diff options
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/AssetDataBase.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/IAssetData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/IUserAccountData.cs | 1 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAvatarData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLGridUserData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLManager.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLPresenceData.cs | 2 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLUserAccountData.cs | 5 | ||||
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLXInventoryData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLSimulationData.cs | 69 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLUserAccountData.cs | 43 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/Resources/RegionStore.migrations | 2 | ||||
-rw-r--r-- | OpenSim/Data/Null/NullUserAccountData.cs | 5 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteAssetData.cs | 4 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteUserAccountData.cs | 5 |
18 files changed, 113 insertions, 51 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs index e1a810c..b4ae913 100644 --- a/OpenSim/Data/AssetDataBase.cs +++ b/OpenSim/Data/AssetDataBase.cs | |||
@@ -38,7 +38,7 @@ namespace OpenSim.Data | |||
38 | { | 38 | { |
39 | public abstract AssetBase GetAsset(UUID uuid); | 39 | public abstract AssetBase GetAsset(UUID uuid); |
40 | 40 | ||
41 | public abstract void StoreAsset(AssetBase asset); | 41 | public abstract bool StoreAsset(AssetBase asset); |
42 | public abstract bool ExistsAsset(UUID uuid); | 42 | public abstract bool ExistsAsset(UUID uuid); |
43 | 43 | ||
44 | public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | 44 | public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count); |
diff --git a/OpenSim/Data/IAssetData.cs b/OpenSim/Data/IAssetData.cs index f31b215c..0c8eadd 100644 --- a/OpenSim/Data/IAssetData.cs +++ b/OpenSim/Data/IAssetData.cs | |||
@@ -34,7 +34,7 @@ namespace OpenSim.Data | |||
34 | public interface IAssetDataPlugin : IPlugin | 34 | public interface IAssetDataPlugin : IPlugin |
35 | { | 35 | { |
36 | AssetBase GetAsset(UUID uuid); | 36 | AssetBase GetAsset(UUID uuid); |
37 | void StoreAsset(AssetBase asset); | 37 | bool StoreAsset(AssetBase asset); |
38 | bool ExistsAsset(UUID uuid); | 38 | bool ExistsAsset(UUID uuid); |
39 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); | 39 | List<AssetMetadata> FetchAssetMetadataSet(int start, int count); |
40 | void Initialise(string connect); | 40 | void Initialise(string connect); |
diff --git a/OpenSim/Data/IUserAccountData.cs b/OpenSim/Data/IUserAccountData.cs index 906ba6c..bc7eda7 100644 --- a/OpenSim/Data/IUserAccountData.cs +++ b/OpenSim/Data/IUserAccountData.cs | |||
@@ -50,5 +50,6 @@ namespace OpenSim.Data | |||
50 | bool Store(UserAccountData data); | 50 | bool Store(UserAccountData data); |
51 | bool Delete(string field, string val); | 51 | bool Delete(string field, string val); |
52 | UserAccountData[] GetUsers(UUID scopeID, string query); | 52 | UserAccountData[] GetUsers(UUID scopeID, string query); |
53 | UserAccountData[] GetUsersWhere(UUID scopeID, string where); | ||
53 | } | 54 | } |
54 | } | 55 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index c7488d8..c882555 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -143,7 +143,7 @@ namespace OpenSim.Data.MSSQL | |||
143 | /// Create asset in m_database | 143 | /// Create asset in m_database |
144 | /// </summary> | 144 | /// </summary> |
145 | /// <param name="asset">the asset</param> | 145 | /// <param name="asset">the asset</param> |
146 | override public void StoreAsset(AssetBase asset) | 146 | override public bool StoreAsset(AssetBase asset) |
147 | { | 147 | { |
148 | 148 | ||
149 | string sql = | 149 | string sql = |
@@ -192,10 +192,12 @@ namespace OpenSim.Data.MSSQL | |||
192 | try | 192 | try |
193 | { | 193 | { |
194 | command.ExecuteNonQuery(); | 194 | command.ExecuteNonQuery(); |
195 | return true; | ||
195 | } | 196 | } |
196 | catch(Exception e) | 197 | catch(Exception e) |
197 | { | 198 | { |
198 | m_log.Error("[ASSET DB]: Error storing item :" + e.Message); | 199 | m_log.Error("[ASSET DB]: Error storing item :" + e.Message); |
200 | return false; | ||
199 | } | 201 | } |
200 | } | 202 | } |
201 | } | 203 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs index 301b424..49a6b09 100644 --- a/OpenSim/Data/MSSQL/MSSQLAvatarData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAvatarData.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL | |||
43 | public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>, | 43 | public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>, |
44 | IAvatarData | 44 | IAvatarData |
45 | { | 45 | { |
46 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | public MSSQLAvatarData(string connectionString, string realm) : | 48 | public MSSQLAvatarData(string connectionString, string realm) : |
49 | base(connectionString, realm, "Avatar") | 49 | base(connectionString, realm, "Avatar") |
diff --git a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs index 4145d95..8f471c4 100644 --- a/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs +++ b/OpenSim/Data/MSSQL/MSSQLGenericTableHandler.cs | |||
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL | |||
40 | { | 40 | { |
41 | public class MSSQLGenericTableHandler<T> where T : class, new() | 41 | public class MSSQLGenericTableHandler<T> where T : class, new() |
42 | { | 42 | { |
43 | // private static readonly ILog m_log = | 43 | private static readonly ILog m_log = |
44 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | protected string m_ConnectionString; | 46 | protected string m_ConnectionString; |
47 | protected MSSQLManager m_database; //used for parameter type translation | 47 | protected MSSQLManager m_database; //used for parameter type translation |
diff --git a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs index 9e215f9..1870273 100644 --- a/OpenSim/Data/MSSQL/MSSQLGridUserData.cs +++ b/OpenSim/Data/MSSQL/MSSQLGridUserData.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL | |||
43 | public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>, | 43 | public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>, |
44 | IGridUserData | 44 | IGridUserData |
45 | { | 45 | { |
46 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | public MSSQLGridUserData(string connectionString, string realm) : | 48 | public MSSQLGridUserData(string connectionString, string realm) : |
49 | base(connectionString, realm, "GridUserStore") | 49 | base(connectionString, realm, "GridUserStore") |
diff --git a/OpenSim/Data/MSSQL/MSSQLManager.cs b/OpenSim/Data/MSSQL/MSSQLManager.cs index cf963e3..575fd21 100644 --- a/OpenSim/Data/MSSQL/MSSQLManager.cs +++ b/OpenSim/Data/MSSQL/MSSQLManager.cs | |||
@@ -41,7 +41,7 @@ namespace OpenSim.Data.MSSQL | |||
41 | /// </summary> | 41 | /// </summary> |
42 | public class MSSQLManager | 42 | public class MSSQLManager |
43 | { | 43 | { |
44 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | /// <summary> | 46 | /// <summary> |
47 | /// Connection string for ADO.net | 47 | /// Connection string for ADO.net |
@@ -180,6 +180,8 @@ namespace OpenSim.Data.MSSQL | |||
180 | return parameter; | 180 | return parameter; |
181 | } | 181 | } |
182 | 182 | ||
183 | private static readonly Dictionary<string, string> emptyDictionary = new Dictionary<string, string>(); | ||
184 | |||
183 | /// <summary> | 185 | /// <summary> |
184 | /// Checks if we need to do some migrations to the database | 186 | /// Checks if we need to do some migrations to the database |
185 | /// </summary> | 187 | /// </summary> |
diff --git a/OpenSim/Data/MSSQL/MSSQLPresenceData.cs b/OpenSim/Data/MSSQL/MSSQLPresenceData.cs index 8068d23..e7b3d9c 100644 --- a/OpenSim/Data/MSSQL/MSSQLPresenceData.cs +++ b/OpenSim/Data/MSSQL/MSSQLPresenceData.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Data.MSSQL | |||
43 | public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>, | 43 | public class MSSQLPresenceData : MSSQLGenericTableHandler<PresenceData>, |
44 | IPresenceData | 44 | IPresenceData |
45 | { | 45 | { |
46 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | public MSSQLPresenceData(string connectionString, string realm) : | 48 | public MSSQLPresenceData(string connectionString, string realm) : |
49 | base(connectionString, realm, "Presence") | 49 | base(connectionString, realm, "Presence") |
diff --git a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs index 7feec91..dd0689c 100644 --- a/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs +++ b/OpenSim/Data/MSSQL/MSSQLUserAccountData.cs | |||
@@ -242,5 +242,10 @@ namespace OpenSim.Data.MSSQL | |||
242 | return DoQuery(cmd); | 242 | return DoQuery(cmd); |
243 | } | 243 | } |
244 | } | 244 | } |
245 | |||
246 | public UserAccountData[] GetUsersWhere(UUID scopeID, string where) | ||
247 | { | ||
248 | return null; | ||
249 | } | ||
245 | } | 250 | } |
246 | } | 251 | } |
diff --git a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs index b19a0da..a1069c6 100644 --- a/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLXInventoryData.cs | |||
@@ -40,8 +40,8 @@ namespace OpenSim.Data.MSSQL | |||
40 | { | 40 | { |
41 | public class MSSQLXInventoryData : IXInventoryData | 41 | public class MSSQLXInventoryData : IXInventoryData |
42 | { | 42 | { |
43 | // private static readonly ILog m_log = LogManager.GetLogger( | 43 | private static readonly ILog m_log = LogManager.GetLogger( |
44 | // MethodBase.GetCurrentMethod().DeclaringType); | 44 | MethodBase.GetCurrentMethod().DeclaringType); |
45 | 45 | ||
46 | private MSSQLGenericTableHandler<XInventoryFolder> m_Folders; | 46 | private MSSQLGenericTableHandler<XInventoryFolder> m_Folders; |
47 | private MSSQLItemHandler m_Items; | 47 | private MSSQLItemHandler m_Items; |
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index a743479..a22dc0a 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -155,7 +155,7 @@ namespace OpenSim.Data.MySQL | |||
155 | /// </summary> | 155 | /// </summary> |
156 | /// <param name="asset">Asset UUID to create</param> | 156 | /// <param name="asset">Asset UUID to create</param> |
157 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | 157 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> |
158 | override public void StoreAsset(AssetBase asset) | 158 | override public bool StoreAsset(AssetBase asset) |
159 | { | 159 | { |
160 | lock (m_dbLock) | 160 | lock (m_dbLock) |
161 | { | 161 | { |
@@ -203,12 +203,14 @@ namespace OpenSim.Data.MySQL | |||
203 | cmd.Parameters.AddWithValue("?data", asset.Data); | 203 | cmd.Parameters.AddWithValue("?data", asset.Data); |
204 | cmd.ExecuteNonQuery(); | 204 | cmd.ExecuteNonQuery(); |
205 | cmd.Dispose(); | 205 | cmd.Dispose(); |
206 | return true; | ||
206 | } | 207 | } |
207 | } | 208 | } |
208 | catch (Exception e) | 209 | catch (Exception e) |
209 | { | 210 | { |
210 | m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}", | 211 | m_log.ErrorFormat("[ASSET DB]: MySQL failure creating asset {0} with name \"{1}\". Error: {2}", |
211 | asset.FullID, asset.Name, e.Message); | 212 | asset.FullID, asset.Name, e.Message); |
213 | return false; | ||
212 | } | 214 | } |
213 | } | 215 | } |
214 | } | 216 | } |
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 6d14b82..b201c51 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -66,7 +66,7 @@ namespace OpenSim.Data.MySQL | |||
66 | Initialise(connectionString); | 66 | Initialise(connectionString); |
67 | } | 67 | } |
68 | 68 | ||
69 | public void Initialise(string connectionString) | 69 | public virtual void Initialise(string connectionString) |
70 | { | 70 | { |
71 | m_connectionString = connectionString; | 71 | m_connectionString = connectionString; |
72 | 72 | ||
@@ -113,7 +113,7 @@ namespace OpenSim.Data.MySQL | |||
113 | 113 | ||
114 | public void Dispose() {} | 114 | public void Dispose() {} |
115 | 115 | ||
116 | public void StoreObject(SceneObjectGroup obj, UUID regionUUID) | 116 | public virtual void StoreObject(SceneObjectGroup obj, UUID regionUUID) |
117 | { | 117 | { |
118 | uint flags = obj.RootPart.GetEffectiveObjectFlags(); | 118 | uint flags = obj.RootPart.GetEffectiveObjectFlags(); |
119 | 119 | ||
@@ -241,7 +241,7 @@ namespace OpenSim.Data.MySQL | |||
241 | } | 241 | } |
242 | } | 242 | } |
243 | 243 | ||
244 | public void RemoveObject(UUID obj, UUID regionUUID) | 244 | public virtual void RemoveObject(UUID obj, UUID regionUUID) |
245 | { | 245 | { |
246 | // m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID); | 246 | // m_log.DebugFormat("[REGION DB]: Deleting scene object {0} from {1} in database", obj, regionUUID); |
247 | 247 | ||
@@ -390,7 +390,7 @@ namespace OpenSim.Data.MySQL | |||
390 | } | 390 | } |
391 | } | 391 | } |
392 | 392 | ||
393 | public List<SceneObjectGroup> LoadObjects(UUID regionID) | 393 | public virtual List<SceneObjectGroup> LoadObjects(UUID regionID) |
394 | { | 394 | { |
395 | const int ROWS_PER_QUERY = 5000; | 395 | const int ROWS_PER_QUERY = 5000; |
396 | 396 | ||
@@ -559,7 +559,7 @@ namespace OpenSim.Data.MySQL | |||
559 | } | 559 | } |
560 | } | 560 | } |
561 | 561 | ||
562 | public void StoreTerrain(double[,] ter, UUID regionID) | 562 | public virtual void StoreTerrain(double[,] ter, UUID regionID) |
563 | { | 563 | { |
564 | m_log.Info("[REGION DB]: Storing terrain"); | 564 | m_log.Info("[REGION DB]: Storing terrain"); |
565 | 565 | ||
@@ -574,21 +574,35 @@ namespace OpenSim.Data.MySQL | |||
574 | cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID"; | 574 | cmd.CommandText = "delete from terrain where RegionUUID = ?RegionUUID"; |
575 | cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); | 575 | cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); |
576 | 576 | ||
577 | ExecuteNonQuery(cmd); | 577 | using (MySqlCommand cmd2 = dbcon.CreateCommand()) |
578 | 578 | { | |
579 | cmd.CommandText = "insert into terrain (RegionUUID, " + | 579 | try |
580 | "Revision, Heightfield) values (?RegionUUID, " + | 580 | { |
581 | "1, ?Heightfield)"; | 581 | cmd2.CommandText = "insert into terrain (RegionUUID, " + |
582 | "Revision, Heightfield) values (?RegionUUID, " + | ||
583 | "1, ?Heightfield)"; | ||
582 | 584 | ||
583 | cmd.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); | 585 | cmd2.Parameters.AddWithValue("RegionUUID", regionID.ToString()); |
586 | cmd2.Parameters.AddWithValue("Heightfield", SerializeTerrain(ter)); | ||
584 | 587 | ||
585 | ExecuteNonQuery(cmd); | 588 | ExecuteNonQuery(cmd); |
589 | ExecuteNonQuery(cmd2); | ||
590 | } | ||
591 | catch | ||
592 | { | ||
593 | // If we get here there is a NaN in the terrain | ||
594 | // and the terrain can't be saved. A crash here | ||
595 | // is much better than losing all the work | ||
596 | m_log.ErrorFormat("[DATA]: Unable to save terrain. Stopping simulator to prevent data loss"); | ||
597 | Environment.Exit(1); | ||
598 | } | ||
599 | } | ||
586 | } | 600 | } |
587 | } | 601 | } |
588 | } | 602 | } |
589 | } | 603 | } |
590 | 604 | ||
591 | public double[,] LoadTerrain(UUID regionID) | 605 | public virtual double[,] LoadTerrain(UUID regionID) |
592 | { | 606 | { |
593 | double[,] terrain = null; | 607 | double[,] terrain = null; |
594 | 608 | ||
@@ -638,7 +652,7 @@ namespace OpenSim.Data.MySQL | |||
638 | return terrain; | 652 | return terrain; |
639 | } | 653 | } |
640 | 654 | ||
641 | public void RemoveLandObject(UUID globalID) | 655 | public virtual void RemoveLandObject(UUID globalID) |
642 | { | 656 | { |
643 | lock (m_dbLock) | 657 | lock (m_dbLock) |
644 | { | 658 | { |
@@ -657,7 +671,7 @@ namespace OpenSim.Data.MySQL | |||
657 | } | 671 | } |
658 | } | 672 | } |
659 | 673 | ||
660 | public void StoreLandObject(ILandObject parcel) | 674 | public virtual void StoreLandObject(ILandObject parcel) |
661 | { | 675 | { |
662 | lock (m_dbLock) | 676 | lock (m_dbLock) |
663 | { | 677 | { |
@@ -714,7 +728,7 @@ namespace OpenSim.Data.MySQL | |||
714 | } | 728 | } |
715 | } | 729 | } |
716 | 730 | ||
717 | public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) | 731 | public virtual RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID) |
718 | { | 732 | { |
719 | RegionLightShareData nWP = new RegionLightShareData(); | 733 | RegionLightShareData nWP = new RegionLightShareData(); |
720 | nWP.OnSave += StoreRegionWindlightSettings; | 734 | nWP.OnSave += StoreRegionWindlightSettings; |
@@ -736,7 +750,7 @@ namespace OpenSim.Data.MySQL | |||
736 | { | 750 | { |
737 | //No result, so store our default windlight profile and return it | 751 | //No result, so store our default windlight profile and return it |
738 | nWP.regionID = regionUUID; | 752 | nWP.regionID = regionUUID; |
739 | StoreRegionWindlightSettings(nWP); | 753 | // StoreRegionWindlightSettings(nWP); |
740 | return nWP; | 754 | return nWP; |
741 | } | 755 | } |
742 | else | 756 | else |
@@ -811,7 +825,7 @@ namespace OpenSim.Data.MySQL | |||
811 | return nWP; | 825 | return nWP; |
812 | } | 826 | } |
813 | 827 | ||
814 | public RegionSettings LoadRegionSettings(UUID regionUUID) | 828 | public virtual RegionSettings LoadRegionSettings(UUID regionUUID) |
815 | { | 829 | { |
816 | RegionSettings rs = null; | 830 | RegionSettings rs = null; |
817 | 831 | ||
@@ -849,7 +863,7 @@ namespace OpenSim.Data.MySQL | |||
849 | return rs; | 863 | return rs; |
850 | } | 864 | } |
851 | 865 | ||
852 | public void StoreRegionWindlightSettings(RegionLightShareData wl) | 866 | public virtual void StoreRegionWindlightSettings(RegionLightShareData wl) |
853 | { | 867 | { |
854 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | 868 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) |
855 | { | 869 | { |
@@ -952,7 +966,7 @@ namespace OpenSim.Data.MySQL | |||
952 | } | 966 | } |
953 | } | 967 | } |
954 | 968 | ||
955 | public void RemoveRegionWindlightSettings(UUID regionID) | 969 | public virtual void RemoveRegionWindlightSettings(UUID regionID) |
956 | { | 970 | { |
957 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) | 971 | using (MySqlConnection dbcon = new MySqlConnection(m_connectionString)) |
958 | { | 972 | { |
@@ -967,7 +981,7 @@ namespace OpenSim.Data.MySQL | |||
967 | } | 981 | } |
968 | } | 982 | } |
969 | 983 | ||
970 | public void StoreRegionSettings(RegionSettings rs) | 984 | public virtual void StoreRegionSettings(RegionSettings rs) |
971 | { | 985 | { |
972 | lock (m_dbLock) | 986 | lock (m_dbLock) |
973 | { | 987 | { |
@@ -994,7 +1008,7 @@ namespace OpenSim.Data.MySQL | |||
994 | "use_estate_sun, fixed_sun, sun_position, " + | 1008 | "use_estate_sun, fixed_sun, sun_position, " + |
995 | "covenant, Sandbox, sunvectorx, sunvectory, " + | 1009 | "covenant, Sandbox, sunvectorx, sunvectory, " + |
996 | "sunvectorz, loaded_creation_datetime, " + | 1010 | "sunvectorz, loaded_creation_datetime, " + |
997 | "loaded_creation_id, map_tile_ID) values (?RegionUUID, ?BlockTerraform, " + | 1011 | "loaded_creation_id, map_tile_ID, block_search, casino) values (?RegionUUID, ?BlockTerraform, " + |
998 | "?BlockFly, ?AllowDamage, ?RestrictPushing, " + | 1012 | "?BlockFly, ?AllowDamage, ?RestrictPushing, " + |
999 | "?AllowLandResell, ?AllowLandJoinDivide, " + | 1013 | "?AllowLandResell, ?AllowLandJoinDivide, " + |
1000 | "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + | 1014 | "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + |
@@ -1009,7 +1023,7 @@ namespace OpenSim.Data.MySQL | |||
1009 | "?SunPosition, ?Covenant, ?Sandbox, " + | 1023 | "?SunPosition, ?Covenant, ?Sandbox, " + |
1010 | "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + | 1024 | "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + |
1011 | "?LoadedCreationDateTime, ?LoadedCreationID, " + | 1025 | "?LoadedCreationDateTime, ?LoadedCreationID, " + |
1012 | "?TerrainImageID)"; | 1026 | "?TerrainImageID, ?block_search, ?casino)"; |
1013 | 1027 | ||
1014 | FillRegionSettingsCommand(cmd, rs); | 1028 | FillRegionSettingsCommand(cmd, rs); |
1015 | 1029 | ||
@@ -1019,7 +1033,7 @@ namespace OpenSim.Data.MySQL | |||
1019 | } | 1033 | } |
1020 | } | 1034 | } |
1021 | 1035 | ||
1022 | public List<LandData> LoadLandObjects(UUID regionUUID) | 1036 | public virtual List<LandData> LoadLandObjects(UUID regionUUID) |
1023 | { | 1037 | { |
1024 | List<LandData> landData = new List<LandData>(); | 1038 | List<LandData> landData = new List<LandData>(); |
1025 | 1039 | ||
@@ -1297,6 +1311,9 @@ namespace OpenSim.Data.MySQL | |||
1297 | 1311 | ||
1298 | newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); | 1312 | newSettings.TerrainImageID = DBGuid.FromDB(row["map_tile_ID"]); |
1299 | 1313 | ||
1314 | newSettings.GodBlockSearch = Convert.ToBoolean(row["block_search"]); | ||
1315 | newSettings.Casino = Convert.ToBoolean(row["casino"]); | ||
1316 | |||
1300 | return newSettings; | 1317 | return newSettings; |
1301 | } | 1318 | } |
1302 | 1319 | ||
@@ -1626,6 +1643,8 @@ namespace OpenSim.Data.MySQL | |||
1626 | cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); | 1643 | cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); |
1627 | cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); | 1644 | cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); |
1628 | cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); | 1645 | cmd.Parameters.AddWithValue("TerrainImageID", settings.TerrainImageID); |
1646 | cmd.Parameters.AddWithValue("block_search", settings.GodBlockSearch); | ||
1647 | cmd.Parameters.AddWithValue("casino", settings.Casino); | ||
1629 | 1648 | ||
1630 | } | 1649 | } |
1631 | 1650 | ||
@@ -1784,7 +1803,7 @@ namespace OpenSim.Data.MySQL | |||
1784 | cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml()); | 1803 | cmd.Parameters.AddWithValue("Media", null == s.Media ? null : s.Media.ToXml()); |
1785 | } | 1804 | } |
1786 | 1805 | ||
1787 | public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) | 1806 | public virtual void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items) |
1788 | { | 1807 | { |
1789 | lock (m_dbLock) | 1808 | lock (m_dbLock) |
1790 | { | 1809 | { |
diff --git a/OpenSim/Data/MySQL/MySQLUserAccountData.cs b/OpenSim/Data/MySQL/MySQLUserAccountData.cs index aa69d68..a18ac66 100644 --- a/OpenSim/Data/MySQL/MySQLUserAccountData.cs +++ b/OpenSim/Data/MySQL/MySQLUserAccountData.cs | |||
@@ -46,17 +46,21 @@ namespace OpenSim.Data.MySQL | |||
46 | { | 46 | { |
47 | string[] words = query.Split(new char[] {' '}); | 47 | string[] words = query.Split(new char[] {' '}); |
48 | 48 | ||
49 | bool valid = false; | ||
50 | |||
49 | for (int i = 0 ; i < words.Length ; i++) | 51 | for (int i = 0 ; i < words.Length ; i++) |
50 | { | 52 | { |
51 | if (words[i].Length < 3) | 53 | if (words[i].Length > 2) |
52 | { | 54 | valid = true; |
53 | if (i != words.Length - 1) | 55 | // if (words[i].Length < 3) |
54 | Array.Copy(words, i + 1, words, i, words.Length - i - 1); | 56 | // { |
55 | Array.Resize(ref words, words.Length - 1); | 57 | // if (i != words.Length - 1) |
56 | } | 58 | // Array.Copy(words, i + 1, words, i, words.Length - i - 1); |
59 | // Array.Resize(ref words, words.Length - 1); | ||
60 | // } | ||
57 | } | 61 | } |
58 | 62 | ||
59 | if (words.Length == 0) | 63 | if ((!valid) || words.Length == 0) |
60 | return new UserAccountData[0]; | 64 | return new UserAccountData[0]; |
61 | 65 | ||
62 | if (words.Length > 2) | 66 | if (words.Length > 2) |
@@ -66,18 +70,33 @@ namespace OpenSim.Data.MySQL | |||
66 | 70 | ||
67 | if (words.Length == 1) | 71 | if (words.Length == 1) |
68 | { | 72 | { |
69 | cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search)", m_Realm); | 73 | cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?search or LastName like ?search) and active=1", m_Realm); |
70 | cmd.Parameters.AddWithValue("?search", "%" + words[0] + "%"); | 74 | cmd.Parameters.AddWithValue("?search", words[0] + "%"); |
71 | cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); | 75 | cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); |
72 | } | 76 | } |
73 | else | 77 | else |
74 | { | 78 | { |
75 | cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst or LastName like ?searchLast)", m_Realm); | 79 | cmd.CommandText = String.Format("select * from {0} where (ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (FirstName like ?searchFirst and LastName like ?searchLast) and active=1", m_Realm); |
76 | cmd.Parameters.AddWithValue("?searchFirst", "%" + words[0] + "%"); | 80 | cmd.Parameters.AddWithValue("?searchFirst", words[0] + "%"); |
77 | cmd.Parameters.AddWithValue("?searchLast", "%" + words[1] + "%"); | 81 | cmd.Parameters.AddWithValue("?searchLast", words[1] + "%"); |
82 | cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); | ||
83 | } | ||
84 | |||
85 | return DoQuery(cmd); | ||
86 | } | ||
87 | |||
88 | public UserAccountData[] GetUsersWhere(UUID scopeID, string where) | ||
89 | { | ||
90 | MySqlCommand cmd = new MySqlCommand(); | ||
91 | |||
92 | if (scopeID != UUID.Zero) | ||
93 | { | ||
94 | where = "(ScopeID=?ScopeID or ScopeID='00000000-0000-0000-0000-000000000000') and (" + where + ")"; | ||
78 | cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); | 95 | cmd.Parameters.AddWithValue("?ScopeID", scopeID.ToString()); |
79 | } | 96 | } |
80 | 97 | ||
98 | cmd.CommandText = String.Format("select * from {0} where " + where, m_Realm); | ||
99 | |||
81 | return DoQuery(cmd); | 100 | return DoQuery(cmd); |
82 | } | 101 | } |
83 | } | 102 | } |
diff --git a/OpenSim/Data/MySQL/Resources/RegionStore.migrations b/OpenSim/Data/MySQL/Resources/RegionStore.migrations index 987625b..c2b130c 100644 --- a/OpenSim/Data/MySQL/Resources/RegionStore.migrations +++ b/OpenSim/Data/MySQL/Resources/RegionStore.migrations | |||
@@ -717,7 +717,7 @@ ALTER TABLE regionsettings ADD COLUMN loaded_creation_datetime int unsigned NOT | |||
717 | 717 | ||
718 | COMMIT; | 718 | COMMIT; |
719 | 719 | ||
720 | :VERSION 32 | 720 | :VERSION 32 #--------------------- |
721 | 721 | ||
722 | BEGIN; | 722 | BEGIN; |
723 | CREATE TABLE `regionwindlight` ( | 723 | CREATE TABLE `regionwindlight` ( |
diff --git a/OpenSim/Data/Null/NullUserAccountData.cs b/OpenSim/Data/Null/NullUserAccountData.cs index ec54dba..241616b 100644 --- a/OpenSim/Data/Null/NullUserAccountData.cs +++ b/OpenSim/Data/Null/NullUserAccountData.cs | |||
@@ -193,5 +193,10 @@ namespace OpenSim.Data.Null | |||
193 | 193 | ||
194 | return false; | 194 | return false; |
195 | } | 195 | } |
196 | |||
197 | public UserAccountData[] GetUsersWhere(UUID scopeID, string where) | ||
198 | { | ||
199 | return null; | ||
200 | } | ||
196 | } | 201 | } |
197 | } | 202 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index bb23fc1..723544a 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -128,7 +128,7 @@ namespace OpenSim.Data.SQLite | |||
128 | /// Create an asset | 128 | /// Create an asset |
129 | /// </summary> | 129 | /// </summary> |
130 | /// <param name="asset">Asset Base</param> | 130 | /// <param name="asset">Asset Base</param> |
131 | override public void StoreAsset(AssetBase asset) | 131 | override public bool StoreAsset(AssetBase asset) |
132 | { | 132 | { |
133 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); | 133 | //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); |
134 | if (ExistsAsset(asset.FullID)) | 134 | if (ExistsAsset(asset.FullID)) |
@@ -150,6 +150,7 @@ namespace OpenSim.Data.SQLite | |||
150 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 150 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
151 | 151 | ||
152 | cmd.ExecuteNonQuery(); | 152 | cmd.ExecuteNonQuery(); |
153 | return true; | ||
153 | } | 154 | } |
154 | } | 155 | } |
155 | } | 156 | } |
@@ -170,6 +171,7 @@ namespace OpenSim.Data.SQLite | |||
170 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); | 171 | cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); |
171 | 172 | ||
172 | cmd.ExecuteNonQuery(); | 173 | cmd.ExecuteNonQuery(); |
174 | return true; | ||
173 | } | 175 | } |
174 | } | 176 | } |
175 | } | 177 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs index 7a5de50..4d580c0 100644 --- a/OpenSim/Data/SQLite/SQLiteUserAccountData.cs +++ b/OpenSim/Data/SQLite/SQLiteUserAccountData.cs | |||
@@ -81,5 +81,10 @@ namespace OpenSim.Data.SQLite | |||
81 | 81 | ||
82 | return DoQuery(cmd); | 82 | return DoQuery(cmd); |
83 | } | 83 | } |
84 | |||
85 | public UserAccountData[] GetUsersWhere(UUID scopeID, string where) | ||
86 | { | ||
87 | return null; | ||
88 | } | ||
84 | } | 89 | } |
85 | } | 90 | } |