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1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Data;
32using OpenMetaverse;
33using OpenSim.Framework;
34#if CSharpSqlite
35 using Community.CsharpSqlite.Sqlite;
36#else
37 using Mono.Data.Sqlite;
38#endif
39
40namespace OpenSim.Data.SQLite
41{
42 /// <summary>
43 /// A database interface class to a user profile storage system
44 /// </summary>
45 public class SQLiteFramework
46 {
47 protected Object m_lockObject = new Object();
48
49 protected SQLiteFramework(string connectionString)
50 {
51 if (Util.IsWindows())
52 Util.LoadArchSpecificWindowsDll("sqlite3.dll");
53 }
54
55 //////////////////////////////////////////////////////////////
56 //
57 // All non queries are funneled through one connection
58 // to increase performance a little
59 //
60 protected int ExecuteNonQuery(SqliteCommand cmd, SqliteConnection connection)
61 {
62 lock (connection)
63 {
64/*
65 SqliteConnection newConnection =
66 (SqliteConnection)((ICloneable)connection).Clone();
67 newConnection.Open();
68
69 cmd.Connection = newConnection;
70*/
71 cmd.Connection = connection;
72 //Console.WriteLine("XXX " + cmd.CommandText);
73
74 return cmd.ExecuteNonQuery();
75 }
76 }
77
78 protected IDataReader ExecuteReader(SqliteCommand cmd, SqliteConnection connection)
79 {
80 lock (connection)
81 {
82 //SqliteConnection newConnection =
83 // (SqliteConnection)((ICloneable)connection).Clone();
84 //newConnection.Open();
85
86 //cmd.Connection = newConnection;
87 cmd.Connection = connection;
88 //Console.WriteLine("XXX " + cmd.CommandText);
89
90 return cmd.ExecuteReader();
91 }
92 }
93 }
94} \ No newline at end of file