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-rw-r--r--OpenSim/Framework/Data/RegionProfileData.cs20
1 files changed, 19 insertions, 1 deletions
diff --git a/OpenSim/Framework/Data/RegionProfileData.cs b/OpenSim/Framework/Data/RegionProfileData.cs
index 779e98c..48d3ebc 100644
--- a/OpenSim/Framework/Data/RegionProfileData.cs
+++ b/OpenSim/Framework/Data/RegionProfileData.cs
@@ -123,6 +123,24 @@ namespace OpenSim.Framework.Data
123 /// </summary> 123 /// </summary>
124 public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006"); 124 public LLUUID regionMapTextureID = new LLUUID("00000000-0000-0000-9999-000000000006");
125 125
126 // added by daTwitch
127 // part of an initial brutish effort to provide accurate information (as per the xml region spec)
128 // wrt the ownership of a given region
129 // the (very bad) assumption is that this value is being read and handled inconsistently or
130 // not at all. Current strategy is to put the code in place to support the validity of this information
131 // and to roll forward debugging any issues from that point
132 //
133 // this particular mod to the file provides support within the spec for RegionProfileData for the
134 // owner_uuid for the region
135 //
136 /// <summary>
137 /// this particular mod to the file provides support within the spec for RegionProfileData for the
138 /// owner_uuid for the region
139 /// </summary>
140 public LLUUID owner_uuid;
141 //
142 // end of daTwitch mod to this file
143
126 /// <summary> 144 /// <summary>
127 /// Get Sim profile data from grid server when in grid mode 145 /// Get Sim profile data from grid server when in grid mode
128 /// </summary> 146 /// </summary>
@@ -198,4 +216,4 @@ namespace OpenSim.Framework.Data
198 return simData; 216 return simData;
199 } 217 }
200 } 218 }
201} \ No newline at end of file 219}