diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/General/UUID.cs (renamed from OpenSim/Framework/General/Types/UUID.cs) | 310 |
1 files changed, 155 insertions, 155 deletions
diff --git a/OpenSim/Framework/General/Types/UUID.cs b/OpenSim/Framework/General/UUID.cs index 207b63e..4327f40 100644 --- a/OpenSim/Framework/General/Types/UUID.cs +++ b/OpenSim/Framework/General/UUID.cs | |||
@@ -1,155 +1,155 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | * | 26 | * |
27 | */ | 27 | */ |
28 | 28 | ||
29 | using System; | 29 | using System; |
30 | using libsecondlife; | 30 | using libsecondlife; |
31 | 31 | ||
32 | namespace OpenSim.Framework.Types | 32 | namespace OpenSim.Framework |
33 | { | 33 | { |
34 | class UUID | 34 | class UUID |
35 | { | 35 | { |
36 | public LLUUID llUUID; | 36 | public LLUUID llUUID; |
37 | 37 | ||
38 | public UUID(string uuid) | 38 | public UUID(string uuid) |
39 | { | 39 | { |
40 | llUUID = new LLUUID(uuid); | 40 | llUUID = new LLUUID(uuid); |
41 | } | 41 | } |
42 | 42 | ||
43 | public UUID(byte[] uuid) | 43 | public UUID(byte[] uuid) |
44 | { | 44 | { |
45 | llUUID = new LLUUID(uuid, 0); | 45 | llUUID = new LLUUID(uuid, 0); |
46 | } | 46 | } |
47 | 47 | ||
48 | public UUID(byte[] uuid, int offset) | 48 | public UUID(byte[] uuid, int offset) |
49 | { | 49 | { |
50 | llUUID = new LLUUID(uuid, offset); | 50 | llUUID = new LLUUID(uuid, offset); |
51 | } | 51 | } |
52 | 52 | ||
53 | public UUID() | 53 | public UUID() |
54 | { | 54 | { |
55 | llUUID = LLUUID.Zero; | 55 | llUUID = LLUUID.Zero; |
56 | } | 56 | } |
57 | 57 | ||
58 | public UUID(ulong uuid) | 58 | public UUID(ulong uuid) |
59 | { | 59 | { |
60 | llUUID = new LLUUID(uuid); | 60 | llUUID = new LLUUID(uuid); |
61 | } | 61 | } |
62 | 62 | ||
63 | public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth) | 63 | public UUID(UInt32 first, UInt32 second, UInt32 third, UInt32 fourth) |
64 | { | 64 | { |
65 | byte[] uuid = new byte[16]; | 65 | byte[] uuid = new byte[16]; |
66 | 66 | ||
67 | byte[] n = BitConverter.GetBytes(first); | 67 | byte[] n = BitConverter.GetBytes(first); |
68 | n.CopyTo(uuid, 0); | 68 | n.CopyTo(uuid, 0); |
69 | n = BitConverter.GetBytes(second); | 69 | n = BitConverter.GetBytes(second); |
70 | n.CopyTo(uuid, 4); | 70 | n.CopyTo(uuid, 4); |
71 | n = BitConverter.GetBytes(third); | 71 | n = BitConverter.GetBytes(third); |
72 | n.CopyTo(uuid, 8); | 72 | n.CopyTo(uuid, 8); |
73 | n = BitConverter.GetBytes(fourth); | 73 | n = BitConverter.GetBytes(fourth); |
74 | n.CopyTo(uuid, 12); | 74 | n.CopyTo(uuid, 12); |
75 | 75 | ||
76 | llUUID = new LLUUID(uuid,0); | 76 | llUUID = new LLUUID(uuid,0); |
77 | } | 77 | } |
78 | 78 | ||
79 | public override string ToString() | 79 | public override string ToString() |
80 | { | 80 | { |
81 | return llUUID.ToString(); | 81 | return llUUID.ToString(); |
82 | } | 82 | } |
83 | 83 | ||
84 | public string ToStringHyphenated() | 84 | public string ToStringHyphenated() |
85 | { | 85 | { |
86 | return llUUID.ToStringHyphenated(); | 86 | return llUUID.ToStringHyphenated(); |
87 | } | 87 | } |
88 | 88 | ||
89 | public byte[] GetBytes() | 89 | public byte[] GetBytes() |
90 | { | 90 | { |
91 | return llUUID.GetBytes(); | 91 | return llUUID.GetBytes(); |
92 | } | 92 | } |
93 | 93 | ||
94 | public UInt32[] GetInts() | 94 | public UInt32[] GetInts() |
95 | { | 95 | { |
96 | UInt32[] ints = new UInt32[4]; | 96 | UInt32[] ints = new UInt32[4]; |
97 | ints[0] = BitConverter.ToUInt32(llUUID.Data, 0); | 97 | ints[0] = BitConverter.ToUInt32(llUUID.Data, 0); |
98 | ints[1] = BitConverter.ToUInt32(llUUID.Data, 4); | 98 | ints[1] = BitConverter.ToUInt32(llUUID.Data, 4); |
99 | ints[2] = BitConverter.ToUInt32(llUUID.Data, 8); | 99 | ints[2] = BitConverter.ToUInt32(llUUID.Data, 8); |
100 | ints[3] = BitConverter.ToUInt32(llUUID.Data, 12); | 100 | ints[3] = BitConverter.ToUInt32(llUUID.Data, 12); |
101 | 101 | ||
102 | return ints; | 102 | return ints; |
103 | } | 103 | } |
104 | 104 | ||
105 | public LLUUID GetLLUUID() | 105 | public LLUUID GetLLUUID() |
106 | { | 106 | { |
107 | return llUUID; | 107 | return llUUID; |
108 | } | 108 | } |
109 | 109 | ||
110 | public uint CRC() | 110 | public uint CRC() |
111 | { | 111 | { |
112 | return llUUID.CRC(); | 112 | return llUUID.CRC(); |
113 | } | 113 | } |
114 | 114 | ||
115 | public override int GetHashCode() | 115 | public override int GetHashCode() |
116 | { | 116 | { |
117 | return llUUID.GetHashCode(); | 117 | return llUUID.GetHashCode(); |
118 | } | 118 | } |
119 | 119 | ||
120 | public void Combine(UUID other) | 120 | public void Combine(UUID other) |
121 | { | 121 | { |
122 | llUUID.Combine(other.GetLLUUID()); | 122 | llUUID.Combine(other.GetLLUUID()); |
123 | } | 123 | } |
124 | 124 | ||
125 | public void Combine(LLUUID other) | 125 | public void Combine(LLUUID other) |
126 | { | 126 | { |
127 | llUUID.Combine(other); | 127 | llUUID.Combine(other); |
128 | } | 128 | } |
129 | 129 | ||
130 | public override bool Equals(Object other) | 130 | public override bool Equals(Object other) |
131 | { | 131 | { |
132 | return llUUID.Equals(other); | 132 | return llUUID.Equals(other); |
133 | } | 133 | } |
134 | 134 | ||
135 | public static bool operator ==(UUID a, UUID b) | 135 | public static bool operator ==(UUID a, UUID b) |
136 | { | 136 | { |
137 | return a.llUUID.Equals(b.GetLLUUID()); | 137 | return a.llUUID.Equals(b.GetLLUUID()); |
138 | } | 138 | } |
139 | 139 | ||
140 | public static bool operator !=(UUID a, UUID b) | 140 | public static bool operator !=(UUID a, UUID b) |
141 | { | 141 | { |
142 | return !a.llUUID.Equals(b.GetLLUUID()); | 142 | return !a.llUUID.Equals(b.GetLLUUID()); |
143 | } | 143 | } |
144 | 144 | ||
145 | public static bool operator ==(UUID a, LLUUID b) | 145 | public static bool operator ==(UUID a, LLUUID b) |
146 | { | 146 | { |
147 | return a.Equals(b); | 147 | return a.Equals(b); |
148 | } | 148 | } |
149 | 149 | ||
150 | public static bool operator !=(UUID a, LLUUID b) | 150 | public static bool operator !=(UUID a, LLUUID b) |
151 | { | 151 | { |
152 | return !a.Equals(b); | 152 | return !a.Equals(b); |
153 | } | 153 | } |
154 | } | 154 | } |
155 | } | 155 | } |