diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/AvatarWearable.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index 7bc46ed..0e8f960 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs | |||
@@ -96,7 +96,7 @@ namespace OpenSim.Framework | |||
96 | 96 | ||
97 | // public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1"); | 97 | // public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1"); |
98 | // public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007"); | 98 | // public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007"); |
99 | 99 | ||
100 | protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>(); | 100 | protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>(); |
101 | protected List<UUID> m_ids = new List<UUID>(); | 101 | protected List<UUID> m_ids = new List<UUID>(); |
102 | 102 | ||
@@ -234,10 +234,10 @@ namespace OpenSim.Framework | |||
234 | { | 234 | { |
235 | defaultWearables[i] = new AvatarWearable(); | 235 | defaultWearables[i] = new AvatarWearable(); |
236 | } | 236 | } |
237 | 237 | ||
238 | // Body | 238 | // Body |
239 | defaultWearables[BODY].Add(DEFAULT_BODY_ITEM, DEFAULT_BODY_ASSET); | 239 | defaultWearables[BODY].Add(DEFAULT_BODY_ITEM, DEFAULT_BODY_ASSET); |
240 | 240 | ||
241 | // Hair | 241 | // Hair |
242 | defaultWearables[HAIR].Add(DEFAULT_HAIR_ITEM, DEFAULT_HAIR_ASSET); | 242 | defaultWearables[HAIR].Add(DEFAULT_HAIR_ITEM, DEFAULT_HAIR_ASSET); |
243 | 243 | ||
@@ -252,7 +252,7 @@ namespace OpenSim.Framework | |||
252 | 252 | ||
253 | // Pants | 253 | // Pants |
254 | defaultWearables[PANTS].Add(DEFAULT_PANTS_ITEM, DEFAULT_PANTS_ASSET); | 254 | defaultWearables[PANTS].Add(DEFAULT_PANTS_ITEM, DEFAULT_PANTS_ASSET); |
255 | 255 | ||
256 | // // Alpha | 256 | // // Alpha |
257 | // defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET); | 257 | // defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET); |
258 | 258 | ||