diff options
Diffstat (limited to 'OpenSim/Framework/General/InventoryItemBase.cs')
-rw-r--r-- | OpenSim/Framework/General/InventoryItemBase.cs | 19 |
1 files changed, 18 insertions, 1 deletions
diff --git a/OpenSim/Framework/General/InventoryItemBase.cs b/OpenSim/Framework/General/InventoryItemBase.cs index 27124d9..45700ae 100644 --- a/OpenSim/Framework/General/InventoryItemBase.cs +++ b/OpenSim/Framework/General/InventoryItemBase.cs | |||
@@ -39,50 +39,62 @@ namespace OpenSim.Framework | |||
39 | /// A UUID containing the ID for the inventory item itself | 39 | /// A UUID containing the ID for the inventory item itself |
40 | /// </summary> | 40 | /// </summary> |
41 | public LLUUID inventoryID; | 41 | public LLUUID inventoryID; |
42 | |||
42 | /// <summary> | 43 | /// <summary> |
43 | /// The UUID of the associated asset on the asset server | 44 | /// The UUID of the associated asset on the asset server |
44 | /// </summary> | 45 | /// </summary> |
45 | public LLUUID assetID; | 46 | public LLUUID assetID; |
47 | |||
46 | /// <summary> | 48 | /// <summary> |
47 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) | 49 | /// This is an enumerated value determining the type of asset (eg Notecard, Sound, Object, etc) |
48 | /// </summary> | 50 | /// </summary> |
49 | public int assetType; | 51 | public int assetType; |
52 | |||
50 | /// <summary> | 53 | /// <summary> |
51 | /// The type of inventory item. (Can be slightly different to the asset type | 54 | /// The type of inventory item. (Can be slightly different to the asset type |
52 | /// </summary> | 55 | /// </summary> |
53 | public int invType; | 56 | public int invType; |
57 | |||
54 | /// <summary> | 58 | /// <summary> |
55 | /// The folder this item is contained in | 59 | /// The folder this item is contained in |
56 | /// </summary> | 60 | /// </summary> |
57 | public LLUUID parentFolderID; | 61 | public LLUUID parentFolderID; |
62 | |||
58 | /// <summary> | 63 | /// <summary> |
59 | /// The owner of this inventory item | 64 | /// The owner of this inventory item |
60 | /// </summary> | 65 | /// </summary> |
61 | public LLUUID avatarID; | 66 | public LLUUID avatarID; |
67 | |||
62 | /// <summary> | 68 | /// <summary> |
63 | /// The creator of this item | 69 | /// The creator of this item |
64 | /// </summary> | 70 | /// </summary> |
65 | public LLUUID creatorsID; | 71 | public LLUUID creatorsID; |
72 | |||
66 | /// <summary> | 73 | /// <summary> |
67 | /// The name of the inventory item (must be less than 64 characters) | 74 | /// The name of the inventory item (must be less than 64 characters) |
68 | /// </summary> | 75 | /// </summary> |
69 | public string inventoryName; | 76 | public string inventoryName; |
77 | |||
70 | /// <summary> | 78 | /// <summary> |
71 | /// The description of the inventory item (must be less than 64 characters) | 79 | /// The description of the inventory item (must be less than 64 characters) |
72 | /// </summary> | 80 | /// </summary> |
73 | public string inventoryDescription; | 81 | public string inventoryDescription; |
82 | |||
74 | /// <summary> | 83 | /// <summary> |
75 | /// A mask containing the permissions for the next owner (cannot be enforced) | 84 | /// A mask containing the permissions for the next owner (cannot be enforced) |
76 | /// </summary> | 85 | /// </summary> |
77 | public uint inventoryNextPermissions; | 86 | public uint inventoryNextPermissions; |
87 | |||
78 | /// <summary> | 88 | /// <summary> |
79 | /// A mask containing permissions for the current owner (cannot be enforced) | 89 | /// A mask containing permissions for the current owner (cannot be enforced) |
80 | /// </summary> | 90 | /// </summary> |
81 | public uint inventoryCurrentPermissions; | 91 | public uint inventoryCurrentPermissions; |
92 | |||
82 | /// <summary> | 93 | /// <summary> |
83 | /// | 94 | /// |
84 | /// </summary> | 95 | /// </summary> |
85 | public uint inventoryBasePermissions; | 96 | public uint inventoryBasePermissions; |
97 | |||
86 | /// <summary> | 98 | /// <summary> |
87 | /// | 99 | /// |
88 | /// </summary> | 100 | /// </summary> |
@@ -98,22 +110,27 @@ namespace OpenSim.Framework | |||
98 | /// The name of the folder (64 characters or less) | 110 | /// The name of the folder (64 characters or less) |
99 | /// </summary> | 111 | /// </summary> |
100 | public string name; | 112 | public string name; |
113 | |||
101 | /// <summary> | 114 | /// <summary> |
102 | /// The agent who's inventory this is contained by | 115 | /// The agent who's inventory this is contained by |
103 | /// </summary> | 116 | /// </summary> |
104 | public LLUUID agentID; | 117 | public LLUUID agentID; |
118 | |||
105 | /// <summary> | 119 | /// <summary> |
106 | /// The folder this folder is contained in | 120 | /// The folder this folder is contained in |
107 | /// </summary> | 121 | /// </summary> |
108 | public LLUUID parentID; | 122 | public LLUUID parentID; |
123 | |||
109 | /// <summary> | 124 | /// <summary> |
110 | /// The UUID for this folder | 125 | /// The UUID for this folder |
111 | /// </summary> | 126 | /// </summary> |
112 | public LLUUID folderID; | 127 | public LLUUID folderID; |
128 | |||
113 | /// <summary> | 129 | /// <summary> |
114 | /// Tyep of Items normally stored in this folder | 130 | /// Tyep of Items normally stored in this folder |
115 | /// </summary> | 131 | /// </summary> |
116 | public short type; | 132 | public short type; |
133 | |||
117 | /// <summary> | 134 | /// <summary> |
118 | /// | 135 | /// |
119 | /// </summary> | 136 | /// </summary> |
@@ -225,4 +242,4 @@ namespace OpenSim.Framework | |||
225 | /// <param name="folder">The id of the folder</param> | 242 | /// <param name="folder">The id of the folder</param> |
226 | void deleteInventoryFolder(LLUUID folder); | 243 | void deleteInventoryFolder(LLUUID folder); |
227 | } | 244 | } |
228 | } | 245 | } \ No newline at end of file |