(ulong xferID, uint packet, byte[] data); |
370 | 370 | ||
371 | void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID); | 371 | void SendPreLoadSound(LLUUID objectID, LLUUID ownerID, LLUUID soundID); |
372 | void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags); | 372 | void SendPlayAttachedSound(LLUUID soundID, LLUUID objectID, LLUUID ownerID, float gain, byte flags); |
373 | 373 | ||
374 | void SendNameReply(LLUUID profileId, string firstname, string lastname); | 374 | void SendNameReply(LLUUID profileId, string firstname, string lastname); |
375 | void SendAlertMessage(string message); | 375 | void SendAlertMessage(string message); |
376 | void SendAgentAlertMessage(string message, bool modal); | 376 | void SendAgentAlertMessage(string message, bool modal); |
377 | void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); | 377 | void SendLoadURL(string objectname, LLUUID objectID, LLUUID ownerID, bool groupOwned, string message, string url); |
378 | bool AddMoney( int debit ); | 378 | bool AddMoney( int debit ); |
379 | 379 | ||
380 | void SendViewerTime(int phase); | 380 | void SendViewerTime(int phase); |
381 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); | 381 | void SendAvatarProperties(LLUUID avatarID, string aboutText, string bornOn, string charterMember, string flAbout, uint flags, LLUUID flImageID, LLUUID imageID, string profileURL, LLUUID partnerID); |
382 | void SetDebug(int newDebug); | 382 | void SetDebug(int newDebug); |
383 | void InPacket(Packet NewPack); | 383 | void InPacket(Packet NewPack); |
384 | void Close(); | 384 | void Close(); |
385 | event ViewerEffectEventHandler OnViewerEffect; | 385 | event ViewerEffectEventHandler OnViewerEffect; |
386 | event Action<IClientAPI> OnLogout; | 386 | event Action<IClientAPI> OnLogout; |
387 | event Action<IClientAPI> OnConnectionClosed; | 387 | event Action<IClientAPI> OnConnectionClosed; |
388 | void SendLogoutPacket(); | 388 | void SendLogoutPacket(); |
389 | } | 389 | } |
390 | } | 390 | } |
diff --git a/OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs b/OpenSim/Framework/General/IGenericConfig.cs index 82e1856..8d45d47 100644 --- a/OpenSim/Framework/General/Configuration/Interfaces/IGenericConfig.cs +++ b/OpenSim/Framework/General/IGenericConfig.cs | |||
@@ -1,40 +1,40 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | namespace OpenSim.Framework.Configuration.Interfaces | 28 | namespace OpenSim.Framework |
29 | { | 29 | { |
30 | public interface IGenericConfig | 30 | public interface IGenericConfig |
31 | { | 31 | { |
32 | void SetFileName(string fileName); | 32 | void SetFileName(string fileName); |
33 | void LoadData(); | 33 | void LoadData(); |
34 | void LoadDataFromString(string data); | 34 | void LoadDataFromString(string data); |
35 | string GetAttribute(string attributeName); | 35 | string GetAttribute(string attributeName); |
36 | bool SetAttribute(string attributeName, string attributeValue); | 36 | bool SetAttribute(string attributeName, string attributeValue); |
37 | void Commit(); | 37 | void Commit(); |
38 | void Close(); | 38 | void Close(); |
39 | } | 39 | } |
40 | } | 40 | } |
diff --git a/OpenSim/Framework/General/Interfaces/IPlugin.cs b/OpenSim/Framework/General/IPlugin.cs index efd94c9..6926ef4 100644 --- a/OpenSim/Framework/General/Interfaces/IPlugin.cs +++ b/OpenSim/Framework/General/IPlugin.cs | |||
@@ -1,57 +1,57 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Interfaces | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// This interface, describes a generic plugin | 36 | /// This interface, describes a generic plugin |
37 | /// </summary> | 37 | /// </summary> |
38 | public interface IPlugin | 38 | public interface IPlugin |
39 | { | 39 | { |
40 | /// <summary> | 40 | /// <summary> |
41 | /// Returns the plugin version | 41 | /// Returns the plugin version |
42 | /// </summary> | 42 | /// </summary> |
43 | /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns> | 43 | /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns> |
44 | string Version { get; } | 44 | string Version { get; } |
45 | 45 | ||
46 | /// <summary> | 46 | /// <summary> |
47 | /// Returns the plugin name | 47 | /// Returns the plugin name |
48 | /// </summary> | 48 | /// </summary> |
49 | /// <returns>Plugin name, eg MySQL User Provider</returns> | 49 | /// <returns>Plugin name, eg MySQL User Provider</returns> |
50 | string Name { get; } | 50 | string Name { get; } |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// Initialises the plugin (artificial constructor) | 53 | /// Initialises the plugin (artificial constructor) |
54 | /// </summary> | 54 | /// </summary> |
55 | void Initialise(); | 55 | void Initialise(); |
56 | } | 56 | } |
57 | } | 57 | } |
diff --git a/OpenSim/Framework/General/IRegionCommsListener.cs b/OpenSim/Framework/General/IRegionCommsListener.cs index b5edf1f..9ac9988 100644 --- a/OpenSim/Framework/General/IRegionCommsListener.cs +++ b/OpenSim/Framework/General/IRegionCommsListener.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework.Interfaces; | 30 | using OpenSim.Framework.Interfaces; |
31 | using OpenSim.Framework.Types; | 31 | using OpenSim.Framework; |
32 | 32 | ||
33 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
diff --git a/OpenSim/Framework/General/Interfaces/IScene.cs b/OpenSim/Framework/General/IScene.cs index e3e65f1..9f03a04 100644 --- a/OpenSim/Framework/General/Interfaces/IScene.cs +++ b/OpenSim/Framework/General/IScene.cs | |||
@@ -1,47 +1,47 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework.Types; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Interfaces | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | public interface IScene | 33 | public interface IScene |
34 | { | 34 | { |
35 | void AddNewClient(IClientAPI client, bool child); | 35 | void AddNewClient(IClientAPI client, bool child); |
36 | void RemoveClient(LLUUID agentID); | 36 | void RemoveClient(LLUUID agentID); |
37 | 37 | ||
38 | RegionInfo RegionInfo { get; } | 38 | RegionInfo RegionInfo { get; } |
39 | object SyncRoot { get; } | 39 | object SyncRoot { get; } |
40 | uint NextLocalId { get; } | 40 | uint NextLocalId { get; } |
41 | 41 | ||
42 | ClientManager ClientManager | 42 | ClientManager ClientManager |
43 | { | 43 | { |
44 | get; | 44 | get; |
45 | } | 45 | } |
46 | } | 46 | } |
47 | } | 47 | } |
diff --git a/OpenSim/Framework/General/Interfaces/IUserData.cs b/OpenSim/Framework/General/IUserData.cs index bb3abe0..e1e9c99 100644 --- a/OpenSim/Framework/General/Interfaces/IUserData.cs +++ b/OpenSim/Framework/General/IUserData.cs | |||
@@ -1,135 +1,135 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework.Types; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Data | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | /// <summary> | 33 | /// <summary> |
34 | /// An interface for connecting to user storage servers. | 34 | /// An interface for connecting to user storage servers. |
35 | /// </summary> | 35 | /// </summary> |
36 | public interface IUserData | 36 | public interface IUserData |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// Returns a user profile from a database via their UUID | 39 | /// Returns a user profile from a database via their UUID |
40 | /// </summary> | 40 | /// </summary> |
41 | /// <param name="user">The accounts UUID</param> | 41 | /// <param name="user">The accounts UUID</param> |
42 | /// <returns>The user data profile</returns> | 42 | /// <returns>The user data profile</returns> |
43 | UserProfileData GetUserByUUID(LLUUID user); | 43 | UserProfileData GetUserByUUID(LLUUID user); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Returns a users profile by searching their username | 46 | /// Returns a users profile by searching their username |
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="name">The users username</param> | 48 | /// <param name="name">The users username</param> |
49 | /// <returns>The user data profile</returns> | 49 | /// <returns>The user data profile</returns> |
50 | UserProfileData GetUserByName(string name); | 50 | UserProfileData GetUserByName(string name); |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// Returns a users profile by searching their username parts | 53 | /// Returns a users profile by searching their username parts |
54 | /// </summary> | 54 | /// </summary> |
55 | /// <param name="fname">Account firstname</param> | 55 | /// <param name="fname">Account firstname</param> |
56 | /// <param name="lname">Account lastname</param> | 56 | /// <param name="lname">Account lastname</param> |
57 | /// <returns>The user data profile</returns> | 57 | /// <returns>The user data profile</returns> |
58 | UserProfileData GetUserByName(string fname, string lname); | 58 | UserProfileData GetUserByName(string fname, string lname); |
59 | 59 | ||
60 | /// <summary> | 60 | /// <summary> |
61 | /// Returns the current agent for a user searching by it's UUID | 61 | /// Returns the current agent for a user searching by it's UUID |
62 | /// </summary> | 62 | /// </summary> |
63 | /// <param name="user">The users UUID</param> | 63 | /// <param name="user">The users UUID</param> |
64 | /// <returns>The current agent session</returns> | 64 | /// <returns>The current agent session</returns> |
65 | UserAgentData GetAgentByUUID(LLUUID user); | 65 | UserAgentData GetAgentByUUID(LLUUID user); |
66 | 66 | ||
67 | /// <summary> | 67 | /// <summary> |
68 | /// Returns the current session agent for a user searching by username | 68 | /// Returns the current session agent for a user searching by username |
69 | /// </summary> | 69 | /// </summary> |
70 | /// <param name="name">The users account name</param> | 70 | /// <param name="name">The users account name</param> |
71 | /// <returns>The current agent session</returns> | 71 | /// <returns>The current agent session</returns> |
72 | UserAgentData GetAgentByName(string name); | 72 | UserAgentData GetAgentByName(string name); |
73 | 73 | ||
74 | /// <summary> | 74 | /// <summary> |
75 | /// Returns the current session agent for a user searching by username parts | 75 | /// Returns the current session agent for a user searching by username parts |
76 | /// </summary> | 76 | /// </summary> |
77 | /// <param name="fname">The users first account name</param> | 77 | /// <param name="fname">The users first account name</param> |
78 | /// <param name="lname">The users account surname</param> | 78 | /// <param name="lname">The users account surname</param> |
79 | /// <returns>The current agent session</returns> | 79 | /// <returns>The current agent session</returns> |
80 | UserAgentData GetAgentByName(string fname, string lname); | 80 | UserAgentData GetAgentByName(string fname, string lname); |
81 | 81 | ||
82 | /// <summary> | 82 | /// <summary> |
83 | /// Adds a new User profile to the database | 83 | /// Adds a new User profile to the database |
84 | /// </summary> | 84 | /// </summary> |
85 | /// <param name="user">UserProfile to add</param> | 85 | /// <param name="user">UserProfile to add</param> |
86 | void AddNewUserProfile(UserProfileData user); | 86 | void AddNewUserProfile(UserProfileData user); |
87 | 87 | ||
88 | /// <summary> | 88 | /// <summary> |
89 | /// Updates an existing user profile | 89 | /// Updates an existing user profile |
90 | /// </summary> | 90 | /// </summary> |
91 | /// <param name="user">UserProfile to update</param> | 91 | /// <param name="user">UserProfile to update</param> |
92 | bool UpdateUserProfile(UserProfileData user); | 92 | bool UpdateUserProfile(UserProfileData user); |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// Adds a new agent to the database | 95 | /// Adds a new agent to the database |
96 | /// </summary> | 96 | /// </summary> |
97 | /// <param name="agent">The agent to add</param> | 97 | /// <param name="agent">The agent to add</param> |
98 | void AddNewUserAgent(UserAgentData agent); | 98 | void AddNewUserAgent(UserAgentData agent); |
99 | 99 | ||
100 | /// <summary> | 100 | /// <summary> |
101 | /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) | 101 | /// Attempts to move currency units between accounts (NOT RELIABLE / TRUSTWORTHY. DONT TRY RUN YOUR OWN CURRENCY EXCHANGE WITH REAL VALUES) |
102 | /// </summary> | 102 | /// </summary> |
103 | /// <param name="from">The account to transfer from</param> | 103 | /// <param name="from">The account to transfer from</param> |
104 | /// <param name="to">The account to transfer to</param> | 104 | /// <param name="to">The account to transfer to</param> |
105 | /// <param name="amount">The amount to transfer</param> | 105 | /// <param name="amount">The amount to transfer</param> |
106 | /// <returns>Successful?</returns> | 106 | /// <returns>Successful?</returns> |
107 | bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount); | 107 | bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount); |
108 | 108 | ||
109 | /// <summary> | 109 | /// <summary> |
110 | /// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account. | 110 | /// Attempts to move inventory between accounts, if inventory is copyable it will be copied into the target account. |
111 | /// </summary> | 111 | /// </summary> |
112 | /// <param name="from">User to transfer from</param> | 112 | /// <param name="from">User to transfer from</param> |
113 | /// <param name="to">User to transfer to</param> | 113 | /// <param name="to">User to transfer to</param> |
114 | /// <param name="inventory">Specified inventory item</param> | 114 | /// <param name="inventory">Specified inventory item</param> |
115 | /// <returns>Successful?</returns> | 115 | /// <returns>Successful?</returns> |
116 | bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory); | 116 | bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID inventory); |
117 | 117 | ||
118 | /// <summary> | 118 | /// <summary> |
119 | /// Returns the plugin version | 119 | /// Returns the plugin version |
120 | /// </summary> | 120 | /// </summary> |
121 | /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns> | 121 | /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns> |
122 | string GetVersion(); | 122 | string GetVersion(); |
123 | 123 | ||
124 | /// <summary> | 124 | /// <summary> |
125 | /// Returns the plugin name | 125 | /// Returns the plugin name |
126 | /// </summary> | 126 | /// </summary> |
127 | /// <returns>Plugin name, eg MySQL User Provider</returns> | 127 | /// <returns>Plugin name, eg MySQL User Provider</returns> |
128 | string getName(); | 128 | string getName(); |
129 | 129 | ||
130 | /// <summary> | 130 | /// <summary> |
131 | /// Initialises the plugin (artificial constructor) | 131 | /// Initialises the plugin (artificial constructor) |
132 | /// </summary> | 132 | /// </summary> |
133 | void Initialise(); | 133 | void Initialise(); |
134 | } | 134 | } |
135 | } | 135 | } |
diff --git a/OpenSim/Framework/General/Interfaces/IUserService.cs b/OpenSim/Framework/General/IUserService.cs index f8c76af..400c12b 100644 --- a/OpenSim/Framework/General/Interfaces/IUserService.cs +++ b/OpenSim/Framework/General/IUserService.cs | |||
@@ -1,49 +1,49 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework.Types; | 29 | using OpenSim.Framework; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Interfaces | 31 | namespace OpenSim.Framework.Interfaces |
32 | { | 32 | { |
33 | public interface IUserService | 33 | public interface IUserService |
34 | { | 34 | { |
35 | UserProfileData GetUserProfile(string firstName, string lastName); | 35 | UserProfileData GetUserProfile(string firstName, string lastName); |
36 | UserProfileData GetUserProfile(string name); | 36 | UserProfileData GetUserProfile(string name); |
37 | UserProfileData GetUserProfile(LLUUID userId); | 37 | UserProfileData GetUserProfile(LLUUID userId); |
38 | void clearUserAgent(LLUUID avatarID); | 38 | void clearUserAgent(LLUUID avatarID); |
39 | 39 | ||
40 | UserProfileData SetupMasterUser(string firstName, string lastName); | 40 | UserProfileData SetupMasterUser(string firstName, string lastName); |
41 | UserProfileData SetupMasterUser(string firstName, string lastName, string password); | 41 | UserProfileData SetupMasterUser(string firstName, string lastName, string password); |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// | 44 | /// |
45 | /// </summary> | 45 | /// </summary> |
46 | /// <param name="user"></param> | 46 | /// <param name="user"></param> |
47 | void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY); | 47 | void AddUserProfile(string firstName, string lastName, string pass, uint regX, uint regY); |
48 | } | 48 | } |
49 | } \ No newline at end of file | 49 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Types/InventoryItemBase.cs b/OpenSim/Framework/General/InventoryItemBase.cs index fed7e50..27124d9 100644 --- a/OpenSim/Framework/General/Types/InventoryItemBase.cs +++ b/OpenSim/Framework/General/InventoryItemBase.cs | |||
@@ -1,228 +1,228 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Types | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | /// <summary> | 33 | /// <summary> |
34 | /// Inventory Item - contains all the properties associated with an individual inventory piece. | 34 | /// Inventory Item - contains all the properties associated with an individual inventory piece. |
35 | /// </summary> | 35 | /// </summary> |
36 | public class InventoryItemBase | 36 | public class InventoryItemBase |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// A UUID containing the ID for the inventory item itself | 39 | /// A UUID containing the ID for the inventory item itself |
40 | /// </summary> | 40 | /// </summary> |
41 | public LLUUID inventoryID; | 41 | public LLUUID inventoryID; |
42 | /// <summary> | 42 | /// <summary> |
43 | /// The UUID of the associated asset on the asset server | 43 | /// The UUID of the associated asset on the asset server |
44 | /// </summary> | 44 | /// </summary> |
45 | public LLUUID assetID; | 45 | public LLUUID assetID; |
46 | /// <summary> | 46 | /// <summary> |
47 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) | 47 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) |
48 | /// </summary> | 48 | /// </summary> |
49 | public int assetType; | 49 | public int assetType; |
50 | /// <summary> | 50 | /// <summary> |
51 | /// The type of inventory item. (Can be slightly different to the asset type | 51 | /// The type of inventory item. (Can be slightly different to the asset type |
52 | /// </summary> | 52 | /// </summary> |
53 | public int invType; | 53 | public int invType; |
54 | /// <summary> | 54 | /// <summary> |
55 | /// The folder this item is contained in | 55 | /// The folder this item is contained in |
56 | /// </summary> | 56 | /// </summary> |
57 | public LLUUID parentFolderID; | 57 | public LLUUID parentFolderID; |
58 | /// <summary> | 58 | /// <summary> |
59 | /// The owner of this inventory item | 59 | /// The owner of this inventory item |
60 | /// </summary> | 60 | /// </summary> |
61 | public LLUUID avatarID; | 61 | public LLUUID avatarID; |
62 | /// <summary> | 62 | /// <summary> |
63 | /// The creator of this item | 63 | /// The creator of this item |
64 | /// </summary> | 64 | /// </summary> |
65 | public LLUUID creatorsID; | 65 | public LLUUID creatorsID; |
66 | /// <summary> | 66 | /// <summary> |
67 | /// The name of the inventory item (must be less than 64 characters) | 67 | /// The name of the inventory item (must be less than 64 characters) |
68 | /// </summary> | 68 | /// </summary> |
69 | public string inventoryName; | 69 | public string inventoryName; |
70 | /// <summary> | 70 | /// <summary> |
71 | /// The description of the inventory item (must be less than 64 characters) | 71 | /// The description of the inventory item (must be less than 64 characters) |
72 | /// </summary> | 72 | /// </summary> |
73 | public string inventoryDescription; | 73 | public string inventoryDescription; |
74 | /// <summary> | 74 | /// <summary> |
75 | /// A mask containing the permissions for the next owner (cannot be enforced) | 75 | /// A mask containing the permissions for the next owner (cannot be enforced) |
76 | /// </summary> | 76 | /// </summary> |
77 | public uint inventoryNextPermissions; | 77 | public uint inventoryNextPermissions; |
78 | /// <summary> | 78 | /// <summary> |
79 | /// A mask containing permissions for the current owner (cannot be enforced) | 79 | /// A mask containing permissions for the current owner (cannot be enforced) |
80 | /// </summary> | 80 | /// </summary> |
81 | public uint inventoryCurrentPermissions; | 81 | public uint inventoryCurrentPermissions; |
82 | /// <summary> | 82 | /// <summary> |
83 | /// | 83 | /// |
84 | /// </summary> | 84 | /// </summary> |
85 | public uint inventoryBasePermissions; | 85 | public uint inventoryBasePermissions; |
86 | /// <summary> | 86 | /// <summary> |
87 | /// | 87 | /// |
88 | /// </summary> | 88 | /// </summary> |
89 | public uint inventoryEveryOnePermissions; | 89 | public uint inventoryEveryOnePermissions; |
90 | } | 90 | } |
91 | 91 | ||
92 | /// <summary> | 92 | /// <summary> |
93 | /// A Class for folders which contain users inventory | 93 | /// A Class for folders which contain users inventory |
94 | /// </summary> | 94 | /// </summary> |
95 | public class InventoryFolderBase | 95 | public class InventoryFolderBase |
96 | { | 96 | { |
97 | /// <summary> | 97 | /// <summary> |
98 | /// The name of the folder (64 characters or less) | 98 | /// The name of the folder (64 characters or less) |
99 | /// </summary> | 99 | /// </summary> |
100 | public string name; | 100 | public string name; |
101 | /// <summary> | 101 | /// <summary> |
102 | /// The agent who's inventory this is contained by | 102 | /// The agent who's inventory this is contained by |
103 | /// </summary> | 103 | /// </summary> |
104 | public LLUUID agentID; | 104 | public LLUUID agentID; |
105 | /// <summary> | 105 | /// <summary> |
106 | /// The folder this folder is contained in | 106 | /// The folder this folder is contained in |
107 | /// </summary> | 107 | /// </summary> |
108 | public LLUUID parentID; | 108 | public LLUUID parentID; |
109 | /// <summary> | 109 | /// <summary> |
110 | /// The UUID for this folder | 110 | /// The UUID for this folder |
111 | /// </summary> | 111 | /// </summary> |
112 | public LLUUID folderID; | 112 | public LLUUID folderID; |
113 | /// <summary> | 113 | /// <summary> |
114 | /// Tyep of Items normally stored in this folder | 114 | /// Tyep of Items normally stored in this folder |
115 | /// </summary> | 115 | /// </summary> |
116 | public short type; | 116 | public short type; |
117 | /// <summary> | 117 | /// <summary> |
118 | /// | 118 | /// |
119 | /// </summary> | 119 | /// </summary> |
120 | public ushort version; | 120 | public ushort version; |
121 | } | 121 | } |
122 | 122 | ||
123 | /// <summary> | 123 | /// <summary> |
124 | /// An interface for accessing inventory data from a storage server | 124 | /// An interface for accessing inventory data from a storage server |
125 | /// </summary> | 125 | /// </summary> |
126 | public interface IInventoryData | 126 | public interface IInventoryData |
127 | { | 127 | { |
128 | /// <summary> | 128 | /// <summary> |
129 | /// Initialises the interface | 129 | /// Initialises the interface |
130 | /// </summary> | 130 | /// </summary> |
131 | void Initialise(); | 131 | void Initialise(); |
132 | 132 | ||
133 | /// <summary> | 133 | /// <summary> |
134 | /// Closes the interface | 134 | /// Closes the interface |
135 | /// </summary> | 135 | /// </summary> |
136 | void Close(); | 136 | void Close(); |
137 | 137 | ||
138 | /// <summary> | 138 | /// <summary> |
139 | /// The plugin being loaded | 139 | /// The plugin being loaded |
140 | /// </summary> | 140 | /// </summary> |
141 | /// <returns>A string containing the plugin name</returns> | 141 | /// <returns>A string containing the plugin name</returns> |
142 | string getName(); | 142 | string getName(); |
143 | 143 | ||
144 | /// <summary> | 144 | /// <summary> |
145 | /// The plugins version | 145 | /// The plugins version |
146 | /// </summary> | 146 | /// </summary> |
147 | /// <returns>A string containing the plugin version</returns> | 147 | /// <returns>A string containing the plugin version</returns> |
148 | string getVersion(); | 148 | string getVersion(); |
149 | 149 | ||
150 | /// <summary> | 150 | /// <summary> |
151 | /// Returns a list of inventory items contained within the specified folder | 151 | /// Returns a list of inventory items contained within the specified folder |
152 | /// </summary> | 152 | /// </summary> |
153 | /// <param name="folderID">The UUID of the target folder</param> | 153 | /// <param name="folderID">The UUID of the target folder</param> |
154 | /// <returns>A List of InventoryItemBase items</returns> | 154 | /// <returns>A List of InventoryItemBase items</returns> |
155 | List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); | 155 | List<InventoryItemBase> getInventoryInFolder(LLUUID folderID); |
156 | 156 | ||
157 | /// <summary> | 157 | /// <summary> |
158 | /// Returns a list of the root folders within a users inventory | 158 | /// Returns a list of the root folders within a users inventory |
159 | /// </summary> | 159 | /// </summary> |
160 | /// <param name="user">The user whos inventory is to be searched</param> | 160 | /// <param name="user">The user whos inventory is to be searched</param> |
161 | /// <returns>A list of folder objects</returns> | 161 | /// <returns>A list of folder objects</returns> |
162 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); | 162 | List<InventoryFolderBase> getUserRootFolders(LLUUID user); |
163 | 163 | ||
164 | /// <summary> | 164 | /// <summary> |
165 | /// Returns the users inventory root folder. | 165 | /// Returns the users inventory root folder. |
166 | /// </summary> | 166 | /// </summary> |
167 | /// <param name="user">The UUID of the user who is having inventory being returned</param> | 167 | /// <param name="user">The UUID of the user who is having inventory being returned</param> |
168 | /// <returns>Root inventory folder</returns> | 168 | /// <returns>Root inventory folder</returns> |
169 | InventoryFolderBase getUserRootFolder(LLUUID user); | 169 | InventoryFolderBase getUserRootFolder(LLUUID user); |
170 | 170 | ||
171 | /// <summary> | 171 | /// <summary> |
172 | /// Returns a list of inventory folders contained in the folder 'parentID' | 172 | /// Returns a list of inventory folders contained in the folder 'parentID' |
173 | /// </summary> | 173 | /// </summary> |
174 | /// <param name="parentID">The folder to get subfolders for</param> | 174 | /// <param name="parentID">The folder to get subfolders for</param> |
175 | /// <returns>A list of inventory folders</returns> | 175 | /// <returns>A list of inventory folders</returns> |
176 | List<InventoryFolderBase> getInventoryFolders(LLUUID parentID); | 176 | List<InventoryFolderBase> getInventoryFolders(LLUUID parentID); |
177 | 177 | ||
178 | /// <summary> | 178 | /// <summary> |
179 | /// Returns an inventory item by its UUID | 179 | /// Returns an inventory item by its UUID |
180 | /// </summary> | 180 | /// </summary> |
181 | /// <param name="item">The UUID of the item to be returned</param> | 181 | /// <param name="item">The UUID of the item to be returned</param> |
182 | /// <returns>A class containing item information</returns> | 182 | /// <returns>A class containing item information</returns> |
183 | InventoryItemBase getInventoryItem(LLUUID item); | 183 | InventoryItemBase getInventoryItem(LLUUID item); |
184 | 184 | ||
185 | /// <summary> | 185 | /// <summary> |
186 | /// Returns a specified inventory folder by its UUID | 186 | /// Returns a specified inventory folder by its UUID |
187 | /// </summary> | 187 | /// </summary> |
188 | /// <param name="folder">The UUID of the folder to be returned</param> | 188 | /// <param name="folder">The UUID of the folder to be returned</param> |
189 | /// <returns>A class containing folder information</returns> | 189 | /// <returns>A class containing folder information</returns> |
190 | InventoryFolderBase getInventoryFolder(LLUUID folder); | 190 | InventoryFolderBase getInventoryFolder(LLUUID folder); |
191 | 191 | ||
192 | /// <summary> | 192 | /// <summary> |
193 | /// Creates a new inventory item based on item | 193 | /// Creates a new inventory item based on item |
194 | /// </summary> | 194 | /// </summary> |
195 | /// <param name="item">The item to be created</param> | 195 | /// <param name="item">The item to be created</param> |
196 | void addInventoryItem(InventoryItemBase item); | 196 | void addInventoryItem(InventoryItemBase item); |
197 | 197 | ||
198 | /// <summary> | 198 | /// <summary> |
199 | /// Updates an inventory item with item (updates based on ID) | 199 | /// Updates an inventory item with item (updates based on ID) |
200 | /// </summary> | 200 | /// </summary> |
201 | /// <param name="item">The updated item</param> | 201 | /// <param name="item">The updated item</param> |
202 | void updateInventoryItem(InventoryItemBase item); | 202 | void updateInventoryItem(InventoryItemBase item); |
203 | 203 | ||
204 | /// <summary> | 204 | /// <summary> |
205 | /// | 205 | /// |
206 | /// </summary> | 206 | /// </summary> |
207 | /// <param name="item"></param> | 207 | /// <param name="item"></param> |
208 | void deleteInventoryItem(LLUUID item); | 208 | void deleteInventoryItem(LLUUID item); |
209 | 209 | ||
210 | /// <summary> | 210 | /// <summary> |
211 | /// Adds a new folder specified by folder | 211 | /// Adds a new folder specified by folder |
212 | /// </summary> | 212 | /// </summary> |
213 | /// <param name="folder">The inventory folder</param> | 213 | /// <param name="folder">The inventory folder</param> |
214 | void addInventoryFolder(InventoryFolderBase folder); | 214 | void addInventoryFolder(InventoryFolderBase folder); |
215 | 215 | ||
216 | /// <summary> | 216 | /// <summary> |
217 | /// Updates a folder based on its ID with folder | 217 | /// Updates a folder based on its ID with folder |
218 | /// </summary> | 218 | /// </summary> |
219 | /// <param name="folder">The inventory folder</param> | 219 | /// <param name="folder">The inventory folder</param> |
220 | void updateInventoryFolder(InventoryFolderBase folder); | 220 | void updateInventoryFolder(InventoryFolderBase folder); |
221 | 221 | ||
222 | /// <summary> | 222 | /// <summary> |
223 | /// Deletes a folder based on its ID with folder | 223 | /// Deletes a folder based on its ID with folder |
224 | /// </summary> | 224 | /// </summary> |
225 | /// <param name="folder">The id of the folder</param> | 225 | /// <param name="folder">The id of the folder</param> |
226 | void deleteInventoryFolder(LLUUID folder); | 226 | void deleteInventoryFolder(LLUUID folder); |
227 | } | 227 | } |
228 | } | 228 | } |
diff --git a/OpenSim/Framework/General/Types/LandData.cs b/OpenSim/Framework/General/LandData.cs index 63c01df..414b613 100644 --- a/OpenSim/Framework/General/Types/LandData.cs +++ b/OpenSim/Framework/General/LandData.cs | |||
@@ -1,120 +1,120 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Types | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | 32 | ||
33 | public class LandData | 33 | public class LandData |
34 | { | 34 | { |
35 | public byte[] landBitmapByteArray = new byte[512]; | 35 | public byte[] landBitmapByteArray = new byte[512]; |
36 | public string landName = "Your Parcel"; | 36 | public string landName = "Your Parcel"; |
37 | public string landDesc = ""; | 37 | public string landDesc = ""; |
38 | public LLUUID ownerID = new LLUUID(); | 38 | public LLUUID ownerID = new LLUUID(); |
39 | public bool isGroupOwned = false; | 39 | public bool isGroupOwned = false; |
40 | public LLVector3 AABBMin = new LLVector3(); | 40 | public LLVector3 AABBMin = new LLVector3(); |
41 | public LLVector3 AABBMax = new LLVector3(); | 41 | public LLVector3 AABBMax = new LLVector3(); |
42 | public int area = 0; | 42 | public int area = 0; |
43 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned | 43 | public uint auctionID = 0; //Unemplemented. If set to 0, not being auctioned |
44 | public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID | 44 | public LLUUID authBuyerID = new LLUUID(); //Unemplemented. Authorized Buyer's UUID |
45 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category | 45 | public Parcel.ParcelCategory category = new Parcel.ParcelCategory(); //Unemplemented. Parcel's chosen category |
46 | public int claimDate = 0; //Unemplemented | 46 | public int claimDate = 0; //Unemplemented |
47 | public int claimPrice = 0; //Unemplemented | 47 | public int claimPrice = 0; //Unemplemented |
48 | public LLUUID groupID = new LLUUID(); //Unemplemented | 48 | public LLUUID groupID = new LLUUID(); //Unemplemented |
49 | public int groupPrims = 0; | 49 | public int groupPrims = 0; |
50 | public int otherPrims = 0; | 50 | public int otherPrims = 0; |
51 | public int ownerPrims = 0; | 51 | public int ownerPrims = 0; |
52 | public int selectedPrims = 0; | 52 | public int selectedPrims = 0; |
53 | public int simwidePrims = 0; | 53 | public int simwidePrims = 0; |
54 | public int simwideArea = 0; | 54 | public int simwideArea = 0; |
55 | public int salePrice = 0; //Unemeplemented. Parcels price. | 55 | public int salePrice = 0; //Unemeplemented. Parcels price. |
56 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; | 56 | public Parcel.ParcelStatus landStatus = Parcel.ParcelStatus.Leased; |
57 | public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts | (uint)Parcel.ParcelFlags.SoundLocal ; | 57 | public uint landFlags = (uint)Parcel.ParcelFlags.AllowFly | (uint)Parcel.ParcelFlags.AllowLandmark | (uint)Parcel.ParcelFlags.AllowAllObjectEntry | (uint)Parcel.ParcelFlags.AllowDeedToGroup | (uint)Parcel.ParcelFlags.AllowTerraform | (uint)Parcel.ParcelFlags.CreateObjects | (uint)Parcel.ParcelFlags.AllowOtherScripts | (uint)Parcel.ParcelFlags.SoundLocal ; |
58 | public byte landingType = 0; | 58 | public byte landingType = 0; |
59 | public byte mediaAutoScale = 0; | 59 | public byte mediaAutoScale = 0; |
60 | public LLUUID mediaID = LLUUID.Zero; | 60 | public LLUUID mediaID = LLUUID.Zero; |
61 | public int localID = 0; | 61 | public int localID = 0; |
62 | public LLUUID globalID = new LLUUID(); | 62 | public LLUUID globalID = new LLUUID(); |
63 | 63 | ||
64 | public string mediaURL = ""; | 64 | public string mediaURL = ""; |
65 | public string musicURL = ""; | 65 | public string musicURL = ""; |
66 | public float passHours = 0; | 66 | public float passHours = 0; |
67 | public int passPrice = 0; | 67 | public int passPrice = 0; |
68 | public LLUUID snapshotID = LLUUID.Zero; | 68 | public LLUUID snapshotID = LLUUID.Zero; |
69 | public LLVector3 userLocation = new LLVector3(); | 69 | public LLVector3 userLocation = new LLVector3(); |
70 | public LLVector3 userLookAt = new LLVector3(); | 70 | public LLVector3 userLookAt = new LLVector3(); |
71 | 71 | ||
72 | public LandData() | 72 | public LandData() |
73 | { | 73 | { |
74 | globalID = LLUUID.Random(); | 74 | globalID = LLUUID.Random(); |
75 | } | 75 | } |
76 | 76 | ||
77 | public LandData Copy() | 77 | public LandData Copy() |
78 | { | 78 | { |
79 | LandData landData = new LandData(); | 79 | LandData landData = new LandData(); |
80 | 80 | ||
81 | landData.AABBMax = this.AABBMax; | 81 | landData.AABBMax = this.AABBMax; |
82 | landData.AABBMin = this.AABBMin; | 82 | landData.AABBMin = this.AABBMin; |
83 | landData.area = this.area; | 83 | landData.area = this.area; |
84 | landData.auctionID = this.auctionID; | 84 | landData.auctionID = this.auctionID; |
85 | landData.authBuyerID = this.authBuyerID; | 85 | landData.authBuyerID = this.authBuyerID; |
86 | landData.category = this.category; | 86 | landData.category = this.category; |
87 | landData.claimDate = this.claimDate; | 87 | landData.claimDate = this.claimDate; |
88 | landData.claimPrice = this.claimPrice; | 88 | landData.claimPrice = this.claimPrice; |
89 | landData.globalID = this.globalID; | 89 | landData.globalID = this.globalID; |
90 | landData.groupID = this.groupID; | 90 | landData.groupID = this.groupID; |
91 | landData.groupPrims = this.groupPrims; | 91 | landData.groupPrims = this.groupPrims; |
92 | landData.otherPrims = this.otherPrims; | 92 | landData.otherPrims = this.otherPrims; |
93 | landData.ownerPrims = this.ownerPrims; | 93 | landData.ownerPrims = this.ownerPrims; |
94 | landData.selectedPrims = this.selectedPrims; | 94 | landData.selectedPrims = this.selectedPrims; |
95 | landData.isGroupOwned = this.isGroupOwned; | 95 | landData.isGroupOwned = this.isGroupOwned; |
96 | landData.localID = this.localID; | 96 | landData.localID = this.localID; |
97 | landData.landingType = this.landingType; | 97 | landData.landingType = this.landingType; |
98 | landData.mediaAutoScale = this.mediaAutoScale; | 98 | landData.mediaAutoScale = this.mediaAutoScale; |
99 | landData.mediaID = this.mediaID; | 99 | landData.mediaID = this.mediaID; |
100 | landData.mediaURL = this.mediaURL; | 100 | landData.mediaURL = this.mediaURL; |
101 | landData.musicURL = this.musicURL; | 101 | landData.musicURL = this.musicURL; |
102 | landData.ownerID = this.ownerID; | 102 | landData.ownerID = this.ownerID; |
103 | landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone(); | 103 | landData.landBitmapByteArray = (byte[])this.landBitmapByteArray.Clone(); |
104 | landData.landDesc = this.landDesc; | 104 | landData.landDesc = this.landDesc; |
105 | landData.landFlags = this.landFlags; | 105 | landData.landFlags = this.landFlags; |
106 | landData.landName = this.landName; | 106 | landData.landName = this.landName; |
107 | landData.landStatus = this.landStatus; | 107 | landData.landStatus = this.landStatus; |
108 | landData.passHours = this.passHours; | 108 | landData.passHours = this.passHours; |
109 | landData.passPrice = this.passPrice; | 109 | landData.passPrice = this.passPrice; |
110 | landData.salePrice = this.salePrice; | 110 | landData.salePrice = this.salePrice; |
111 | landData.snapshotID = this.snapshotID; | 111 | landData.snapshotID = this.snapshotID; |
112 | landData.userLocation = this.userLocation; | 112 | landData.userLocation = this.userLocation; |
113 | landData.userLookAt = this.userLookAt; | 113 | landData.userLookAt = this.userLookAt; |
114 | 114 | ||
115 | return landData; | 115 | return landData; |
116 | 116 | ||
117 | } | 117 | } |
118 | } | 118 | } |
119 | 119 | ||
120 | } | 120 | } |
diff --git a/OpenSim/Framework/General/Types/Login.cs b/OpenSim/Framework/General/Login.cs index fc1f3ad..a55fd57 100644 --- a/OpenSim/Framework/General/Types/Login.cs +++ b/OpenSim/Framework/General/Login.cs | |||
@@ -1,50 +1,50 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | 29 | ||
30 | namespace OpenSim.Framework.Types | 30 | namespace OpenSim.Framework |
31 | { | 31 | { |
32 | public class Login | 32 | public class Login |
33 | { | 33 | { |
34 | public string First = "Test"; | 34 | public string First = "Test"; |
35 | public string Last = "User"; | 35 | public string Last = "User"; |
36 | public LLUUID Agent; | 36 | public LLUUID Agent; |
37 | public LLUUID Session; | 37 | public LLUUID Session; |
38 | public LLUUID SecureSession = LLUUID.Zero; | 38 | public LLUUID SecureSession = LLUUID.Zero; |
39 | public LLUUID InventoryFolder; | 39 | public LLUUID InventoryFolder; |
40 | public LLUUID BaseFolder; | 40 | public LLUUID BaseFolder; |
41 | public uint CircuitCode; | 41 | public uint CircuitCode; |
42 | public string CapsPath =""; | 42 | public string CapsPath =""; |
43 | public LLVector3 StartPos; | 43 | public LLVector3 StartPos; |
44 | 44 | ||
45 | public Login() | 45 | public Login() |
46 | { | 46 | { |
47 | StartPos = new LLVector3(128, 128, 70); | 47 | StartPos = new LLVector3(128, 128, 70); |
48 | } | 48 | } |
49 | } | 49 | } |
50 | } | 50 | } |
diff --git a/OpenSim/Framework/General/Types/MapBlockData.cs b/OpenSim/Framework/General/MapBlockData.cs index 5796f19..eafd65d 100644 --- a/OpenSim/Framework/General/Types/MapBlockData.cs +++ b/OpenSim/Framework/General/MapBlockData.cs | |||
@@ -1,51 +1,51 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | 31 | ||
32 | namespace OpenSim.Framework.Types | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | public class MapBlockData | 34 | public class MapBlockData |
35 | { | 35 | { |
36 | public uint Flags; | 36 | public uint Flags; |
37 | public ushort X; | 37 | public ushort X; |
38 | public ushort Y; | 38 | public ushort Y; |
39 | public byte Agents; | 39 | public byte Agents; |
40 | public byte Access; | 40 | public byte Access; |
41 | public byte WaterHeight; | 41 | public byte WaterHeight; |
42 | public LLUUID MapImageId; | 42 | public LLUUID MapImageId; |
43 | public String Name; | 43 | public String Name; |
44 | public uint RegionFlags; | 44 | public uint RegionFlags; |
45 | 45 | ||
46 | public MapBlockData() | 46 | public MapBlockData() |
47 | { | 47 | { |
48 | 48 | ||
49 | } | 49 | } |
50 | } | 50 | } |
51 | } | 51 | } |
diff --git a/OpenSim/Framework/General/Types/NeighbourInfo.cs b/OpenSim/Framework/General/NeighbourInfo.cs index 572e77c..771b844 100644 --- a/OpenSim/Framework/General/Types/NeighbourInfo.cs +++ b/OpenSim/Framework/General/NeighbourInfo.cs | |||
@@ -1,42 +1,42 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | namespace OpenSim.Framework.Types | 28 | namespace OpenSim.Framework |
29 | { | 29 | { |
30 | public class NeighbourInfo | 30 | public class NeighbourInfo |
31 | { | 31 | { |
32 | public NeighbourInfo() | 32 | public NeighbourInfo() |
33 | { | 33 | { |
34 | } | 34 | } |
35 | 35 | ||
36 | public ulong regionhandle; | 36 | public ulong regionhandle; |
37 | public uint RegionLocX; | 37 | public uint RegionLocX; |
38 | public uint RegionLocY; | 38 | public uint RegionLocY; |
39 | public string sim_ip; | 39 | public string sim_ip; |
40 | public uint sim_port; | 40 | public uint sim_port; |
41 | } | 41 | } |
42 | } | 42 | } |
diff --git a/OpenSim/Framework/General/Types/NetworkServersInfo.cs b/OpenSim/Framework/General/NetworkServersInfo.cs index 2357a9e..358e496 100644 --- a/OpenSim/Framework/General/Types/NetworkServersInfo.cs +++ b/OpenSim/Framework/General/NetworkServersInfo.cs | |||
@@ -1,94 +1,94 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using OpenSim.Framework.Console; | 29 | using OpenSim.Framework.Console; |
30 | using OpenSim.Framework.Interfaces; | 30 | using OpenSim.Framework.Interfaces; |
31 | using OpenSim.Framework.Configuration; | 31 | using OpenSim.Framework; |
32 | 32 | ||
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | namespace OpenSim.Framework.Types | 34 | namespace OpenSim.Framework |
35 | { | 35 | { |
36 | public class NetworkServersInfo | 36 | public class NetworkServersInfo |
37 | { | 37 | { |
38 | public string AssetURL = "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/"; | 38 | public string AssetURL = "http://127.0.0.1:" + AssetConfig.DefaultHttpPort.ToString() + "/"; |
39 | public string AssetSendKey = ""; | 39 | public string AssetSendKey = ""; |
40 | 40 | ||
41 | public string GridURL = ""; | 41 | public string GridURL = ""; |
42 | public string GridSendKey = ""; | 42 | public string GridSendKey = ""; |
43 | public string GridRecvKey = ""; | 43 | public string GridRecvKey = ""; |
44 | public string UserURL = ""; | 44 | public string UserURL = ""; |
45 | public string UserSendKey = ""; | 45 | public string UserSendKey = ""; |
46 | public string UserRecvKey = ""; | 46 | public string UserRecvKey = ""; |
47 | public bool isSandbox; | 47 | public bool isSandbox; |
48 | 48 | ||
49 | public static int DefaultHttpListenerPort = 9000; | 49 | public static int DefaultHttpListenerPort = 9000; |
50 | public int HttpListenerPort = DefaultHttpListenerPort; | 50 | public int HttpListenerPort = DefaultHttpListenerPort; |
51 | 51 | ||
52 | public static int RemotingListenerPort = 8895; | 52 | public static int RemotingListenerPort = 8895; |
53 | 53 | ||
54 | 54 | ||
55 | public NetworkServersInfo() | 55 | public NetworkServersInfo() |
56 | { | 56 | { |
57 | } | 57 | } |
58 | 58 | ||
59 | public NetworkServersInfo(uint defaultHomeLocX, uint defaultHomeLocY) | 59 | public NetworkServersInfo(uint defaultHomeLocX, uint defaultHomeLocY) |
60 | { | 60 | { |
61 | m_defaultHomeLocX = defaultHomeLocX; | 61 | m_defaultHomeLocX = defaultHomeLocX; |
62 | m_defaultHomeLocY = defaultHomeLocY; | 62 | m_defaultHomeLocY = defaultHomeLocY; |
63 | } | 63 | } |
64 | 64 | ||
65 | private uint? m_defaultHomeLocX; | 65 | private uint? m_defaultHomeLocX; |
66 | public uint DefaultHomeLocX | 66 | public uint DefaultHomeLocX |
67 | { | 67 | { |
68 | get { return m_defaultHomeLocX.Value; } | 68 | get { return m_defaultHomeLocX.Value; } |
69 | } | 69 | } |
70 | 70 | ||
71 | private uint? m_defaultHomeLocY; | 71 | private uint? m_defaultHomeLocY; |
72 | public uint DefaultHomeLocY | 72 | public uint DefaultHomeLocY |
73 | { | 73 | { |
74 | get { return m_defaultHomeLocY.Value; } | 74 | get { return m_defaultHomeLocY.Value; } |
75 | } | 75 | } |
76 | 76 | ||
77 | public void loadFromConfiguration(IConfigSource config) | 77 | public void loadFromConfiguration(IConfigSource config) |
78 | { | 78 | { |
79 | m_defaultHomeLocX = (uint)config.Configs["StandAlone"].GetInt("default_location_x", 1000); | 79 | m_defaultHomeLocX = (uint)config.Configs["StandAlone"].GetInt("default_location_x", 1000); |
80 | m_defaultHomeLocY = (uint)config.Configs["StandAlone"].GetInt("default_location_y", 1000); | 80 | m_defaultHomeLocY = (uint)config.Configs["StandAlone"].GetInt("default_location_y", 1000); |
81 | 81 | ||
82 | HttpListenerPort = config.Configs["Network"].GetInt("http_listener_port", DefaultHttpListenerPort); | 82 | HttpListenerPort = config.Configs["Network"].GetInt("http_listener_port", DefaultHttpListenerPort); |
83 | RemotingListenerPort = config.Configs["Network"].GetInt("remoting_listener_port", RemotingListenerPort); | 83 | RemotingListenerPort = config.Configs["Network"].GetInt("remoting_listener_port", RemotingListenerPort); |
84 | GridURL = config.Configs["Network"].GetString("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); | 84 | GridURL = config.Configs["Network"].GetString("grid_server_url", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString()); |
85 | GridSendKey = config.Configs["Network"].GetString("grid_send_key", "null"); | 85 | GridSendKey = config.Configs["Network"].GetString("grid_send_key", "null"); |
86 | GridRecvKey = config.Configs["Network"].GetString("grid_recv_key", "null"); | 86 | GridRecvKey = config.Configs["Network"].GetString("grid_recv_key", "null"); |
87 | UserURL = config.Configs["Network"].GetString("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); | 87 | UserURL = config.Configs["Network"].GetString("user_server_url", "http://127.0.0.1:" + UserConfig.DefaultHttpPort.ToString()); |
88 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); | 88 | UserSendKey = config.Configs["Network"].GetString("user_send_key", "null"); |
89 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); | 89 | UserRecvKey = config.Configs["Network"].GetString("user_recv_key", "null"); |
90 | AssetURL = config.Configs["Network"].GetString("asset_server_url", AssetURL); | 90 | AssetURL = config.Configs["Network"].GetString("asset_server_url", AssetURL); |
91 | 91 | ||
92 | } | 92 | } |
93 | } | 93 | } |
94 | } | 94 | } |
diff --git a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs b/OpenSim/Framework/General/PrimitiveBaseShape.cs index 5805ece..1799fb8 100644 --- a/OpenSim/Framework/General/Types/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/General/PrimitiveBaseShape.cs | |||
@@ -1,224 +1,224 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System.Xml.Serialization; | 29 | using System.Xml.Serialization; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | using libsecondlife.Packets; | 31 | using libsecondlife.Packets; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Types | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | public enum ProfileShape : byte | 35 | public enum ProfileShape : byte |
36 | { | 36 | { |
37 | Circle = 0, | 37 | Circle = 0, |
38 | Square = 1, | 38 | Square = 1, |
39 | IsometricTriangle = 2, | 39 | IsometricTriangle = 2, |
40 | EquilateralTriangle = 3, | 40 | EquilateralTriangle = 3, |
41 | RightTriangle = 4, | 41 | RightTriangle = 4, |
42 | HalfCircle = 5 | 42 | HalfCircle = 5 |
43 | } | 43 | } |
44 | 44 | ||
45 | public enum HollowShape : byte | 45 | public enum HollowShape : byte |
46 | { | 46 | { |
47 | Same = 0, | 47 | Same = 0, |
48 | Circle = 16, | 48 | Circle = 16, |
49 | Square = 32, | 49 | Square = 32, |
50 | Triangle = 48 | 50 | Triangle = 48 |
51 | } | 51 | } |
52 | 52 | ||
53 | public enum PCodeEnum : byte | 53 | public enum PCodeEnum : byte |
54 | { | 54 | { |
55 | Primitive = 9, | 55 | Primitive = 9, |
56 | Avatar = 47 | 56 | Avatar = 47 |
57 | } | 57 | } |
58 | 58 | ||
59 | public enum Extrusion : byte | 59 | public enum Extrusion : byte |
60 | { | 60 | { |
61 | Straight = 16, | 61 | Straight = 16, |
62 | Curve1 = 32, | 62 | Curve1 = 32, |
63 | Curve2 = 48, | 63 | Curve2 = 48, |
64 | Flexible = 128 | 64 | Flexible = 128 |
65 | } | 65 | } |
66 | 66 | ||
67 | public class PrimitiveBaseShape | 67 | public class PrimitiveBaseShape |
68 | { | 68 | { |
69 | private static byte[] m_defaultTextureEntry; | 69 | private static byte[] m_defaultTextureEntry; |
70 | 70 | ||
71 | public byte PCode; | 71 | public byte PCode; |
72 | public ushort PathBegin; | 72 | public ushort PathBegin; |
73 | public ushort PathEnd; | 73 | public ushort PathEnd; |
74 | public byte PathScaleX; | 74 | public byte PathScaleX; |
75 | public byte PathScaleY; | 75 | public byte PathScaleY; |
76 | public byte PathShearX; | 76 | public byte PathShearX; |
77 | public byte PathShearY; | 77 | public byte PathShearY; |
78 | public sbyte PathSkew; | 78 | public sbyte PathSkew; |
79 | public ushort ProfileBegin; | 79 | public ushort ProfileBegin; |
80 | public ushort ProfileEnd; | 80 | public ushort ProfileEnd; |
81 | public LLVector3 Scale; | 81 | public LLVector3 Scale; |
82 | public byte PathCurve; | 82 | public byte PathCurve; |
83 | public byte ProfileCurve; | 83 | public byte ProfileCurve; |
84 | public ushort ProfileHollow; | 84 | public ushort ProfileHollow; |
85 | public sbyte PathRadiusOffset; | 85 | public sbyte PathRadiusOffset; |
86 | public byte PathRevolutions; | 86 | public byte PathRevolutions; |
87 | public sbyte PathTaperX; | 87 | public sbyte PathTaperX; |
88 | public sbyte PathTaperY; | 88 | public sbyte PathTaperY; |
89 | public sbyte PathTwist; | 89 | public sbyte PathTwist; |
90 | public sbyte PathTwistBegin; | 90 | public sbyte PathTwistBegin; |
91 | public byte[] TextureEntry; // a LL textureEntry in byte[] format | 91 | public byte[] TextureEntry; // a LL textureEntry in byte[] format |
92 | public byte[] ExtraParams; | 92 | public byte[] ExtraParams; |
93 | 93 | ||
94 | public ProfileShape ProfileShape | 94 | public ProfileShape ProfileShape |
95 | { | 95 | { |
96 | get | 96 | get |
97 | { | 97 | { |
98 | return (ProfileShape)(ProfileCurve & 0xf); | 98 | return (ProfileShape)(ProfileCurve & 0xf); |
99 | } | 99 | } |
100 | set | 100 | set |
101 | { | 101 | { |
102 | byte oldValueMasked = (byte)(ProfileCurve & 0xf0); | 102 | byte oldValueMasked = (byte)(ProfileCurve & 0xf0); |
103 | ProfileCurve = (byte)(oldValueMasked | (byte)value); | 103 | ProfileCurve = (byte)(oldValueMasked | (byte)value); |
104 | } | 104 | } |
105 | } | 105 | } |
106 | 106 | ||
107 | [XmlIgnore] | 107 | [XmlIgnore] |
108 | public HollowShape HollowShape | 108 | public HollowShape HollowShape |
109 | { | 109 | { |
110 | get | 110 | get |
111 | { | 111 | { |
112 | return (HollowShape)(ProfileHollow & 0xf0); | 112 | return (HollowShape)(ProfileHollow & 0xf0); |
113 | } | 113 | } |
114 | set | 114 | set |
115 | { | 115 | { |
116 | byte oldValueMasked = (byte)(ProfileHollow & 0xf0); | 116 | byte oldValueMasked = (byte)(ProfileHollow & 0xf0); |
117 | ProfileHollow = (byte)(oldValueMasked | (byte)value); | 117 | ProfileHollow = (byte)(oldValueMasked | (byte)value); |
118 | } | 118 | } |
119 | } | 119 | } |
120 | 120 | ||
121 | public LLVector3 PrimScale | 121 | public LLVector3 PrimScale |
122 | { | 122 | { |
123 | get | 123 | get |
124 | { | 124 | { |
125 | return this.Scale; | 125 | return this.Scale; |
126 | } | 126 | } |
127 | } | 127 | } |
128 | 128 | ||
129 | static PrimitiveBaseShape() | 129 | static PrimitiveBaseShape() |
130 | { | 130 | { |
131 | m_defaultTextureEntry = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes(); | 131 | m_defaultTextureEntry = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005")).ToBytes(); |
132 | } | 132 | } |
133 | 133 | ||
134 | public PrimitiveBaseShape() | 134 | public PrimitiveBaseShape() |
135 | { | 135 | { |
136 | PCode = (byte)PCodeEnum.Primitive; | 136 | PCode = (byte)PCodeEnum.Primitive; |
137 | ExtraParams = new byte[1]; | 137 | ExtraParams = new byte[1]; |
138 | TextureEntry = m_defaultTextureEntry; | 138 | TextureEntry = m_defaultTextureEntry; |
139 | } | 139 | } |
140 | 140 | ||
141 | //void returns need to change of course | 141 | //void returns need to change of course |
142 | public virtual void GetMesh() | 142 | public virtual void GetMesh() |
143 | { | 143 | { |
144 | 144 | ||
145 | } | 145 | } |
146 | 146 | ||
147 | public PrimitiveBaseShape Copy() | 147 | public PrimitiveBaseShape Copy() |
148 | { | 148 | { |
149 | return (PrimitiveBaseShape)this.MemberwiseClone(); | 149 | return (PrimitiveBaseShape)this.MemberwiseClone(); |
150 | } | 150 | } |
151 | } | 151 | } |
152 | 152 | ||
153 | public class GenericShape : PrimitiveBaseShape | 153 | public class GenericShape : PrimitiveBaseShape |
154 | { | 154 | { |
155 | public GenericShape() | 155 | public GenericShape() |
156 | : base() | 156 | : base() |
157 | { | 157 | { |
158 | 158 | ||
159 | } | 159 | } |
160 | } | 160 | } |
161 | 161 | ||
162 | public class BoxShape : PrimitiveBaseShape | 162 | public class BoxShape : PrimitiveBaseShape |
163 | { | 163 | { |
164 | public BoxShape() | 164 | public BoxShape() |
165 | : base() | 165 | : base() |
166 | { | 166 | { |
167 | PathCurve = (byte)Extrusion.Straight; | 167 | PathCurve = (byte)Extrusion.Straight; |
168 | ProfileShape = ProfileShape.Square; | 168 | ProfileShape = ProfileShape.Square; |
169 | PathScaleX = 100; | 169 | PathScaleX = 100; |
170 | PathScaleY = 100; | 170 | PathScaleY = 100; |
171 | } | 171 | } |
172 | 172 | ||
173 | public BoxShape(float side) | 173 | public BoxShape(float side) |
174 | : this() | 174 | : this() |
175 | { | 175 | { |
176 | SetSide(side); | 176 | SetSide(side); |
177 | } | 177 | } |
178 | 178 | ||
179 | public void SetSide(float side) | 179 | public void SetSide(float side) |
180 | { | 180 | { |
181 | Scale = new LLVector3(side, side, side); | 181 | Scale = new LLVector3(side, side, side); |
182 | } | 182 | } |
183 | 183 | ||
184 | public static BoxShape Default | 184 | public static BoxShape Default |
185 | { | 185 | { |
186 | get | 186 | get |
187 | { | 187 | { |
188 | BoxShape boxShape = new BoxShape(); | 188 | BoxShape boxShape = new BoxShape(); |
189 | 189 | ||
190 | boxShape.SetSide(0.5f); | 190 | boxShape.SetSide(0.5f); |
191 | 191 | ||
192 | return boxShape; | 192 | return boxShape; |
193 | } | 193 | } |
194 | } | 194 | } |
195 | } | 195 | } |
196 | public class CylinderShape : PrimitiveBaseShape | 196 | public class CylinderShape : PrimitiveBaseShape |
197 | { | 197 | { |
198 | public CylinderShape() | 198 | public CylinderShape() |
199 | : base() | 199 | : base() |
200 | { | 200 | { |
201 | PathCurve = (byte)Extrusion.Straight; | 201 | PathCurve = (byte)Extrusion.Straight; |
202 | ProfileShape = ProfileShape.Circle; | 202 | ProfileShape = ProfileShape.Circle; |
203 | PathScaleX = 100; | 203 | PathScaleX = 100; |
204 | PathScaleY = 100; | 204 | PathScaleY = 100; |
205 | } | 205 | } |
206 | 206 | ||
207 | public CylinderShape(float radius, float heigth) | 207 | public CylinderShape(float radius, float heigth) |
208 | : this() | 208 | : this() |
209 | { | 209 | { |
210 | SetRadius(radius); | 210 | SetRadius(radius); |
211 | SetHeigth(heigth); | 211 | SetHeigth(heigth); |
212 | } | 212 | } |
213 | 213 | ||
214 | private void SetHeigth(float heigth) | 214 | private void SetHeigth(float heigth) |
215 | { | 215 | { |
216 | Scale.Z = heigth; | 216 | Scale.Z = heigth; |
217 | } | 217 | } |
218 | 218 | ||
219 | private void SetRadius(float radius) | 219 | private void SetRadius(float radius) |
220 | { | 220 | { |
221 | Scale.X = Scale.Y = radius * 2f; | 221 | Scale.X = Scale.Y = radius * 2f; |
222 | } | 222 | } |
223 | } | 223 | } |
224 | } | 224 | } |
diff --git a/OpenSim/Framework/General/RegionCommsListener.cs b/OpenSim/Framework/General/RegionCommsListener.cs index a5f279e..caa4af7 100644 --- a/OpenSim/Framework/General/RegionCommsListener.cs +++ b/OpenSim/Framework/General/RegionCommsListener.cs | |||
@@ -27,7 +27,7 @@ | |||
27 | */ | 27 | */ |
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework.Interfaces; | 29 | using OpenSim.Framework.Interfaces; |
30 | using OpenSim.Framework.Types; | 30 | using OpenSim.Framework; |
31 | 31 | ||
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | 33 | ||
diff --git a/OpenSim/Framework/General/Types/RegionHandle.cs b/OpenSim/Framework/General/RegionHandle.cs index 5749296..d800e57 100644 --- a/OpenSim/Framework/General/Types/RegionHandle.cs +++ b/OpenSim/Framework/General/RegionHandle.cs | |||
@@ -1,149 +1,149 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Net; | 30 | using System.Net; |
31 | 31 | ||
32 | namespace OpenSim.Framework.Types | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | /// <summary> | 34 | /// <summary> |
35 | /// A class for manipulating RegionHandle coordinates | 35 | /// A class for manipulating RegionHandle coordinates |
36 | /// </summary> | 36 | /// </summary> |
37 | class RegionHandle | 37 | class RegionHandle |
38 | { | 38 | { |
39 | private UInt64 handle; | 39 | private UInt64 handle; |
40 | 40 | ||
41 | /// <summary> | 41 | /// <summary> |
42 | /// Initialises a new grid-aware RegionHandle | 42 | /// Initialises a new grid-aware RegionHandle |
43 | /// </summary> | 43 | /// </summary> |
44 | /// <param name="ip">IP Address of the Grid Server for this region</param> | 44 | /// <param name="ip">IP Address of the Grid Server for this region</param> |
45 | /// <param name="x">Grid X Coordinate</param> | 45 | /// <param name="x">Grid X Coordinate</param> |
46 | /// <param name="y">Grid Y Coordinate</param> | 46 | /// <param name="y">Grid Y Coordinate</param> |
47 | public RegionHandle(string ip, short x, short y) | 47 | public RegionHandle(string ip, short x, short y) |
48 | { | 48 | { |
49 | IPAddress addr = IPAddress.Parse(ip); | 49 | IPAddress addr = IPAddress.Parse(ip); |
50 | 50 | ||
51 | if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork) | 51 | if (addr.AddressFamily != System.Net.Sockets.AddressFamily.InterNetwork) |
52 | throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); | 52 | throw new Exception("Bad RegionHandle Parameter - must be an IPv4 address"); |
53 | 53 | ||
54 | uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); | 54 | uint baseHandle = BitConverter.ToUInt32(addr.GetAddressBytes(), 0); |
55 | 55 | ||
56 | // Split the IP address in half | 56 | // Split the IP address in half |
57 | short a = (short)((baseHandle << 16) & 0xFFFF); | 57 | short a = (short)((baseHandle << 16) & 0xFFFF); |
58 | short b = (short)((baseHandle << 0) & 0xFFFF); | 58 | short b = (short)((baseHandle << 0) & 0xFFFF); |
59 | 59 | ||
60 | // Raise the bounds a little | 60 | // Raise the bounds a little |
61 | uint nx = (uint)x; | 61 | uint nx = (uint)x; |
62 | uint ny = (uint)y; | 62 | uint ny = (uint)y; |
63 | 63 | ||
64 | // Multiply grid coords to get region coords | 64 | // Multiply grid coords to get region coords |
65 | nx *= 256; | 65 | nx *= 256; |
66 | ny *= 256; | 66 | ny *= 256; |
67 | 67 | ||
68 | // Stuff the IP address in too | 68 | // Stuff the IP address in too |
69 | nx = (uint)a << 16; | 69 | nx = (uint)a << 16; |
70 | ny = (uint)b << 16; | 70 | ny = (uint)b << 16; |
71 | 71 | ||
72 | handle = ((UInt64)nx << 32) | (uint)ny; | 72 | handle = ((UInt64)nx << 32) | (uint)ny; |
73 | } | 73 | } |
74 | 74 | ||
75 | /// <summary> | 75 | /// <summary> |
76 | /// Initialises a new RegionHandle that is not inter-grid aware | 76 | /// Initialises a new RegionHandle that is not inter-grid aware |
77 | /// </summary> | 77 | /// </summary> |
78 | /// <param name="x">Grid X Coordinate</param> | 78 | /// <param name="x">Grid X Coordinate</param> |
79 | /// <param name="y">Grid Y Coordinate</param> | 79 | /// <param name="y">Grid Y Coordinate</param> |
80 | public RegionHandle(uint x, uint y) | 80 | public RegionHandle(uint x, uint y) |
81 | { | 81 | { |
82 | handle = ((x * 256) << 32) | (y * 256); | 82 | handle = ((x * 256) << 32) | (y * 256); |
83 | } | 83 | } |
84 | 84 | ||
85 | /// <summary> | 85 | /// <summary> |
86 | /// Initialises a new RegionHandle from an existing value | 86 | /// Initialises a new RegionHandle from an existing value |
87 | /// </summary> | 87 | /// </summary> |
88 | /// <param name="Region">A U64 RegionHandle</param> | 88 | /// <param name="Region">A U64 RegionHandle</param> |
89 | public RegionHandle(UInt64 Region) | 89 | public RegionHandle(UInt64 Region) |
90 | { | 90 | { |
91 | handle = Region; | 91 | handle = Region; |
92 | } | 92 | } |
93 | 93 | ||
94 | /// <summary> | 94 | /// <summary> |
95 | /// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy. | 95 | /// Returns the Grid Masked RegionHandle - For use in Teleport packets and other packets where sending the grid IP address may be handy. |
96 | /// </summary> | 96 | /// </summary> |
97 | /// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks> | 97 | /// <remarks>Do not use for SimulatorEnable packets. The client will choke.</remarks> |
98 | /// <returns>Region Handle including IP Address encoding</returns> | 98 | /// <returns>Region Handle including IP Address encoding</returns> |
99 | public UInt64 getTeleportHandle() | 99 | public UInt64 getTeleportHandle() |
100 | { | 100 | { |
101 | return handle; | 101 | return handle; |
102 | } | 102 | } |
103 | 103 | ||
104 | /// <summary> | 104 | /// <summary> |
105 | /// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds. | 105 | /// Returns a RegionHandle which may be used for SimulatorEnable packets. Removes the IP address encoding and returns the lower bounds. |
106 | /// </summary> | 106 | /// </summary> |
107 | /// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns> | 107 | /// <returns>A U64 RegionHandle for use in SimulatorEnable packets.</returns> |
108 | public UInt64 getNeighbourHandle() | 108 | public UInt64 getNeighbourHandle() |
109 | { | 109 | { |
110 | UInt64 mask = 0x0000FFFF0000FFFF; | 110 | UInt64 mask = 0x0000FFFF0000FFFF; |
111 | 111 | ||
112 | return handle | mask; | 112 | return handle | mask; |
113 | } | 113 | } |
114 | 114 | ||
115 | /// <summary> | 115 | /// <summary> |
116 | /// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle | 116 | /// Returns the IP Address of the GridServer from a Grid-Encoded RegionHandle |
117 | /// </summary> | 117 | /// </summary> |
118 | /// <returns>Grid Server IP Address</returns> | 118 | /// <returns>Grid Server IP Address</returns> |
119 | public IPAddress getGridIP() | 119 | public IPAddress getGridIP() |
120 | { | 120 | { |
121 | uint a = (uint)((handle >> 16) & 0xFFFF); | 121 | uint a = (uint)((handle >> 16) & 0xFFFF); |
122 | uint b = (uint)((handle >> 48) & 0xFFFF); | 122 | uint b = (uint)((handle >> 48) & 0xFFFF); |
123 | 123 | ||
124 | return new IPAddress((long)(a << 16) | (long)b); | 124 | return new IPAddress((long)(a << 16) | (long)b); |
125 | } | 125 | } |
126 | 126 | ||
127 | /// <summary> | 127 | /// <summary> |
128 | /// Returns the X Coordinate from a Grid-Encoded RegionHandle | 128 | /// Returns the X Coordinate from a Grid-Encoded RegionHandle |
129 | /// </summary> | 129 | /// </summary> |
130 | /// <returns>X Coordinate</returns> | 130 | /// <returns>X Coordinate</returns> |
131 | public uint getGridX() | 131 | public uint getGridX() |
132 | { | 132 | { |
133 | uint x = (uint)((handle >> 32) & 0xFFFF); | 133 | uint x = (uint)((handle >> 32) & 0xFFFF); |
134 | 134 | ||
135 | return x; | 135 | return x; |
136 | } | 136 | } |
137 | 137 | ||
138 | /// <summary> | 138 | /// <summary> |
139 | /// Returns the Y Coordinate from a Grid-Encoded RegionHandle | 139 | /// Returns the Y Coordinate from a Grid-Encoded RegionHandle |
140 | /// </summary> | 140 | /// </summary> |
141 | /// <returns>Y Coordinate</returns> | 141 | /// <returns>Y Coordinate</returns> |
142 | public uint getGridY() | 142 | public uint getGridY() |
143 | { | 143 | { |
144 | uint y = (uint)((handle >> 0) & 0xFFFF); | 144 | uint y = (uint)((handle >> 0) & 0xFFFF); |
145 | 145 | ||
146 | return y; | 146 | return y; |
147 | } | 147 | } |
148 | } | 148 | } |
149 | } | 149 | } |
diff --git a/OpenSim/Framework/General/Types/RegionInfo.cs b/OpenSim/Framework/General/RegionInfo.cs index 49360f8..32f0c76 100644 --- a/OpenSim/Framework/General/Types/RegionInfo.cs +++ b/OpenSim/Framework/General/RegionInfo.cs | |||
@@ -1,350 +1,347 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using System.Globalization; | 29 | using System.Globalization; |
30 | using System.Net; | 30 | using System.Net; |
31 | using System.Net.Sockets; | 31 | using System.Net.Sockets; |
32 | using Nini.Config; | 32 | using Nini.Config; |
33 | using libsecondlife; | 33 | using libsecondlife; |
34 | using OpenSim.Framework.Console; | 34 | using OpenSim.Framework.Console; |
35 | using OpenSim.Framework.Interfaces; | 35 | using OpenSim.Framework.Interfaces; |
36 | using OpenSim.Framework.Utilities; | 36 | using OpenSim.Framework; |
37 | 37 | ||
38 | using OpenSim.Framework.Configuration; | 38 | namespace OpenSim.Framework |
39 | 39 | { | |
40 | 40 | public class SimpleRegionInfo | |
41 | namespace OpenSim.Framework.Types | 41 | { |
42 | { | 42 | public SimpleRegionInfo() |
43 | public class SimpleRegionInfo | 43 | { |
44 | { | 44 | } |
45 | public SimpleRegionInfo() | 45 | |
46 | { | 46 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) |
47 | } | 47 | { |
48 | 48 | ||
49 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) | 49 | m_regionLocX = regionLocX; |
50 | { | 50 | m_regionLocY = regionLocY; |
51 | 51 | ||
52 | m_regionLocX = regionLocX; | 52 | m_internalEndPoint = internalEndPoint; |
53 | m_regionLocY = regionLocY; | 53 | m_externalHostName = externalUri; |
54 | 54 | } | |
55 | m_internalEndPoint = internalEndPoint; | 55 | |
56 | m_externalHostName = externalUri; | 56 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, int port) |
57 | } | 57 | { |
58 | 58 | ||
59 | public SimpleRegionInfo(uint regionLocX, uint regionLocY, string externalUri, int port) | 59 | m_regionLocX = regionLocX; |
60 | { | 60 | m_regionLocY = regionLocY; |
61 | 61 | ||
62 | m_regionLocX = regionLocX; | 62 | m_externalHostName = externalUri; |
63 | m_regionLocY = regionLocY; | 63 | |
64 | 64 | m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), port); | |
65 | m_externalHostName = externalUri; | 65 | } |
66 | 66 | ||
67 | m_internalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), port); | 67 | public LLUUID RegionID = new LLUUID(); |
68 | } | 68 | |
69 | 69 | private uint m_remotingPort; | |
70 | public LLUUID RegionID = new LLUUID(); | 70 | public uint RemotingPort |
71 | 71 | { | |
72 | private uint m_remotingPort; | 72 | get |
73 | public uint RemotingPort | 73 | { |
74 | { | 74 | return m_remotingPort; |
75 | get | 75 | } |
76 | { | 76 | set |
77 | return m_remotingPort; | 77 | { |
78 | } | 78 | m_remotingPort = value; |
79 | set | 79 | } |
80 | { | 80 | } |
81 | m_remotingPort = value; | 81 | |
82 | } | 82 | public string RemotingAddress; |
83 | } | 83 | |
84 | 84 | ||
85 | public string RemotingAddress; | 85 | public IPEndPoint ExternalEndPoint |
86 | 86 | { | |
87 | 87 | get | |
88 | public IPEndPoint ExternalEndPoint | 88 | { |
89 | { | 89 | // Old one defaults to IPv6 |
90 | get | 90 | //return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port ); |
91 | { | 91 | |
92 | // Old one defaults to IPv6 | 92 | IPAddress ia = null; |
93 | //return new IPEndPoint( Dns.GetHostAddresses( m_externalHostName )[0], m_internalEndPoint.Port ); | 93 | // If it is already an IP, don't resolve it - just return directly |
94 | 94 | if (IPAddress.TryParse(m_externalHostName, out ia)) | |
95 | IPAddress ia = null; | 95 | return new IPEndPoint(ia, m_internalEndPoint.Port); |
96 | // If it is already an IP, don't resolve it - just return directly | 96 | |
97 | if (IPAddress.TryParse(m_externalHostName, out ia)) | 97 | // Reset for next check |
98 | return new IPEndPoint(ia, m_internalEndPoint.Port); | 98 | ia = null; |
99 | 99 | ||
100 | // Reset for next check | 100 | |
101 | ia = null; | 101 | // New method favors IPv4 |
102 | 102 | foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) | |
103 | 103 | { | |
104 | // New method favors IPv4 | 104 | if (ia == null) |
105 | foreach (IPAddress Adr in Dns.GetHostAddresses(m_externalHostName)) | 105 | ia = Adr; |
106 | { | 106 | |
107 | if (ia == null) | 107 | if (Adr.AddressFamily == AddressFamily.InterNetwork) |
108 | ia = Adr; | 108 | { |
109 | 109 | ia = Adr; | |
110 | if (Adr.AddressFamily == AddressFamily.InterNetwork) | 110 | break; |
111 | { | 111 | } |
112 | ia = Adr; | 112 | |
113 | break; | 113 | } |
114 | } | 114 | |
115 | 115 | return new IPEndPoint(ia, m_internalEndPoint.Port); | |
116 | } | 116 | } |
117 | 117 | ||
118 | return new IPEndPoint(ia, m_internalEndPoint.Port); | 118 | set |
119 | } | 119 | { |
120 | 120 | m_externalHostName = value.ToString(); | |
121 | set | 121 | } |
122 | { | 122 | } |
123 | m_externalHostName = value.ToString(); | 123 | |
124 | } | 124 | protected string m_externalHostName; |
125 | } | 125 | public string ExternalHostName |
126 | 126 | { | |
127 | protected string m_externalHostName; | 127 | get |
128 | public string ExternalHostName | 128 | { |
129 | { | 129 | return m_externalHostName; |
130 | get | 130 | } |
131 | { | 131 | set |
132 | return m_externalHostName; | 132 | { |
133 | } | 133 | m_externalHostName = value; |
134 | set | 134 | } |
135 | { | 135 | } |
136 | m_externalHostName = value; | 136 | |
137 | } | 137 | protected IPEndPoint m_internalEndPoint; |
138 | } | 138 | public IPEndPoint InternalEndPoint |
139 | 139 | { | |
140 | protected IPEndPoint m_internalEndPoint; | 140 | get |
141 | public IPEndPoint InternalEndPoint | 141 | { |
142 | { | 142 | return m_internalEndPoint; |
143 | get | 143 | } |
144 | { | 144 | set |
145 | return m_internalEndPoint; | 145 | { |
146 | } | 146 | m_internalEndPoint = value; |
147 | set | 147 | } |
148 | { | 148 | } |
149 | m_internalEndPoint = value; | 149 | |
150 | } | 150 | protected uint? m_regionLocX; |
151 | } | 151 | public uint RegionLocX |
152 | 152 | { | |
153 | protected uint? m_regionLocX; | 153 | get |
154 | public uint RegionLocX | 154 | { |
155 | { | 155 | return m_regionLocX.Value; |
156 | get | 156 | } |
157 | { | 157 | set |
158 | return m_regionLocX.Value; | 158 | { |
159 | } | 159 | m_regionLocX = value; |
160 | set | 160 | } |
161 | { | 161 | } |
162 | m_regionLocX = value; | 162 | |
163 | } | 163 | protected uint? m_regionLocY; |
164 | } | 164 | public uint RegionLocY |
165 | 165 | { | |
166 | protected uint? m_regionLocY; | 166 | get |
167 | public uint RegionLocY | 167 | { |
168 | { | 168 | return m_regionLocY.Value; |
169 | get | 169 | } |
170 | { | 170 | set |
171 | return m_regionLocY.Value; | 171 | { |
172 | } | 172 | m_regionLocY = value; |
173 | set | 173 | } |
174 | { | 174 | } |
175 | m_regionLocY = value; | 175 | |
176 | } | 176 | public ulong RegionHandle |
177 | } | 177 | { |
178 | 178 | get | |
179 | public ulong RegionHandle | 179 | { |
180 | { | 180 | return Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); |
181 | get | 181 | } |
182 | { | 182 | } |
183 | return Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | 183 | } |
184 | } | 184 | |
185 | } | 185 | public class RegionInfo : SimpleRegionInfo |
186 | } | 186 | { |
187 | 187 | public string RegionName = ""; | |
188 | public class RegionInfo : SimpleRegionInfo | 188 | |
189 | { | 189 | public string DataStore = ""; |
190 | public string RegionName = ""; | 190 | public bool isSandbox = false; |
191 | 191 | ||
192 | public string DataStore = ""; | 192 | public LLUUID MasterAvatarAssignedUUID = new LLUUID(); |
193 | public bool isSandbox = false; | 193 | public string MasterAvatarFirstName = ""; |
194 | 194 | public string MasterAvatarLastName = ""; | |
195 | public LLUUID MasterAvatarAssignedUUID = new LLUUID(); | 195 | public string MasterAvatarSandboxPassword = ""; |
196 | public string MasterAvatarFirstName = ""; | 196 | |
197 | public string MasterAvatarLastName = ""; | 197 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. |
198 | public string MasterAvatarSandboxPassword = ""; | 198 | private static EstateSettings m_estateSettings; |
199 | 199 | public EstateSettings EstateSettings | |
200 | // Apparently, we're applying the same estatesettings regardless of whether it's local or remote. | 200 | { |
201 | private static EstateSettings m_estateSettings; | 201 | get |
202 | public EstateSettings EstateSettings | 202 | { |
203 | { | 203 | if( m_estateSettings == null ) |
204 | get | 204 | { |
205 | { | 205 | m_estateSettings = new EstateSettings(); |
206 | if( m_estateSettings == null ) | 206 | } |
207 | { | 207 | |
208 | m_estateSettings = new EstateSettings(); | 208 | return m_estateSettings; |
209 | } | 209 | } |
210 | 210 | ||
211 | return m_estateSettings; | 211 | } |
212 | } | 212 | |
213 | 213 | public ConfigurationMember configMember; | |
214 | } | 214 | public RegionInfo(string description, string filename) |
215 | 215 | { | |
216 | public ConfigurationMember configMember; | 216 | configMember = new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); |
217 | public RegionInfo(string description, string filename) | 217 | configMember.performConfigurationRetrieve(); |
218 | { | 218 | } |
219 | configMember = new ConfigurationMember(filename, description, loadConfigurationOptions, handleIncomingConfiguration); | 219 | |
220 | configMember.performConfigurationRetrieve(); | 220 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) : |
221 | } | 221 | base(regionLocX, regionLocY, internalEndPoint, externalUri) |
222 | 222 | { | |
223 | public RegionInfo(uint regionLocX, uint regionLocY, IPEndPoint internalEndPoint, string externalUri) : | 223 | |
224 | base(regionLocX, regionLocY, internalEndPoint, externalUri) | 224 | |
225 | { | 225 | } |
226 | 226 | ||
227 | 227 | public RegionInfo() | |
228 | } | 228 | { |
229 | 229 | ||
230 | public RegionInfo() | 230 | } |
231 | { | 231 | |
232 | 232 | //not in use, should swap to nini though. | |
233 | } | 233 | public void LoadFromNiniSource(IConfigSource source) |
234 | 234 | { | |
235 | //not in use, should swap to nini though. | 235 | this.LoadFromNiniSource(source, "RegionInfo"); |
236 | public void LoadFromNiniSource(IConfigSource source) | 236 | } |
237 | { | 237 | |
238 | this.LoadFromNiniSource(source, "RegionInfo"); | 238 | //not in use, should swap to nini though. |
239 | } | 239 | public void LoadFromNiniSource(IConfigSource source, string sectionName) |
240 | 240 | { | |
241 | //not in use, should swap to nini though. | 241 | string errorMessage = ""; |
242 | public void LoadFromNiniSource(IConfigSource source, string sectionName) | 242 | this.RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToStringHyphenated())); |
243 | { | 243 | this.RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); |
244 | string errorMessage = ""; | 244 | this.m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); |
245 | this.RegionID = new LLUUID(source.Configs[sectionName].GetString("Region_ID", LLUUID.Random().ToStringHyphenated())); | 245 | this.m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); |
246 | this.RegionName = source.Configs[sectionName].GetString("sim_name", "OpenSim Test"); | 246 | this.DataStore = source.Configs[sectionName].GetString("datastore", "OpenSim.db"); |
247 | this.m_regionLocX = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_x", "1000")); | 247 | |
248 | this.m_regionLocY = Convert.ToUInt32(source.Configs[sectionName].GetString("sim_location_y", "1000")); | 248 | string ipAddress = source.Configs[sectionName].GetString("internal_ip_address", "0.0.0.0"); |
249 | this.DataStore = source.Configs[sectionName].GetString("datastore", "OpenSim.db"); | 249 | IPAddress ipAddressResult; |
250 | 250 | if (IPAddress.TryParse(ipAddress, out ipAddressResult)) | |
251 | string ipAddress = source.Configs[sectionName].GetString("internal_ip_address", "0.0.0.0"); | 251 | { |
252 | IPAddress ipAddressResult; | 252 | this.m_internalEndPoint = new IPEndPoint(ipAddressResult, 0); |
253 | if (IPAddress.TryParse(ipAddress, out ipAddressResult)) | 253 | } |
254 | { | 254 | else |
255 | this.m_internalEndPoint = new IPEndPoint(ipAddressResult, 0); | 255 | { |
256 | } | 256 | errorMessage = "needs an IP Address (IPAddress)"; |
257 | else | 257 | } |
258 | { | 258 | this.m_internalEndPoint.Port = source.Configs[sectionName].GetInt("internal_ip_port", NetworkServersInfo.DefaultHttpListenerPort); |
259 | errorMessage = "needs an IP Address (IPAddress)"; | 259 | |
260 | } | 260 | string externalHost = source.Configs[sectionName].GetString("external_host_name", "127.0.0.1"); |
261 | this.m_internalEndPoint.Port = source.Configs[sectionName].GetInt("internal_ip_port", NetworkServersInfo.DefaultHttpListenerPort); | 261 | if (externalHost != "SYSTEMIP") |
262 | 262 | { | |
263 | string externalHost = source.Configs[sectionName].GetString("external_host_name", "127.0.0.1"); | 263 | this.m_externalHostName = externalHost; |
264 | if (externalHost != "SYSTEMIP") | 264 | } |
265 | { | 265 | else |
266 | this.m_externalHostName = externalHost; | 266 | { |
267 | } | 267 | this.m_externalHostName = Util.GetLocalHost().ToString(); |
268 | else | 268 | } |
269 | { | 269 | |
270 | this.m_externalHostName = Util.GetLocalHost().ToString(); | 270 | this.MasterAvatarFirstName = source.Configs[sectionName].GetString("master_avatar_first", "Test"); |
271 | } | 271 | this.MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); |
272 | 272 | this.MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); | |
273 | this.MasterAvatarFirstName = source.Configs[sectionName].GetString("master_avatar_first", "Test"); | 273 | |
274 | this.MasterAvatarLastName = source.Configs[sectionName].GetString("master_avatar_last", "User"); | 274 | if (errorMessage != "") |
275 | this.MasterAvatarSandboxPassword = source.Configs[sectionName].GetString("master_avatar_pass", "test"); | 275 | { |
276 | 276 | // a error | |
277 | if (errorMessage != "") | 277 | } |
278 | { | 278 | } |
279 | // a error | 279 | |
280 | } | 280 | public void loadConfigurationOptions() |
281 | } | 281 | { |
282 | 282 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "UUID of Region (Default is recommended, random UUID)", LLUUID.Random().ToString(), true); | |
283 | public void loadConfigurationOptions() | 283 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Region Name", "OpenSim Test", false); |
284 | { | 284 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (X Axis)", "1000", false); |
285 | configMember.addConfigurationOption("sim_UUID", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, "UUID of Region (Default is recommended, random UUID)", LLUUID.Random().ToString(), true); | 285 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (Y Axis)", "1000", false); |
286 | configMember.addConfigurationOption("sim_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Region Name", "OpenSim Test", false); | 286 | configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); |
287 | configMember.addConfigurationOption("sim_location_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (X Axis)", "1000", false); | 287 | configMember.addConfigurationOption("internal_ip_address", ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, "Internal IP Address for incoming UDP client connections", "0.0.0.0", false); |
288 | configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Grid Location (Y Axis)", "1000", false); | 288 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Internal IP Port for incoming UDP client connections", NetworkServersInfo.DefaultHttpListenerPort.ToString(), false); |
289 | configMember.addConfigurationOption("datastore", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Filename for local storage", "OpenSim.db", false); | 289 | configMember.addConfigurationOption("external_host_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "External Host Name", "127.0.0.1", false); |
290 | configMember.addConfigurationOption("internal_ip_address", ConfigurationOption.ConfigurationTypes.TYPE_IP_ADDRESS, "Internal IP Address for incoming UDP client connections", "0.0.0.0", false); | 290 | configMember.addConfigurationOption("master_avatar_first", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "First Name of Master Avatar", "Test", false); |
291 | configMember.addConfigurationOption("internal_ip_port", ConfigurationOption.ConfigurationTypes.TYPE_INT32, "Internal IP Port for incoming UDP client connections", NetworkServersInfo.DefaultHttpListenerPort.ToString(), false); | 291 | configMember.addConfigurationOption("master_avatar_last", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Last Name of Master Avatar", "User", false); |
292 | configMember.addConfigurationOption("external_host_name", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "External Host Name", "127.0.0.1", false); | 292 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "(Sandbox Mode Only)Password for Master Avatar account", "test", false); |
293 | configMember.addConfigurationOption("master_avatar_first", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "First Name of Master Avatar", "Test", false); | 293 | } |
294 | configMember.addConfigurationOption("master_avatar_last", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Last Name of Master Avatar", "User", false); | 294 | |
295 | configMember.addConfigurationOption("master_avatar_pass", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "(Sandbox Mode Only)Password for Master Avatar account", "test", false); | 295 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
296 | } | 296 | { |
297 | 297 | switch (configuration_key) | |
298 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 298 | { |
299 | { | 299 | case "sim_UUID": |
300 | switch (configuration_key) | 300 | this.RegionID = (LLUUID)configuration_result; |
301 | { | 301 | break; |
302 | case "sim_UUID": | 302 | case "sim_name": |
303 | this.RegionID = (LLUUID)configuration_result; | 303 | this.RegionName = (string)configuration_result; |
304 | break; | 304 | break; |
305 | case "sim_name": | 305 | case "sim_location_x": |
306 | this.RegionName = (string)configuration_result; | 306 | this.m_regionLocX = (uint)configuration_result; |
307 | break; | 307 | break; |
308 | case "sim_location_x": | 308 | case "sim_location_y": |
309 | this.m_regionLocX = (uint)configuration_result; | 309 | this.m_regionLocY = (uint)configuration_result; |
310 | break; | 310 | break; |
311 | case "sim_location_y": | 311 | case "datastore": |
312 | this.m_regionLocY = (uint)configuration_result; | 312 | this.DataStore = (string)configuration_result; |
313 | break; | 313 | break; |
314 | case "datastore": | 314 | case "internal_ip_address": |
315 | this.DataStore = (string)configuration_result; | 315 | IPAddress address = (IPAddress)configuration_result; |
316 | break; | 316 | this.m_internalEndPoint = new IPEndPoint(address, 0); |
317 | case "internal_ip_address": | 317 | break; |
318 | IPAddress address = (IPAddress)configuration_result; | 318 | case "internal_ip_port": |
319 | this.m_internalEndPoint = new IPEndPoint(address, 0); | 319 | this.m_internalEndPoint.Port = (int)configuration_result; |
320 | break; | 320 | break; |
321 | case "internal_ip_port": | 321 | case "external_host_name": |
322 | this.m_internalEndPoint.Port = (int)configuration_result; | 322 | if ((string)configuration_result != "SYSTEMIP") |
323 | break; | 323 | { |
324 | case "external_host_name": | 324 | this.m_externalHostName = (string)configuration_result; |
325 | if ((string)configuration_result != "SYSTEMIP") | 325 | } |
326 | { | 326 | else |
327 | this.m_externalHostName = (string)configuration_result; | 327 | { |
328 | } | 328 | this.m_externalHostName = Util.GetLocalHost().ToString(); |
329 | else | 329 | } |
330 | { | 330 | break; |
331 | this.m_externalHostName = Util.GetLocalHost().ToString(); | 331 | case "master_avatar_first": |
332 | } | 332 | this.MasterAvatarFirstName = (string)configuration_result; |
333 | break; | 333 | break; |
334 | case "master_avatar_first": | 334 | case "master_avatar_last": |
335 | this.MasterAvatarFirstName = (string)configuration_result; | 335 | this.MasterAvatarLastName = (string)configuration_result; |
336 | break; | 336 | break; |
337 | case "master_avatar_last": | 337 | case "master_avatar_pass": |
338 | this.MasterAvatarLastName = (string)configuration_result; | 338 | string tempMD5Passwd = (string)configuration_result; |
339 | break; | 339 | this.MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); |
340 | case "master_avatar_pass": | 340 | break; |
341 | string tempMD5Passwd = (string)configuration_result; | 341 | } |
342 | this.MasterAvatarSandboxPassword = Util.Md5Hash(Util.Md5Hash(tempMD5Passwd) + ":" + ""); | 342 | |
343 | break; | 343 | return true; |
344 | } | 344 | } |
345 | 345 | ||
346 | return true; | 346 | } |
347 | } | 347 | } |
348 | |||
349 | } | ||
350 | } | ||
diff --git a/OpenSim/Framework/General/Types/UUID.cs b/OpenSim/Framework/General/UUID.cs index 207b63e..4327f40 100644 --- a/OpenSim/Framework/General/Types/UUID.cs +++ b/OpenSim/Framework/General/UUID.cs | |||
@@ -1,155 +1,155 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | 31 | ||
32 | namespace OpenSim.Framework.Types | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | class UUID | 34 | class UUID |
35 | { | 35 | { |
36 | public LLUUID llUUID; | 36 | public LLUUID llUUID; |
37 | 37 | ||
38 | public UUID(string uuid) | 38 | public UUID(string uuid) |
39 | { | 39 | { |
40 | llUUID = new LLUUID(uuid); | 40 | llUUID = new LLUUID(uuid); |
41 | } | 41 | } |
42 | 42 | ||
43 | public UUID(byte[] uuid) | 43 | public UUID(byte[] uuid) |
44 | { | 44 | { |
45 | llUUID = new LLUUID(uuid, 0); | 45 | llUUID = new LLUUID(uuid, 0); |
46 | } | 46 | } |
47 | 47 | ||
48 | public UUID(byte[] uuid, int offset) | 48 | public UUID(byte[] uuid, int offset) |
49 | { | 49 | { |
50 | llUUID = new LLUUID(uuid, offset); | 50 | llUUID = new LLUUID(uuid, offset); |
51 | } | 51 | } |
52 | 52 | ||
53 | public UUID() | 53 | public UUID() |
54 | { | 54 | { |
55 | llUUID = LLUUID.Zero; | 55 | llUUID = LLUUID.Zero; |
56 | } | 56 | } |
57 | 57 | ||
58 | public UUID(ulong uuid) | 58 | public UUID(ulong uuid) |
59 | { | 59 | { |
60 | llUUID = new LLUUID(uuid); | 60 | llUUID = new LLUUID(uuid); |
61 | } | 61 | } |
62 | 62 | ||
63 | public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth) | 63 | public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth) |
64 | { | 64 | { |
65 | byte[] uuid = new byte[16]; | 65 | byte[] uuid = new byte[16]; |
66 | 66 | ||
67 | byte[] n = BitConverter.GetBytes(first); | 67 | byte[] n = BitConverter.GetBytes(first); |
68 | n.CopyTo(uuid, 0); | 68 | n.CopyTo(uuid, 0); |
69 | n = BitConverter.GetBytes(second); | 69 | n = BitConverter.GetBytes(second); |
70 | n.CopyTo(uuid, 4); | 70 | n.CopyTo(uuid, 4); |
71 | n = BitConverter.GetBytes(third); | 71 | n = BitConverter.GetBytes(third); |
72 | n.CopyTo(uuid, 8); | 72 | n.CopyTo(uuid, 8); |
73 | n = BitConverter.GetBytes(fourth); | 73 | n = BitConverter.GetBytes(fourth); |
74 | n.CopyTo(uuid, 12); | 74 | n.CopyTo(uuid, 12); |
75 | 75 | ||
76 | llUUID = new LLUUID(uuid,0); | 76 | llUUID = new LLUUID(uuid,0); |
77 | } | 77 | } |
78 | 78 | ||
79 | public override string ToString() | 79 | public override string ToString() |
80 | { | 80 | { |
81 | return llUUID.ToString(); | 81 | return llUUID.ToString(); |
82 | } | 82 | } |
83 | 83 | ||
84 | public string ToStringHyphenated() | 84 | public string ToStringHyphenated() |
85 | { | 85 | { |
86 | return llUUID.ToStringHyphenated(); | 86 | return llUUID.ToStringHyphenated(); |
87 | } | 87 | } |
88 | 88 | ||
89 | public byte[] GetBytes() | 89 | public byte[] GetBytes() |
90 | { | 90 | { |
91 | return llUUID.GetBytes(); | 91 | return llUUID.GetBytes(); |
92 | } | 92 | } |
93 | 93 | ||
94 | public UInt32[] GetInts() | 94 | public UInt32[] GetInts() |
95 | { | 95 | { |
96 | UInt32[] ints = new UInt32[4]; | 96 | UInt32[] ints = new UInt32[4]; |
97 | ints[0] = BitConverter.ToUInt32(llUUID.Data, 0); | 97 | ints[0] = BitConverter.ToUInt32(llUUID.Data, 0); |
98 | ints[1] = BitConverter.ToUInt32(llUUID.Data, 4); | 98 | ints[1] = BitConverter.ToUInt32(llUUID.Data, 4); |
99 | ints[2] = BitConverter.ToUInt32(llUUID.Data, 8); | 99 | ints[2] = BitConverter.ToUInt32(llUUID.Data, 8); |
100 | ints[3] = BitConverter.ToUInt32(llUUID.Data, 12); | 100 | ints[3] = BitConverter.ToUInt32(llUUID.Data, 12); |
101 | 101 | ||
102 | return ints; | 102 | return ints; |
103 | } | 103 | } |
104 | 104 | ||
105 | public LLUUID GetLLUUID() | 105 | public LLUUID GetLLUUID() |
106 | { | 106 | { |
107 | return llUUID; | 107 | return llUUID; |
108 | } | 108 | } |
109 | 109 | ||
110 | public uint CRC() | 110 | public uint CRC() |
111 | { | 111 | { |
112 | return llUUID.CRC(); | 112 | return llUUID.CRC(); |
113 | } | 113 | } |
114 | 114 | ||
115 | public override int GetHashCode() | 115 | public override int GetHashCode() |
116 | { | 116 | { |
117 | return llUUID.GetHashCode(); | 117 | return llUUID.GetHashCode(); |
118 | } | 118 | } |
119 | 119 | ||
120 | public void Combine(UUID other) | 120 | public void Combine(UUID other) |
121 | { | 121 | { |
122 | llUUID.Combine(other.GetLLUUID()); | 122 | llUUID.Combine(other.GetLLUUID()); |
123 | } | 123 | } |
124 | 124 | ||
125 | public void Combine(LLUUID other) | 125 | public void Combine(LLUUID other) |
126 | { | 126 | { |
127 | llUUID.Combine(other); | 127 | llUUID.Combine(other); |
128 | } | 128 | } |
129 | 129 | ||
130 | public override bool Equals(Object other) | 130 | public override bool Equals(Object other) |
131 | { | 131 | { |
132 | return llUUID.Equals(other); | 132 | return llUUID.Equals(other); |
133 | } | 133 | } |
134 | 134 | ||
135 | public static bool operator ==(UUID a, UUID b) | 135 | public static bool operator ==(UUID a, UUID b) |
136 | { | 136 | { |
137 | return a.llUUID.Equals(b.GetLLUUID()); | 137 | return a.llUUID.Equals(b.GetLLUUID()); |
138 | } | 138 | } |
139 | 139 | ||
140 | public static bool operator !=(UUID a, UUID b) | 140 | public static bool operator !=(UUID a, UUID b) |
141 | { | 141 | { |
142 | return !a.llUUID.Equals(b.GetLLUUID()); | 142 | return !a.llUUID.Equals(b.GetLLUUID()); |
143 | } | 143 | } |
144 | 144 | ||
145 | public static bool operator ==(UUID a, LLUUID b) | 145 | public static bool operator ==(UUID a, LLUUID b) |
146 | { | 146 | { |
147 | return a.Equals(b); | 147 | return a.Equals(b); |
148 | } | 148 | } |
149 | 149 | ||
150 | public static bool operator !=(UUID a, LLUUID b) | 150 | public static bool operator !=(UUID a, LLUUID b) |
151 | { | 151 | { |
152 | return !a.Equals(b); | 152 | return !a.Equals(b); |
153 | } | 153 | } |
154 | } | 154 | } |
155 | } | 155 | } |
diff --git a/OpenSim/Framework/General/Configuration/UserConfig.cs b/OpenSim/Framework/General/UserConfig.cs index d664e94..3d79fc9 100644 --- a/OpenSim/Framework/General/Configuration/UserConfig.cs +++ b/OpenSim/Framework/General/UserConfig.cs | |||
@@ -1,98 +1,98 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Text; | 31 | using System.Text; |
32 | 32 | ||
33 | namespace OpenSim.Framework.Configuration | 33 | namespace OpenSim.Framework |
34 | { | 34 | { |
35 | /// <summary> | 35 | /// <summary> |
36 | /// UserConfig -- For User Server Configuration | 36 | /// UserConfig -- For User Server Configuration |
37 | /// </summary> | 37 | /// </summary> |
38 | public class UserConfig | 38 | public class UserConfig |
39 | { | 39 | { |
40 | public string DefaultStartupMsg = ""; | 40 | public string DefaultStartupMsg = ""; |
41 | public string GridServerURL = ""; | 41 | public string GridServerURL = ""; |
42 | public string GridSendKey = ""; | 42 | public string GridSendKey = ""; |
43 | public string GridRecvKey = ""; | 43 | public string GridRecvKey = ""; |
44 | 44 | ||
45 | public string DatabaseProvider = ""; | 45 | public string DatabaseProvider = ""; |
46 | 46 | ||
47 | public static uint DefaultHttpPort = 8002; | 47 | public static uint DefaultHttpPort = 8002; |
48 | public uint HttpPort = DefaultHttpPort; | 48 | public uint HttpPort = DefaultHttpPort; |
49 | 49 | ||
50 | private ConfigurationMember configMember; | 50 | private ConfigurationMember configMember; |
51 | 51 | ||
52 | public UserConfig(string description, string filename) | 52 | public UserConfig(string description, string filename) |
53 | { | 53 | { |
54 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); | 54 | configMember = new ConfigurationMember(filename, description, this.loadConfigurationOptions, this.handleIncomingConfiguration); |
55 | configMember.performConfigurationRetrieve(); | 55 | configMember.performConfigurationRetrieve(); |
56 | } | 56 | } |
57 | 57 | ||
58 | public void loadConfigurationOptions() | 58 | public void loadConfigurationOptions() |
59 | { | 59 | { |
60 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); | 60 | configMember.addConfigurationOption("default_startup_message", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Startup Message", "Welcome to OGS", false); |
61 | 61 | ||
62 | configMember.addConfigurationOption("default_grid_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Grid Server URI", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString() + "/", false); | 62 | configMember.addConfigurationOption("default_grid_server", ConfigurationOption.ConfigurationTypes.TYPE_STRING_NOT_EMPTY, "Default Grid Server URI", "http://127.0.0.1:" + GridConfig.DefaultHttpPort.ToString() + "/", false); |
63 | configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to grid server", "null", false); | 63 | configMember.addConfigurationOption("grid_send_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to send to grid server", "null", false); |
64 | configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from grid server", "null", false); | 64 | configMember.addConfigurationOption("grid_recv_key", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "Key to expect from grid server", "null", false); |
65 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); | 65 | configMember.addConfigurationOption("database_provider", ConfigurationOption.ConfigurationTypes.TYPE_STRING, "DLL for database provider", "OpenSim.Framework.Data.MySQL.dll", false); |
66 | 66 | ||
67 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); | 67 | configMember.addConfigurationOption("http_port", ConfigurationOption.ConfigurationTypes.TYPE_UINT32, "Http Listener port", DefaultHttpPort.ToString(), false); |
68 | 68 | ||
69 | } | 69 | } |
70 | 70 | ||
71 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) | 71 | public bool handleIncomingConfiguration(string configuration_key, object configuration_result) |
72 | { | 72 | { |
73 | switch (configuration_key) | 73 | switch (configuration_key) |
74 | { | 74 | { |
75 | case "default_startup_message": | 75 | case "default_startup_message": |
76 | this.DefaultStartupMsg = (string)configuration_result; | 76 | this.DefaultStartupMsg = (string)configuration_result; |
77 | break; | 77 | break; |
78 | case "default_grid_server": | 78 | case "default_grid_server": |
79 | this.GridServerURL = (string)configuration_result; | 79 | this.GridServerURL = (string)configuration_result; |
80 | break; | 80 | break; |
81 | case "grid_send_key": | 81 | case "grid_send_key": |
82 | this.GridSendKey = (string)configuration_result; | 82 | this.GridSendKey = (string)configuration_result; |
83 | break; | 83 | break; |
84 | case "grid_recv_key": | 84 | case "grid_recv_key": |
85 | this.GridRecvKey = (string)configuration_result; | 85 | this.GridRecvKey = (string)configuration_result; |
86 | break; | 86 | break; |
87 | case "database_provider": | 87 | case "database_provider": |
88 | this.DatabaseProvider = (string)configuration_result; | 88 | this.DatabaseProvider = (string)configuration_result; |
89 | break; | 89 | break; |
90 | case "http_port": | 90 | case "http_port": |
91 | HttpPort = (uint)configuration_result; | 91 | HttpPort = (uint)configuration_result; |
92 | break; | 92 | break; |
93 | } | 93 | } |
94 | 94 | ||
95 | return true; | 95 | return true; |
96 | } | 96 | } |
97 | } | 97 | } |
98 | } | 98 | } |
diff --git a/OpenSim/Framework/General/Types/UserProfileData.cs b/OpenSim/Framework/General/UserProfileData.cs index 20d8224..444d811 100644 --- a/OpenSim/Framework/General/Types/UserProfileData.cs +++ b/OpenSim/Framework/General/UserProfileData.cs | |||
@@ -1,191 +1,191 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | using System; | 28 | using System; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | 30 | ||
31 | namespace OpenSim.Framework.Types | 31 | namespace OpenSim.Framework |
32 | { | 32 | { |
33 | /// <summary> | 33 | /// <summary> |
34 | /// Information about a particular user known to the userserver | 34 | /// Information about a particular user known to the userserver |
35 | /// </summary> | 35 | /// </summary> |
36 | public class UserProfileData | 36 | public class UserProfileData |
37 | { | 37 | { |
38 | /// <summary> | 38 | /// <summary> |
39 | /// The ID value for this user | 39 | /// The ID value for this user |
40 | /// </summary> | 40 | /// </summary> |
41 | public LLUUID UUID; | 41 | public LLUUID UUID; |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// The first component of a users account name | 44 | /// The first component of a users account name |
45 | /// </summary> | 45 | /// </summary> |
46 | public string username; | 46 | public string username; |
47 | /// <summary> | 47 | /// <summary> |
48 | /// The second component of a users account name | 48 | /// The second component of a users account name |
49 | /// </summary> | 49 | /// </summary> |
50 | public string surname; | 50 | public string surname; |
51 | 51 | ||
52 | /// <summary> | 52 | /// <summary> |
53 | /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt) | 53 | /// A salted hash containing the users password, in the format md5(md5(password) + ":" + salt) |
54 | /// </summary> | 54 | /// </summary> |
55 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> | 55 | /// <remarks>This is double MD5'd because the client sends an unsalted MD5 to the loginserver</remarks> |
56 | public string passwordHash; | 56 | public string passwordHash; |
57 | /// <summary> | 57 | /// <summary> |
58 | /// The salt used for the users hash, should be 32 bytes or longer | 58 | /// The salt used for the users hash, should be 32 bytes or longer |
59 | /// </summary> | 59 | /// </summary> |
60 | public string passwordSalt; | 60 | public string passwordSalt; |
61 | 61 | ||
62 | /// <summary> | 62 | /// <summary> |
63 | /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into | 63 | /// The regionhandle of the users preffered home region. If multiple sims occupy the same spot, the grid may decide which region the user logs into |
64 | /// </summary> | 64 | /// </summary> |
65 | public ulong homeRegion | 65 | public ulong homeRegion |
66 | { | 66 | { |
67 | get { return Helpers.UIntsToLong((homeRegionX * 256), (homeRegionY * 256)); } | 67 | get { return Helpers.UIntsToLong((homeRegionX * 256), (homeRegionY * 256)); } |
68 | set { | 68 | set { |
69 | homeRegionX = (uint)(value >> 40); | 69 | homeRegionX = (uint)(value >> 40); |
70 | homeRegionY = (((uint)(value)) >> 8); | 70 | homeRegionY = (((uint)(value)) >> 8); |
71 | } | 71 | } |
72 | } | 72 | } |
73 | public uint homeRegionX; | 73 | public uint homeRegionX; |
74 | public uint homeRegionY; | 74 | public uint homeRegionY; |
75 | /// <summary> | 75 | /// <summary> |
76 | /// The coordinates inside the region of the home location | 76 | /// The coordinates inside the region of the home location |
77 | /// </summary> | 77 | /// </summary> |
78 | public LLVector3 homeLocation; | 78 | public LLVector3 homeLocation; |
79 | /// <summary> | 79 | /// <summary> |
80 | /// Where the user will be looking when they rez. | 80 | /// Where the user will be looking when they rez. |
81 | /// </summary> | 81 | /// </summary> |
82 | public LLVector3 homeLookAt; | 82 | public LLVector3 homeLookAt; |
83 | 83 | ||
84 | /// <summary> | 84 | /// <summary> |
85 | /// A UNIX Timestamp (seconds since epoch) for the users creation | 85 | /// A UNIX Timestamp (seconds since epoch) for the users creation |
86 | /// </summary> | 86 | /// </summary> |
87 | public int created; | 87 | public int created; |
88 | /// <summary> | 88 | /// <summary> |
89 | /// A UNIX Timestamp for the users last login date / time | 89 | /// A UNIX Timestamp for the users last login date / time |
90 | /// </summary> | 90 | /// </summary> |
91 | public int lastLogin; | 91 | public int lastLogin; |
92 | 92 | ||
93 | public LLUUID rootInventoryFolderID; | 93 | public LLUUID rootInventoryFolderID; |
94 | 94 | ||
95 | /// <summary> | 95 | /// <summary> |
96 | /// A URI to the users inventory server, used for foreigners and large grids | 96 | /// A URI to the users inventory server, used for foreigners and large grids |
97 | /// </summary> | 97 | /// </summary> |
98 | public string userInventoryURI = String.Empty; | 98 | public string userInventoryURI = String.Empty; |
99 | /// <summary> | 99 | /// <summary> |
100 | /// A URI to the users asset server, used for foreigners and large grids. | 100 | /// A URI to the users asset server, used for foreigners and large grids. |
101 | /// </summary> | 101 | /// </summary> |
102 | public string userAssetURI = String.Empty; | 102 | public string userAssetURI = String.Empty; |
103 | 103 | ||
104 | /// <summary> | 104 | /// <summary> |
105 | /// A uint mask containing the "I can do" fields of the users profile | 105 | /// A uint mask containing the "I can do" fields of the users profile |
106 | /// </summary> | 106 | /// </summary> |
107 | public uint profileCanDoMask; | 107 | public uint profileCanDoMask; |
108 | /// <summary> | 108 | /// <summary> |
109 | /// A uint mask containing the "I want to do" part of the users profile | 109 | /// A uint mask containing the "I want to do" part of the users profile |
110 | /// </summary> | 110 | /// </summary> |
111 | public uint profileWantDoMask; // Profile window "I want to" mask | 111 | public uint profileWantDoMask; // Profile window "I want to" mask |
112 | 112 | ||
113 | /// <summary> | 113 | /// <summary> |
114 | /// The about text listed in a users profile. | 114 | /// The about text listed in a users profile. |
115 | /// </summary> | 115 | /// </summary> |
116 | public string profileAboutText = String.Empty; | 116 | public string profileAboutText = String.Empty; |
117 | /// <summary> | 117 | /// <summary> |
118 | /// The first life about text listed in a users profile | 118 | /// The first life about text listed in a users profile |
119 | /// </summary> | 119 | /// </summary> |
120 | public string profileFirstText = String.Empty; | 120 | public string profileFirstText = String.Empty; |
121 | 121 | ||
122 | /// <summary> | 122 | /// <summary> |
123 | /// The profile image for an avatar stored on the asset server | 123 | /// The profile image for an avatar stored on the asset server |
124 | /// </summary> | 124 | /// </summary> |
125 | public LLUUID profileImage; | 125 | public LLUUID profileImage; |
126 | /// <summary> | 126 | /// <summary> |
127 | /// The profile image for the users first life tab | 127 | /// The profile image for the users first life tab |
128 | /// </summary> | 128 | /// </summary> |
129 | public LLUUID profileFirstImage; | 129 | public LLUUID profileFirstImage; |
130 | /// <summary> | 130 | /// <summary> |
131 | /// The users last registered agent (filled in on the user server) | 131 | /// The users last registered agent (filled in on the user server) |
132 | /// </summary> | 132 | /// </summary> |
133 | public UserAgentData currentAgent; | 133 | public UserAgentData currentAgent; |
134 | } | 134 | } |
135 | 135 | ||
136 | /// <summary> | 136 | /// <summary> |
137 | /// Information about a users session | 137 | /// Information about a users session |
138 | /// </summary> | 138 | /// </summary> |
139 | public class UserAgentData | 139 | public class UserAgentData |
140 | { | 140 | { |
141 | /// <summary> | 141 | /// <summary> |
142 | /// The UUID of the users avatar (not the agent!) | 142 | /// The UUID of the users avatar (not the agent!) |
143 | /// </summary> | 143 | /// </summary> |
144 | public LLUUID UUID; | 144 | public LLUUID UUID; |
145 | /// <summary> | 145 | /// <summary> |
146 | /// The IP address of the user | 146 | /// The IP address of the user |
147 | /// </summary> | 147 | /// </summary> |
148 | public string agentIP = String.Empty; | 148 | public string agentIP = String.Empty; |
149 | /// <summary> | 149 | /// <summary> |
150 | /// The port of the user | 150 | /// The port of the user |
151 | /// </summary> | 151 | /// </summary> |
152 | public uint agentPort; | 152 | public uint agentPort; |
153 | /// <summary> | 153 | /// <summary> |
154 | /// Is the user online? | 154 | /// Is the user online? |
155 | /// </summary> | 155 | /// </summary> |
156 | public bool agentOnline; | 156 | public bool agentOnline; |
157 | /// <summary> | 157 | /// <summary> |
158 | /// The session ID for the user (also the agent ID) | 158 | /// The session ID for the user (also the agent ID) |
159 | /// </summary> | 159 | /// </summary> |
160 | public LLUUID sessionID; | 160 | public LLUUID sessionID; |
161 | /// <summary> | 161 | /// <summary> |
162 | /// The "secure" session ID for the user | 162 | /// The "secure" session ID for the user |
163 | /// </summary> | 163 | /// </summary> |
164 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> | 164 | /// <remarks>Not very secure. Dont rely on it for anything more than Linden Lab does.</remarks> |
165 | public LLUUID secureSessionID; | 165 | public LLUUID secureSessionID; |
166 | /// <summary> | 166 | /// <summary> |
167 | /// The region the user logged into initially | 167 | /// The region the user logged into initially |
168 | /// </summary> | 168 | /// </summary> |
169 | public LLUUID regionID; | 169 | public LLUUID regionID; |
170 | /// <summary> | 170 | /// <summary> |
171 | /// A unix timestamp from when the user logged in | 171 | /// A unix timestamp from when the user logged in |
172 | /// </summary> | 172 | /// </summary> |
173 | public int loginTime; | 173 | public int loginTime; |
174 | /// <summary> | 174 | /// <summary> |
175 | /// When this agent expired and logged out, 0 if still online | 175 | /// When this agent expired and logged out, 0 if still online |
176 | /// </summary> | 176 | /// </summary> |
177 | public int logoutTime; | 177 | public int logoutTime; |
178 | /// <summary> | 178 | /// <summary> |
179 | /// Current region the user is logged into | 179 | /// Current region the user is logged into |
180 | /// </summary> | 180 | /// </summary> |
181 | public LLUUID currentRegion; | 181 | public LLUUID currentRegion; |
182 | /// <summary> | 182 | /// <summary> |
183 | /// Region handle of the current region the user is in | 183 | /// Region handle of the current region the user is in |
184 | /// </summary> | 184 | /// </summary> |
185 | public ulong currentHandle; | 185 | public ulong currentHandle; |
186 | /// <summary> | 186 | /// <summary> |
187 | /// The position of the user within the region | 187 | /// The position of the user within the region |
188 | /// </summary> | 188 | /// </summary> |
189 | public LLVector3 currentPos; | 189 | public LLVector3 currentPos; |
190 | } | 190 | } |
191 | } \ No newline at end of file | 191 | } \ No newline at end of file |
diff --git a/OpenSim/Framework/General/Util.cs b/OpenSim/Framework/General/Util.cs index dac2545..e3b156d 100644 --- a/OpenSim/Framework/General/Util.cs +++ b/OpenSim/Framework/General/Util.cs | |||
@@ -35,7 +35,7 @@ using libsecondlife; | |||
35 | 35 | ||
36 | using Nini.Config; | 36 | using Nini.Config; |
37 | 37 | ||
38 | namespace OpenSim.Framework.Utilities | 38 | namespace OpenSim.Framework |
39 | { | 39 | { |
40 | public class Util | 40 | public class Util |
41 | { | 41 | { |