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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.IO;
32using System.Reflection;
33using log4net;
34using OpenMetaverse;
35using OpenSim.Framework.Servers;
36using OpenSim.Framework.Servers.HttpServer;
37using OpenSim.Services.Interfaces;
38
39// using OpenSim.Region.Framework.Interfaces;
40
41namespace OpenSim.Framework.Capabilities
42{
43 public delegate void UpLoadedAsset(
44 string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
45 byte[] data, string inventoryType, string assetType);
46
47 public delegate UUID UpdateItem(UUID itemID, byte[] data);
48
49 public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors);
50
51 public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
52
53 public delegate void NewAsset(AssetBase asset);
54
55 public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data);
56
57 public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID,
58 bool isScriptRunning, byte[] data);
59
60 public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID,
61 bool fetchFolders, bool fetchItems, int sortOrder, out int version);
62
63 /// <summary>
64 /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
65 /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
66 /// to just pass the whole Scene into CAPS.
67 /// </summary>
68 public delegate IClientAPI GetClientDelegate(UUID agentID);
69
70 public class Caps
71 {
72 private static readonly ILog m_log =
73 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
74
75 private string m_httpListenerHostName;
76 private uint m_httpListenPort;
77
78 /// <summary>
79 /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester.
80 /// </summary>
81 private string m_capsObjectPath;
82 public string CapsObjectPath { get { return m_capsObjectPath; } }
83
84 private CapsHandlers m_capsHandlers;
85
86 private static readonly string m_requestPath = "0000/";
87 // private static readonly string m_mapLayerPath = "0001/";
88 private static readonly string m_newInventory = "0002/";
89 //private static readonly string m_requestTexture = "0003/";
90 private static readonly string m_notecardUpdatePath = "0004/";
91 private static readonly string m_notecardTaskUpdatePath = "0005/";
92// private static readonly string m_fetchInventoryPath = "0006/";
93
94 // The following entries are in a module, however, they are also here so that we don't re-assign
95 // the path to another cap by mistake.
96 // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
97 // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
98
99 // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
100
101 //private string eventQueue = "0100/";
102 private IHttpServer m_httpListener;
103 private UUID m_agentID;
104 private IAssetService m_assetCache;
105 private int m_eventQueueCount = 1;
106 private Queue<string> m_capsEventQueue = new Queue<string>();
107 private bool m_dumpAssetsToFile;
108 private string m_regionName;
109 private object m_fetchLock = new Object();
110
111 public bool SSLCaps
112 {
113 get { return m_httpListener.UseSSL; }
114 }
115 public string SSLCommonName
116 {
117 get { return m_httpListener.SSLCommonName; }
118 }
119 public CapsHandlers CapsHandlers
120 {
121 get { return m_capsHandlers; }
122 }
123
124 // These are callbacks which will be setup by the scene so that we can update scene data when we
125 // receive capability calls
126 public NewInventoryItem AddNewInventoryItem = null;
127 public NewAsset AddNewAsset = null;
128 public ItemUpdatedCallback ItemUpdatedCall = null;
129 public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null;
130 public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
131 public GetClientDelegate GetClient = null;
132
133 public Caps(IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
134 UUID agent, bool dumpAssetsToFile, string regionName)
135 {
136 m_assetCache = assetCache;
137 m_capsObjectPath = capsPath;
138 m_httpListener = httpServer;
139 m_httpListenerHostName = httpListen;
140
141 m_httpListenPort = httpPort;
142
143 if (httpServer.UseSSL)
144 {
145 m_httpListenPort = httpServer.SSLPort;
146 httpListen = httpServer.SSLCommonName;
147 httpPort = httpServer.SSLPort;
148 }
149
150 m_agentID = agent;
151 m_dumpAssetsToFile = dumpAssetsToFile;
152 m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, httpServer.UseSSL);
153 m_regionName = regionName;
154 }
155
156 /// <summary>
157 /// Register all CAPS http service handlers
158 /// </summary>
159 public void RegisterHandlers()
160 {
161 DeregisterHandlers();
162
163 string capsBase = "/CAPS/" + m_capsObjectPath;
164
165 RegisterRegionServiceHandlers(capsBase);
166 RegisterInventoryServiceHandlers(capsBase);
167
168 }
169
170 public void RegisterRegionServiceHandlers(string capsBase)
171 {
172 try
173 {
174 // the root of all evil
175 m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
176 m_log.DebugFormat(
177 "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
178
179 //m_capsHandlers["MapLayer"] =
180 // new LLSDStreamhandler<OSDMapRequest, OSDMapLayerResponse>("POST",
181 // capsBase + m_mapLayerPath,
182 // GetMapLayer);
183 m_capsHandlers["UpdateScriptTaskInventory"] =
184 new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
185 m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"];
186
187 }
188 catch (Exception e)
189 {
190 m_log.Error("[CAPS]: " + e.ToString());
191 }
192 }
193
194 public void RegisterInventoryServiceHandlers(string capsBase)
195 {
196 try
197 {
198 // I don't think this one works...
199 m_capsHandlers["NewFileAgentInventory"] =
200 new LLSDStreamhandler<LLSDAssetUploadRequest, LLSDAssetUploadResponse>("POST",
201 capsBase + m_newInventory,
202 NewAgentInventoryRequest);
203 m_capsHandlers["UpdateNotecardAgentInventory"] =
204 new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
205 m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
206 m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"];
207
208 // As of RC 1.22.9 of the Linden client this is
209 // supported
210
211 //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
212
213 // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
214 // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
215 // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
216 // but when I went on the Linden grid, the
217 // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
218 // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
219 //
220 // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
221 // we will be
222 // able to get the data we need to implement the necessary part of the protocol to fix the issue above.
223 // m_capsHandlers["FetchInventoryDescendents"] =
224 // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
225
226 // m_capsHandlers["FetchInventoryDescendents"] =
227 // new LLSDStreamhandler<LLSDFetchInventoryDescendents, LLSDInventoryDescendents>("POST",
228 // capsBase + m_fetchInventory,
229 // FetchInventory));
230 // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
231 // capsBase + m_requestTexture,
232 // RequestTexture);
233 }
234 catch (Exception e)
235 {
236 m_log.Error("[CAPS]: " + e.ToString());
237 }
238 }
239
240 /// <summary>
241 /// Register a handler. This allows modules to register handlers.
242 /// </summary>
243 /// <param name="capName"></param>
244 /// <param name="handler"></param>
245 public void RegisterHandler(string capName, IRequestHandler handler)
246 {
247 m_capsHandlers[capName] = handler;
248 //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
249 }
250
251 /// <summary>
252 /// Remove all CAPS service handlers.
253 ///
254 /// </summary>
255 /// <param name="httpListener"></param>
256 /// <param name="path"></param>
257 /// <param name="restMethod"></param>
258 public void DeregisterHandlers()
259 {
260 if (m_capsHandlers != null)
261 {
262 foreach (string capsName in m_capsHandlers.Caps)
263 {
264 m_capsHandlers.Remove(capsName);
265 }
266 }
267 }
268
269 /// <summary>
270 /// Construct a client response detailing all the capabilities this server can provide.
271 /// </summary>
272 /// <param name="request"></param>
273 /// <param name="path"></param>
274 /// <param name="param"></param>
275 /// <param name="httpRequest">HTTP request header object</param>
276 /// <param name="httpResponse">HTTP response header object</param>
277 /// <returns></returns>
278 public string CapsRequest(string request, string path, string param,
279 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
280 {
281 //m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
282
283 string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails);
284
285 //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
286
287 return result;
288 }
289
290 // FIXME: these all should probably go into the respective region
291 // modules
292
293 /// <summary>
294 /// Processes a fetch inventory request and sends the reply
295
296 /// </summary>
297 /// <param name="request"></param>
298 /// <param name="path"></param>
299 /// <param name="param"></param>
300 /// <returns></returns>
301 // Request is like:
302 //<llsd>
303 // <map><key>folders</key>
304 // <array>
305 // <map>
306 // <key>fetch-folders</key><boolean>1</boolean><key>fetch-items</key><boolean>1</boolean><key>folder-id</key><uuid>8e1e3a30-b9bf-11dc-95ff-0800200c9a66</uuid><key>owner-id</key><uuid>11111111-1111-0000-0000-000100bba000</uuid><key>sort-order</key><integer>1</integer>
307 // </map>
308 // </array>
309 // </map>
310 //</llsd>
311 //
312 // multiple fetch-folder maps are allowed within the larger folders map.
313 public string FetchInventoryRequest(string request, string path, string param)
314 {
315 // string unmodifiedRequest = request.ToString();
316
317 //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
318 m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
319
320 Hashtable hash = new Hashtable();
321 try
322 {
323 hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
324 }
325 catch (LLSD.LLSDParseException pe)
326 {
327 m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
328 m_log.Error("Request: " + request.ToString());
329 }
330
331 ArrayList foldersrequested = (ArrayList)hash["folders"];
332
333 string response = "";
334
335 for (int i = 0; i < foldersrequested.Count; i++)
336 {
337 string inventoryitemstr = "";
338 Hashtable inventoryhash = (Hashtable)foldersrequested[i];
339
340 LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
341 LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
342 LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
343
344 inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
345 inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
346 inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
347
348 response += inventoryitemstr;
349 }
350
351 if (response.Length == 0)
352 {
353 // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
354 // Therefore, I'm concluding that the client only has so many threads available to do requests
355 // and when a thread stalls.. is stays stalled.
356 // Therefore we need to return something valid
357 response = "<llsd><map><key>folders</key><array /></map></llsd>";
358 }
359 else
360 {
361 response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
362 }
363
364 //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml");
365 //m_log.Debug(Util.GetFormattedXml(response));
366
367 return response;
368 }
369
370 public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse)
371 {
372 // nasty temporary hack here, the linden client falsely
373 // identifies the uuid 00000000-0000-0000-0000-000000000000
374 // as a string which breaks us
375 //
376 // correctly mark it as a uuid
377 //
378 request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
379
380 // another hack <integer>1</integer> results in a
381 // System.ArgumentException: Object type System.Int32 cannot
382 // be converted to target type: System.Boolean
383 //
384 request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
385 request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
386
387 Hashtable hash = new Hashtable();
388 try
389 {
390 hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
391 }
392 catch (LLSD.LLSDParseException pe)
393 {
394 m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
395 m_log.Error("Request: " + request.ToString());
396 }
397
398 ArrayList foldersrequested = (ArrayList)hash["folders"];
399
400 string response = "";
401 lock (m_fetchLock)
402 {
403 for (int i = 0; i < foldersrequested.Count; i++)
404 {
405 string inventoryitemstr = "";
406 Hashtable inventoryhash = (Hashtable)foldersrequested[i];
407
408 LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
409
410 try{
411 LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
412 }
413 catch(Exception e)
414 {
415 m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
416 }
417 LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
418
419 inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
420 inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
421 inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
422
423 response += inventoryitemstr;
424 }
425
426
427 if (response.Length == 0)
428 {
429 // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
430 // Therefore, I'm concluding that the client only has so many threads available to do requests
431 // and when a thread stalls.. is stays stalled.
432 // Therefore we need to return something valid
433 response = "<llsd><map><key>folders</key><array /></map></llsd>";
434 }
435 else
436 {
437 response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
438 }
439
440 //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
441 //m_log.Debug("[CAPS] "+response);
442
443 }
444 return response;
445 }
446
447
448
449 /// <summary>
450 /// Construct an LLSD reply packet to a CAPS inventory request
451 /// </summary>
452 /// <param name="invFetch"></param>
453 /// <returns></returns>
454 private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
455 {
456 LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
457 LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
458 contents.agent_id = m_agentID;
459 contents.owner_id = invFetch.owner_id;
460 contents.folder_id = invFetch.folder_id;
461
462 reply.folders.Array.Add(contents);
463 InventoryCollection inv = new InventoryCollection();
464 inv.Folders = new List<InventoryFolderBase>();
465 inv.Items = new List<InventoryItemBase>();
466 int version = 0;
467 if (CAPSFetchInventoryDescendents != null)
468 {
469 inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
470 }
471
472 if (inv.Folders != null)
473 {
474 foreach (InventoryFolderBase invFolder in inv.Folders)
475 {
476 contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
477 }
478 }
479
480 if (inv.Items != null)
481 {
482 foreach (InventoryItemBase invItem in inv.Items)
483 {
484 contents.items.Array.Add(ConvertInventoryItem(invItem));
485 }
486 }
487
488 contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
489 contents.version = version;
490
491 return reply;
492 }
493
494 /// <summary>
495 /// Convert an internal inventory folder object into an LLSD object.
496 /// </summary>
497 /// <param name="invFolder"></param>
498 /// <returns></returns>
499 private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
500 {
501 LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
502 llsdFolder.folder_id = invFolder.ID;
503 llsdFolder.parent_id = invFolder.ParentID;
504 llsdFolder.name = invFolder.Name;
505 if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length)
506 llsdFolder.type = "-1";
507 else
508 llsdFolder.type = TaskInventoryItem.Types[invFolder.Type];
509 llsdFolder.preferred_type = "-1";
510
511 return llsdFolder;
512 }
513
514 /// <summary>
515 /// Convert an internal inventory item object into an LLSD object.
516 /// </summary>
517 /// <param name="invItem"></param>
518 /// <returns></returns>
519 private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
520 {
521 LLSDInventoryItem llsdItem = new LLSDInventoryItem();
522 llsdItem.asset_id = invItem.AssetID;
523 llsdItem.created_at = invItem.CreationDate;
524 llsdItem.desc = invItem.Description;
525 llsdItem.flags = (int)invItem.Flags;
526 llsdItem.item_id = invItem.ID;
527 llsdItem.name = invItem.Name;
528 llsdItem.parent_id = invItem.Folder;
529 try
530 {
531 // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
532 llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
533 llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
534 }
535 catch (Exception e)
536 {
537 m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e);
538 }
539 llsdItem.permissions = new LLSDPermissions();
540 llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
541 llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
542 llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
543 llsdItem.permissions.group_id = invItem.GroupID;
544 llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
545 llsdItem.permissions.is_owner_group = invItem.GroupOwned;
546 llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
547 llsdItem.permissions.owner_id = m_agentID;
548 llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
549 llsdItem.sale_info = new LLSDSaleInfo();
550 llsdItem.sale_info.sale_price = invItem.SalePrice;
551 switch (invItem.SaleType)
552 {
553 default:
554 llsdItem.sale_info.sale_type = "not";
555 break;
556 case 1:
557 llsdItem.sale_info.sale_type = "original";
558 break;
559 case 2:
560 llsdItem.sale_info.sale_type = "copy";
561 break;
562 case 3:
563 llsdItem.sale_info.sale_type = "contents";
564 break;
565 }
566
567 return llsdItem;
568 }
569
570 /// <summary>
571 ///
572 /// </summary>
573 /// <param name="mapReq"></param>
574 /// <returns></returns>
575 public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
576 {
577 m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName);
578 LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
579 mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
580 return mapResponse;
581 }
582
583 /// <summary>
584 ///
585 /// </summary>
586 /// <returns></returns>
587 protected static OSDMapLayer GetOSDMapLayerResponse()
588 {
589 OSDMapLayer mapLayer = new OSDMapLayer();
590 mapLayer.Right = 5000;
591 mapLayer.Top = 5000;
592 mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
593
594 return mapLayer;
595 }
596
597 /// <summary>
598 ///
599 /// </summary>
600 /// <param name="request"></param>
601 /// <param name="path"></param>
602 /// <param name="param"></param>
603 /// <returns></returns>
604 public string RequestTexture(string request, string path, string param)
605 {
606 m_log.Debug("texture request " + request);
607 // Needs implementing (added to remove compiler warning)
608 return String.Empty;
609 }
610
611 #region EventQueue (Currently not enabled)
612
613 /// <summary>
614 ///
615 /// </summary>
616 /// <param name="request"></param>
617 /// <param name="path"></param>
618 /// <param name="param"></param>
619 /// <returns></returns>
620 public string ProcessEventQueue(string request, string path, string param)
621 {
622 string res = String.Empty;
623
624 if (m_capsEventQueue.Count > 0)
625 {
626 lock (m_capsEventQueue)
627 {
628 string item = m_capsEventQueue.Dequeue();
629 res = item;
630 }
631 }
632 else
633 {
634 res = CreateEmptyEventResponse();
635 }
636 return res;
637 }
638
639 /// <summary>
640 ///
641 /// </summary>
642 /// <param name="caps"></param>
643 /// <param name="ipAddressPort"></param>
644 /// <returns></returns>
645 public string CreateEstablishAgentComms(string caps, string ipAddressPort)
646 {
647 LLSDCapEvent eventItem = new LLSDCapEvent();
648 eventItem.id = m_eventQueueCount;
649 //should be creating a EstablishAgentComms item, but there isn't a class for it yet
650 eventItem.events.Array.Add(new LLSDEmpty());
651 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
652 m_eventQueueCount++;
653
654 m_capsEventQueue.Enqueue(res);
655 return res;
656 }
657
658 /// <summary>
659 ///
660 /// </summary>
661 /// <returns></returns>
662 public string CreateEmptyEventResponse()
663 {
664 LLSDCapEvent eventItem = new LLSDCapEvent();
665 eventItem.id = m_eventQueueCount;
666 eventItem.events.Array.Add(new LLSDEmpty());
667 string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
668 m_eventQueueCount++;
669 return res;
670 }
671
672 #endregion
673
674 /// <summary>
675 /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
676 /// </summary>
677 /// <param name="request"></param>
678 /// <param name="path"></param>
679 /// <param name="param"></param>
680 /// <param name="httpRequest">HTTP request header object</param>
681 /// <param name="httpResponse">HTTP response header object</param>
682 /// <returns></returns>
683 public string ScriptTaskInventory(string request, string path, string param,
684 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
685 {
686 try
687 {
688 m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
689 //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
690
691 Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
692 LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
693 LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
694
695 string capsBase = "/CAPS/" + m_capsObjectPath;
696 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
697
698 TaskInventoryScriptUpdater uploader =
699 new TaskInventoryScriptUpdater(
700 llsdUpdateRequest.item_id,
701 llsdUpdateRequest.task_id,
702 llsdUpdateRequest.is_script_running,
703 capsBase + uploaderPath,
704 m_httpListener,
705 m_dumpAssetsToFile);
706 uploader.OnUpLoad += TaskScriptUpdated;
707
708 m_httpListener.AddStreamHandler(
709 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
710
711 string protocol = "http://";
712
713 if (m_httpListener.UseSSL)
714 protocol = "https://";
715
716 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
717 uploaderPath;
718
719 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
720 uploadResponse.uploader = uploaderURL;
721 uploadResponse.state = "upload";
722
723// m_log.InfoFormat("[CAPS]: " +
724// "ScriptTaskInventory response: {0}",
725// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
726
727 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
728 }
729 catch (Exception e)
730 {
731 m_log.Error("[CAPS]: " + e.ToString());
732 }
733
734 return null;
735 }
736
737 /// <summary>
738 /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
739 /// </summary>
740 /// <param name="request"></param>
741 /// <param name="path"></param>
742 /// <param name="param"></param>
743 /// <returns></returns>
744 public string NoteCardAgentInventory(string request, string path, string param,
745 OSHttpRequest httpRequest, OSHttpResponse httpResponse)
746 {
747 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request);
748 //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request);
749
750 //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request));
751 Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
752 LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
753 LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
754
755 string capsBase = "/CAPS/" + m_capsObjectPath;
756 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
757
758 ItemUpdater uploader =
759 new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
760 uploader.OnUpLoad += ItemUpdated;
761
762 m_httpListener.AddStreamHandler(
763 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
764
765 string protocol = "http://";
766
767 if (m_httpListener.UseSSL)
768 protocol = "https://";
769
770 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
771 uploaderPath;
772
773 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
774 uploadResponse.uploader = uploaderURL;
775 uploadResponse.state = "upload";
776
777// m_log.InfoFormat("[CAPS]: " +
778// "NoteCardAgentInventory response: {0}",
779// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
780
781 return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
782 }
783
784 /// <summary>
785 ///
786 /// </summary>
787 /// <param name="llsdRequest"></param>
788 /// <returns></returns>
789 public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
790 {
791 //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
792 //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
793
794 if (llsdRequest.asset_type == "texture" ||
795 llsdRequest.asset_type == "animation" ||
796 llsdRequest.asset_type == "sound")
797 {
798 IClientAPI client = null;
799 IScene scene = null;
800 if (GetClient != null)
801 {
802 client = GetClient(m_agentID);
803 scene = client.Scene;
804
805 IMoneyModule mm = scene.RequestModuleInterface<IMoneyModule>();
806
807 if (mm != null)
808 {
809 if (!mm.UploadCovered(client))
810 {
811 if (client != null)
812 client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
813
814 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
815 errorResponse.uploader = "";
816 errorResponse.state = "error";
817 return errorResponse;
818 }
819 }
820 }
821 }
822
823
824 string assetName = llsdRequest.name;
825 string assetDes = llsdRequest.description;
826 string capsBase = "/CAPS/" + m_capsObjectPath;
827 UUID newAsset = UUID.Random();
828 UUID newInvItem = UUID.Random();
829 UUID parentFolder = llsdRequest.folder_id;
830 string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
831
832 AssetUploader uploader =
833 new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
834 llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
835 m_httpListener.AddStreamHandler(
836 new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
837
838 string protocol = "http://";
839
840 if (m_httpListener.UseSSL)
841 protocol = "https://";
842
843 string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
844 uploaderPath;
845
846 LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
847 uploadResponse.uploader = uploaderURL;
848 uploadResponse.state = "upload";
849 uploader.OnUpLoad += UploadCompleteHandler;
850 return uploadResponse;
851 }
852
853 /// <summary>
854 ///
855 /// </summary>
856 /// <param name="assetID"></param>
857 /// <param name="inventoryItem"></param>
858 /// <param name="data"></param>
859 public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
860 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
861 string assetType)
862 {
863 sbyte assType = 0;
864 sbyte inType = 0;
865
866 if (inventoryType == "sound")
867 {
868 inType = 1;
869 assType = 1;
870 }
871 else if (inventoryType == "animation")
872 {
873 inType = 19;
874 assType = 20;
875 }
876 else if (inventoryType == "wearable")
877 {
878 inType = 18;
879 switch (assetType)
880 {
881 case "bodypart":
882 assType = 13;
883 break;
884 case "clothing":
885 assType = 5;
886 break;
887 }
888 }
889
890 AssetBase asset;
891 asset = new AssetBase(assetID, assetName, assType);
892 asset.Data = data;
893 if (AddNewAsset != null)
894 AddNewAsset(asset);
895 else if (m_assetCache != null)
896 m_assetCache.Store(asset);
897
898 InventoryItemBase item = new InventoryItemBase();
899 item.Owner = m_agentID;
900 item.CreatorId = m_agentID.ToString();
901 item.ID = inventoryItem;
902 item.AssetID = asset.FullID;
903 item.Description = assetDescription;
904 item.Name = assetName;
905 item.AssetType = assType;
906 item.InvType = inType;
907 item.Folder = parentFolder;
908 item.CurrentPermissions = 2147483647;
909 item.BasePermissions = 2147483647;
910 item.EveryOnePermissions = 0;
911 item.NextPermissions = 2147483647;
912 item.CreationDate = Util.UnixTimeSinceEpoch();
913
914 if (AddNewInventoryItem != null)
915 {
916 AddNewInventoryItem(m_agentID, item);
917 }
918 }
919
920 /// <summary>
921 /// Called when new asset data for an agent inventory item update has been uploaded.
922 /// </summary>
923 /// <param name="itemID">Item to update</param>
924 /// <param name="data">New asset data</param>
925 /// <returns></returns>
926 public UUID ItemUpdated(UUID itemID, byte[] data)
927 {
928 if (ItemUpdatedCall != null)
929 {
930 return ItemUpdatedCall(m_agentID, itemID, data);
931 }
932
933 return UUID.Zero;
934 }
935
936 /// <summary>
937 /// Called when new asset data for an agent inventory item update has been uploaded.
938 /// </summary>
939 /// <param name="itemID">Item to update</param>
940 /// <param name="primID">Prim containing item to update</param>
941 /// <param name="isScriptRunning">Signals whether the script to update is currently running</param>
942 /// <param name="data">New asset data</param>
943 public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
944 {
945 if (TaskScriptUpdatedCall != null)
946 {
947 ArrayList e = TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
948 foreach (Object item in e)
949 errors.Add(item);
950 }
951 }
952
953 public class AssetUploader
954 {
955 public event UpLoadedAsset OnUpLoad;
956 private UpLoadedAsset handlerUpLoad = null;
957
958 private string uploaderPath = String.Empty;
959 private UUID newAssetID;
960 private UUID inventoryItemID;
961 private UUID parentFolder;
962 private IHttpServer httpListener;
963 private bool m_dumpAssetsToFile;
964 private string m_assetName = String.Empty;
965 private string m_assetDes = String.Empty;
966
967 private string m_invType = String.Empty;
968 private string m_assetType = String.Empty;
969
970 public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
971 UUID parentFolderID, string invType, string assetType, string path,
972 IHttpServer httpServer, bool dumpAssetsToFile)
973 {
974 m_assetName = assetName;
975 m_assetDes = description;
976 newAssetID = assetID;
977 inventoryItemID = inventoryItem;
978 uploaderPath = path;
979 httpListener = httpServer;
980 parentFolder = parentFolderID;
981 m_assetType = assetType;
982 m_invType = invType;
983 m_dumpAssetsToFile = dumpAssetsToFile;
984 }
985
986 /// <summary>
987 ///
988 /// </summary>
989 /// <param name="data"></param>
990 /// <param name="path"></param>
991 /// <param name="param"></param>
992 /// <returns></returns>
993 public string uploaderCaps(byte[] data, string path, string param)
994 {
995 UUID inv = inventoryItemID;
996 string res = String.Empty;
997 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
998 uploadComplete.new_asset = newAssetID.ToString();
999 uploadComplete.new_inventory_item = inv;
1000 uploadComplete.state = "complete";
1001
1002 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1003
1004 httpListener.RemoveStreamHandler("POST", uploaderPath);
1005
1006 // TODO: probably make this a better set of extensions here
1007 string extension = ".jp2";
1008 if (m_invType != "image")
1009 {
1010 extension = ".dat";
1011 }
1012
1013 if (m_dumpAssetsToFile)
1014 {
1015 SaveAssetToFile(m_assetName + extension, data);
1016 }
1017 handlerUpLoad = OnUpLoad;
1018 if (handlerUpLoad != null)
1019 {
1020 handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
1021 }
1022
1023 return res;
1024 }
1025 ///Left this in and commented in case there are unforseen issues
1026 //private void SaveAssetToFile(string filename, byte[] data)
1027 //{
1028 // FileStream fs = File.Create(filename);
1029 // BinaryWriter bw = new BinaryWriter(fs);
1030 // bw.Write(data);
1031 // bw.Close();
1032 // fs.Close();
1033 //}
1034 private static void SaveAssetToFile(string filename, byte[] data)
1035 {
1036 string assetPath = "UserAssets";
1037 if (!Directory.Exists(assetPath))
1038 {
1039 Directory.CreateDirectory(assetPath);
1040 }
1041 FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
1042 BinaryWriter bw = new BinaryWriter(fs);
1043 bw.Write(data);
1044 bw.Close();
1045 fs.Close();
1046 }
1047 }
1048
1049 /// <summary>
1050 /// This class is a callback invoked when a client sends asset data to
1051 /// an agent inventory notecard update url
1052 /// </summary>
1053 public class ItemUpdater
1054 {
1055 public event UpdateItem OnUpLoad;
1056
1057 private UpdateItem handlerUpdateItem = null;
1058
1059 private string uploaderPath = String.Empty;
1060 private UUID inventoryItemID;
1061 private IHttpServer httpListener;
1062 private bool m_dumpAssetToFile;
1063
1064 public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
1065 {
1066 m_dumpAssetToFile = dumpAssetToFile;
1067
1068 inventoryItemID = inventoryItem;
1069 uploaderPath = path;
1070 httpListener = httpServer;
1071 }
1072
1073 /// <summary>
1074 ///
1075 /// </summary>
1076 /// <param name="data"></param>
1077 /// <param name="path"></param>
1078 /// <param name="param"></param>
1079 /// <returns></returns>
1080 public string uploaderCaps(byte[] data, string path, string param)
1081 {
1082 UUID inv = inventoryItemID;
1083 string res = String.Empty;
1084 LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
1085 UUID assetID = UUID.Zero;
1086 handlerUpdateItem = OnUpLoad;
1087 if (handlerUpdateItem != null)
1088 {
1089 assetID = handlerUpdateItem(inv, data);
1090 }
1091
1092 uploadComplete.new_asset = assetID.ToString();
1093 uploadComplete.new_inventory_item = inv;
1094 uploadComplete.state = "complete";
1095
1096 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1097
1098 httpListener.RemoveStreamHandler("POST", uploaderPath);
1099
1100 if (m_dumpAssetToFile)
1101 {
1102 SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
1103 }
1104
1105 return res;
1106 }
1107 ///Left this in and commented in case there are unforseen issues
1108 //private void SaveAssetToFile(string filename, byte[] data)
1109 //{
1110 // FileStream fs = File.Create(filename);
1111 // BinaryWriter bw = new BinaryWriter(fs);
1112 // bw.Write(data);
1113 // bw.Close();
1114 // fs.Close();
1115 //}
1116 private static void SaveAssetToFile(string filename, byte[] data)
1117 {
1118 string assetPath = "UserAssets";
1119 if (!Directory.Exists(assetPath))
1120 {
1121 Directory.CreateDirectory(assetPath);
1122 }
1123 FileStream fs = File.Create(Path.Combine(assetPath, filename));
1124 BinaryWriter bw = new BinaryWriter(fs);
1125 bw.Write(data);
1126 bw.Close();
1127 fs.Close();
1128 }
1129 }
1130
1131 /// <summary>
1132 /// This class is a callback invoked when a client sends asset data to
1133 /// a task inventory script update url
1134 /// </summary>
1135 public class TaskInventoryScriptUpdater
1136 {
1137 public event UpdateTaskScript OnUpLoad;
1138
1139 private UpdateTaskScript handlerUpdateTaskScript = null;
1140
1141 private string uploaderPath = String.Empty;
1142 private UUID inventoryItemID;
1143 private UUID primID;
1144 private bool isScriptRunning;
1145 private IHttpServer httpListener;
1146 private bool m_dumpAssetToFile;
1147
1148 public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
1149 string path, IHttpServer httpServer, bool dumpAssetToFile)
1150 {
1151 m_dumpAssetToFile = dumpAssetToFile;
1152
1153 this.inventoryItemID = inventoryItemID;
1154 this.primID = primID;
1155
1156 // This comes in over the packet as an integer, but actually appears to be treated as a bool
1157 this.isScriptRunning = (0 == isScriptRunning ? false : true);
1158
1159 uploaderPath = path;
1160 httpListener = httpServer;
1161 }
1162
1163 /// <summary>
1164 ///
1165 /// </summary>
1166 /// <param name="data"></param>
1167 /// <param name="path"></param>
1168 /// <param name="param"></param>
1169 /// <returns></returns>
1170 public string uploaderCaps(byte[] data, string path, string param)
1171 {
1172 try
1173 {
1174// m_log.InfoFormat("[CAPS]: " +
1175// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
1176// data, path, param));
1177
1178 string res = String.Empty;
1179 LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
1180
1181 ArrayList errors = new ArrayList();
1182 handlerUpdateTaskScript = OnUpLoad;
1183 if (handlerUpdateTaskScript != null)
1184 {
1185 handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
1186 }
1187
1188 uploadComplete.new_asset = inventoryItemID;
1189 uploadComplete.compiled = errors.Count > 0 ? false : true;
1190 uploadComplete.state = "complete";
1191 uploadComplete.errors = new OSDArray();
1192 uploadComplete.errors.Array = errors;
1193
1194 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1195
1196 httpListener.RemoveStreamHandler("POST", uploaderPath);
1197
1198 if (m_dumpAssetToFile)
1199 {
1200 SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
1201 }
1202
1203// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
1204
1205 return res;
1206 }
1207 catch (Exception e)
1208 {
1209 m_log.Error("[CAPS]: " + e.ToString());
1210 }
1211
1212 // XXX Maybe this should be some meaningful error packet
1213 return null;
1214 }
1215 ///Left this in and commented in case there are unforseen issues
1216 //private void SaveAssetToFile(string filename, byte[] data)
1217 //{
1218 // FileStream fs = File.Create(filename);
1219 // BinaryWriter bw = new BinaryWriter(fs);
1220 // bw.Write(data);
1221 // bw.Close();
1222 // fs.Close();
1223 //}
1224 private static void SaveAssetToFile(string filename, byte[] data)
1225 {
1226 string assetPath = "UserAssets";
1227 if (!Directory.Exists(assetPath))
1228 {
1229 Directory.CreateDirectory(assetPath);
1230 }
1231 FileStream fs = File.Create(Path.Combine(assetPath, filename));
1232 BinaryWriter bw = new BinaryWriter(fs);
1233 bw.Write(data);
1234 bw.Close();
1235 fs.Close();
1236 }
1237 }
1238 }
1239}