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-rw-r--r--OpenSim/Data/AssetDataBase.cs2
-rw-r--r--OpenSim/Data/IAssetData.cs2
-rw-r--r--OpenSim/Data/IUserAccountData.cs1
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAssetData.cs4
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAvatarData.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs4
-rw-r--r--OpenSim/Data/MSSQL/MSSQLGridUserData.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLManager.cs4
-rw-r--r--OpenSim/Data/MSSQL/MSSQLPresenceData.cs2
-rw-r--r--OpenSim/Data/MSSQL/MSSQLUserAccountData.cs5
-rw-r--r--OpenSim/Data/MSSQL/MSSQLXInventoryData.cs4
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs4
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs41
-rw-r--r--OpenSim/Data/MySQL/MySQLUserAccountData.cs41
-rw-r--r--OpenSim/Data/MySQL/Resources/RegionStore.migrations2
-rw-r--r--OpenSim/Data/Null/NullUserAccountData.cs5
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs4
-rw-r--r--OpenSim/Data/SQLite/SQLiteUserAccountData.cs5
18 files changed, 91 insertions, 43 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs
index e1a810c..b4ae913 100644
--- a/OpenSim/Data/AssetDataBase.cs
+++ b/OpenSim/Data/AssetDataBase.cs
@@ -38,7 +38,7 @@ namespace OpenSim.Data
38 { 38 {
39 public abstract AssetBase GetAsset(UUID uuid); 39 public abstract AssetBase GetAsset(UUID uuid);
40 40
41 public abstract void StoreAsset(AssetBase asset); 41 public abstract bool StoreAsset(AssetBase asset);
42 public abstract bool ExistsAsset(UUID uuid); 42 public abstract bool ExistsAsset(UUID uuid);
43 43
44 public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 44 public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs
index f31b215c..0c8eadd 100644
--- a/OpenSim/Data/IAssetData.cs
+++ b/OpenSim/Data/IAssetData.cs
@@ -34,7 +34,7 @@ namespace OpenSim.Data
34 public interface IAssetDataPlugin : IPlugin 34 public interface IAssetDataPlugin : IPlugin
35 { 35 {
36 AssetBase GetAsset(UUID uuid); 36 AssetBase GetAsset(UUID uuid);
37 void StoreAsset(AssetBase asset); 37 bool StoreAsset(AssetBase asset);
38 bool ExistsAsset(UUID uuid); 38 bool ExistsAsset(UUID uuid);
39 List<AssetMetadata> FetchAssetMetadataSet(int start, int count); 39 List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
40 void Initialise(string connect); 40 void Initialise(string connect);
diff --git a/OpenSim/Data/IUserAccountData.cs b/OpenSim/Data/IUserAccountData.cs
index 906ba6c..bc7eda7 100644
--- a/OpenSim/Data/IUserAccountData.cs
+++ b/OpenSim/Data/IUserAccountData.cs
@@ -50,5 +50,6 @@ namespace OpenSim.Data
50 bool Store(UserAccountData data); 50 bool Store(UserAccountData data);
51 bool Delete(string field, string val); 51 bool Delete(string field, string val);
52 UserAccountData[] GetUsers(UUID scopeID, string query); 52 UserAccountData[] GetUsers(UUID scopeID, string query);
53 UserAccountData[] GetUsersWhere(UUID scopeID, string where);
53 } 54 }
54} 55}
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index c7488d8..c882555 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -143,7 +143,7 @@ namespace OpenSim.Data.MSSQL
143 /// Create asset in m_database 143 /// Create asset in m_database
144 /// </summary> 144 /// </summary>
145 /// <param name="asset">the asset</param> 145 /// <param name="asset">the asset</param>
146 override public void StoreAsset(AssetBase asset) 146 override public bool StoreAsset(AssetBase asset)
147 { 147 {
148 148
149 string sql = 149 string sql =
@@ -192,10 +192,12 @@ namespace OpenSim.Data.MSSQL
192 try 192 try
193 { 193 {
194 command.ExecuteNonQuery(); 194 command.ExecuteNonQuery();
195 return true;
195 } 196 }
196 catch(Exception e) 197 catch(Exception e)
197 { 198 {
198 m_log.Error("[ASSET DB]: Error storing item :" + e.Message); 199 m_log.Error("[ASSET DB]: Error storing item :" + e.Message);
200 return false;
199 } 201 }
200 } 202 }
201 } 203 }
diff --git a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs
index 301b424..49a6b09 100644
--- a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
43 public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>, 43 public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>,
44 IAvatarData 44 IAvatarData
45 { 45 {
46// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 public MSSQLAvatarData(string connectionString, string realm) : 48 public MSSQLAvatarData(string connectionString, string realm) :
49 base(connectionString, realm, "Avatar") 49 base(connectionString, realm, "Avatar")
diff --git a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
index 4145d95..8f471c4 100644
--- a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
+++ b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL
40{ 40{
41 public class MSSQLGenericTableHandler<T> where T : class, new() 41 public class MSSQLGenericTableHandler<T> where T : class, new()
42 { 42 {
43// private static readonly ILog m_log = 43 private static readonly ILog m_log =
44// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 protected string m_ConnectionString; 46 protected string m_ConnectionString;
47 protected MSSQLManager m_database; //used for parameter type translation 47 protected MSSQLManager m_database; //used for parameter type translation
diff --git a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs
index 9e215f9..1870273 100644
--- a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
43 public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>, 43 public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>,
44 IGridUserData 44 IGridUserData
45 { 45 {
46// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 public MSSQLGridUserData(string connectionString, string realm) : 48 public MSSQLGridUserData(string connectionString, string realm) :
49 base(connectionString, realm, "GridUserStore") 49 base(connectionString, realm, "GridUserStore")
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs
index cf963e3..575fd21 100644
--- a/OpenSim/Data/MSSQL/MSSQLManager.cs
+++ b/OpenSim/Data/MSSQL/MSSQLManager.cs
@@ -41,7 +41,7 @@ namespace OpenSim.Data.MSSQL
41 /// </summary> 41 /// </summary>
42 public class MSSQLManager 42 public class MSSQLManager
43 { 43 {
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 /// <summary> 46 /// <summary>
47 /// Connection string for ADO.net 47 /// Connection string for ADO.net
@@ -180,6 +180,8 @@ namespace OpenSim.Data.MSSQL
180 return parameter; 180 return parameter;
181 } 181 }
182 182
183 private static readonly Dictionary<string, string> emptyDictionary = new Dictionary<string, string>();
184
183 /// <summary> 185 /// <summary>
184 /// Checks if we need to do some migrations to the database 186 /// Checks if we need to do some migrations to the database
185 /// </summary> 187 /// </summary>
diff --git a/OpenSim/Data/MSSQL/MSSQLPresenceData.cs b/OpenSim/Data/MSSQL/MSSQLPresenceData.cs
index 8068d23..e7b3d9c 100644
--- a/OpenSim/Data/MSSQL/MSSQLPresenceData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLPresenceData.cs
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL
43 public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>, 43 public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>,
44 IPresenceData 44 IPresenceData
45 { 45 {
46// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 46 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
47 47
48 public MSSQLPresenceData(string connectionString, string realm) : 48 public MSSQLPresenceData(string connectionString, string realm) :
49 base(connectionString, realm, "Presence") 49 base(connectionString, realm, "Presence")
diff --git a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs
index e7c8dc5..f24b441 100644
--- a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs
@@ -238,5 +238,10 @@ namespace OpenSim.Data.MSSQL
238 return DoQuery(cmd); 238 return DoQuery(cmd);
239 } 239 }
240 } 240 }
241
242 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
243 {
244 return null;
245 }
241 } 246 }
242} 247}
diff --git a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
index 10b0f29..1f6994d 100644
--- a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL
40{ 40{
41 public class MSSQLXInventoryData : IXInventoryData 41 public class MSSQLXInventoryData : IXInventoryData
42 { 42 {
43// private static readonly ILog m_log = LogManager.GetLogger( 43 private static readonly ILog m_log = LogManager.GetLogger(
44// MethodBase.GetCurrentMethod().DeclaringType); 44 MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 private MSSQLGenericTableHandler<XInventoryFolder> m_Folders; 46 private MSSQLGenericTableHandler<XInventoryFolder> m_Folders;
47 private MSSQLItemHandler m_Items; 47 private MSSQLItemHandler m_Items;
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index e740232..94e2da4 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -155,7 +155,7 @@ namespace OpenSim.Data.MySQL
155 /// </summary> 155 /// </summary>
156 /// <param name="asset">Asset UUID to create</param> 156 /// <param name="asset">Asset UUID to create</param>
157 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> 157 /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks>
158 override public void StoreAsset(AssetBase asset) 158 override public bool StoreAsset(AssetBase asset)
159 { 159 {
160 lock (m_dbLock) 160 lock (m_dbLock)
161 { 161 {
@@ -203,12 +203,14 @@ namespace OpenSim.Data.MySQL
203 cmd.Parameters.AddWithValue("?data", asset.Data); 203 cmd.Parameters.AddWithValue("?data", asset.Data);
204 cmd.ExecuteNonQuery(); 204 cmd.ExecuteNonQuery();
205 cmd.Dispose(); 205 cmd.Dispose();
206 return true;
206 } 207 }
207 } 208 }
208 catch (Exception e) 209 catch (Exception e)
209 { 210 {
210 m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}", 211 m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}",
211 asset.FullID, asset.Name, e.Message); 212 asset.FullID, asset.Name, e.Message);
213 return false;
212 } 214 }
213 } 215 }
214 } 216 }
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index e14d775..cdaf5b7 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Data.MySQL
66 Initialise(connectionString); 66 Initialise(connectionString);
67 } 67 }
68 68
69 public void Initialise(string connectionString) 69 public virtual void Initialise(string connectionString)
70 { 70 {
71 m_connectionString = connectionString; 71 m_connectionString = connectionString;
72 72
@@ -130,7 +130,7 @@ namespace OpenSim.Data.MySQL
130 130
131 public void Dispose() {} 131 public void Dispose() {}
132 132
133 public void StoreObject(SceneObjectGroup obj, UUID regionUUID) 133 public virtual void StoreObject(SceneObjectGroup obj, UUID regionUUID)
134 { 134 {
135 uint flags = obj.RootPart.GetEffectiveObjectFlags(); 135 uint flags = obj.RootPart.GetEffectiveObjectFlags();
136 136
@@ -258,7 +258,7 @@ namespace OpenSim.Data.MySQL
258 } 258 }
259 } 259 }
260 260
261 public void RemoveObject(UUID obj, UUID regionUUID) 261 public virtual void RemoveObject(UUID obj, UUID regionUUID)
262 { 262 {
263// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID); 263// m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID);
264 264
@@ -407,7 +407,7 @@ namespace OpenSim.Data.MySQL
407 } 407 }
408 } 408 }
409 409
410 public List<SceneObjectGroup> LoadObjects(UUID regionID) 410 public virtual List<SceneObjectGroup> LoadObjects(UUID regionID)
411 { 411 {
412 const int ROWS_PER_QUERY = 5000; 412 const int ROWS_PER_QUERY = 5000;
413 413
@@ -576,7 +576,7 @@ namespace OpenSim.Data.MySQL
576 } 576 }
577 } 577 }
578 578
579 public void StoreTerrain(double[,] ter, UUID regionID) 579 public virtual void StoreTerrain(double[,] ter, UUID regionID)
580 { 580 {
581 m_log.Info("[REGION DB]: Storing terrain"); 581 m_log.Info("[REGION DB]: Storing terrain");
582 582
@@ -605,7 +605,7 @@ namespace OpenSim.Data.MySQL
605 } 605 }
606 } 606 }
607 607
608 public double[,] LoadTerrain(UUID regionID) 608 public virtual double[,] LoadTerrain(UUID regionID)
609 { 609 {
610 double[,] terrain = null; 610 double[,] terrain = null;
611 611
@@ -655,7 +655,7 @@ namespace OpenSim.Data.MySQL
655 return terrain; 655 return terrain;
656 } 656 }
657 657
658 public void RemoveLandObject(UUID globalID) 658 public virtual void RemoveLandObject(UUID globalID)
659 { 659 {
660 lock (m_dbLock) 660 lock (m_dbLock)
661 { 661 {
@@ -674,7 +674,7 @@ namespace OpenSim.Data.MySQL
674 } 674 }
675 } 675 }
676 676
677 public void StoreLandObject(ILandObject parcel) 677 public virtual void StoreLandObject(ILandObject parcel)
678 { 678 {
679 lock (m_dbLock) 679 lock (m_dbLock)
680 { 680 {
@@ -731,7 +731,7 @@ namespace OpenSim.Data.MySQL
731 } 731 }
732 } 732 }
733 733
734 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) 734 public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
735 { 735 {
736 RegionLightShareData nWP = new RegionLightShareData(); 736 RegionLightShareData nWP = new RegionLightShareData();
737 nWP.OnSave += StoreRegionWindlightSettings; 737 nWP.OnSave += StoreRegionWindlightSettings;
@@ -753,7 +753,7 @@ namespace OpenSim.Data.MySQL
753 { 753 {
754 //No result, so store our default windlight profile and return it 754 //No result, so store our default windlight profile and return it
755 nWP.regionID = regionUUID; 755 nWP.regionID = regionUUID;
756 StoreRegionWindlightSettings(nWP); 756 // StoreRegionWindlightSettings(nWP);
757 return nWP; 757 return nWP;
758 } 758 }
759 else 759 else
@@ -828,7 +828,7 @@ namespace OpenSim.Data.MySQL
828 return nWP; 828 return nWP;
829 } 829 }
830 830
831 public RegionSettings LoadRegionSettings(UUID regionUUID) 831 public virtual RegionSettings LoadRegionSettings(UUID regionUUID)
832 { 832 {
833 RegionSettings rs = null; 833 RegionSettings rs = null;
834 834
@@ -866,7 +866,7 @@ namespace OpenSim.Data.MySQL
866 return rs; 866 return rs;
867 } 867 }
868 868
869 public void StoreRegionWindlightSettings(RegionLightShareData wl) 869 public virtual void StoreRegionWindlightSettings(RegionLightShareData wl)
870 { 870 {
871 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 871 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
872 { 872 {
@@ -969,7 +969,7 @@ namespace OpenSim.Data.MySQL
969 } 969 }
970 } 970 }
971 971
972 public void RemoveRegionWindlightSettings(UUID regionID) 972 public virtual void RemoveRegionWindlightSettings(UUID regionID)
973 { 973 {
974 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) 974 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
975 { 975 {
@@ -984,7 +984,7 @@ namespace OpenSim.Data.MySQL
984 } 984 }
985 } 985 }
986 986
987 public void StoreRegionSettings(RegionSettings rs) 987 public virtual void StoreRegionSettings(RegionSettings rs)
988 { 988 {
989 lock (m_dbLock) 989 lock (m_dbLock)
990 { 990 {
@@ -1011,7 +1011,7 @@ namespace OpenSim.Data.MySQL
1011 "use_estate_sun, fixed_sun, sun_position, " + 1011 "use_estate_sun, fixed_sun, sun_position, " +
1012 "covenant, Sandbox, sunvectorx, sunvectory, " + 1012 "covenant, Sandbox, sunvectorx, sunvectory, " +
1013 "sunvectorz, loaded_creation_datetime, " + 1013 "sunvectorz, loaded_creation_datetime, " +
1014 "loaded_creation_id, map_tile_ID) values (?RegionUUID, ?BlockTerraform, " + 1014 "loaded_creation_id, map_tile_ID, block_search, casino) values (?RegionUUID, ?BlockTerraform, " +
1015 "?BlockFly, ?AllowDamage, ?RestrictPushing, " + 1015 "?BlockFly, ?AllowDamage, ?RestrictPushing, " +
1016 "?AllowLandResell, ?AllowLandJoinDivide, " + 1016 "?AllowLandResell, ?AllowLandJoinDivide, " +
1017 "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + 1017 "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
@@ -1026,7 +1026,7 @@ namespace OpenSim.Data.MySQL
1026 "?SunPosition, ?Covenant, ?Sandbox, " + 1026 "?SunPosition, ?Covenant, ?Sandbox, " +
1027 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + 1027 "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
1028 "?LoadedCreationDateTime, ?LoadedCreationID, " + 1028 "?LoadedCreationDateTime, ?LoadedCreationID, " +
1029 "?TerrainImageID)"; 1029 "?TerrainImageID, ?block_search, ?casino)";
1030 1030
1031 FillRegionSettingsCommand(cmd, rs); 1031 FillRegionSettingsCommand(cmd, rs);
1032 1032
@@ -1036,7 +1036,7 @@ namespace OpenSim.Data.MySQL
1036 } 1036 }
1037 } 1037 }
1038 1038
1039 public List<LandData> LoadLandObjects(UUID regionUUID) 1039 public virtual List<LandData> LoadLandObjects(UUID regionUUID)
1040 { 1040 {
1041 List<LandData> landData = new List<LandData>(); 1041 List<LandData> landData = new List<LandData>();
1042 1042
@@ -1315,6 +1315,9 @@ namespace OpenSim.Data.MySQL
1315 1315
1316 newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); 1316 newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]);
1317 1317
1318 newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]);
1319 newSettings.Casino = Convert.ToBoolean(row["casino"]);
1320
1318 return newSettings; 1321 return newSettings;
1319 } 1322 }
1320 1323
@@ -1644,6 +1647,8 @@ namespace OpenSim.Data.MySQL
1644 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); 1647 cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
1645 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); 1648 cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
1646 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); 1649 cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID);
1650 cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch);
1651 cmd.Parameters.AddWithValue("casino", settings.Casino);
1647 1652
1648 } 1653 }
1649 1654
@@ -1802,7 +1807,7 @@ namespace OpenSim.Data.MySQL
1802 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml()); 1807 cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml());
1803 } 1808 }
1804 1809
1805 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) 1810 public virtual void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
1806 { 1811 {
1807 lock (m_dbLock) 1812 lock (m_dbLock)
1808 { 1813 {
diff --git a/OpenSim/Data/MySQL/MySQLUserAccountData.cs b/OpenSim/Data/MySQL/MySQLUserAccountData.cs
index aa69d68..a621d84 100644
--- a/OpenSim/Data/MySQL/MySQLUserAccountData.cs
+++ b/OpenSim/Data/MySQL/MySQLUserAccountData.cs
@@ -46,17 +46,21 @@ namespace OpenSim.Data.MySQL
46 { 46 {
47 string[] words = query.Split(new char[] {' '}); 47 string[] words = query.Split(new char[] {' '});
48 48
49 bool valid = false;
50
49 for (int i = 0 ; i < words.Length ; i++) 51 for (int i = 0 ; i < words.Length ; i++)
50 { 52 {
51 if (words[i].Length < 3) 53 if (words[i].Length > 2)
52 { 54 valid = true;
53 if (i != words.Length - 1) 55// if (words[i].Length < 3)
54 Array.Copy(words, i + 1, words, i, words.Length - i - 1); 56// {
55 Array.Resize(ref words, words.Length - 1); 57// if (i != words.Length - 1)
56 } 58// Array.Copy(words, i + 1, words, i, words.Length - i - 1);
59// Array.Resize(ref words, words.Length - 1);
60// }
57 } 61 }
58 62
59 if (words.Length == 0) 63 if ((!valid) || words.Length == 0)
60 return new UserAccountData[0]; 64 return new UserAccountData[0];
61 65
62 if (words.Length > 2) 66 if (words.Length > 2)
@@ -67,17 +71,32 @@ namespace OpenSim.Data.MySQL
67 if (words.Length == 1) 71 if (words.Length == 1)
68 { 72 {
69 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search)", m_Realm); 73 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search)", m_Realm);
70 cmd.Parameters.AddWithValue("?search", "%" + words[0] + "%"); 74 cmd.Parameters.AddWithValue("?search", words[0] + "%");
71 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); 75 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
72 } 76 }
73 else 77 else
74 { 78 {
75 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst or LastName like ?searchLast)", m_Realm); 79 cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst and LastName like ?searchLast)", m_Realm);
76 cmd.Parameters.AddWithValue("?searchFirst", "%" + words[0] + "%"); 80 cmd.Parameters.AddWithValue("?searchFirst", words[0] + "%");
77 cmd.Parameters.AddWithValue("?searchLast", "%" + words[1] + "%"); 81 cmd.Parameters.AddWithValue("?searchLast", words[1] + "%");
82 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
83 }
84
85 return DoQuery(cmd);
86 }
87
88 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
89 {
90 MySqlCommand cmd = new MySqlCommand();
91
92 if (scopeID != UUID.Zero)
93 {
94 where = "(ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (" + where + ")";
78 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); 95 cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString());
79 } 96 }
80 97
98 cmd.CommandText = String.Format("select * from {0} where " + where, m_Realm);
99
81 return DoQuery(cmd); 100 return DoQuery(cmd);
82 } 101 }
83 } 102 }
diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
index 987625b..c2b130c 100644
--- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations
+++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations
@@ -717,7 +717,7 @@ ALTER TABLE regionsettings ADD COLUMN loaded_creation_datetime int unsigned NOT
717 717
718COMMIT; 718COMMIT;
719 719
720:VERSION 32 720:VERSION 32 #---------------------
721 721
722BEGIN; 722BEGIN;
723CREATE TABLE `regionwindlight` ( 723CREATE TABLE `regionwindlight` (
diff --git a/OpenSim/Data/Null/NullUserAccountData.cs b/OpenSim/Data/Null/NullUserAccountData.cs
index ec54dba..241616b 100644
--- a/OpenSim/Data/Null/NullUserAccountData.cs
+++ b/OpenSim/Data/Null/NullUserAccountData.cs
@@ -193,5 +193,10 @@ namespace OpenSim.Data.Null
193 193
194 return false; 194 return false;
195 } 195 }
196
197 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
198 {
199 return null;
200 }
196 } 201 }
197} 202}
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 5b71897..9a4eb76 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -124,7 +124,7 @@ namespace OpenSim.Data.SQLite
124 /// Create an asset 124 /// Create an asset
125 /// </summary> 125 /// </summary>
126 /// <param name="asset">Asset Base</param> 126 /// <param name="asset">Asset Base</param>
127 override public void StoreAsset(AssetBase asset) 127 override public bool StoreAsset(AssetBase asset)
128 { 128 {
129 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); 129 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
130 if (ExistsAsset(asset.FullID)) 130 if (ExistsAsset(asset.FullID))
@@ -146,6 +146,7 @@ namespace OpenSim.Data.SQLite
146 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 146 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
147 147
148 cmd.ExecuteNonQuery(); 148 cmd.ExecuteNonQuery();
149 return true;
149 } 150 }
150 } 151 }
151 } 152 }
@@ -166,6 +167,7 @@ namespace OpenSim.Data.SQLite
166 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 167 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
167 168
168 cmd.ExecuteNonQuery(); 169 cmd.ExecuteNonQuery();
170 return true;
169 } 171 }
170 } 172 }
171 } 173 }
diff --git a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
index 7a5de50..4d580c0 100644
--- a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
+++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs
@@ -81,5 +81,10 @@ namespace OpenSim.Data.SQLite
81 81
82 return DoQuery(cmd); 82 return DoQuery(cmd);
83 } 83 }
84
85 public UserAccountData[] GetUsersWhere(UUID scopeID, string where)
86 {
87 return null;
88 }
84 } 89 }
85} 90}