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-rw-r--r--OpenSim/Data/MSSQL/MSSQLAssetData.cs8
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs8
-rw-r--r--OpenSim/Data/MySQL/MySQLXAssetData.cs8
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs28
4 files changed, 41 insertions, 11 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index c7488d8..f3e008d 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -163,14 +163,18 @@ namespace OpenSim.Data.MSSQL
163 if (asset.Name.Length > 64) 163 if (asset.Name.Length > 64)
164 { 164 {
165 assetName = asset.Name.Substring(0, 64); 165 assetName = asset.Name.Substring(0, 64);
166 m_log.Warn("[ASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); 166 m_log.WarnFormat(
167 "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
168 asset.Name, asset.ID, asset.Name.Length, assetName.Length);
167 } 169 }
168 170
169 string assetDescription = asset.Description; 171 string assetDescription = asset.Description;
170 if (asset.Description.Length > 64) 172 if (asset.Description.Length > 64)
171 { 173 {
172 assetDescription = asset.Description.Substring(0, 64); 174 assetDescription = asset.Description.Substring(0, 64);
173 m_log.Warn("[ASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); 175 m_log.WarnFormat(
176 "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
177 asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
174 } 178 }
175 179
176 using (SqlConnection conn = new SqlConnection(m_connectionString)) 180 using (SqlConnection conn = new SqlConnection(m_connectionString))
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index 73de64b..cf80b3d 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -173,14 +173,18 @@ namespace OpenSim.Data.MySQL
173 if (asset.Name.Length > 64) 173 if (asset.Name.Length > 64)
174 { 174 {
175 assetName = asset.Name.Substring(0, 64); 175 assetName = asset.Name.Substring(0, 64);
176 m_log.Warn("[ASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); 176 m_log.WarnFormat(
177 "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
178 asset.Name, asset.ID, asset.Name.Length, assetName.Length);
177 } 179 }
178 180
179 string assetDescription = asset.Description; 181 string assetDescription = asset.Description;
180 if (asset.Description.Length > 64) 182 if (asset.Description.Length > 64)
181 { 183 {
182 assetDescription = asset.Description.Substring(0, 64); 184 assetDescription = asset.Description.Substring(0, 64);
183 m_log.Warn("[ASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); 185 m_log.WarnFormat(
186 "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
187 asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
184 } 188 }
185 189
186 try 190 try
diff --git a/OpenSim/Data/MySQL/MySQLXAssetData.cs b/OpenSim/Data/MySQL/MySQLXAssetData.cs
index e6ac22e..c2282c8 100644
--- a/OpenSim/Data/MySQL/MySQLXAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLXAssetData.cs
@@ -204,14 +204,18 @@ namespace OpenSim.Data.MySQL
204 if (asset.Name.Length > 64) 204 if (asset.Name.Length > 64)
205 { 205 {
206 assetName = asset.Name.Substring(0, 64); 206 assetName = asset.Name.Substring(0, 64);
207 m_log.Warn("[XASSET DB]: Name field truncated from " + asset.Name.Length + " to " + assetName.Length + " characters on add"); 207 m_log.WarnFormat(
208 "[XASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
209 asset.Name, asset.ID, asset.Name.Length, assetName.Length);
208 } 210 }
209 211
210 string assetDescription = asset.Description; 212 string assetDescription = asset.Description;
211 if (asset.Description.Length > 64) 213 if (asset.Description.Length > 64)
212 { 214 {
213 assetDescription = asset.Description.Substring(0, 64); 215 assetDescription = asset.Description.Substring(0, 64);
214 m_log.Warn("[XASSET DB]: Description field truncated from " + asset.Description.Length + " to " + assetDescription.Length + " characters on add"); 216 m_log.WarnFormat(
217 "[XASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
218 asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
215 } 219 }
216 220
217 if (m_enableCompression) 221 if (m_enableCompression)
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 61e7aaf..c32982e 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -46,7 +46,7 @@ namespace OpenSim.Data.SQLite
46 /// </summary> 46 /// </summary>
47 public class SQLiteAssetData : AssetDataBase 47 public class SQLiteAssetData : AssetDataBase
48 { 48 {
49// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 49 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
50 50
51 private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; 51 private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
52 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, asset_flags, UUID, CreatorID from assets limit :start, :count"; 52 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, asset_flags, UUID, CreatorID from assets limit :start, :count";
@@ -133,6 +133,24 @@ namespace OpenSim.Data.SQLite
133 /// <param name="asset">Asset Base</param> 133 /// <param name="asset">Asset Base</param>
134 override public void StoreAsset(AssetBase asset) 134 override public void StoreAsset(AssetBase asset)
135 { 135 {
136 string assetName = asset.Name;
137 if (asset.Name.Length > 64)
138 {
139 assetName = asset.Name.Substring(0, 64);
140 m_log.WarnFormat(
141 "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
142 asset.Name, asset.ID, asset.Name.Length, assetName.Length);
143 }
144
145 string assetDescription = asset.Description;
146 if (asset.Description.Length > 64)
147 {
148 assetDescription = asset.Description.Substring(0, 64);
149 m_log.WarnFormat(
150 "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
151 asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
152 }
153
136 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); 154 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
137 if (ExistsAsset(asset.FullID)) 155 if (ExistsAsset(asset.FullID))
138 { 156 {
@@ -143,8 +161,8 @@ namespace OpenSim.Data.SQLite
143 using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn)) 161 using (SqliteCommand cmd = new SqliteCommand(UpdateAssetSQL, m_conn))
144 { 162 {
145 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); 163 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString()));
146 cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); 164 cmd.Parameters.Add(new SqliteParameter(":Name", assetName));
147 cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); 165 cmd.Parameters.Add(new SqliteParameter(":Description", assetDescription));
148 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); 166 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type));
149 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 167 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
150 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 168 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
@@ -163,8 +181,8 @@ namespace OpenSim.Data.SQLite
163 using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn)) 181 using (SqliteCommand cmd = new SqliteCommand(InsertAssetSQL, m_conn))
164 { 182 {
165 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString())); 183 cmd.Parameters.Add(new SqliteParameter(":UUID", asset.FullID.ToString()));
166 cmd.Parameters.Add(new SqliteParameter(":Name", asset.Name)); 184 cmd.Parameters.Add(new SqliteParameter(":Name", assetName));
167 cmd.Parameters.Add(new SqliteParameter(":Description", asset.Description)); 185 cmd.Parameters.Add(new SqliteParameter(":Description", assetDescription));
168 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); 186 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type));
169 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 187 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
170 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 188 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));