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-rw-r--r--OpenSim/Framework/ConfigSettings.cs9
1 files changed, 0 insertions, 9 deletions
diff --git a/OpenSim/Framework/ConfigSettings.cs b/OpenSim/Framework/ConfigSettings.cs
index 32415e0..8feaa37 100644
--- a/OpenSim/Framework/ConfigSettings.cs
+++ b/OpenSim/Framework/ConfigSettings.cs
@@ -44,14 +44,6 @@ namespace OpenSim.Framework
44 set { m_meshEngineName = value; } 44 set { m_meshEngineName = value; }
45 } 45 }
46 46
47 private bool m_standalone;
48
49 public bool Standalone
50 {
51 get { return m_standalone; }
52 set { m_standalone = value; }
53 }
54
55 private bool m_see_into_region_from_neighbor; 47 private bool m_see_into_region_from_neighbor;
56 48
57 public bool See_into_region_from_neighbor 49 public bool See_into_region_from_neighbor
@@ -163,7 +155,6 @@ namespace OpenSim.Framework
163 155
164 public const uint DefaultAssetServerHttpPort = 8003; 156 public const uint DefaultAssetServerHttpPort = 8003;
165 public const uint DefaultRegionHttpPort = 9000; 157 public const uint DefaultRegionHttpPort = 9000;
166 public static uint DefaultRegionRemotingPort = 8895; // This is actually assigned to, but then again, the remoting is obsolete, right?
167 public const uint DefaultUserServerHttpPort = 8002; 158 public const uint DefaultUserServerHttpPort = 8002;
168 public const bool DefaultUserServerHttpSSL = false; 159 public const bool DefaultUserServerHttpSSL = false;
169 public const uint DefaultMessageServerHttpPort = 8006; 160 public const uint DefaultMessageServerHttpPort = 8006;