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Diffstat (limited to 'OpenSim/Framework/BlockingQueue.cs')
-rw-r--r-- | OpenSim/Framework/BlockingQueue.cs | 148 |
1 files changed, 148 insertions, 0 deletions
diff --git a/OpenSim/Framework/BlockingQueue.cs b/OpenSim/Framework/BlockingQueue.cs new file mode 100644 index 0000000..d11ad11 --- /dev/null +++ b/OpenSim/Framework/BlockingQueue.cs | |||
@@ -0,0 +1,148 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using System.Threading; | ||
30 | |||
31 | namespace OpenSim.Framework | ||
32 | { | ||
33 | public class BlockingQueue<T> | ||
34 | { | ||
35 | private readonly Queue<T> m_pqueue = new Queue<T>(); | ||
36 | private readonly Queue<T> m_queue = new Queue<T>(); | ||
37 | private readonly object m_queueSync = new object(); | ||
38 | |||
39 | public void PriorityEnqueue(T value) | ||
40 | { | ||
41 | lock (m_queueSync) | ||
42 | { | ||
43 | m_pqueue.Enqueue(value); | ||
44 | Monitor.Pulse(m_queueSync); | ||
45 | } | ||
46 | } | ||
47 | |||
48 | public void Enqueue(T value) | ||
49 | { | ||
50 | lock (m_queueSync) | ||
51 | { | ||
52 | m_queue.Enqueue(value); | ||
53 | Monitor.Pulse(m_queueSync); | ||
54 | } | ||
55 | } | ||
56 | |||
57 | public T Dequeue() | ||
58 | { | ||
59 | lock (m_queueSync) | ||
60 | { | ||
61 | while (m_queue.Count < 1 && m_pqueue.Count < 1) | ||
62 | { | ||
63 | Monitor.Wait(m_queueSync); | ||
64 | } | ||
65 | |||
66 | if (m_pqueue.Count > 0) | ||
67 | return m_pqueue.Dequeue(); | ||
68 | |||
69 | if (m_queue.Count > 0) | ||
70 | return m_queue.Dequeue(); | ||
71 | return default(T); | ||
72 | } | ||
73 | } | ||
74 | |||
75 | public T Dequeue(int msTimeout) | ||
76 | { | ||
77 | lock (m_queueSync) | ||
78 | { | ||
79 | bool success = true; | ||
80 | while (m_queue.Count < 1 && m_pqueue.Count < 1 && success) | ||
81 | { | ||
82 | success = Monitor.Wait(m_queueSync, msTimeout); | ||
83 | } | ||
84 | |||
85 | if (m_pqueue.Count > 0) | ||
86 | return m_pqueue.Dequeue(); | ||
87 | if (m_queue.Count > 0) | ||
88 | return m_queue.Dequeue(); | ||
89 | return default(T); | ||
90 | } | ||
91 | } | ||
92 | |||
93 | /// <summary> | ||
94 | /// Indicate whether this queue contains the given item. | ||
95 | /// </summary> | ||
96 | /// <remarks> | ||
97 | /// This method is not thread-safe. Do not rely on the result without consistent external locking. | ||
98 | /// </remarks> | ||
99 | public bool Contains(T item) | ||
100 | { | ||
101 | lock (m_queueSync) | ||
102 | { | ||
103 | if (m_queue.Count < 1 && m_pqueue.Count < 1) | ||
104 | return false; | ||
105 | |||
106 | if (m_pqueue.Contains(item)) | ||
107 | return true; | ||
108 | return m_queue.Contains(item); | ||
109 | } | ||
110 | } | ||
111 | |||
112 | /// <summary> | ||
113 | /// Return a count of the number of requests on this queue. | ||
114 | /// </summary> | ||
115 | public int Count() | ||
116 | { | ||
117 | lock (m_queueSync) | ||
118 | return m_queue.Count + m_pqueue.Count; | ||
119 | } | ||
120 | |||
121 | /// <summary> | ||
122 | /// Return the array of items on this queue. | ||
123 | /// </summary> | ||
124 | /// <remarks> | ||
125 | /// This method is not thread-safe. Do not rely on the result without consistent external locking. | ||
126 | /// </remarks> | ||
127 | public T[] GetQueueArray() | ||
128 | { | ||
129 | lock (m_queueSync) | ||
130 | { | ||
131 | if (m_queue.Count < 1 && m_pqueue.Count < 1) | ||
132 | return new T[0]; | ||
133 | |||
134 | return m_queue.ToArray(); | ||
135 | } | ||
136 | } | ||
137 | |||
138 | public void Clear() | ||
139 | { | ||
140 | lock (m_queueSync) | ||
141 | { | ||
142 | m_pqueue.Clear(); | ||
143 | m_queue.Clear(); | ||
144 | Monitor.Pulse(m_queueSync); | ||
145 | } | ||
146 | } | ||
147 | } | ||
148 | } | ||