diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Archive/ArchiveConstants.cs (renamed from OpenSim/Region/CoreModules/World/Archiver/ArchiveConstants.cs) | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveConstants.cs b/OpenSim/Framework/Archive/ArchiveConstants.cs index f5f1fdb..f830e98 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveConstants.cs +++ b/OpenSim/Framework/Archive/ArchiveConstants.cs | |||
@@ -28,7 +28,7 @@ | |||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using OpenMetaverse; | 29 | using OpenMetaverse; |
30 | 30 | ||
31 | namespace OpenSim.Region.CoreModules.World.Archiver | 31 | namespace OpenSim.Framework.Archive |
32 | { | 32 | { |
33 | /// <summary> | 33 | /// <summary> |
34 | /// Constants for the archiving module | 34 | /// Constants for the archiving module |
@@ -46,6 +46,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
46 | public static readonly string ASSETS_PATH = "assets/"; | 46 | public static readonly string ASSETS_PATH = "assets/"; |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// Path for the inventory data | ||
50 | /// </summary> | ||
51 | public static readonly string INVENTORY_PATH = "inventory/"; | ||
52 | |||
53 | /// <summary> | ||
49 | /// Path for the prims file | 54 | /// Path for the prims file |
50 | /// </summary> | 55 | /// </summary> |
51 | public static readonly string OBJECTS_PATH = "objects/"; | 56 | public static readonly string OBJECTS_PATH = "objects/"; |
@@ -54,7 +59,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
54 | /// Path for terrains. Technically these may be assets, but I think it's quite nice to split them out. | 59 | /// Path for terrains. Technically these may be assets, but I think it's quite nice to split them out. |
55 | /// </summary> | 60 | /// </summary> |
56 | public static readonly string TERRAINS_PATH = "terrains/"; | 61 | public static readonly string TERRAINS_PATH = "terrains/"; |
57 | 62 | ||
58 | /// <summary> | 63 | /// <summary> |
59 | /// Path for region settings. | 64 | /// Path for region settings. |
60 | /// </summary> | 65 | /// </summary> |
@@ -66,6 +71,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
66 | public static readonly string ASSET_EXTENSION_SEPARATOR = "_"; | 71 | public static readonly string ASSET_EXTENSION_SEPARATOR = "_"; |
67 | 72 | ||
68 | /// <summary> | 73 | /// <summary> |
74 | /// Used to separate components in an inventory node name | ||
75 | /// </summary> | ||
76 | public static readonly string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__"; | ||
77 | |||
78 | /// <summary> | ||
69 | /// Extensions used for asset types in the archive | 79 | /// Extensions used for asset types in the archive |
70 | /// </summary> | 80 | /// </summary> |
71 | public static readonly IDictionary<sbyte, string> ASSET_TYPE_TO_EXTENSION = new Dictionary<sbyte, string>(); | 81 | public static readonly IDictionary<sbyte, string> ASSET_TYPE_TO_EXTENSION = new Dictionary<sbyte, string>(); |