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-rw-r--r--OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs26
1 files changed, 25 insertions, 1 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
index 8e91693..918cb3d 100644
--- a/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
+++ b/OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
@@ -30,7 +30,7 @@ using System.Collections.Generic;
30using System.Data; 30using System.Data;
31using System.Reflection; 31using System.Reflection;
32using log4net; 32using log4net;
33using Mono.Data.SqliteClient; 33using Mono.Data.Sqlite;
34using OpenMetaverse; 34using OpenMetaverse;
35using OpenSim.Framework; 35using OpenSim.Framework;
36using OpenSim.Region.Framework.Interfaces; 36using OpenSim.Region.Framework.Interfaces;
@@ -54,7 +54,27 @@ namespace OpenSim.Data.SQLite
54 m_Realm = realm; 54 m_Realm = realm;
55 if (storeName != String.Empty) 55 if (storeName != String.Empty)
56 { 56 {
57<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
57 Assembly assem = GetType().Assembly; 58 Assembly assem = GetType().Assembly;
59=======
60 m_Connection = new SqliteConnection(connectionString);
61 Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString));
62 m_Connection.Open();
63
64 if (storeName != String.Empty)
65 {
66 Assembly assem = GetType().Assembly;
67 //SqliteConnection newConnection =
68 // (SqliteConnection)((ICloneable)m_Connection).Clone();
69 //newConnection.Open();
70
71 //Migration m = new Migration(newConnection, assem, storeName);
72 Migration m = new Migration(m_Connection, assem, storeName);
73 m.Update();
74 //newConnection.Close();
75 //newConnection.Dispose();
76 }
77>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
58 78
59 Migration m = new Migration(m_Connection, assem, storeName); 79 Migration m = new Migration(m_Connection, assem, storeName);
60 m.Update(); 80 m.Update();
@@ -180,7 +200,11 @@ namespace OpenSim.Data.SQLite
180 result.Add(row); 200 result.Add(row);
181 } 201 }
182 202
203<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
183 CloseReaderCommand(cmd); 204 CloseReaderCommand(cmd);
205=======
206 //CloseCommand(cmd);
207>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteGenericTableHandler.cs
184 208
185 return result.ToArray(); 209 return result.ToArray();
186 } 210 }