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-rw-r--r--OpenSim/Framework/ConfigSettings.cs320
1 files changed, 160 insertions, 160 deletions
diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs
index 3ff02f9..5a26a71 100644
--- a/OpenSim/Framework/ConfigSettings.cs
+++ b/OpenSim/Framework/ConfigSettings.cs
@@ -1,160 +1,160 @@
1using System; 1using System;
2using System.Collections.Generic; 2using System.Collections.Generic;
3using System.Text; 3using System.Text;
4 4
5namespace OpenSim.Framework 5namespace OpenSim.Framework
6{ 6{
7 public class ConfigSettings 7 public class ConfigSettings
8 { 8 {
9 private string m_physicsEngine; 9 private string m_physicsEngine;
10 10
11 public string PhysicsEngine 11 public string PhysicsEngine
12 { 12 {
13 get { return m_physicsEngine; } 13 get { return m_physicsEngine; }
14 set { m_physicsEngine = value; } 14 set { m_physicsEngine = value; }
15 } 15 }
16 private string m_meshEngineName; 16 private string m_meshEngineName;
17 17
18 public string MeshEngineName 18 public string MeshEngineName
19 { 19 {
20 get { return m_meshEngineName; } 20 get { return m_meshEngineName; }
21 set { m_meshEngineName = value; } 21 set { m_meshEngineName = value; }
22 } 22 }
23 23
24 private bool m_standalone; 24 private bool m_standalone;
25 25
26 public bool Standalone 26 public bool Standalone
27 { 27 {
28 get { return m_standalone; } 28 get { return m_standalone; }
29 set { m_standalone = value; } 29 set { m_standalone = value; }
30 } 30 }
31 31
32 private bool m_see_into_region_from_neighbor; 32 private bool m_see_into_region_from_neighbor;
33 33
34 public bool See_into_region_from_neighbor 34 public bool See_into_region_from_neighbor
35 { 35 {
36 get { return m_see_into_region_from_neighbor; } 36 get { return m_see_into_region_from_neighbor; }
37 set { m_see_into_region_from_neighbor = value; } 37 set { m_see_into_region_from_neighbor = value; }
38 } 38 }
39 39
40 private string m_storageDll; 40 private string m_storageDll;
41 41
42 public string StorageDll 42 public string StorageDll
43 { 43 {
44 get { return m_storageDll; } 44 get { return m_storageDll; }
45 set { m_storageDll = value; } 45 set { m_storageDll = value; }
46 } 46 }
47 47
48 private string m_clientstackDll; 48 private string m_clientstackDll;
49 49
50 public string ClientstackDll 50 public string ClientstackDll
51 { 51 {
52 get { return m_clientstackDll; } 52 get { return m_clientstackDll; }
53 set { m_clientstackDll = value; } 53 set { m_clientstackDll = value; }
54 } 54 }
55 55
56 private bool m_physicalPrim; 56 private bool m_physicalPrim;
57 57
58 public bool PhysicalPrim 58 public bool PhysicalPrim
59 { 59 {
60 get { return m_physicalPrim; } 60 get { return m_physicalPrim; }
61 set { m_physicalPrim = value; } 61 set { m_physicalPrim = value; }
62 } 62 }
63 63
64 private bool m_standaloneAuthenticate = false; 64 private bool m_standaloneAuthenticate = false;
65 65
66 public bool StandaloneAuthenticate 66 public bool StandaloneAuthenticate
67 { 67 {
68 get { return m_standaloneAuthenticate; } 68 get { return m_standaloneAuthenticate; }
69 set { m_standaloneAuthenticate = value; } 69 set { m_standaloneAuthenticate = value; }
70 } 70 }
71 71
72 private string m_standaloneWelcomeMessage = null; 72 private string m_standaloneWelcomeMessage = null;
73 73
74 public string StandaloneWelcomeMessage 74 public string StandaloneWelcomeMessage
75 { 75 {
76 get { return m_standaloneWelcomeMessage; } 76 get { return m_standaloneWelcomeMessage; }
77 set { m_standaloneWelcomeMessage = value; } 77 set { m_standaloneWelcomeMessage = value; }
78 } 78 }
79 79
80 private string m_standaloneInventoryPlugin; 80 private string m_standaloneInventoryPlugin;
81 81
82 public string StandaloneInventoryPlugin 82 public string StandaloneInventoryPlugin
83 { 83 {
84 get { return m_standaloneInventoryPlugin; } 84 get { return m_standaloneInventoryPlugin; }
85 set { m_standaloneInventoryPlugin = value; } 85 set { m_standaloneInventoryPlugin = value; }
86 } 86 }
87 87
88 private string m_standaloneAssetPlugin; 88 private string m_standaloneAssetPlugin;
89 89
90 public string StandaloneAssetPlugin 90 public string StandaloneAssetPlugin
91 { 91 {
92 get { return m_standaloneAssetPlugin; } 92 get { return m_standaloneAssetPlugin; }
93 set { m_standaloneAssetPlugin = value; } 93 set { m_standaloneAssetPlugin = value; }
94 } 94 }
95 95
96 private string m_standaloneUserPlugin; 96 private string m_standaloneUserPlugin;
97 97
98 public string StandaloneUserPlugin 98 public string StandaloneUserPlugin
99 { 99 {
100 get { return m_standaloneUserPlugin; } 100 get { return m_standaloneUserPlugin; }
101 set { m_standaloneUserPlugin = value; } 101 set { m_standaloneUserPlugin = value; }
102 } 102 }
103 103
104 private string m_standaloneInventorySource; 104 private string m_standaloneInventorySource;
105 105
106 public string StandaloneInventorySource 106 public string StandaloneInventorySource
107 { 107 {
108 get { return m_standaloneInventorySource; } 108 get { return m_standaloneInventorySource; }
109 set { m_standaloneInventorySource = value; } 109 set { m_standaloneInventorySource = value; }
110 } 110 }
111 111
112 private string m_standaloneAssetSource; 112 private string m_standaloneAssetSource;
113 113
114 public string StandaloneAssetSource 114 public string StandaloneAssetSource
115 { 115 {
116 get { return m_standaloneAssetSource; } 116 get { return m_standaloneAssetSource; }
117 set { m_standaloneAssetSource = value; } 117 set { m_standaloneAssetSource = value; }
118 } 118 }
119 119
120 private string m_standaloneUserSource; 120 private string m_standaloneUserSource;
121 121
122 public string StandaloneUserSource 122 public string StandaloneUserSource
123 { 123 {
124 get { return m_standaloneUserSource; } 124 get { return m_standaloneUserSource; }
125 set { m_standaloneUserSource = value; } 125 set { m_standaloneUserSource = value; }
126 } 126 }
127 127
128 private string m_assetStorage = "local"; 128 private string m_assetStorage = "local";
129 129
130 public string AssetStorage 130 public string AssetStorage
131 { 131 {
132 get { return m_assetStorage; } 132 get { return m_assetStorage; }
133 set { m_assetStorage = value; } 133 set { m_assetStorage = value; }
134 } 134 }
135 135
136 protected string m_storageConnectionString; 136 protected string m_storageConnectionString;
137 137
138 public string StorageConnectionString 138 public string StorageConnectionString
139 { 139 {
140 get { return m_storageConnectionString; } 140 get { return m_storageConnectionString; }
141 set { m_storageConnectionString = value; } 141 set { m_storageConnectionString = value; }
142 } 142 }
143 143
144 protected string m_estateConnectionString; 144 protected string m_estateConnectionString;
145 145
146 public string EstateConnectionString 146 public string EstateConnectionString
147 { 147 {
148 get { return m_estateConnectionString; } 148 get { return m_estateConnectionString; }
149 set { m_estateConnectionString = value; } 149 set { m_estateConnectionString = value; }
150 } 150 }
151 151
152 protected bool m_dumpAssetsToFile; 152 protected bool m_dumpAssetsToFile;
153 153
154 public bool DumpAssetsToFile 154 public bool DumpAssetsToFile
155 { 155 {
156 get { return m_dumpAssetsToFile; } 156 get { return m_dumpAssetsToFile; }
157 set { m_dumpAssetsToFile = value; } 157 set { m_dumpAssetsToFile = value; }
158 } 158 }
159 } 159 }
160} 160}