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Diffstat (limited to 'OpenSim/Data/Tests/InventoryTests.cs')
-rw-r--r-- | OpenSim/Data/Tests/InventoryTests.cs | 347 |
1 files changed, 347 insertions, 0 deletions
diff --git a/OpenSim/Data/Tests/InventoryTests.cs b/OpenSim/Data/Tests/InventoryTests.cs new file mode 100644 index 0000000..876dcf9 --- /dev/null +++ b/OpenSim/Data/Tests/InventoryTests.cs | |||
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1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using log4net.Config; | ||
30 | using NUnit.Framework; | ||
31 | using NUnit.Framework.SyntaxHelpers; | ||
32 | using OpenMetaverse; | ||
33 | using OpenSim.Framework; | ||
34 | using log4net; | ||
35 | using System.Reflection; | ||
36 | using System.Data.Common; | ||
37 | |||
38 | // DBMS-specific: | ||
39 | using MySql.Data.MySqlClient; | ||
40 | using OpenSim.Data.MySQL; | ||
41 | |||
42 | using System.Data.SqlClient; | ||
43 | using OpenSim.Data.MSSQL; | ||
44 | |||
45 | using Mono.Data.Sqlite; | ||
46 | using OpenSim.Data.SQLite; | ||
47 | |||
48 | namespace OpenSim.Data.Tests | ||
49 | { | ||
50 | [TestFixture(typeof(MySqlConnection), typeof(MySQLInventoryData), Description = "Inventory store tests (MySQL)")] | ||
51 | [TestFixture(typeof(SqlConnection), typeof(MSSQLInventoryData), Description = "Inventory store tests (MS SQL Server)")] | ||
52 | [TestFixture(typeof(SqliteConnection), typeof(SQLiteInventoryStore), Description = "Inventory store tests (SQLite)")] | ||
53 | |||
54 | public class InventoryTests<TConn, TInvStore> : BasicDataServiceTest<TConn, TInvStore> | ||
55 | where TConn : DbConnection, new() | ||
56 | where TInvStore : class, IInventoryDataPlugin, new() | ||
57 | { | ||
58 | public IInventoryDataPlugin db; | ||
59 | |||
60 | public UUID zero = UUID.Zero; | ||
61 | |||
62 | public UUID folder1 = UUID.Random(); | ||
63 | public UUID folder2 = UUID.Random(); | ||
64 | public UUID folder3 = UUID.Random(); | ||
65 | public UUID owner1 = UUID.Random(); | ||
66 | public UUID owner2 = UUID.Random(); | ||
67 | public UUID owner3 = UUID.Random(); | ||
68 | |||
69 | public UUID item1 = UUID.Random(); | ||
70 | public UUID item2 = UUID.Random(); | ||
71 | public UUID item3 = UUID.Random(); | ||
72 | public UUID asset1 = UUID.Random(); | ||
73 | public UUID asset2 = UUID.Random(); | ||
74 | public UUID asset3 = UUID.Random(); | ||
75 | |||
76 | public string name1; | ||
77 | public string name2 = "First Level folder"; | ||
78 | public string name3 = "First Level folder 2"; | ||
79 | public string niname1 = "My Shirt"; | ||
80 | public string iname1 = "Shirt"; | ||
81 | public string iname2 = "Text Board"; | ||
82 | public string iname3 = "No Pants Barrel"; | ||
83 | |||
84 | public InventoryTests(string conn) : base(conn) | ||
85 | { | ||
86 | name1 = "Root Folder for " + owner1.ToString(); | ||
87 | } | ||
88 | |||
89 | protected override void InitService(object service) | ||
90 | { | ||
91 | db = (IInventoryDataPlugin)service; | ||
92 | db.Initialise(m_connStr); | ||
93 | ClearDB(); | ||
94 | } | ||
95 | |||
96 | private void ClearDB() | ||
97 | { | ||
98 | DropTables("inventoryitems", "inventoryfolders"); | ||
99 | ExecuteSql("delete from migrations where name='Inventory'"); | ||
100 | } | ||
101 | |||
102 | [Test] | ||
103 | public void T001_LoadEmpty() | ||
104 | { | ||
105 | Assert.That(db.getInventoryFolder(zero), Is.Null); | ||
106 | Assert.That(db.getInventoryFolder(folder1), Is.Null); | ||
107 | Assert.That(db.getInventoryFolder(folder2), Is.Null); | ||
108 | Assert.That(db.getInventoryFolder(folder3), Is.Null); | ||
109 | |||
110 | Assert.That(db.getInventoryItem(zero), Is.Null); | ||
111 | Assert.That(db.getInventoryItem(item1), Is.Null); | ||
112 | Assert.That(db.getInventoryItem(item2), Is.Null); | ||
113 | Assert.That(db.getInventoryItem(item3), Is.Null); | ||
114 | |||
115 | Assert.That(db.getUserRootFolder(zero), Is.Null); | ||
116 | Assert.That(db.getUserRootFolder(owner1), Is.Null); | ||
117 | } | ||
118 | |||
119 | // 01x - folder tests | ||
120 | [Test] | ||
121 | public void T010_FolderNonParent() | ||
122 | { | ||
123 | InventoryFolderBase f1 = NewFolder(folder2, folder1, owner1, name2); | ||
124 | // the folder will go in | ||
125 | db.addInventoryFolder(f1); | ||
126 | InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
127 | Assert.That(f1a, Is.Null); | ||
128 | } | ||
129 | |||
130 | [Test] | ||
131 | public void T011_FolderCreate() | ||
132 | { | ||
133 | InventoryFolderBase f1 = NewFolder(folder1, zero, owner1, name1); | ||
134 | // TODO: this is probably wrong behavior, but is what we have | ||
135 | // db.updateInventoryFolder(f1); | ||
136 | // InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
137 | // Assert.That(uuid1, Is.EqualTo(f1a.ID)) | ||
138 | // Assert.That(name1, Text.Matches(f1a.Name), "Assert.That(name1, Text.Matches(f1a.Name))"); | ||
139 | // Assert.That(db.getUserRootFolder(owner1), Is.Null); | ||
140 | |||
141 | // succeed with true | ||
142 | db.addInventoryFolder(f1); | ||
143 | InventoryFolderBase f1a = db.getUserRootFolder(owner1); | ||
144 | Assert.That(folder1, Is.EqualTo(f1a.ID), "Assert.That(folder1, Is.EqualTo(f1a.ID))"); | ||
145 | Assert.That(name1, Text.Matches(f1a.Name), "Assert.That(name1, Text.Matches(f1a.Name))"); | ||
146 | } | ||
147 | |||
148 | // we now have the following tree | ||
149 | // folder1 | ||
150 | // +--- folder2 | ||
151 | // +--- folder3 | ||
152 | |||
153 | [Test] | ||
154 | public void T012_FolderList() | ||
155 | { | ||
156 | InventoryFolderBase f2 = NewFolder(folder3, folder1, owner1, name3); | ||
157 | db.addInventoryFolder(f2); | ||
158 | |||
159 | Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1))"); | ||
160 | Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(2), "Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(2))"); | ||
161 | Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0))"); | ||
162 | Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(0))"); | ||
163 | Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0))"); | ||
164 | |||
165 | } | ||
166 | |||
167 | [Test] | ||
168 | public void T013_FolderHierarchy() | ||
169 | { | ||
170 | Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); | ||
171 | Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))"); | ||
172 | Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))"); | ||
173 | Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0))"); | ||
174 | Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0))"); | ||
175 | } | ||
176 | |||
177 | |||
178 | [Test] | ||
179 | public void T014_MoveFolder() | ||
180 | { | ||
181 | InventoryFolderBase f2 = db.getInventoryFolder(folder2); | ||
182 | f2.ParentID = folder3; | ||
183 | db.moveInventoryFolder(f2); | ||
184 | |||
185 | Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1))"); | ||
186 | Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(1))"); | ||
187 | Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0))"); | ||
188 | Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(1))"); | ||
189 | Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0))"); | ||
190 | } | ||
191 | |||
192 | [Test] | ||
193 | public void T015_FolderHierarchy() | ||
194 | { | ||
195 | Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); | ||
196 | Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))"); | ||
197 | Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))"); | ||
198 | Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(1), "Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(1))"); | ||
199 | Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0))"); | ||
200 | } | ||
201 | |||
202 | // Item tests | ||
203 | [Test] | ||
204 | public void T100_NoItems() | ||
205 | { | ||
206 | Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))"); | ||
207 | Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0))"); | ||
208 | Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0))"); | ||
209 | Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0))"); | ||
210 | } | ||
211 | |||
212 | // TODO: Feeding a bad inventory item down the data path will | ||
213 | // crash the system. This is largely due to the builder | ||
214 | // routines. That should be fixed and tested for. | ||
215 | [Test] | ||
216 | public void T101_CreatItems() | ||
217 | { | ||
218 | db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1)); | ||
219 | db.addInventoryItem(NewItem(item2, folder3, owner1, iname2, asset2)); | ||
220 | db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3)); | ||
221 | Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3), "Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3))"); | ||
222 | } | ||
223 | |||
224 | [Test] | ||
225 | public void T102_CompareItems() | ||
226 | { | ||
227 | InventoryItemBase i1 = db.getInventoryItem(item1); | ||
228 | InventoryItemBase i2 = db.getInventoryItem(item2); | ||
229 | InventoryItemBase i3 = db.getInventoryItem(item3); | ||
230 | Assert.That(i1.Name, Is.EqualTo(iname1), "Assert.That(i1.Name, Is.EqualTo(iname1))"); | ||
231 | Assert.That(i2.Name, Is.EqualTo(iname2), "Assert.That(i2.Name, Is.EqualTo(iname2))"); | ||
232 | Assert.That(i3.Name, Is.EqualTo(iname3), "Assert.That(i3.Name, Is.EqualTo(iname3))"); | ||
233 | Assert.That(i1.Owner, Is.EqualTo(owner1), "Assert.That(i1.Owner, Is.EqualTo(owner1))"); | ||
234 | Assert.That(i2.Owner, Is.EqualTo(owner1), "Assert.That(i2.Owner, Is.EqualTo(owner1))"); | ||
235 | Assert.That(i3.Owner, Is.EqualTo(owner1), "Assert.That(i3.Owner, Is.EqualTo(owner1))"); | ||
236 | Assert.That(i1.AssetID, Is.EqualTo(asset1), "Assert.That(i1.AssetID, Is.EqualTo(asset1))"); | ||
237 | Assert.That(i2.AssetID, Is.EqualTo(asset2), "Assert.That(i2.AssetID, Is.EqualTo(asset2))"); | ||
238 | Assert.That(i3.AssetID, Is.EqualTo(asset3), "Assert.That(i3.AssetID, Is.EqualTo(asset3))"); | ||
239 | } | ||
240 | |||
241 | [Test] | ||
242 | public void T103_UpdateItem() | ||
243 | { | ||
244 | // TODO: probably shouldn't have the ability to have an | ||
245 | // owner of an item in a folder not owned by the user | ||
246 | |||
247 | InventoryItemBase i1 = db.getInventoryItem(item1); | ||
248 | i1.Name = niname1; | ||
249 | i1.Description = niname1; | ||
250 | i1.Owner = owner2; | ||
251 | db.updateInventoryItem(i1); | ||
252 | |||
253 | i1 = db.getInventoryItem(item1); | ||
254 | Assert.That(i1.Name, Is.EqualTo(niname1), "Assert.That(i1.Name, Is.EqualTo(niname1))"); | ||
255 | Assert.That(i1.Description, Is.EqualTo(niname1), "Assert.That(i1.Description, Is.EqualTo(niname1))"); | ||
256 | Assert.That(i1.Owner, Is.EqualTo(owner2), "Assert.That(i1.Owner, Is.EqualTo(owner2))"); | ||
257 | } | ||
258 | |||
259 | [Test] | ||
260 | public void T104_RandomUpdateItem() | ||
261 | { | ||
262 | PropertyScrambler<InventoryFolderBase> folderScrambler = | ||
263 | new PropertyScrambler<InventoryFolderBase>() | ||
264 | .DontScramble(x => x.Owner) | ||
265 | .DontScramble(x => x.ParentID) | ||
266 | .DontScramble(x => x.ID); | ||
267 | UUID owner = UUID.Random(); | ||
268 | UUID folder = UUID.Random(); | ||
269 | UUID rootId = UUID.Random(); | ||
270 | UUID rootAsset = UUID.Random(); | ||
271 | InventoryFolderBase f1 = NewFolder(folder, zero, owner, name1); | ||
272 | folderScrambler.Scramble(f1); | ||
273 | |||
274 | db.addInventoryFolder(f1); | ||
275 | InventoryFolderBase f1a = db.getUserRootFolder(owner); | ||
276 | Assert.That(f1a, Constraints.PropertyCompareConstraint(f1)); | ||
277 | |||
278 | folderScrambler.Scramble(f1a); | ||
279 | |||
280 | db.updateInventoryFolder(f1a); | ||
281 | |||
282 | InventoryFolderBase f1b = db.getUserRootFolder(owner); | ||
283 | Assert.That(f1b, Constraints.PropertyCompareConstraint(f1a)); | ||
284 | |||
285 | //Now we have a valid folder to insert into, we can insert the item. | ||
286 | PropertyScrambler<InventoryItemBase> inventoryScrambler = | ||
287 | new PropertyScrambler<InventoryItemBase>() | ||
288 | .DontScramble(x => x.ID) | ||
289 | .DontScramble(x => x.AssetID) | ||
290 | .DontScramble(x => x.Owner) | ||
291 | .DontScramble(x => x.Folder); | ||
292 | InventoryItemBase root = NewItem(rootId, folder, owner, iname1, rootAsset); | ||
293 | inventoryScrambler.Scramble(root); | ||
294 | db.addInventoryItem(root); | ||
295 | |||
296 | InventoryItemBase expected = db.getInventoryItem(rootId); | ||
297 | Assert.That(expected, Constraints.PropertyCompareConstraint(root) | ||
298 | .IgnoreProperty(x => x.InvType) | ||
299 | .IgnoreProperty(x => x.CreatorIdAsUuid) | ||
300 | .IgnoreProperty(x => x.Description) | ||
301 | .IgnoreProperty(x => x.CreatorId)); | ||
302 | |||
303 | inventoryScrambler.Scramble(expected); | ||
304 | db.updateInventoryItem(expected); | ||
305 | |||
306 | InventoryItemBase actual = db.getInventoryItem(rootId); | ||
307 | Assert.That(actual, Constraints.PropertyCompareConstraint(expected) | ||
308 | .IgnoreProperty(x => x.InvType) | ||
309 | .IgnoreProperty(x => x.CreatorIdAsUuid) | ||
310 | .IgnoreProperty(x => x.Description) | ||
311 | .IgnoreProperty(x => x.CreatorId)); | ||
312 | } | ||
313 | |||
314 | [Test] | ||
315 | public void T999_StillNull() | ||
316 | { | ||
317 | // After all tests are run, these should still return no results | ||
318 | Assert.That(db.getInventoryFolder(zero), Is.Null); | ||
319 | Assert.That(db.getInventoryItem(zero), Is.Null); | ||
320 | Assert.That(db.getUserRootFolder(zero), Is.Null); | ||
321 | Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))"); | ||
322 | } | ||
323 | |||
324 | private InventoryItemBase NewItem(UUID id, UUID parent, UUID owner, string name, UUID asset) | ||
325 | { | ||
326 | InventoryItemBase i = new InventoryItemBase(); | ||
327 | i.ID = id; | ||
328 | i.Folder = parent; | ||
329 | i.Owner = owner; | ||
330 | i.CreatorId = owner.ToString(); | ||
331 | i.Name = name; | ||
332 | i.Description = name; | ||
333 | i.AssetID = asset; | ||
334 | return i; | ||
335 | } | ||
336 | |||
337 | private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name) | ||
338 | { | ||
339 | InventoryFolderBase f = new InventoryFolderBase(); | ||
340 | f.ID = id; | ||
341 | f.ParentID = parent; | ||
342 | f.Owner = owner; | ||
343 | f.Name = name; | ||
344 | return f; | ||
345 | } | ||
346 | } | ||
347 | } | ||