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-rw-r--r--OpenSim/Framework/AvatarAppearance.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index c0e9891..5da8ba1 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -69,7 +69,7 @@ namespace OpenSim.Framework
69 private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66"); 69 private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");
70 private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66"); 70 private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
71 71
72 public readonly static int VISUALPARAM_COUNT = 218; 72 public readonly static int VISUALPARAM_COUNT = 218;
73 73
74 protected UUID m_owner; 74 protected UUID m_owner;
75 75
@@ -361,7 +361,7 @@ namespace OpenSim.Framework
361 // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist 361 // This sets Visual Params with *less* weirder values then default. Instead of a ugly alien, it looks like a fat scientist
362 SetDefaultParams(m_visualparams); 362 SetDefaultParams(m_visualparams);
363 SetDefaultWearables(); 363 SetDefaultWearables();
364 m_texture = GetDefaultTexture(); 364 m_texture = GetDefaultTexture();
365 } 365 }
366 366
367 public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams) 367 public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, byte[] visualParams)