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-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs46
1 files changed, 28 insertions, 18 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index 636bf86..7081f99 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -44,10 +44,10 @@ namespace OpenSim.Data.SQLite
44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 private const string SelectAssetSQL = "select * from assets where UUID=:UUID"; 46 private const string SelectAssetSQL = "select * from assets where UUID=:UUID";
47 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, UUID from assets limit :start, :count"; 47 private const string SelectAssetMetadataSQL = "select Name, Description, Type, Temporary, asset_flags, UUID from assets limit :start, :count";
48 private const string DeleteAssetSQL = "delete from assets where UUID=:UUID"; 48 private const string DeleteAssetSQL = "delete from assets where UUID=:UUID";
49 private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Data)"; 49 private const string InsertAssetSQL = "insert into assets(UUID, Name, Description, Type, Local, Temporary, asset_flags, Data) values(:UUID, :Name, :Description, :Type, :Local, :Temporary, :Flags, :Data)";
50 private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, Data=:Data where UUID=:UUID"; 50 private const string UpdateAssetSQL = "update assets set Name=:Name, Description=:Description, Type=:Type, Local=:Local, Temporary=:Temporary, asset_flags=:Flags, Data=:Data where UUID=:UUID";
51 private const string assetSelect = "select * from assets"; 51 private const string assetSelect = "select * from assets";
52 52
53 private SqliteConnection m_conn; 53 private SqliteConnection m_conn;
@@ -136,6 +136,7 @@ namespace OpenSim.Data.SQLite
136 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); 136 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type));
137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 137 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 138 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
139 cmd.Parameters.Add(new SqliteParameter(":Flags", asset.Flags));
139 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 140 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
140 141
141 cmd.ExecuteNonQuery(); 142 cmd.ExecuteNonQuery();
@@ -154,6 +155,7 @@ namespace OpenSim.Data.SQLite
154 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type)); 155 cmd.Parameters.Add(new SqliteParameter(":Type", asset.Type));
155 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local)); 156 cmd.Parameters.Add(new SqliteParameter(":Local", asset.Local));
156 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary)); 157 cmd.Parameters.Add(new SqliteParameter(":Temporary", asset.Temporary));
158 cmd.Parameters.Add(new SqliteParameter(":Flags", asset.Flags));
157 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data)); 159 cmd.Parameters.Add(new SqliteParameter(":Data", asset.Data));
158 160
159 cmd.ExecuteNonQuery(); 161 cmd.ExecuteNonQuery();
@@ -208,20 +210,6 @@ namespace OpenSim.Data.SQLite
208 } 210 }
209 211
210 /// <summary> 212 /// <summary>
211 /// Delete an asset from database
212 /// </summary>
213 /// <param name="uuid"></param>
214 public void DeleteAsset(UUID uuid)
215 {
216 using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn))
217 {
218 cmd.Parameters.Add(new SqliteParameter(":UUID", uuid.ToString()));
219
220 cmd.ExecuteNonQuery();
221 }
222 }
223
224 /// <summary>
225 /// 213 ///
226 /// </summary> 214 /// </summary>
227 /// <param name="row"></param> 215 /// <param name="row"></param>
@@ -241,7 +229,8 @@ namespace OpenSim.Data.SQLite
241 asset.Description = (String) row["Description"]; 229 asset.Description = (String) row["Description"];
242 asset.Local = Convert.ToBoolean(row["Local"]); 230 asset.Local = Convert.ToBoolean(row["Local"]);
243 asset.Temporary = Convert.ToBoolean(row["Temporary"]); 231 asset.Temporary = Convert.ToBoolean(row["Temporary"]);
244 asset.Data = (byte[]) row["Data"]; 232 asset.Flags = (AssetFlags)Convert.ToInt32(row["asset_flags"]);
233 asset.Data = (byte[])row["Data"];
245 return asset; 234 return asset;
246 } 235 }
247 236
@@ -254,6 +243,7 @@ namespace OpenSim.Data.SQLite
254 metadata.Description = (string) row["Description"]; 243 metadata.Description = (string) row["Description"];
255 metadata.Type = Convert.ToSByte(row["Type"]); 244 metadata.Type = Convert.ToSByte(row["Type"]);
256 metadata.Temporary = Convert.ToBoolean(row["Temporary"]); // Not sure if this is correct. 245 metadata.Temporary = Convert.ToBoolean(row["Temporary"]); // Not sure if this is correct.
246 metadata.Flags = (AssetFlags)Convert.ToInt32(row["asset_flags"]);
257 247
258 // Current SHA1s are not stored/computed. 248 // Current SHA1s are not stored/computed.
259 metadata.SHA1 = new byte[] {}; 249 metadata.SHA1 = new byte[] {};
@@ -338,6 +328,26 @@ namespace OpenSim.Data.SQLite
338 get { return "SQLite Asset storage engine"; } 328 get { return "SQLite Asset storage engine"; }
339 } 329 }
340 330
331 public override bool Delete(string id)
332 {
333 UUID assetID;
334
335 if (!UUID.TryParse(id, out assetID))
336 return false;
337
338 lock (this)
339 {
340 using (SqliteCommand cmd = new SqliteCommand(DeleteAssetSQL, m_conn))
341 {
342 cmd.Parameters.Add(new SqliteParameter(":UUID", assetID.ToString()));
343
344 cmd.ExecuteNonQuery();
345 }
346 }
347
348 return true;
349 }
350
341 #endregion 351 #endregion
342 } 352 }
343} 353}