diff options
Diffstat (limited to 'OpenSim/Framework/Communications')
5 files changed, 256 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/CommunicationsManager.cs b/OpenSim/Framework/Communications/CommunicationsManager.cs index 109d027..ebc9632 100644 --- a/OpenSim/Framework/Communications/CommunicationsManager.cs +++ b/OpenSim/Framework/Communications/CommunicationsManager.cs | |||
@@ -32,6 +32,7 @@ using OpenSim.Framework.Data; | |||
32 | using OpenSim.Framework.Interfaces; | 32 | using OpenSim.Framework.Interfaces; |
33 | using OpenSim.Framework.Types; | 33 | using OpenSim.Framework.Types; |
34 | using OpenSim.Framework.Servers; | 34 | using OpenSim.Framework.Servers; |
35 | using OpenSim.Framework.Communications.Caches; | ||
35 | 36 | ||
36 | namespace OpenSim.Framework.Communications | 37 | namespace OpenSim.Framework.Communications |
37 | { | 38 | { |
@@ -40,12 +41,15 @@ namespace OpenSim.Framework.Communications | |||
40 | { | 41 | { |
41 | public IUserServices UserServer; | 42 | public IUserServices UserServer; |
42 | public IGridServices GridServer; | 43 | public IGridServices GridServer; |
44 | public IInventoryServices InventoryServer; | ||
43 | public IInterRegionCommunications InterRegion; | 45 | public IInterRegionCommunications InterRegion; |
46 | public UserProfileCache UserProfilesCache; | ||
44 | 47 | ||
45 | public NetworkServersInfo ServersInfo; | 48 | public NetworkServersInfo ServersInfo; |
46 | public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer) | 49 | public CommunicationsManager(NetworkServersInfo serversInfo, BaseHttpServer httpServer) |
47 | { | 50 | { |
48 | ServersInfo = serversInfo; | 51 | ServersInfo = serversInfo; |
52 | UserProfilesCache = new UserProfileCache(this); | ||
49 | } | 53 | } |
50 | 54 | ||
51 | #region Packet Handlers | 55 | #region Packet Handlers |
diff --git a/OpenSim/Framework/Communications/IInventoryServices.cs b/OpenSim/Framework/Communications/IInventoryServices.cs new file mode 100644 index 0000000..0b05834 --- /dev/null +++ b/OpenSim/Framework/Communications/IInventoryServices.cs | |||
@@ -0,0 +1,17 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Data; | ||
5 | using libsecondlife; | ||
6 | using OpenSim.Framework.Communications.Caches; | ||
7 | |||
8 | namespace OpenSim.Framework.Communications | ||
9 | { | ||
10 | public delegate void InventoryFolderInfo(LLUUID userID, InventoryFolder folderInfo); | ||
11 | public delegate void InventoryItemInfo(LLUUID userID, InventoryItemBase itemInfo); | ||
12 | |||
13 | public interface IInventoryServices | ||
14 | { | ||
15 | void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack); | ||
16 | } | ||
17 | } | ||
diff --git a/OpenSim/Framework/Communications/caches/CachedUserInfo.cs b/OpenSim/Framework/Communications/caches/CachedUserInfo.cs new file mode 100644 index 0000000..1c779e9 --- /dev/null +++ b/OpenSim/Framework/Communications/caches/CachedUserInfo.cs | |||
@@ -0,0 +1,77 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Framework.Data; | ||
5 | using libsecondlife; | ||
6 | |||
7 | namespace OpenSim.Framework.Communications.Caches | ||
8 | { | ||
9 | public class CachedUserInfo | ||
10 | { | ||
11 | public UserProfileData UserProfile; | ||
12 | //public Dictionary<LLUUID, InventoryFolder> Folders = new Dictionary<LLUUID, InventoryFolder>(); | ||
13 | public InventoryFolder RootFolder; | ||
14 | |||
15 | public CachedUserInfo() | ||
16 | { | ||
17 | |||
18 | } | ||
19 | |||
20 | /// <summary> | ||
21 | /// | ||
22 | /// </summary> | ||
23 | /// <param name="userID"></param> | ||
24 | /// <param name="folderInfo"></param> | ||
25 | public void FolderReceive(LLUUID userID, InventoryFolder folderInfo) | ||
26 | { | ||
27 | if (userID == UserProfile.UUID) | ||
28 | { | ||
29 | if (this.RootFolder == null) | ||
30 | { | ||
31 | if (folderInfo.parentID == LLUUID.Zero) | ||
32 | { | ||
33 | this.RootFolder = folderInfo; | ||
34 | } | ||
35 | } | ||
36 | else | ||
37 | { | ||
38 | if (this.RootFolder.folderID == folderInfo.parentID) | ||
39 | { | ||
40 | this.RootFolder.SubFolders.Add(folderInfo.folderID, folderInfo); | ||
41 | } | ||
42 | else | ||
43 | { | ||
44 | InventoryFolder pFolder = this.RootFolder.HasSubFolder(folderInfo.parentID); | ||
45 | if (pFolder != null) | ||
46 | { | ||
47 | pFolder.SubFolders.Add(folderInfo.folderID, folderInfo); | ||
48 | } | ||
49 | } | ||
50 | } | ||
51 | } | ||
52 | } | ||
53 | |||
54 | public void ItemReceive(LLUUID userID, InventoryItemBase itemInfo) | ||
55 | { | ||
56 | if (userID == UserProfile.UUID) | ||
57 | { | ||
58 | if (this.RootFolder != null) | ||
59 | { | ||
60 | if (itemInfo.parentFolderID == this.RootFolder.folderID) | ||
61 | { | ||
62 | this.RootFolder.Items.Add(itemInfo.inventoryID, itemInfo); | ||
63 | } | ||
64 | else | ||
65 | { | ||
66 | InventoryFolder pFolder = this.RootFolder.HasSubFolder(itemInfo.parentFolderID); | ||
67 | if (pFolder != null) | ||
68 | { | ||
69 | pFolder.Items.Add(itemInfo.inventoryID, itemInfo); | ||
70 | } | ||
71 | } | ||
72 | } | ||
73 | |||
74 | } | ||
75 | } | ||
76 | } | ||
77 | } | ||
diff --git a/OpenSim/Framework/Communications/caches/InventoryFolder.cs b/OpenSim/Framework/Communications/caches/InventoryFolder.cs new file mode 100644 index 0000000..eaddf19 --- /dev/null +++ b/OpenSim/Framework/Communications/caches/InventoryFolder.cs | |||
@@ -0,0 +1,51 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Data; | ||
6 | |||
7 | namespace OpenSim.Framework.Communications.Caches | ||
8 | { | ||
9 | public class InventoryFolder : InventoryFolderBase | ||
10 | { | ||
11 | public Dictionary<LLUUID, InventoryFolder> SubFolders = new Dictionary<LLUUID, InventoryFolder>(); | ||
12 | public Dictionary<LLUUID, InventoryItemBase> Items = new Dictionary<LLUUID, InventoryItemBase>(); | ||
13 | |||
14 | public InventoryFolder() | ||
15 | { | ||
16 | } | ||
17 | |||
18 | public InventoryFolder HasSubFolder(LLUUID folderID) | ||
19 | { | ||
20 | InventoryFolder returnFolder = null; | ||
21 | if (this.SubFolders.ContainsKey(folderID)) | ||
22 | { | ||
23 | returnFolder = this.SubFolders[folderID]; | ||
24 | } | ||
25 | else | ||
26 | { | ||
27 | foreach (InventoryFolder folder in this.SubFolders.Values) | ||
28 | { | ||
29 | returnFolder = folder.HasSubFolder(folderID); | ||
30 | if (returnFolder != null) | ||
31 | { | ||
32 | break; | ||
33 | } | ||
34 | } | ||
35 | } | ||
36 | return returnFolder; | ||
37 | } | ||
38 | |||
39 | public InventoryFolder CreateNewSubFolder(LLUUID folderID, string folderName, ushort type) | ||
40 | { | ||
41 | InventoryFolder subFold = new InventoryFolder(); | ||
42 | subFold.name = folderName; | ||
43 | subFold.folderID = folderID; | ||
44 | subFold.type = type; | ||
45 | subFold.parentID = this.folderID; | ||
46 | subFold.agentID = this.agentID; | ||
47 | this.SubFolders.Add(subFold.folderID, subFold); | ||
48 | return subFold; | ||
49 | } | ||
50 | } | ||
51 | } | ||
diff --git a/OpenSim/Framework/Communications/caches/UserProfileCache.cs b/OpenSim/Framework/Communications/caches/UserProfileCache.cs new file mode 100644 index 0000000..0ee63ba --- /dev/null +++ b/OpenSim/Framework/Communications/caches/UserProfileCache.cs | |||
@@ -0,0 +1,107 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using libsecondlife; | ||
5 | using OpenSim.Framework.Data; | ||
6 | using OpenSim.Framework.Communications; | ||
7 | |||
8 | namespace OpenSim.Framework.Communications.Caches | ||
9 | { | ||
10 | public class UserProfileCache | ||
11 | { | ||
12 | public Dictionary<LLUUID, CachedUserInfo> UserProfiles = new Dictionary<LLUUID, CachedUserInfo>(); | ||
13 | |||
14 | private CommunicationsManager m_parent; | ||
15 | |||
16 | public UserProfileCache(CommunicationsManager parent) | ||
17 | { | ||
18 | m_parent = parent; | ||
19 | } | ||
20 | |||
21 | /// <summary> | ||
22 | /// A new user has moved into a region in this instance | ||
23 | /// so get info from servers | ||
24 | /// </summary> | ||
25 | /// <param name="userID"></param> | ||
26 | public void AddNewUser(LLUUID userID) | ||
27 | { | ||
28 | if (!this.UserProfiles.ContainsKey(userID)) | ||
29 | { | ||
30 | CachedUserInfo userInfo = new CachedUserInfo(); | ||
31 | userInfo.UserProfile = this.RequestUserProfileForUser(userID); | ||
32 | this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); | ||
33 | if (userInfo.UserProfile != null) | ||
34 | { | ||
35 | this.UserProfiles.Add(userID, userInfo); | ||
36 | } | ||
37 | else | ||
38 | { | ||
39 | //no profile for this user, what do we do now? | ||
40 | } | ||
41 | } | ||
42 | else | ||
43 | { | ||
44 | //already have a cached profile for this user | ||
45 | //we should make sure its upto date with the user server version | ||
46 | } | ||
47 | } | ||
48 | |||
49 | /// <summary> | ||
50 | /// A new user has moved into a region in this instance | ||
51 | /// so get info from servers | ||
52 | /// </summary> | ||
53 | /// <param name="firstName"></param> | ||
54 | /// <param name="lastName"></param> | ||
55 | public void AddNewUser(string firstName, string lastName) | ||
56 | { | ||
57 | |||
58 | } | ||
59 | |||
60 | /// <summary> | ||
61 | /// A user has left this instance | ||
62 | /// so make sure servers have been updated | ||
63 | /// Then remove cached info | ||
64 | /// </summary> | ||
65 | /// <param name="userID"></param> | ||
66 | public void UserLogOut(LLUUID userID) | ||
67 | { | ||
68 | |||
69 | } | ||
70 | |||
71 | /// <summary> | ||
72 | /// Request the user profile from User server | ||
73 | /// </summary> | ||
74 | /// <param name="userID"></param> | ||
75 | private UserProfileData RequestUserProfileForUser(LLUUID userID) | ||
76 | { | ||
77 | return this.m_parent.UserServer.GetUserProfile(userID); | ||
78 | } | ||
79 | |||
80 | /// <summary> | ||
81 | /// Request Iventory Info from Inventory server | ||
82 | /// </summary> | ||
83 | /// <param name="userID"></param> | ||
84 | private void RequestInventoryForUser(LLUUID userID) | ||
85 | { | ||
86 | |||
87 | } | ||
88 | |||
89 | /// <summary> | ||
90 | /// Make sure UserProfile is updated on user server | ||
91 | /// </summary> | ||
92 | /// <param name="userID"></param> | ||
93 | private void UpdateUserProfileToServer(LLUUID userID) | ||
94 | { | ||
95 | |||
96 | } | ||
97 | |||
98 | /// <summary> | ||
99 | /// Update Inventory data to Inventory server | ||
100 | /// </summary> | ||
101 | /// <param name="userID"></param> | ||
102 | private void UpdateInventoryToServer(LLUUID userID) | ||
103 | { | ||
104 | |||
105 | } | ||
106 | } | ||
107 | } | ||