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-rw-r--r--OpenSim/Data/SQLite/SQLiteSimulationData.cs6
1 files changed, 0 insertions, 6 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index 8d93354..377c680 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -669,10 +669,6 @@ namespace OpenSim.Data.SQLite
669 } 669 }
670 } 670 }
671 671
672 /// <summary>
673 ///
674 /// </summary>
675 /// <param name="globalID"></param>
676 public void RemoveLandObject(UUID globalID) 672 public void RemoveLandObject(UUID globalID)
677 { 673 {
678 lock (ds) 674 lock (ds)
@@ -698,7 +694,6 @@ namespace OpenSim.Data.SQLite
698 if (landRow != null) 694 if (landRow != null)
699 { 695 {
700 landRow.Delete(); 696 landRow.Delete();
701 land.Rows.Remove(landRow);
702 } 697 }
703 List<DataRow> rowsToDelete = new List<DataRow>(); 698 List<DataRow> rowsToDelete = new List<DataRow>();
704 foreach (DataRow rowToCheck in landaccesslist.Rows) 699 foreach (DataRow rowToCheck in landaccesslist.Rows)
@@ -709,7 +704,6 @@ namespace OpenSim.Data.SQLite
709 for (int iter = 0; iter < rowsToDelete.Count; iter++) 704 for (int iter = 0; iter < rowsToDelete.Count; iter++)
710 { 705 {
711 rowsToDelete[iter].Delete(); 706 rowsToDelete[iter].Delete();
712 landaccesslist.Rows.Remove(rowsToDelete[iter]);
713 } 707 }
714 } 708 }
715 Commit(); 709 Commit();