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-rw-r--r--OpenSim/Framework/AgentCircuitManager.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs
index b6e48b4..2cd11ff 100644
--- a/OpenSim/Framework/AgentCircuitManager.cs
+++ b/OpenSim/Framework/AgentCircuitManager.cs
@@ -79,6 +79,7 @@ namespace OpenSim.Framework
79 user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder; 79 user.LoginInfo.InventoryFolder = validcircuit.InventoryFolder;
80 user.LoginInfo.BaseFolder = validcircuit.BaseFolder; 80 user.LoginInfo.BaseFolder = validcircuit.BaseFolder;
81 user.LoginInfo.StartPos = validcircuit.startpos; 81 user.LoginInfo.StartPos = validcircuit.startpos;
82 user.LoginInfo.StartFar = (float)validcircuit.startfar;
82 } 83 }
83 else 84 else
84 { 85 {
@@ -175,7 +176,8 @@ namespace OpenSim.Framework
175 { 176 {
176 m_agentCircuits[(uint) agentData.circuitcode].firstname = agentData.firstname; 177 m_agentCircuits[(uint) agentData.circuitcode].firstname = agentData.firstname;
177 m_agentCircuits[(uint) agentData.circuitcode].lastname = agentData.lastname; 178 m_agentCircuits[(uint) agentData.circuitcode].lastname = agentData.lastname;
178 m_agentCircuits[(uint) agentData.circuitcode].startpos = agentData.startpos; 179 m_agentCircuits[(uint)agentData.circuitcode].startpos = agentData.startpos;
180 m_agentCircuits[(uint)agentData.circuitcode].startfar = agentData.startfar;
179 181
180 // Updated for when we don't know them before calling Scene.NewUserConnection 182 // Updated for when we don't know them before calling Scene.NewUserConnection
181 m_agentCircuits[(uint) agentData.circuitcode].SecureSessionID = agentData.SecureSessionID; 183 m_agentCircuits[(uint) agentData.circuitcode].SecureSessionID = agentData.SecureSessionID;