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-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs4
-rw-r--r--OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs4
2 files changed, 6 insertions, 2 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 5b71897..9a4eb76 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -124,7 +124,7 @@ namespace OpenSim.Data.SQLite
124 /// Create an asset 124 /// Create an asset
125 /// </summary> 125 /// </summary>
126 /// <param name="asset">Asset Base</param> 126 /// <param name="asset">Asset Base</param>
127 override public void StoreAsset(AssetBase asset) 127 override public bool StoreAsset(AssetBase asset)
128 { 128 {
129 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); 129 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
130 if (ExistsAsset(asset.FullID)) 130 if (ExistsAsset(asset.FullID))
@@ -146,6 +146,7 @@ namespace OpenSim.Data.SQLite
146 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 146 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
147 147
148 cmd.ExecuteNonQuery(); 148 cmd.ExecuteNonQuery();
149 return true;
149 } 150 }
150 } 151 }
151 } 152 }
@@ -166,6 +167,7 @@ namespace OpenSim.Data.SQLite
166 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 167 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
167 168
168 cmd.ExecuteNonQuery(); 169 cmd.ExecuteNonQuery();
170 return true;
169 } 171 }
170 } 172 }
171 } 173 }
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
index df50902..3da298b 100644
--- a/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLiteLegacy/SQLiteAssetData.cs
@@ -119,7 +119,7 @@ namespace OpenSim.Data.SQLiteLegacy
119 /// Create an asset 119 /// Create an asset
120 /// </summary> 120 /// </summary>
121 /// <param name="asset">Asset Base</param> 121 /// <param name="asset">Asset Base</param>
122 override public void StoreAsset(AssetBase asset) 122 override public bool StoreAsset(AssetBase asset)
123 { 123 {
124 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString()); 124 //m_log.Info("[ASSET DB]: Creating Asset " + asset.FullID.ToString());
125 if (ExistsAsset(asset.FullID)) 125 if (ExistsAsset(asset.FullID))
@@ -139,6 +139,7 @@ namespace OpenSim.Data.SQLiteLegacy
139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
140 140
141 cmd.ExecuteNonQuery(); 141 cmd.ExecuteNonQuery();
142 return true;
142 } 143 }
143 } 144 }
144 } 145 }
@@ -157,6 +158,7 @@ namespace OpenSim.Data.SQLiteLegacy
157 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 158 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
158 159
159 cmd.ExecuteNonQuery(); 160 cmd.ExecuteNonQuery();
161 return true;
160 } 162 }
161 } 163 }
162 } 164 }