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-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCache.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
index 2f3691c..2271550 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCache.cs
@@ -168,18 +168,18 @@ namespace OpenSim.Framework.Communications.Caches
168 /// <param name="userID"></param> 168 /// <param name="userID"></param>
169 private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) 169 private void RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo)
170 { 170 {
171 // this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive); 171 //this.m_parent.InventoryServer.RequestInventoryForUser(userID, userInfo.FolderReceive, userInfo.ItemReceive);
172 172
173 //for now we manually create the root folder, 173 //for now we manually create the root folder,
174 // but should be requesting all inventory from inventory server. 174 // but should be requesting all inventory from inventory server.
175 InventoryFolder folderInfo = new InventoryFolder(); 175 /* InventoryFolder folderInfo = new InventoryFolder();
176 folderInfo.agentID = userID; 176 folderInfo.agentID = userID;
177 folderInfo.folderID = userInfo.UserProfile.rootInventoryFolderID; 177 folderInfo.folderID = userInfo.UserProfile.rootInventoryFolderID;
178 folderInfo.name = "My Inventory"; 178 folderInfo.name = "My Inventory";
179 folderInfo.parentID = LLUUID.Zero; 179 folderInfo.parentID = LLUUID.Zero;
180 folderInfo.type = 8; 180 folderInfo.type = 8;
181 folderInfo.version = 1; 181 folderInfo.version = 1;
182 userInfo.FolderReceive(userID, folderInfo); 182 userInfo.FolderReceive(userID, folderInfo);*/
183 } 183 }
184 184
185 /// <summary> 185 /// <summary>