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-rw-r--r--OpenSim/Framework/Constants.cs5
1 files changed, 4 insertions, 1 deletions
diff --git a/OpenSim/Framework/Constants.cs b/OpenSim/Framework/Constants.cs
index 3468cea..3ba264c 100644
--- a/OpenSim/Framework/Constants.cs
+++ b/OpenSim/Framework/Constants.cs
@@ -38,7 +38,10 @@ namespace OpenSim.Framework
38 // This could be a parameters but, really, a region of greater than this is pretty unmanageable 38 // This could be a parameters but, really, a region of greater than this is pretty unmanageable
39 public const uint MaximumRegionSize = 8192; 39 public const uint MaximumRegionSize = 8192;
40 40
41 public const byte TerrainPatchSize = 16; 41 // Since terrain is stored in 16x16 heights, regions must be a multiple of this number and that is the minimum
42 public const int MinRegionSize = 16;
43 public const int TerrainPatchSize = 16;
44
42 public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f"; 45 public const string DefaultTexture = "89556747-24cb-43ed-920b-47caed15465f";
43 46
44 public enum EstateAccessCodex : uint 47 public enum EstateAccessCodex : uint