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-rw-r--r--OpenSim/Framework/ChildAgentDataUpdate.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs
index 61c870e..0e5eaf2 100644
--- a/OpenSim/Framework/ChildAgentDataUpdate.cs
+++ b/OpenSim/Framework/ChildAgentDataUpdate.cs
@@ -332,7 +332,7 @@ namespace OpenSim.Framework
332 public Vector3 UpAxis; 332 public Vector3 UpAxis;
333 333
334 /// <summary> 334 /// <summary>
335 /// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the 335 /// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the
336 /// scene presence to become root (triggered when the viewer sends a CompleteAgentMovement UDP packet after 336 /// scene presence to become root (triggered when the viewer sends a CompleteAgentMovement UDP packet after
337 /// establishing the connection triggered by it's receipt of a TeleportFinish EQ message). 337 /// establishing the connection triggered by it's receipt of a TeleportFinish EQ message).
338 /// </summary> 338 /// </summary>
@@ -434,7 +434,7 @@ namespace OpenSim.Framework
434 args["active_group_name"] = OSD.FromString(ActiveGroupName); 434 args["active_group_name"] = OSD.FromString(ActiveGroupName);
435 if(ActiveGroupTitle != null) 435 if(ActiveGroupTitle != null)
436 args["active_group_title"] = OSD.FromString(ActiveGroupTitle); 436 args["active_group_title"] = OSD.FromString(ActiveGroupTitle);
437 437
438 if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0) 438 if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0)
439 { 439 {
440 OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count); 440 OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count);
@@ -623,7 +623,7 @@ namespace OpenSim.Framework
623 623
624 if (args.ContainsKey("active_group_name") && args["active_group_name"] != null) 624 if (args.ContainsKey("active_group_name") && args["active_group_name"] != null)
625 ActiveGroupName = args["active_group_name"].AsString(); 625 ActiveGroupName = args["active_group_name"].AsString();
626 626
627 if(args.ContainsKey("active_group_title") && args["active_group_title"] != null) 627 if(args.ContainsKey("active_group_title") && args["active_group_title"] != null)
628 ActiveGroupTitle = args["active_group_title"].AsString(); 628 ActiveGroupTitle = args["active_group_title"].AsString();
629 629
@@ -843,7 +843,7 @@ namespace OpenSim.Framework
843 843
844 public class CompleteAgentData : AgentData 844 public class CompleteAgentData : AgentData
845 { 845 {
846 public override OSDMap Pack(EntityTransferContext ctx) 846 public override OSDMap Pack(EntityTransferContext ctx)
847 { 847 {
848 return base.Pack(ctx); 848 return base.Pack(ctx);
849 } 849 }