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-rw-r--r--OpenSim/Data/Tests/BasicEstateTest.cs24
1 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Data/Tests/BasicEstateTest.cs b/OpenSim/Data/Tests/BasicEstateTest.cs
index 907bb38..d14d405 100644
--- a/OpenSim/Data/Tests/BasicEstateTest.cs
+++ b/OpenSim/Data/Tests/BasicEstateTest.cs
@@ -158,7 +158,7 @@ namespace OpenSim.Data.Tests
158 public void T012_EstateSettingsRandomStorage() 158 public void T012_EstateSettingsRandomStorage()
159 { 159 {
160 // Letting estate store generate rows to database for us 160 // Letting estate store generate rows to database for us
161 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID); 161 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
162 new PropertyScrambler<EstateSettings>() 162 new PropertyScrambler<EstateSettings>()
163 .DontScramble(x=>x.EstateID) 163 .DontScramble(x=>x.EstateID)
164 .Scramble(originalSettings); 164 .Scramble(originalSettings);
@@ -167,7 +167,7 @@ namespace OpenSim.Data.Tests
167 db.StoreEstateSettings(originalSettings); 167 db.StoreEstateSettings(originalSettings);
168 168
169 // Loading settings to another instance variable. 169 // Loading settings to another instance variable.
170 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID); 170 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID, true);
171 171
172 // Checking that loaded values are correct. 172 // Checking that loaded values are correct.
173 Assert.That(loadedSettings, Constraints.PropertyCompareConstraint(originalSettings)); 173 Assert.That(loadedSettings, Constraints.PropertyCompareConstraint(originalSettings));
@@ -177,7 +177,7 @@ namespace OpenSim.Data.Tests
177 public void T020_EstateSettingsManagerList() 177 public void T020_EstateSettingsManagerList()
178 { 178 {
179 // Letting estate store generate rows to database for us 179 // Letting estate store generate rows to database for us
180 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID); 180 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
181 181
182 originalSettings.EstateManagers = new UUID[] { MANAGER_ID_1, MANAGER_ID_2 }; 182 originalSettings.EstateManagers = new UUID[] { MANAGER_ID_1, MANAGER_ID_2 };
183 183
@@ -185,7 +185,7 @@ namespace OpenSim.Data.Tests
185 db.StoreEstateSettings(originalSettings); 185 db.StoreEstateSettings(originalSettings);
186 186
187 // Loading settings to another instance variable. 187 // Loading settings to another instance variable.
188 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID); 188 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID, true);
189 189
190 Assert.AreEqual(2, loadedSettings.EstateManagers.Length); 190 Assert.AreEqual(2, loadedSettings.EstateManagers.Length);
191 Assert.AreEqual(MANAGER_ID_1, loadedSettings.EstateManagers[0]); 191 Assert.AreEqual(MANAGER_ID_1, loadedSettings.EstateManagers[0]);
@@ -196,7 +196,7 @@ namespace OpenSim.Data.Tests
196 public void T021_EstateSettingsUserList() 196 public void T021_EstateSettingsUserList()
197 { 197 {
198 // Letting estate store generate rows to database for us 198 // Letting estate store generate rows to database for us
199 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID); 199 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
200 200
201 originalSettings.EstateAccess = new UUID[] { USER_ID_1, USER_ID_2 }; 201 originalSettings.EstateAccess = new UUID[] { USER_ID_1, USER_ID_2 };
202 202
@@ -204,7 +204,7 @@ namespace OpenSim.Data.Tests
204 db.StoreEstateSettings(originalSettings); 204 db.StoreEstateSettings(originalSettings);
205 205
206 // Loading settings to another instance variable. 206 // Loading settings to another instance variable.
207 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID); 207 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID, true);
208 208
209 Assert.AreEqual(2, loadedSettings.EstateAccess.Length); 209 Assert.AreEqual(2, loadedSettings.EstateAccess.Length);
210 Assert.AreEqual(USER_ID_1, loadedSettings.EstateAccess[0]); 210 Assert.AreEqual(USER_ID_1, loadedSettings.EstateAccess[0]);
@@ -215,7 +215,7 @@ namespace OpenSim.Data.Tests
215 public void T022_EstateSettingsGroupList() 215 public void T022_EstateSettingsGroupList()
216 { 216 {
217 // Letting estate store generate rows to database for us 217 // Letting estate store generate rows to database for us
218 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID); 218 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
219 219
220 originalSettings.EstateGroups = new UUID[] { GROUP_ID_1, GROUP_ID_2 }; 220 originalSettings.EstateGroups = new UUID[] { GROUP_ID_1, GROUP_ID_2 };
221 221
@@ -223,7 +223,7 @@ namespace OpenSim.Data.Tests
223 db.StoreEstateSettings(originalSettings); 223 db.StoreEstateSettings(originalSettings);
224 224
225 // Loading settings to another instance variable. 225 // Loading settings to another instance variable.
226 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID); 226 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID, true);
227 227
228 Assert.AreEqual(2, loadedSettings.EstateAccess.Length); 228 Assert.AreEqual(2, loadedSettings.EstateAccess.Length);
229 Assert.AreEqual(GROUP_ID_1, loadedSettings.EstateGroups[0]); 229 Assert.AreEqual(GROUP_ID_1, loadedSettings.EstateGroups[0]);
@@ -234,7 +234,7 @@ namespace OpenSim.Data.Tests
234 public void T022_EstateSettingsBanList() 234 public void T022_EstateSettingsBanList()
235 { 235 {
236 // Letting estate store generate rows to database for us 236 // Letting estate store generate rows to database for us
237 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID); 237 EstateSettings originalSettings = db.LoadEstateSettings(REGION_ID, true);
238 238
239 EstateBan estateBan1 = new EstateBan(); 239 EstateBan estateBan1 = new EstateBan();
240 estateBan1.BannedUserID = DataTestUtil.UUID_MIN; 240 estateBan1.BannedUserID = DataTestUtil.UUID_MIN;
@@ -248,7 +248,7 @@ namespace OpenSim.Data.Tests
248 db.StoreEstateSettings(originalSettings); 248 db.StoreEstateSettings(originalSettings);
249 249
250 // Loading settings to another instance variable. 250 // Loading settings to another instance variable.
251 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID); 251 EstateSettings loadedSettings = db.LoadEstateSettings(REGION_ID, true);
252 252
253 Assert.AreEqual(2, loadedSettings.EstateBans.Length); 253 Assert.AreEqual(2, loadedSettings.EstateBans.Length);
254 Assert.AreEqual(DataTestUtil.UUID_MIN, loadedSettings.EstateBans[0].BannedUserID); 254 Assert.AreEqual(DataTestUtil.UUID_MIN, loadedSettings.EstateBans[0].BannedUserID);
@@ -290,7 +290,7 @@ namespace OpenSim.Data.Tests
290 { 290 {
291 291
292 // Letting estate store generate rows to database for us 292 // Letting estate store generate rows to database for us
293 EstateSettings originalSettings = db.LoadEstateSettings(regionId); 293 EstateSettings originalSettings = db.LoadEstateSettings(regionId, true);
294 294
295 SetEstateSettings( 295 SetEstateSettings(
296 originalSettings, 296 originalSettings,
@@ -347,7 +347,7 @@ namespace OpenSim.Data.Tests
347 db.StoreEstateSettings(originalSettings); 347 db.StoreEstateSettings(originalSettings);
348 348
349 // Loading settings to another instance variable. 349 // Loading settings to another instance variable.
350 EstateSettings loadedSettings = db.LoadEstateSettings(regionId); 350 EstateSettings loadedSettings = db.LoadEstateSettings(regionId, true);
351 351
352 // Checking that loaded values are correct. 352 // Checking that loaded values are correct.
353 ValidateEstateSettings( 353 ValidateEstateSettings(