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-rw-r--r--OpenSim/Data/AssetDataBase.cs2
-rw-r--r--OpenSim/Data/IAssetData.cs2
-rw-r--r--OpenSim/Data/IUserAccountData.cs1
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAssetData.cs4
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAvatarData.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs4
-rw-r--r--OpenSim/Data/MSSQL/MSSQLGridUserData.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLManager.cs4
-rw-r--r--OpenSim/Data/MSSQL/MSSQLPresenceData.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLSimulationData.cs5
-rw-r--r--OpenSim/Data/MSSQL/MSSQLUserAccountData.cs5
-rw-r--r--OpenSim/Data/MSSQL/MSSQLXInventoryData.cs4
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs6
-rw-r--r--OpenSim/Data/MySQL/MySQLGenericTableHandler.cs7
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs259
-rw-r--r--OpenSim/Data/MySQL/MySQLUserAccountData.cs46
-rw-r--r--OpenSim/Data/MySQL/MySQLXAssetData.cs2
-rw-r--r--OpenSim/Data/MySQL/Resources/RegionStore.migrations2
-rw-r--r--OpenSim/Data/Null/NullSimulationData.cs5
-rw-r--r--OpenSim/Data/Null/NullUserAccountData.cs5
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs4
-rw-r--r--OpenSim/Data/SQLite/SQLiteSimulationData.cs4
-rw-r--r--OpenSim/Data/SQLite/SQLiteUserAccountData.cs5
23 files changed, 279 insertions, 103 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs
index e1a810c..b4ae913 100644
--- a/OpenSim/Data/AssetDataBase.cs
+++ b/OpenSim/Data/AssetDataBase.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Data
38 { 38 {
39 public abstract AssetBase GetAsset(UUID uuid); 39 public abstract AssetBase GetAsset(UUID uuid);
40 40
41 public abstract void StoreAsset(AssetBase asset); 41 public abstract bool StoreAsset(AssetBase asset);
42 public abstract bool ExistsAsset(UUID uuid); 42 public abstract bool ExistsAsset(UUID uuid);
43 43
44 public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 44 public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs
index f31b215c..0c8eadd 100644
--- a/OpenSim/Data/IAssetData.cs
+++ b/OpenSim/Data/IAssetData.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Data
34 public interface IAssetDataPlugin : IPlugin 34 public interface IAssetDataPlugin : IPlugin
35 { 35 {
36 AssetBase GetAsset(UUID uuid); 36 AssetBase GetAsset(UUID uuid);
37 void StoreAsset(AssetBase asset); 37 bool StoreAsset(AssetBase asset);
38 bool ExistsAsset(UUID uuid); 38 bool ExistsAsset(UUID uuid);
39 List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 39 List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
40 void Initialise(string connect); 40 void Initialise(string connect);
diff --git a/OpenSim/Data/IUserAccountData.cs b/OpenSim/Data/IUserAccountData.cs
index 906ba6c..bc7eda7 100644
--- a/OpenSim/Data/IUserAccountData.cs
+++ b/OpenSim/Data/IUserAccountData.cs
@@ -50,5 +50,6 @@ namespace OpenSim.Data
50 bool Store(UserAccountData data); 50 bool Store(UserAccountData data);
51 bool Delete(string field, string val); 51 bool Delete(string field, string val);
52 UserAccountData[] GetUsers(UUID scopeID, string query); 52 UserAccountData[] GetUsers(UUID scopeID, string query);
53 UserAccountData[] GetUsersWhere(UUID scopeID, string where);
53 } 54 }
54} 55}
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index c7488d8..c882555 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -143,7 +143,7 @@ namespace OpenSim.Data.MSSQL
143 /// Create asset in m_database 143 /// Create asset in m_database
144 /// </summary> 144 /// </summary>
145 /// <param name="asset">the asset</param> 145 /// <param name="asset">the asset</param>
146 override public void StoreAsset(AssetBase asset) 146 override public bool StoreAsset(AssetBase asset)
147 { 147 {
148 148
149 string sql = 149 string sql =
@@ -192,10 +192,12 @@ namespace OpenSim.Data.MSSQL
192 try 192 try
193 { 193 {
194 command.ExecuteNonQuery(); 194 command.ExecuteNonQuery();
195 return true;
195 } 196 }
196 catch(Exception e) 197 catch(Exception e)
197 { 198 {
198 m_log.Error("[ASSET DB]: Error storing item :" + e.Message); 199 m_log.Error("[ASSET DB]: Error storing item :" + e.Message);
200 return false;
199 } 201 }
200 } 202 }
201 } 203 }
diff --git a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs
index 301b424..49a6b09 100644
--- a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
43 public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>, 43 public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>,
44 IAvatarData 44 IAvatarData
45 { 45 {
46// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 public MSSQLAvatarData(string connectionString, string realm) : 48 public MSSQLAvatarData(string connectionString, string realm) :
49 base(connectionString, realm, "Avatar") 49 base(connectionString, realm, "Avatar")
diff --git a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
index 4145d95..8f471c4 100644
--- a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
+++ b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL
40{ 40{
41 public class MSSQLGenericTableHandler<T> where T : class, new() 41 public class MSSQLGenericTableHandler<T> where T : class, new()
42 { 42 {
43// private static readonly ILog m_log = 43 private static readonly ILog m_log =
44// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 protected string m_ConnectionString; 46 protected string m_ConnectionString;
47 protected MSSQLManager m_database; //used for parameter type translation 47 protected MSSQLManager m_database; //used for parameter type translation
diff --git a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs
index 9e215f9..1870273 100644
--- a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
43 public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>, 43 public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>,
44 IGridUserData 44 IGridUserData
45 { 45 {
46// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 public MSSQLGridUserData(string connectionString, string realm) : 48 public MSSQLGridUserData(string connectionString, string realm) :
49 base(connectionString, realm, "GridUserStore") 49 base(connectionString, realm, "GridUserStore")
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs
index 9a0015c..62c38d3 100644
--- a/OpenSim/Data/MSSQL/MSSQLManager.cs
+++ b/OpenSim/Data/MSSQL/MSSQLManager.cs
@@ -41,7 +41,7 @@ namespace OpenSim.Data.MSSQL
41 /// </summary> 41 /// </summary>
42 public class MSSQLManager 42 public class MSSQLManager
43 { 43 {
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 /// <summary> 46 /// <summary>
47 /// Connection string for ADO.net 47 /// Connection string for ADO.net
@@ -185,6 +185,8 @@ namespace OpenSim.Data.MSSQL
185 return parameter; 185 return parameter;
186 } 186 }
187 187
188 private static readonly Dictionary<string, string> emptyDictionary = new Dictionary<string, string>();
189
188 /// <summary> 190 /// <summary>
189 /// Checks if we need to do some migrations to the database 191 /// Checks if we need to do some migrations to the database
190 /// </summary> 192 /// </summary>
diff --git a/OpenSim/Data/MSSQL/MSSQLPresenceData.cs b/OpenSim/Data/MSSQL/MSSQLPresenceData.cs
index 8068d23..e7b3d9c 100644
--- a/OpenSim/Data/MSSQL/MSSQLPresenceData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLPresenceData.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
43 public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>, 43 public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>,
44 IPresenceData 44 IPresenceData
45 { 45 {
46// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 public MSSQLPresenceData(string connectionString, string realm) : 48 public MSSQLPresenceData(string connectionString, string realm) :
49 base(connectionString, realm, "Presence") 49 base(connectionString, realm, "Presence")
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
index 3f29f5b..47fb6d7 100644
--- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
@@ -2202,5 +2202,10 @@ VALUES
2202 } 2202 }
2203 } 2203 }
2204 } 2204 }
2205
2206 public UUID[] GetObjectIDs(UUID regionID)
2207 {
2208 return new UUID[0];
2209 }
2205 } 2210 }
2206} 2211}
diff --git a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs
index 7feec91..dd0689c 100644
--- a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs
@@ -242,5 +242,10 @@ namespace OpenSim.Data.MSSQL
242 return DoQuery(cmd); 242 return DoQuery(cmd);
243 } 243 }
244 } 244 }
245
246 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
247 {
248 return null;
249 }
245 } 250 }
246} 251}
diff --git a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
index b19a0da..a1069c6 100644
--- a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL
40{ 40{
41 public class MSSQLXInventoryData : IXInventoryData 41 public class MSSQLXInventoryData : IXInventoryData
42 { 42 {
43// private static readonly ILog m_log = LogManager.GetLogger( 43 private static readonly ILog m_log = LogManager.GetLogger(
44// MethodBase.GetCurrentMethod().DeclaringType); 44 MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 private MSSQLGenericTableHandler<XInventoryFolder> m_Folders; 46 private MSSQLGenericTableHandler<XInventoryFolder> m_Folders;
47 private MSSQLItemHandler m_Items; 47 private MSSQLItemHandler m_Items;
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index 73de64b..20df234 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -155,7 +155,7 @@ namespace OpenSim.Data.MySQL
155 /// </summary> 155 /// </summary>
156 /// <param name="asset">Asset UUID to create</param> 156 /// <param name="asset">Asset UUID to create</param>
157 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> 157 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
158 override public void StoreAsset(AssetBase asset) 158 override public bool StoreAsset(AssetBase asset)
159 { 159 {
160 lock (m_dbLock) 160 lock (m_dbLock)
161 { 161 {
@@ -201,12 +201,14 @@ namespace OpenSim.Data.MySQL
201 cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags); 201 cmd.Parameters.AddWithValue("?asset_flags", (int)asset.Flags);
202 cmd.Parameters.AddWithValue("?data", asset.Data); 202 cmd.Parameters.AddWithValue("?data", asset.Data);
203 cmd.ExecuteNonQuery(); 203 cmd.ExecuteNonQuery();
204 return true;
204 } 205 }
205 } 206 }
206 catch (Exception e) 207 catch (Exception e)
207 { 208 {
208 m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}", 209 m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}",
209 asset.FullID, asset.Name, e.Message); 210 asset.FullID, asset.Name, e.Message);
211 return false;
210 } 212 }
211 } 213 }
212 } 214 }
@@ -370,4 +372,4 @@ namespace OpenSim.Data.MySQL
370 372
371 #endregion 373 #endregion
372 } 374 }
373} \ No newline at end of file 375}
diff --git a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs
index da8e958..86367a1 100644
--- a/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs
+++ b/OpenSim/Data/MySQL/MySQLGenericTableHandler.cs
@@ -175,6 +175,11 @@ namespace OpenSim.Data.MySQL
175 int v = Convert.ToInt32(reader[name]); 175 int v = Convert.ToInt32(reader[name]);
176 m_Fields[name].SetValue(row, v); 176 m_Fields[name].SetValue(row, v);
177 } 177 }
178 else if (m_Fields[name].FieldType == typeof(uint))
179 {
180 uint v = Convert.ToUInt32(reader[name]);
181 m_Fields[name].SetValue(row, v);
182 }
178 else 183 else
179 { 184 {
180 m_Fields[name].SetValue(row, reader[name]); 185 m_Fields[name].SetValue(row, reader[name]);
@@ -296,4 +301,4 @@ namespace OpenSim.Data.MySQL
296 } 301 }
297 } 302 }
298 } 303 }
299} \ No newline at end of file 304}
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 1a2e113..31c80c1 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Data.MySQL
66 Initialise(connectionString); 66 Initialise(connectionString);
67 } 67 }
68 68
69 public void Initialise(string connectionString) 69 public virtual void Initialise(string connectionString)
70 { 70 {
71 m_connectionString = connectionString; 71 m_connectionString = connectionString;
72 72
@@ -113,14 +113,16 @@ namespace OpenSim.Data.MySQL
113 113
114 public void Dispose() {} 114 public void Dispose() {}
115 115
116 public void StoreObject(SceneObjectGroup obj, UUID regionUUID) 116 public virtual void StoreObject(SceneObjectGroup obj, UUID regionUUID)
117 { 117 {
118 uint flags = obj.RootPart.GetEffectiveObjectFlags(); 118 uint flags = obj.RootPart.GetEffectiveObjectFlags();
119 119
120 // Eligibility check 120 // Eligibility check
121 // 121 //
122 if ((flags & (uint)PrimFlags.Temporary) != 0) 122 // PrimFlags.Temporary is not used in OpenSim code and cannot
123 return; 123 // be guaranteed to always be clear. Don't check it.
124// if ((flags & (uint)PrimFlags.Temporary) != 0)
125// return;
124 if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0) 126 if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
125 return; 127 return;
126 128
@@ -135,7 +137,7 @@ namespace OpenSim.Data.MySQL
135 foreach (SceneObjectPart prim in obj.Parts) 137 foreach (SceneObjectPart prim in obj.Parts)
136 { 138 {
137 cmd.Parameters.Clear(); 139 cmd.Parameters.Clear();
138 140
139 cmd.CommandText = "replace into prims (" + 141 cmd.CommandText = "replace into prims (" +
140 "UUID, CreationDate, " + 142 "UUID, CreationDate, " +
141 "Name, Text, Description, " + 143 "Name, Text, Description, " +
@@ -171,7 +173,10 @@ namespace OpenSim.Data.MySQL
171 "ParticleSystem, ClickAction, Material, " + 173 "ParticleSystem, ClickAction, Material, " +
172 "CollisionSound, CollisionSoundVolume, " + 174 "CollisionSound, CollisionSoundVolume, " +
173 "PassTouches, " + 175 "PassTouches, " +
174 "LinkNumber, MediaURL) values (" + "?UUID, " + 176 "PassCollisions, " +
177 "LinkNumber, MediaURL, KeyframeMotion, " +
178 "PhysicsShapeType, Density, GravityModifier, " +
179 "Friction, Restitution) values (" + "?UUID, " +
175 "?CreationDate, ?Name, ?Text, " + 180 "?CreationDate, ?Name, ?Text, " +
176 "?Description, ?SitName, ?TouchName, " + 181 "?Description, ?SitName, ?TouchName, " +
177 "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " + 182 "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
@@ -202,14 +207,17 @@ namespace OpenSim.Data.MySQL
202 "?SaleType, ?ColorR, ?ColorG, " + 207 "?SaleType, ?ColorR, ?ColorG, " +
203 "?ColorB, ?ColorA, ?ParticleSystem, " + 208 "?ColorB, ?ColorA, ?ParticleSystem, " +
204 "?ClickAction, ?Material, ?CollisionSound, " + 209 "?ClickAction, ?Material, ?CollisionSound, " +
205 "?CollisionSoundVolume, ?PassTouches, ?LinkNumber, ?MediaURL)"; 210 "?CollisionSoundVolume, ?PassTouches, ?PassCollisions, " +
206 211 "?LinkNumber, ?MediaURL, ?KeyframeMotion, " +
212 "?PhysicsShapeType, ?Density, ?GravityModifier, " +
213 "?Friction, ?Restitution)";
214
207 FillPrimCommand(cmd, prim, obj.UUID, regionUUID); 215 FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
208 216
209 ExecuteNonQuery(cmd); 217 ExecuteNonQuery(cmd);
210 218
211 cmd.Parameters.Clear(); 219 cmd.Parameters.Clear();
212 220
213 cmd.CommandText = "replace into primshapes (" + 221 cmd.CommandText = "replace into primshapes (" +
214 "UUID, Shape, ScaleX, ScaleY, " + 222 "UUID, Shape, ScaleX, ScaleY, " +
215 "ScaleZ, PCode, PathBegin, PathEnd, " + 223 "ScaleZ, PCode, PathBegin, PathEnd, " +
@@ -231,9 +239,9 @@ namespace OpenSim.Data.MySQL
231 "?ProfileEnd, ?ProfileCurve, " + 239 "?ProfileEnd, ?ProfileCurve, " +
232 "?ProfileHollow, ?Texture, ?ExtraParams, " + 240 "?ProfileHollow, ?Texture, ?ExtraParams, " +
233 "?State, ?Media)"; 241 "?State, ?Media)";
234 242
235 FillShapeCommand(cmd, prim); 243 FillShapeCommand(cmd, prim);
236 244
237 ExecuteNonQuery(cmd); 245 ExecuteNonQuery(cmd);
238 } 246 }
239 } 247 }
@@ -241,7 +249,7 @@ namespace OpenSim.Data.MySQL
241 } 249 }
242 } 250 }
243 251
244 public void RemoveObject(UUID obj, UUID regionUUID) 252 public virtual void RemoveObject(UUID obj, UUID regionUUID)
245 { 253 {
246// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID); 254// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID);
247 255
@@ -390,7 +398,7 @@ namespace OpenSim.Data.MySQL
390 } 398 }
391 } 399 }
392 400
393 public List<SceneObjectGroup> LoadObjects(UUID regionID) 401 public virtual List<SceneObjectGroup> LoadObjects(UUID regionID)
394 { 402 {
395 const int ROWS_PER_QUERY = 5000; 403 const int ROWS_PER_QUERY = 5000;
396 404
@@ -446,7 +454,11 @@ namespace OpenSim.Data.MySQL
446 foreach (SceneObjectPart prim in prims.Values) 454 foreach (SceneObjectPart prim in prims.Values)
447 { 455 {
448 if (prim.ParentUUID == UUID.Zero) 456 if (prim.ParentUUID == UUID.Zero)
457 {
449 objects[prim.UUID] = new SceneObjectGroup(prim); 458 objects[prim.UUID] = new SceneObjectGroup(prim);
459 if (prim.KeyframeMotion != null)
460 prim.KeyframeMotion.UpdateSceneObject(objects[prim.UUID]);
461 }
450 } 462 }
451 463
452 // Add all of the children objects to the SOGs 464 // Add all of the children objects to the SOGs
@@ -559,36 +571,51 @@ namespace OpenSim.Data.MySQL
559 } 571 }
560 } 572 }
561 573
562 public void StoreTerrain(double[,] ter, UUID regionID) 574 public virtual void StoreTerrain(double[,] ter, UUID regionID)
563 { 575 {
564 m_log.Info("[REGION DB]: Storing terrain"); 576 Util.FireAndForget(delegate(object x)
565
566 lock (m_dbLock)
567 { 577 {
568 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 578 double[,] oldTerrain = LoadTerrain(regionID);
569 {
570 dbcon.Open();
571 579
572 using (MySqlCommand cmd = dbcon.CreateCommand()) 580 m_log.Info("[REGION DB]: Storing terrain");
581
582 lock (m_dbLock)
583 {
584 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
573 { 585 {
574 cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID"; 586 dbcon.Open();
575 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
576 587
577 ExecuteNonQuery(cmd); 588 using (MySqlCommand cmd = dbcon.CreateCommand())
589 {
590 cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID";
591 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
578 592
579 cmd.CommandText = "insert into terrain (RegionUUID, " + 593 using (MySqlCommand cmd2 = dbcon.CreateCommand())
580 "Revision, Heightfield) values (?RegionUUID, " + 594 {
581 "1, ?Heightfield)"; 595 try
596 {
597 cmd2.CommandText = "insert into terrain (RegionUUID, " +
598 "Revision, Heightfield) values (?RegionUUID, " +
599 "1, ?Heightfield)";
582 600
583 cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); 601 cmd2.Parameters.AddWithValue("RegionUUID", regionID.ToString());
602 cmd2.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter, oldTerrain));
584 603
585 ExecuteNonQuery(cmd); 604 ExecuteNonQuery(cmd);
605 ExecuteNonQuery(cmd2);
606 }
607 catch (Exception e)
608 {
609 m_log.ErrorFormat(e.ToString());
610 }
611 }
612 }
586 } 613 }
587 } 614 }
588 } 615 });
589 } 616 }
590 617
591 public double[,] LoadTerrain(UUID regionID) 618 public virtual double[,] LoadTerrain(UUID regionID)
592 { 619 {
593 double[,] terrain = null; 620 double[,] terrain = null;
594 621
@@ -638,7 +665,7 @@ namespace OpenSim.Data.MySQL
638 return terrain; 665 return terrain;
639 } 666 }
640 667
641 public void RemoveLandObject(UUID globalID) 668 public virtual void RemoveLandObject(UUID globalID)
642 { 669 {
643 lock (m_dbLock) 670 lock (m_dbLock)
644 { 671 {
@@ -657,7 +684,7 @@ namespace OpenSim.Data.MySQL
657 } 684 }
658 } 685 }
659 686
660 public void StoreLandObject(ILandObject parcel) 687 public virtual void StoreLandObject(ILandObject parcel)
661 { 688 {
662 lock (m_dbLock) 689 lock (m_dbLock)
663 { 690 {
@@ -714,7 +741,7 @@ namespace OpenSim.Data.MySQL
714 } 741 }
715 } 742 }
716 743
717 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) 744 public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
718 { 745 {
719 RegionLightShareData nWP = new RegionLightShareData(); 746 RegionLightShareData nWP = new RegionLightShareData();
720 nWP.OnSave += StoreRegionWindlightSettings; 747 nWP.OnSave += StoreRegionWindlightSettings;
@@ -736,7 +763,7 @@ namespace OpenSim.Data.MySQL
736 { 763 {
737 //No result, so store our default windlight profile and return it 764 //No result, so store our default windlight profile and return it
738 nWP.regionID = regionUUID; 765 nWP.regionID = regionUUID;
739 StoreRegionWindlightSettings(nWP); 766 // StoreRegionWindlightSettings(nWP);
740 return nWP; 767 return nWP;
741 } 768 }
742 else 769 else
@@ -811,7 +838,7 @@ namespace OpenSim.Data.MySQL
811 return nWP; 838 return nWP;
812 } 839 }
813 840
814 public RegionSettings LoadRegionSettings(UUID regionUUID) 841 public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
815 { 842 {
816 RegionSettings rs = null; 843 RegionSettings rs = null;
817 844
@@ -851,7 +878,7 @@ namespace OpenSim.Data.MySQL
851 return rs; 878 return rs;
852 } 879 }
853 880
854 public void StoreRegionWindlightSettings(RegionLightShareData wl) 881 public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
855 { 882 {
856 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 883 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
857 { 884 {
@@ -954,7 +981,7 @@ namespace OpenSim.Data.MySQL
954 } 981 }
955 } 982 }
956 983
957 public void RemoveRegionWindlightSettings(UUID regionID) 984 public virtual void RemoveRegionWindlightSettings(UUID regionID)
958 { 985 {
959 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 986 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
960 { 987 {
@@ -1031,7 +1058,7 @@ namespace OpenSim.Data.MySQL
1031 } 1058 }
1032 #endregion 1059 #endregion
1033 1060
1034 public void StoreRegionSettings(RegionSettings rs) 1061 public virtual void StoreRegionSettings(RegionSettings rs)
1035 { 1062 {
1036 lock (m_dbLock) 1063 lock (m_dbLock)
1037 { 1064 {
@@ -1058,7 +1085,7 @@ namespace OpenSim.Data.MySQL
1058 "use_estate_sun, fixed_sun, sun_position, " + 1085 "use_estate_sun, fixed_sun, sun_position, " +
1059 "covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " + 1086 "covenant, covenant_datetime, Sandbox, sunvectorx, sunvectory, " +
1060 "sunvectorz, loaded_creation_datetime, " + 1087 "sunvectorz, loaded_creation_datetime, " +
1061 "loaded_creation_id, map_tile_ID, " + 1088 "loaded_creation_id, map_tile_ID, block_search, casino, " +
1062 "TelehubObject, parcel_tile_ID) " + 1089 "TelehubObject, parcel_tile_ID) " +
1063 "values (?RegionUUID, ?BlockTerraform, " + 1090 "values (?RegionUUID, ?BlockTerraform, " +
1064 "?BlockFly, ?AllowDamage, ?RestrictPushing, " + 1091 "?BlockFly, ?AllowDamage, ?RestrictPushing, " +
@@ -1075,7 +1102,8 @@ namespace OpenSim.Data.MySQL
1075 "?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " + 1102 "?SunPosition, ?Covenant, ?CovenantChangedDateTime, ?Sandbox, " +
1076 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + 1103 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
1077 "?LoadedCreationDateTime, ?LoadedCreationID, " + 1104 "?LoadedCreationDateTime, ?LoadedCreationID, " +
1078 "?TerrainImageID, ?TelehubObject, ?ParcelImageID) "; 1105 "?TerrainImageID, ?block_search, ?casino, " +
1106 "?TelehubObject, ?ParcelImageID)";
1079 1107
1080 FillRegionSettingsCommand(cmd, rs); 1108 FillRegionSettingsCommand(cmd, rs);
1081 1109
@@ -1086,7 +1114,7 @@ namespace OpenSim.Data.MySQL
1086 SaveSpawnPoints(rs); 1114 SaveSpawnPoints(rs);
1087 } 1115 }
1088 1116
1089 public List<LandData> LoadLandObjects(UUID regionUUID) 1117 public virtual List<LandData> LoadLandObjects(UUID regionUUID)
1090 { 1118 {
1091 List<LandData> landData = new List<LandData>(); 1119 List<LandData> landData = new List<LandData>();
1092 1120
@@ -1268,11 +1296,31 @@ namespace OpenSim.Data.MySQL
1268 prim.CollisionSoundVolume = (float)(double)row["CollisionSoundVolume"]; 1296 prim.CollisionSoundVolume = (float)(double)row["CollisionSoundVolume"];
1269 1297
1270 prim.PassTouches = ((sbyte)row["PassTouches"] != 0); 1298 prim.PassTouches = ((sbyte)row["PassTouches"] != 0);
1299 prim.PassCollisions = ((sbyte)row["PassCollisions"] != 0);
1271 prim.LinkNum = (int)row["LinkNumber"]; 1300 prim.LinkNum = (int)row["LinkNumber"];
1272 1301
1273 if (!(row["MediaURL"] is System.DBNull)) 1302 if (!(row["MediaURL"] is System.DBNull))
1274 prim.MediaUrl = (string)row["MediaURL"]; 1303 prim.MediaUrl = (string)row["MediaURL"];
1275 1304
1305 if (!(row["KeyframeMotion"] is DBNull))
1306 {
1307 Byte[] data = (byte[])row["KeyframeMotion"];
1308 if (data.Length > 0)
1309 prim.KeyframeMotion = KeyframeMotion.FromData(null, data);
1310 else
1311 prim.KeyframeMotion = null;
1312 }
1313 else
1314 {
1315 prim.KeyframeMotion = null;
1316 }
1317
1318 prim.PhysicsShapeType = (byte)Convert.ToInt32(row["PhysicsShapeType"].ToString());
1319 prim.Density = (float)(double)row["Density"];
1320 prim.GravityModifier = (float)(double)row["GravityModifier"];
1321 prim.Friction = (float)(double)row["Friction"];
1322 prim.Bounciness = (float)(double)row["Restitution"];
1323
1276 return prim; 1324 return prim;
1277 } 1325 }
1278 1326
@@ -1283,32 +1331,40 @@ namespace OpenSim.Data.MySQL
1283 /// <returns></returns> 1331 /// <returns></returns>
1284 private static TaskInventoryItem BuildItem(IDataReader row) 1332 private static TaskInventoryItem BuildItem(IDataReader row)
1285 { 1333 {
1286 TaskInventoryItem taskItem = new TaskInventoryItem(); 1334 try
1287 1335 {
1288 taskItem.ItemID = DBGuid.FromDB(row["itemID"]); 1336 TaskInventoryItem taskItem = new TaskInventoryItem();
1289 taskItem.ParentPartID = DBGuid.FromDB(row["primID"]); 1337
1290 taskItem.AssetID = DBGuid.FromDB(row["assetID"]); 1338 taskItem.ItemID = DBGuid.FromDB(row["itemID"]);
1291 taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]); 1339 taskItem.ParentPartID = DBGuid.FromDB(row["primID"]);
1292 1340 taskItem.AssetID = DBGuid.FromDB(row["assetID"]);
1293 taskItem.InvType = Convert.ToInt32(row["invType"]); 1341 taskItem.ParentID = DBGuid.FromDB(row["parentFolderID"]);
1294 taskItem.Type = Convert.ToInt32(row["assetType"]); 1342
1295 1343 taskItem.InvType = Convert.ToInt32(row["invType"]);
1296 taskItem.Name = (String)row["name"]; 1344 taskItem.Type = Convert.ToInt32(row["assetType"]);
1297 taskItem.Description = (String)row["description"]; 1345
1298 taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); 1346 taskItem.Name = (String)row["name"];
1299 taskItem.CreatorIdentification = (String)row["creatorID"]; 1347 taskItem.Description = (String)row["description"];
1300 taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]); 1348 taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
1301 taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]); 1349 taskItem.CreatorIdentification = (String)row["creatorID"];
1302 taskItem.GroupID = DBGuid.FromDB(row["groupID"]); 1350 taskItem.OwnerID = DBGuid.FromDB(row["ownerID"]);
1303 1351 taskItem.LastOwnerID = DBGuid.FromDB(row["lastOwnerID"]);
1304 taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); 1352 taskItem.GroupID = DBGuid.FromDB(row["groupID"]);
1305 taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); 1353
1306 taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); 1354 taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
1307 taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); 1355 taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
1308 taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); 1356 taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
1309 taskItem.Flags = Convert.ToUInt32(row["flags"]); 1357 taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
1310 1358 taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
1311 return taskItem; 1359 taskItem.Flags = Convert.ToUInt32(row["flags"]);
1360
1361 return taskItem;
1362 }
1363 catch
1364 {
1365 m_log.ErrorFormat("[MYSQL DB]: Error reading task inventory: itemID was {0}, primID was {1}", row["itemID"].ToString(), row["primID"].ToString());
1366 throw;
1367 }
1312 } 1368 }
1313 1369
1314 private static RegionSettings BuildRegionSettings(IDataReader row) 1370 private static RegionSettings BuildRegionSettings(IDataReader row)
@@ -1366,6 +1422,9 @@ namespace OpenSim.Data.MySQL
1366 newSettings.ParcelImageID = DBGuid.FromDB(row["parcel_tile_ID"]); 1422 newSettings.ParcelImageID = DBGuid.FromDB(row["parcel_tile_ID"]);
1367 newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]); 1423 newSettings.TelehubObject = DBGuid.FromDB(row["TelehubObject"]);
1368 1424
1425 newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
1426 newSettings.Casino = Convert.ToBoolean(row["casino"]);
1427
1369 return newSettings; 1428 return newSettings;
1370 } 1429 }
1371 1430
@@ -1463,7 +1522,7 @@ namespace OpenSim.Data.MySQL
1463 /// </summary> 1522 /// </summary>
1464 /// <param name="val"></param> 1523 /// <param name="val"></param>
1465 /// <returns></returns> 1524 /// <returns></returns>
1466 private static Array SerializeTerrain(double[,] val) 1525 private static Array SerializeTerrain(double[,] val, double[,] oldTerrain)
1467 { 1526 {
1468 MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double)); 1527 MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
1469 BinaryWriter bw = new BinaryWriter(str); 1528 BinaryWriter bw = new BinaryWriter(str);
@@ -1472,7 +1531,11 @@ namespace OpenSim.Data.MySQL
1472 for (int x = 0; x < (int)Constants.RegionSize; x++) 1531 for (int x = 0; x < (int)Constants.RegionSize; x++)
1473 for (int y = 0; y < (int)Constants.RegionSize; y++) 1532 for (int y = 0; y < (int)Constants.RegionSize; y++)
1474 { 1533 {
1475 double height = val[x, y]; 1534 double height = 20.0;
1535 if (oldTerrain != null)
1536 height = oldTerrain[x, y];
1537 if (!double.IsNaN(val[x, y]))
1538 height = val[x, y];
1476 if (height == 0.0) 1539 if (height == 0.0)
1477 height = double.Epsilon; 1540 height = double.Epsilon;
1478 1541
@@ -1616,8 +1679,24 @@ namespace OpenSim.Data.MySQL
1616 else 1679 else
1617 cmd.Parameters.AddWithValue("PassTouches", 0); 1680 cmd.Parameters.AddWithValue("PassTouches", 0);
1618 1681
1682 if (prim.PassCollisions)
1683 cmd.Parameters.AddWithValue("PassCollisions", 1);
1684 else
1685 cmd.Parameters.AddWithValue("PassCollisions", 0);
1686
1619 cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum); 1687 cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
1620 cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl); 1688 cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl);
1689
1690 if (prim.KeyframeMotion != null)
1691 cmd.Parameters.AddWithValue("KeyframeMotion", prim.KeyframeMotion.Serialize());
1692 else
1693 cmd.Parameters.AddWithValue("KeyframeMotion", new Byte[0]);
1694
1695 cmd.Parameters.AddWithValue("PhysicsShapeType", prim.PhysicsShapeType);
1696 cmd.Parameters.AddWithValue("Density", (double)prim.Density);
1697 cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier);
1698 cmd.Parameters.AddWithValue("Friction", (double)prim.Friction);
1699 cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness);
1621 } 1700 }
1622 1701
1623 /// <summary> 1702 /// <summary>
@@ -1696,6 +1775,9 @@ namespace OpenSim.Data.MySQL
1696 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); 1775 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
1697 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); 1776 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
1698 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); 1777 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
1778 cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch);
1779 cmd.Parameters.AddWithValue("casino", settings.Casino);
1780
1699 cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID); 1781 cmd.Parameters.AddWithValue("ParcelImageID", settings.ParcelImageID);
1700 cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject); 1782 cmd.Parameters.AddWithValue("TelehubObject", settings.TelehubObject);
1701 } 1783 }
@@ -1856,7 +1938,7 @@ namespace OpenSim.Data.MySQL
1856 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml()); 1938 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml());
1857 } 1939 }
1858 1940
1859 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) 1941 public virtual void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
1860 { 1942 {
1861 lock (m_dbLock) 1943 lock (m_dbLock)
1862 { 1944 {
@@ -1900,6 +1982,37 @@ namespace OpenSim.Data.MySQL
1900 } 1982 }
1901 } 1983 }
1902 1984
1985 public UUID[] GetObjectIDs(UUID regionID)
1986 {
1987 List<UUID> uuids = new List<UUID>();
1988
1989 lock (m_dbLock)
1990 {
1991 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
1992 {
1993 dbcon.Open();
1994
1995 using (MySqlCommand cmd = dbcon.CreateCommand())
1996 {
1997 cmd.CommandText = "select UUID from prims where RegionUUID = ?RegionUUID";
1998 cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
1999
2000 using (IDataReader reader = ExecuteReader(cmd))
2001 {
2002 while (reader.Read())
2003 {
2004 UUID id = new UUID(reader["UUID"].ToString());
2005
2006 uuids.Add(id);
2007 }
2008 }
2009 }
2010 }
2011 }
2012
2013 return uuids.ToArray();
2014 }
2015
1903 private void LoadSpawnPoints(RegionSettings rs) 2016 private void LoadSpawnPoints(RegionSettings rs)
1904 { 2017 {
1905 rs.ClearSpawnPoints(); 2018 rs.ClearSpawnPoints();
diff --git a/OpenSim/Data/MySQL/MySQLUserAccountData.cs b/OpenSim/Data/MySQL/MySQLUserAccountData.cs
index e964295..4ff3175 100644
--- a/OpenSim/Data/MySQL/MySQLUserAccountData.cs
+++ b/OpenSim/Data/MySQL/MySQLUserAccountData.cs
@@ -46,17 +46,21 @@ namespace OpenSim.Data.MySQL
46 { 46 {
47 string[] words = query.Split(new char[] {' '}); 47 string[] words = query.Split(new char[] {' '});
48 48
49 bool valid = false;
50
49 for (int i = 0 ; i < words.Length ; i++) 51 for (int i = 0 ; i < words.Length ; i++)
50 { 52 {
51 if (words[i].Length < 3) 53 if (words[i].Length > 2)
52 { 54 valid = true;
53 if (i != words.Length - 1) 55// if (words[i].Length < 3)
54 Array.Copy(words, i + 1, words, i, words.Length - i - 1); 56// {
55 Array.Resize(ref words, words.Length - 1); 57// if (i != words.Length - 1)
56 } 58// Array.Copy(words, i + 1, words, i, words.Length - i - 1);
59// Array.Resize(ref words, words.Length - 1);
60// }
57 } 61 }
58 62
59 if (words.Length == 0) 63 if ((!valid) || words.Length == 0)
60 return new UserAccountData[0]; 64 return new UserAccountData[0];
61 65
62 if (words.Length > 2) 66 if (words.Length > 2)
@@ -66,20 +70,36 @@ namespace OpenSim.Data.MySQL
66 { 70 {
67 if (words.Length == 1) 71 if (words.Length == 1)
68 { 72 {
69 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search)", m_Realm); 73 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search) and active=1", m_Realm);
70 cmd.Parameters.AddWithValue("?search", "%" + words[0] + "%"); 74 cmd.Parameters.AddWithValue("?search", words[0] + "%");
71 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); 75 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
72 } 76 }
73 else 77 else
74 { 78 {
75 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst or LastName like ?searchLast)", m_Realm); 79 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst and LastName like ?searchLast) and active=1", m_Realm);
76 cmd.Parameters.AddWithValue("?searchFirst", "%" + words[0] + "%"); 80 cmd.Parameters.AddWithValue("?searchFirst", words[0] + "%");
77 cmd.Parameters.AddWithValue("?searchLast", "%" + words[1] + "%"); 81 cmd.Parameters.AddWithValue("?searchLast", words[1] + "%");
78 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); 82 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
79 } 83 }
80 84
81 return DoQuery(cmd); 85 return DoQuery(cmd);
82 } 86 }
83 } 87 }
88
89 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
90 {
91 using (MySqlCommand cmd = new MySqlCommand())
92 {
93 if (scopeID != UUID.Zero)
94 {
95 where = "(ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (" + where + ")";
96 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
97 }
98
99 cmd.CommandText = String.Format("select * from {0} where " + where, m_Realm);
100
101 return DoQuery(cmd);
102 }
103 }
84 } 104 }
85} \ No newline at end of file 105}
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs
index e6ac22e..9a50373 100644
--- a/OpenSim/Data/MySQL/MySQLXAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs
@@ -497,4 +497,4 @@ namespace OpenSim.Data.MySQL
497 497
498 #endregion 498 #endregion
499 } 499 }
500} \ No newline at end of file 500}
diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
index 4a925fb..db0d0ec 100644
--- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations
+++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
@@ -717,7 +717,7 @@ ALTER TABLE regionsettings ADD COLUMN loaded_creation_datetime int unsigned NOT
717 717
718COMMIT; 718COMMIT;
719 719
720:VERSION 32 720:VERSION 32 #---------------------
721 721
722BEGIN; 722BEGIN;
723CREATE TABLE `regionwindlight` ( 723CREATE TABLE `regionwindlight` (
diff --git a/OpenSim/Data/Null/NullSimulationData.cs b/OpenSim/Data/Null/NullSimulationData.cs
index 8f2314f..a39ef0b 100644
--- a/OpenSim/Data/Null/NullSimulationData.cs
+++ b/OpenSim/Data/Null/NullSimulationData.cs
@@ -151,5 +151,10 @@ namespace OpenSim.Data.Null
151 public void Shutdown() 151 public void Shutdown()
152 { 152 {
153 } 153 }
154
155 public UUID[] GetObjectIDs(UUID regionID)
156 {
157 return new UUID[0];
158 }
154 } 159 }
155} 160}
diff --git a/OpenSim/Data/Null/NullUserAccountData.cs b/OpenSim/Data/Null/NullUserAccountData.cs
index ec54dba..241616b 100644
--- a/OpenSim/Data/Null/NullUserAccountData.cs
+++ b/OpenSim/Data/Null/NullUserAccountData.cs
@@ -193,5 +193,10 @@ namespace OpenSim.Data.Null
193 193
194 return false; 194 return false;
195 } 195 }
196
197 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
198 {
199 return null;
200 }
196 } 201 }
197} 202}
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index d0e24c3..7f7059b 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -131,7 +131,7 @@ namespace OpenSim.Data.SQLite
131 /// Create an asset 131 /// Create an asset
132 /// </summary> 132 /// </summary>
133 /// <param name="asset">Asset Base</param> 133 /// <param name="asset">Asset Base</param>
134 override public void StoreAsset(AssetBase asset) 134 override public bool StoreAsset(AssetBase asset)
135 { 135 {
136 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); 136 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
137 if (ExistsAsset(asset.FullID)) 137 if (ExistsAsset(asset.FullID))
@@ -153,6 +153,7 @@ namespace OpenSim.Data.SQLite
153 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 153 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
154 154
155 cmd.ExecuteNonQuery(); 155 cmd.ExecuteNonQuery();
156 return true;
156 } 157 }
157 } 158 }
158 } 159 }
@@ -173,6 +174,7 @@ namespace OpenSim.Data.SQLite
173 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 174 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
174 175
175 cmd.ExecuteNonQuery(); 176 cmd.ExecuteNonQuery();
177 return true;
176 } 178 }
177 } 179 }
178 } 180 }
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index f40e866..9175a8f 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -2890,5 +2890,9 @@ namespace OpenSim.Data.SQLite
2890 } 2890 }
2891 } 2891 }
2892 2892
2893 public UUID[] GetObjectIDs(UUID regionID)
2894 {
2895 return new UUID[0];
2896 }
2893 } 2897 }
2894} 2898}
diff --git a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
index 7a5de50..4d580c0 100644
--- a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
@@ -81,5 +81,10 @@ namespace OpenSim.Data.SQLite
81 81
82 return DoQuery(cmd); 82 return DoQuery(cmd);
83 } 83 }
84
85 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
86 {
87 return null;
88 }
84 } 89 }
85} 90}