diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/ClientManager.cs | 274 |
1 files changed, 138 insertions, 136 deletions
diff --git a/OpenSim/Framework/ClientManager.cs b/OpenSim/Framework/ClientManager.cs index 094a3ff..61b59e7 100644 --- a/OpenSim/Framework/ClientManager.cs +++ b/OpenSim/Framework/ClientManager.cs | |||
@@ -28,193 +28,195 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Reflection; | 30 | using System.Reflection; |
31 | using log4net; | 31 | using System.Net; |
32 | using OpenMetaverse; | 32 | using OpenMetaverse; |
33 | using OpenMetaverse.Packets; | 33 | using OpenMetaverse.Packets; |
34 | 34 | ||
35 | namespace OpenSim.Framework | 35 | namespace OpenSim.Framework |
36 | { | 36 | { |
37 | public delegate void ForEachClientDelegate(IClientAPI client); | 37 | /// <summary> |
38 | 38 | /// Maps from client AgentID and RemoteEndPoint values to IClientAPI | |
39 | /// references for all of the connected clients | ||
40 | /// </summary> | ||
39 | public class ClientManager | 41 | public class ClientManager |
40 | { | 42 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 43 | /// <summary>A dictionary mapping from <seealso cref="UUID"/> |
42 | 44 | /// to <seealso cref="IClientAPI"/> references</summary> | |
43 | private Dictionary<uint, IClientAPI> m_clients; | 45 | private Dictionary<UUID, IClientAPI> m_dict1; |
46 | /// <summary>A dictionary mapping from <seealso cref="IPEndPoint"/> | ||
47 | /// to <seealso cref="IClientAPI"/> references</summary> | ||
48 | private Dictionary<IPEndPoint, IClientAPI> m_dict2; | ||
49 | /// <summary>An immutable collection of <seealso cref="IClientAPI"/> | ||
50 | /// references</summary> | ||
51 | private IClientAPI[] m_array; | ||
52 | /// <summary>Synchronization object for writing to the collections</summary> | ||
53 | private object m_syncRoot = new object(); | ||
54 | |||
55 | /// <summary>Number of clients in the collection</summary> | ||
56 | public int Count { get { return m_dict1.Count; } } | ||
44 | 57 | ||
58 | /// <summary> | ||
59 | /// Default constructor | ||
60 | /// </summary> | ||
45 | public ClientManager() | 61 | public ClientManager() |
46 | { | 62 | { |
47 | m_clients = new Dictionary<uint, IClientAPI>(); | 63 | m_dict1 = new Dictionary<UUID, IClientAPI>(); |
64 | m_dict2 = new Dictionary<IPEndPoint, IClientAPI>(); | ||
65 | m_array = new IClientAPI[0]; | ||
48 | } | 66 | } |
49 | 67 | ||
50 | public void ForEachClient(ForEachClientDelegate whatToDo) | 68 | /// <summary> |
69 | /// Add a client reference to the collection if it does not already | ||
70 | /// exist | ||
71 | /// </summary> | ||
72 | /// <param name="value">Reference to the client object</param> | ||
73 | /// <returns>True if the client reference was successfully added, | ||
74 | /// otherwise false if the given key already existed in the collection</returns> | ||
75 | public bool Add(IClientAPI value) | ||
51 | { | 76 | { |
52 | IClientAPI[] LocalClients; | 77 | lock (m_syncRoot) |
53 | lock (m_clients) | ||
54 | { | 78 | { |
55 | LocalClients = new IClientAPI[m_clients.Count]; | 79 | if (m_dict1.ContainsKey(value.AgentId) || m_dict2.ContainsKey(value.RemoteEndPoint)) |
56 | m_clients.Values.CopyTo(LocalClients, 0); | 80 | return false; |
57 | } | ||
58 | 81 | ||
59 | for (int i = 0; i < LocalClients.Length; i++) | 82 | m_dict1[value.AgentId] = value; |
60 | { | 83 | m_dict2[value.RemoteEndPoint] = value; |
61 | try | ||
62 | { | ||
63 | whatToDo(LocalClients[i]); | ||
64 | } | ||
65 | catch (Exception e) | ||
66 | { | ||
67 | m_log.Warn("[CLIENT]: Unable to do ForEachClient for one of the clients" + "\n Reason: " + e.ToString()); | ||
68 | } | ||
69 | } | ||
70 | } | ||
71 | 84 | ||
72 | public void Remove(uint id) | 85 | IClientAPI[] oldArray = m_array; |
73 | { | 86 | int oldLength = oldArray.Length; |
74 | lock (m_clients) | ||
75 | { | ||
76 | m_clients.Remove(id); | ||
77 | } | ||
78 | } | ||
79 | 87 | ||
80 | public void Add(uint id, IClientAPI client) | 88 | IClientAPI[] newArray = new IClientAPI[oldLength + 1]; |
81 | { | 89 | for (int i = 0; i < oldLength; i++) |
82 | lock (m_clients) | 90 | newArray[i] = oldArray[i]; |
83 | { | 91 | newArray[oldLength] = value; |
84 | m_clients.Add(id, client); | 92 | |
93 | m_array = newArray; | ||
85 | } | 94 | } |
95 | |||
96 | return true; | ||
86 | } | 97 | } |
87 | 98 | ||
88 | /// <summary> | 99 | /// <summary> |
89 | /// Pass incoming packet to client. | 100 | /// Remove a client from the collection |
90 | /// </summary> | 101 | /// </summary> |
91 | /// <param name="circuitCode">uint identifying the connection/client.</param> | 102 | /// <param name="key">UUID of the client to remove</param> |
92 | /// <param name="packet">object containing the packet.</param> | 103 | /// <returns>True if a client was removed, or false if the given UUID |
93 | public void InPacket(uint circuitCode, object packet) | 104 | /// was not present in the collection</returns> |
94 | { | 105 | public bool Remove(UUID key) |
95 | IClientAPI client; | ||
96 | bool tryGetRet = false; | ||
97 | |||
98 | lock (m_clients) | ||
99 | tryGetRet = m_clients.TryGetValue(circuitCode, out client); | ||
100 | |||
101 | if (tryGetRet) | ||
102 | { | ||
103 | client.InPacket(packet); | ||
104 | } | ||
105 | } | ||
106 | |||
107 | public void CloseAllAgents(uint circuitCode) | ||
108 | { | 106 | { |
109 | IClientAPI client; | 107 | lock (m_syncRoot) |
110 | bool tryGetRet = false; | ||
111 | lock (m_clients) | ||
112 | tryGetRet = m_clients.TryGetValue(circuitCode, out client); | ||
113 | if (tryGetRet) | ||
114 | { | 108 | { |
115 | CloseAllCircuits(client.AgentId); | 109 | IClientAPI value; |
116 | } | 110 | if (m_dict1.TryGetValue(key, out value)) |
117 | } | 111 | { |
112 | m_dict1.Remove(key); | ||
113 | m_dict2.Remove(value.RemoteEndPoint); | ||
118 | 114 | ||
119 | public void CloseAllCircuits(UUID agentId) | 115 | IClientAPI[] oldArray = m_array; |
120 | { | 116 | int oldLength = oldArray.Length; |
121 | uint[] circuits = GetAllCircuits(agentId); | ||
122 | // We're using a for loop here so changes to the circuits don't cause it to completely fail. | ||
123 | 117 | ||
124 | for (int i = 0; i < circuits.Length; i++) | 118 | IClientAPI[] newArray = new IClientAPI[oldLength - 1]; |
125 | { | 119 | int j = 0; |
126 | IClientAPI client; | 120 | for (int i = 0; i < oldLength; i++) |
127 | try | ||
128 | { | ||
129 | bool tryGetRet = false; | ||
130 | lock (m_clients) | ||
131 | tryGetRet = m_clients.TryGetValue(circuits[i], out client); | ||
132 | if (tryGetRet) | ||
133 | { | 121 | { |
134 | Remove(client.CircuitCode); | 122 | if (oldArray[i] != value) |
135 | client.Close(false); | 123 | newArray[j++] = oldArray[i]; |
136 | } | 124 | } |
137 | } | 125 | |
138 | catch (Exception e) | 126 | m_array = newArray; |
139 | { | 127 | return true; |
140 | m_log.Error(string.Format("[CLIENT]: Unable to shutdown circuit for: {0}\n Reason: {1}", agentId, e)); | ||
141 | } | 128 | } |
142 | } | 129 | } |
130 | |||
131 | return false; | ||
143 | } | 132 | } |
144 | 133 | ||
145 | // [Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")] | 134 | /// <summary> |
146 | public uint[] GetAllCircuits(UUID agentId) | 135 | /// Resets the client collection |
136 | /// </summary> | ||
137 | public void Clear() | ||
147 | { | 138 | { |
148 | List<uint> circuits = new List<uint>(); | 139 | lock (m_syncRoot) |
149 | // Wasteful, I know | ||
150 | IClientAPI[] LocalClients = new IClientAPI[0]; | ||
151 | lock (m_clients) | ||
152 | { | 140 | { |
153 | LocalClients = new IClientAPI[m_clients.Count]; | 141 | m_dict1.Clear(); |
154 | m_clients.Values.CopyTo(LocalClients, 0); | 142 | m_dict2.Clear(); |
143 | m_array = new IClientAPI[0]; | ||
155 | } | 144 | } |
156 | |||
157 | for (int i = 0; i < LocalClients.Length; i++) | ||
158 | { | ||
159 | if (LocalClients[i].AgentId == agentId) | ||
160 | { | ||
161 | circuits.Add(LocalClients[i].CircuitCode); | ||
162 | } | ||
163 | } | ||
164 | return circuits.ToArray(); | ||
165 | } | 145 | } |
166 | 146 | ||
167 | public List<uint> GetAllCircuitCodes() | 147 | /// <summary> |
148 | /// Checks if a UUID is in the collection | ||
149 | /// </summary> | ||
150 | /// <param name="key">UUID to check for</param> | ||
151 | /// <returns>True if the UUID was found in the collection, otherwise false</returns> | ||
152 | public bool ContainsKey(UUID key) | ||
168 | { | 153 | { |
169 | List<uint> circuits; | 154 | return m_dict1.ContainsKey(key); |
170 | 155 | } | |
171 | lock (m_clients) | ||
172 | { | ||
173 | circuits = new List<uint>(m_clients.Keys); | ||
174 | } | ||
175 | 156 | ||
176 | return circuits; | 157 | /// <summary> |
158 | /// Checks if an endpoint is in the collection | ||
159 | /// </summary> | ||
160 | /// <param name="key">Endpoint to check for</param> | ||
161 | /// <returns>True if the endpoint was found in the collection, otherwise false</returns> | ||
162 | public bool ContainsKey(IPEndPoint key) | ||
163 | { | ||
164 | return m_dict2.ContainsKey(key); | ||
177 | } | 165 | } |
178 | 166 | ||
179 | public void ViewerEffectHandler(IClientAPI sender, List<ViewerEffectEventHandlerArg> args) | 167 | /// <summary> |
168 | /// Attempts to fetch a value out of the collection | ||
169 | /// </summary> | ||
170 | /// <param name="key">UUID of the client to retrieve</param> | ||
171 | /// <param name="value">Retrieved client, or null on lookup failure</param> | ||
172 | /// <returns>True if the lookup succeeded, otherwise false</returns> | ||
173 | public bool TryGetValue(UUID key, out IClientAPI value) | ||
180 | { | 174 | { |
181 | // TODO: don't create new blocks if recycling an old packet | 175 | try { return m_dict1.TryGetValue(key, out value); } |
182 | List<ViewerEffectPacket.EffectBlock> effectBlock = new List<ViewerEffectPacket.EffectBlock>(); | 176 | catch (Exception) |
183 | for (int i = 0; i < args.Count; i++) | ||
184 | { | 177 | { |
185 | ViewerEffectPacket.EffectBlock effect = new ViewerEffectPacket.EffectBlock(); | 178 | value = null; |
186 | effect.AgentID = args[i].AgentID; | 179 | return false; |
187 | effect.Color = args[i].Color; | ||
188 | effect.Duration = args[i].Duration; | ||
189 | effect.ID = args[i].ID; | ||
190 | effect.Type = args[i].Type; | ||
191 | effect.TypeData = args[i].TypeData; | ||
192 | effectBlock.Add(effect); | ||
193 | } | 180 | } |
194 | ViewerEffectPacket.EffectBlock[] effectBlockArray = effectBlock.ToArray(); | 181 | } |
195 | 182 | ||
196 | IClientAPI[] LocalClients; | 183 | /// <summary> |
197 | lock (m_clients) | 184 | /// Attempts to fetch a value out of the collection |
185 | /// </summary> | ||
186 | /// <param name="key">Endpoint of the client to retrieve</param> | ||
187 | /// <param name="value">Retrieved client, or null on lookup failure</param> | ||
188 | /// <returns>True if the lookup succeeded, otherwise false</returns> | ||
189 | public bool TryGetValue(IPEndPoint key, out IClientAPI value) | ||
190 | { | ||
191 | try { return m_dict2.TryGetValue(key, out value); } | ||
192 | catch (Exception) | ||
198 | { | 193 | { |
199 | LocalClients = new IClientAPI[m_clients.Count]; | 194 | value = null; |
200 | m_clients.Values.CopyTo(LocalClients, 0); | 195 | return false; |
201 | } | 196 | } |
197 | } | ||
202 | 198 | ||
203 | for (int i = 0; i < LocalClients.Length; i++) | 199 | /// <summary> |
204 | { | 200 | /// Performs a given task in parallel for each of the elements in the |
205 | if (LocalClients[i].AgentId != sender.AgentId) | 201 | /// collection |
206 | { | 202 | /// </summary> |
207 | LocalClients[i].SendViewerEffect(effectBlockArray); | 203 | /// <param name="action">Action to perform on each element</param> |
208 | } | 204 | public void ForEach(Action<IClientAPI> action) |
209 | } | 205 | { |
206 | IClientAPI[] localArray = m_array; | ||
207 | Parallel.ForEach<IClientAPI>(localArray, action); | ||
210 | } | 208 | } |
211 | 209 | ||
212 | public bool TryGetClient(uint circuitId, out IClientAPI user) | 210 | /// <summary> |
211 | /// Performs a given task synchronously for each of the elements in | ||
212 | /// the collection | ||
213 | /// </summary> | ||
214 | /// <param name="action">Action to perform on each element</param> | ||
215 | public void ForEachSync(Action<IClientAPI> action) | ||
213 | { | 216 | { |
214 | lock (m_clients) | 217 | IClientAPI[] localArray = m_array; |
215 | { | 218 | for (int i = 0; i < localArray.Length; i++) |
216 | return m_clients.TryGetValue(circuitId, out user); | 219 | action(localArray[i]); |
217 | } | ||
218 | } | 220 | } |
219 | } | 221 | } |
220 | } | 222 | } |