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-rw-r--r--OpenSim/Framework/Communications/InventoryServiceBase.cs15
1 files changed, 15 insertions, 0 deletions
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs
index dffeed3..89ccf93 100644
--- a/OpenSim/Framework/Communications/InventoryServiceBase.cs
+++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs
@@ -199,6 +199,21 @@ namespace OpenSim.Framework.Communications
199 } 199 }
200 200
201 // See IInventoryServices 201 // See IInventoryServices
202 public bool UpdateFolder(InventoryFolderBase folder)
203 {
204 m_log.DebugFormat(
205 "[AGENT INVENTORY]: Updating folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID);
206
207 foreach (KeyValuePair<string, IInventoryData> plugin in m_plugins)
208 {
209 plugin.Value.updateInventoryFolder(folder);
210 }
211
212 // FIXME: Should return false on failure
213 return true;
214 }
215
216 // See IInventoryServices
202 public bool MoveFolder(InventoryFolderBase folder) 217 public bool MoveFolder(InventoryFolderBase folder)
203 { 218 {
204 m_log.DebugFormat( 219 m_log.DebugFormat(